Upgrade armors

This commit is contained in:
2024-12-10 17:43:51 +01:00
parent 27c420200e
commit 4e6abebd70
11 changed files with 108 additions and 6 deletions

View File

@ -8,11 +8,13 @@ export default class LethalFantasyArmor extends foundry.abstract.TypeDataModel {
schema.description = new fields.HTMLField({ required: true, textSearch: true })
schema.armorType = new fields.StringField({ required: true, initial: "light", choices: SYSTEM.ARMOR_TYPE })
schema.defense = new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: -50 })
schema.maximumMovement = new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 })
schema.maximumMovement = new fields.StringField({ ...requiredInteger, required: true, initial: "" })
schema.hp = new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 })
schema.damageReduction = new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 })
schema.encLoad = new fields.NumberField({ required: true, initial: 0, min: 0 })
schema.equipped = new fields.BooleanField({ required: true, initial: false })
schema.isHelmet = new fields.BooleanField({ required: true, initial: false })
schema.cost = new fields.NumberField({ required: true, initial: 0, min: 0 })
schema.money = new fields.StringField({ required: true, initial: "tinbit", choices: SYSTEM.MONEY })