Upgrade armors
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@@ -8,11 +8,13 @@ export default class LethalFantasyArmor extends foundry.abstract.TypeDataModel {
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schema.description = new fields.HTMLField({ required: true, textSearch: true })
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schema.armorType = new fields.StringField({ required: true, initial: "light", choices: SYSTEM.ARMOR_TYPE })
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schema.defense = new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: -50 })
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schema.maximumMovement = new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 })
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schema.maximumMovement = new fields.StringField({ ...requiredInteger, required: true, initial: "" })
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schema.hp = new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 })
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schema.damageReduction = new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 })
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schema.encLoad = new fields.NumberField({ required: true, initial: 0, min: 0 })
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schema.equipped = new fields.BooleanField({ required: true, initial: false })
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schema.isHelmet = new fields.BooleanField({ required: true, initial: false })
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schema.cost = new fields.NumberField({ required: true, initial: 0, min: 0 })
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schema.money = new fields.StringField({ required: true, initial: "tinbit", choices: SYSTEM.MONEY })
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@@ -29,7 +29,7 @@ export default class LethalFantasyCharacter extends foundry.abstract.TypeDataMod
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}, {}),
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)
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// Carac
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// Save
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const saveField = (label) => {
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const schema = {
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value: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
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@@ -42,6 +42,21 @@ export default class LethalFantasyCharacter extends foundry.abstract.TypeDataMod
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return obj
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}, {}),
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)
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// Challenges
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const challengeField = (label) => {
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const schema = {
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value: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
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}
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return new fields.SchemaField(schema, { label })
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}
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schema.challenges = new fields.SchemaField(
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Object.values(SYSTEM.CHALLENGES).reduce((obj, save) => {
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obj[save.id] = challengeField(save.label)
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return obj
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}, {}),
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)
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schema.hp = new fields.SchemaField({
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value: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
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max: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
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@@ -80,8 +95,25 @@ export default class LethalFantasyCharacter extends foundry.abstract.TypeDataMod
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schema.developmentPoints = new fields.SchemaField({
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total: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
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remaining: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
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})
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schema.spellMiraclePoints = new fields.SchemaField({
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total: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
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used: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
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})
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const moneyField = (label) => {
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const schema = {
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value: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
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}
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return new fields.SchemaField(schema, { label })
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}
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schema.moneys = new fields.SchemaField(
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Object.values(SYSTEM.MONEY).reduce((obj, save) => {
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obj[save.id] = moneyField(save.label)
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return obj
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}, {}),
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)
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return schema
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}
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@@ -31,6 +31,7 @@ export default class LethalFantasyShield extends foundry.abstract.TypeDataModel
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schema.encLoad = new fields.NumberField({ required: true, initial: 0, min: 0 })
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schema.cost = new fields.NumberField({ required: true, initial: 0, min: 0 })
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schema.money = new fields.StringField({ required: true, initial: "tinbit", choices: SYSTEM.MONEY })
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schema.equipped = new fields.BooleanField({ required: true, initial: false })
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return schema
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}
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@@ -43,7 +43,8 @@ export default class LethalFantasySkill extends foundry.abstract.TypeDataModel {
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schema.encLoad = new fields.NumberField({ required: true, initial: 0, min: 0 })
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schema.cost = new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 })
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schema.money = new fields.StringField({ required: true, initial: "tinbit", choices: SYSTEM.MONEY })
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schema.equipped = new fields.BooleanField({ required: true, initial: false })
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return schema
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}
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