Init/progression dice

This commit is contained in:
2025-01-18 00:00:25 +01:00
parent e12476d64f
commit 4e673913a1
45 changed files with 660 additions and 504 deletions

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@ -12,9 +12,7 @@ import * as documents from "./module/documents/_module.mjs"
import * as applications from "./module/applications/_module.mjs"
import { LethalFantasyCombatTracker, LethalFantasyCombat} from "./module/applications/combat.mjs"
import { handleSocketEvent } from "./module/socket.mjs"
import { Macros } from "./module/macros.mjs"
import { initControlButtons } from "./module/control-buttons.mjs"
import { setupTextEnrichers } from "./module/enrichers.mjs"
import { default as LethalFantasyUtils } from "./module/utils.mjs"
@ -87,10 +85,7 @@ Hooks.once("init", function () {
})
// Activate socket handler
game.socket.on(`system.${SYSTEM.id}`, handleSocketEvent)
initControlButtons()
game.socket.on(`system.${SYSTEM.id}`, LethalFantasyUtils.handleSocketEvent)
setupTextEnrichers()
LethalFantasyUtils.registerHandlebarsHelpers()