refactor: extract inline HTML to templates, split oversized files, fix bugs
- Extract all inline HTML from JS into 21 Handlebars templates (chat/, dialogs/, ui/) - Split utils.mjs (1507) into barrel + helpers.mjs, combat.mjs, d30.mjs - Split roll.mjs (1632) into barrel + roll-base.mjs, roll-prompt.mjs, roll-combat.mjs, roll-damage.mjs - Split lethal-fantasy.mjs (1426) into bootstrap + chat-reaction.mjs - Fix: missing async on injectDiceTray (free-roll.mjs:29 SyntaxError) - Fix: weapon._id fallback for deserialized chat-message weapon objects - Fix: missing await on rollModifier.evaluate() calls in roll-combat.mjs - Fix: choices→choicesList ReferenceError in utils.mjs - Fix: add 12 missing i18n keys (chooseWeapon, chooseSave, attackRoll, etc.) - Fix: restore sideLabel in bonus-die-select.hbs - Clean: remove dead messageContent param, console.log→log() - Style: barrel files preserve existing import paths
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<div class="grit-luck-dialog">
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<div class="combat-status">
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<p><strong>{{defenderName}}</strong> uses a shield (not equipped)</p>
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<p>{{localize "LETHALFANTASY.Combat.attackRoll"}}: <strong>{{attackRoll}}</strong> — {{localize "LETHALFANTASY.Combat.currentDefense"}}: <strong>{{defenseRoll}}</strong></p>
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</div>
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<div class="weapon-selection" style="margin-top:8px;">
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<label for="shield-dice">{{localize "LETHALFANTASY.Combat.shieldDice"}}:</label>
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<select id="shield-dice" name="shieldDice" style="width: 100%; margin-top: 4px;">
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{{#each choices}}
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<option value="{{this}}">{{this}}</option>
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{{/each}}
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</select>
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</div>
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<div class="weapon-selection" style="margin-top:8px;">
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<label for="shield-dr">{{localize "LETHALFANTASY.Combat.shieldDR"}}:</label>
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<input id="shield-dr" name="shieldDR" type="number" min="0" value="0" style="width: 100%; margin-top: 4px;" />
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</div>
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</div>
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<div class="grit-luck-dialog">
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<div class="combat-status">
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<p><strong>{{attackerName}}</strong> currently has <strong>{{currentAttackRollWithBonus}}</strong></p>
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<p><strong>{{defenderName}}</strong> rolled <strong>{{defenseRoll}}</strong></p>
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{{#if totalBonus}}<p class="bonus-info">Bonus already added: +{{totalBonus}}</p>{{/if}}
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</div>
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<p class="offer-text">You are losing! Spend Grit to add 1D6 to your attack?</p>
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</div>
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<div class="grit-luck-dialog">
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<div class="combat-status">
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<p><strong>{{attackerName}}</strong> currently has <strong>{{attackRoll}}</strong></p>
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<p><strong>{{defenderName}}</strong> rolled <strong>{{defenseRoll}}</strong></p>
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{{#if d30message}}<p class="bonus-info">D30 special: {{d30message.description}}</p>{{/if}}
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</div>
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<p class="offer-text">{{offerText}}</p>
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</div>
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<div class="grit-luck-dialog">
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<div class="combat-status">
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<p><strong>{{actorName}}</strong> currently has <strong>{{currentRoll}}</strong></p>
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<p>{{sideLabel}} opposing roll: <strong>{{opposingRoll}}</strong></p>
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</div>
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<div class="weapon-selection">
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<label for="bonus-die">{{localize "LETHALFANTASY.Combat.chooseBonusDie"}}:</label>
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<select id="bonus-die" name="bonusDie" style="width: 100%; margin-top: 8px;">
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{{#each choices}}
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<option value="{{this}}">{{this}}</option>
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{{/each}}
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</select>
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</div>
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</div>
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<p>{{message}}</p>
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<div class="grit-luck-dialog">
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<p><strong>D30 DR Multiplier ×{{multiplier}}</strong></p>
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<p>Choose which DR types to multiply:</p>
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<label style="display:block;margin:0.3rem 0">
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<input type="checkbox" id="d30-dr-base" {{#if canBase}}checked{{/if}} {{#unless baseEnabled}}disabled{{/unless}}>
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Base DR (Armor/Natural): {{baseDR}} → ×{{multiplier}} = {{baseDRMultiplied}}
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</label>
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<label style="display:block;margin:0.3rem 0">
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<input type="checkbox" id="d30-dr-shield" {{#if canShield}}checked{{/if}} {{#unless shieldEnabled}}disabled{{/unless}}>
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Shield DR: {{shieldDR}} → ×{{multiplier}} = {{shieldDRMultiplied}}
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</label>
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<label style="display:block;margin:0.3rem 0">
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<input type="checkbox" id="d30-dr-magic" {{#if canMagic}}checked{{/if}} {{#unless magicEnabled}}disabled{{/unless}}>
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Magic DR: {{magicDR}} → ×{{multiplier}} = {{magicDRMultiplied}}
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</label>
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</div>
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<div class="grit-luck-dialog">
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<p><strong>D30 result:</strong> {{description}}</p>
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<p>{{localize "LETHALFANTASY.D30.chooseEffect"}}</p>
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</div>
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<div class="grit-luck-dialog">
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<p><strong>{{itemName}}</strong> has multiple damage tiers.</p>
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<p>Choose which damage to use when the attack lands:</p>
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</div>
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<div class="grit-luck-dialog">
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<div class="combat-status">
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<p><strong>{{attackerName}}</strong> {{attackStatus}} <strong>{{attackRoll}}</strong></p>
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<p><strong>{{defenderName}}</strong> {{defenseStatus}} <strong>{{defenseRoll}}</strong></p>
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{{#if d30message}}<p class="bonus-info">D30 special: {{d30message.description}}</p>{{/if}}
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</div>
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<p class="offer-text">{{offerText}}</p>
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</div>
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<div class="defense-request-dialog">
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<div class="attack-info">
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<p><strong>{{attackerName}}</strong> attacks <strong>{{defenderName}}</strong> with <strong>{{weaponName}}</strong>!</p>
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<p>{{localize "LETHALFANTASY.Combat.attackRoll"}}: <strong>{{attackRoll}}</strong></p>
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</div>
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<div class="weapon-selection">
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<label for="defense-weapon">{{localize "LETHALFANTASY.Combat.chooseWeapon"}}:</label>
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<select id="defense-weapon" name="weaponId" style="width: 100%; margin-top: 8px;">
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{{#each weapons}}
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<option value="{{this.id}}">{{this.name}}</option>
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{{/each}}
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</select>
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</div>
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</div>
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<div class="defense-request-dialog">
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<div class="attack-info">
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<p><strong>{{attackerName}}</strong> attacks <strong>{{defenderName}}</strong> with <strong>{{weaponName}}</strong>!</p>
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<p>{{localize "LETHALFANTASY.Combat.attackRoll"}}: <strong>{{attackRoll}}</strong></p>
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</div>
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<div class="weapon-selection">
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<label for="defense-attack">{{localize "LETHALFANTASY.Combat.chooseWeapon"}}:</label>
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<select id="defense-attack" name="attackKey" style="width: 100%; margin-top: 8px;">
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{{#each attacks}}
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<option value="{{this.key}}">{{this.name}}</option>
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{{/each}}
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</select>
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</div>
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</div>
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<div class="defense-request-dialog">
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<div class="attack-info">
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<p><strong>{{attackerName}}</strong> targets <strong>{{defenderName}}</strong> with <strong>{{weaponName}}</strong>!</p>
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<p>{{localize "LETHALFANTASY.Combat.attackRoll"}}: <strong>{{attackRoll}}</strong></p>
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</div>
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<div class="weapon-selection">
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<label for="save-type">{{localize "LETHALFANTASY.Combat.chooseSave"}}:</label>
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<select id="save-type" name="saveKey" style="width: 100%; margin-top: 8px;">
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{{#each saves}}
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<option value="{{this.id}}">{{this.label}}</option>
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{{/each}}
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</select>
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</div>
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</div>
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<p>Select the power level for <strong>{{itemName}}</strong>:</p>
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<div style="padding:0.5rem 0">
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<p style="margin-bottom:0.6rem">{{msg}}</p>
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<div style="display:flex;align-items:center;gap:0.5rem">
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<label style="font-weight:bold">{{label}}</label>
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<input type="number" name="manualDr" value="0" min="0" style="width:5rem"/>
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</div>
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</div>
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