Various enhancements + fixes
This commit is contained in:
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b3a7f7380b
commit
3dcfc30fb6
@ -490,6 +490,16 @@ i.lethalfantasy {
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font-size: calc(var(--font-size-standard) * 1.4);
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padding-left: 5px;
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}
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.lethalfantasy .tab.character-weapons .combat-details {
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display: grid;
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grid-template-columns: repeat(2, 1fr);
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gap: 10px;
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}
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.lethalfantasy .tab.character-weapons .combat-details .combat-detail {
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display: flex;
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align-items: center;
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gap: 10px;
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}
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.lethalfantasy .tab.character-weapons .weapons {
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display: grid;
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grid-template-columns: repeat(2, 1fr);
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@ -576,32 +586,43 @@ i.lethalfantasy {
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.lethalfantasy .tab.character-spells .spells .spell .name {
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min-width: 12rem;
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}
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.lethalfantasy .tab.character-spells .miracles {
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display: grid;
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grid-template-columns: repeat(3, 1fr);
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gap: 10px;
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}
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.lethalfantasy .tab.character-spells .miracles .miracle {
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display: flex;
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align-items: center;
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gap: 10px;
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}
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.lethalfantasy .tab.character-spells .miracles .miracle .item-img {
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width: 32px;
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height: 32px;
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}
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.lethalfantasy .tab.character-spells .miracles .miracle .name {
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min-width: 12rem;
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}
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.lethalfantasy .tab.character-spells .appris {
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font-weight: bold;
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}
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.lethalfantasy .tab.character-spells prose-mirror.inactive {
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min-height: 40px;
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}
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.lethalfantasy .tab.character-spells prose-mirror.active {
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min-height: 150px;
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}
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.lethalfantasy .tab.character-miracles {
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display: grid;
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grid-template-columns: 1fr;
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}
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.lethalfantasy .tab.character-miracles legend a {
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font-size: calc(var(--font-size-standard) * 1.4);
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padding-left: 5px;
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}
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.lethalfantasy .tab.character-miracles .miracles {
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display: grid;
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grid-template-columns: repeat(3, 1fr);
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gap: 10px;
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}
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.lethalfantasy .tab.character-miracles .miracles .miracle {
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display: flex;
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align-items: center;
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gap: 10px;
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}
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.lethalfantasy .tab.character-miracles .miracles .miracle .item-img {
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width: 32px;
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height: 32px;
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}
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.lethalfantasy .tab.character-miracles .miracles .miracle .name {
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min-width: 12rem;
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}
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.lethalfantasy .tab.character-miracles prose-mirror.inactive {
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min-height: 40px;
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}
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.lethalfantasy .tab.character-miracles prose-mirror.active {
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min-height: 150px;
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}
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.lethalfantasy .opponent-content {
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font-family: var(--font-primary);
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font-size: calc(var(--font-size-standard) * 1);
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1040
lang/en.json
1040
lang/en.json
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Load Diff
@ -35,6 +35,9 @@ export default class LethalFantasyCharacterSheet extends LethalFantasyActorSheet
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spells: {
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template: "systems/fvtt-lethal-fantasy/templates/character-spells.hbs",
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},
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miracles: {
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template: "systems/fvtt-lethal-fantasy/templates/character-miracles.hbs",
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},
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biography: {
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template: "systems/fvtt-lethal-fantasy/templates/character-biography.hbs",
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},
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@ -58,7 +61,9 @@ export default class LethalFantasyCharacterSheet extends LethalFantasyActorSheet
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if (this.actor.system.biodata.magicUser) {
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tabs.spells = { id: "spells", group: "sheet", icon: "fa-sharp-duotone fa-solid fa-wand-magic-sparkles", label: "LETHALFANTASY.Label.spells" }
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}
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if (this.actor.system.biodata.clericUser) {
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tabs.miracles = { id: "miracles", group: "sheet", icon: "fa-sharp-duotone fa-solid fa-hands-praying", label: "LETHALFANTASY.Label.miracles" }
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}
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for (const v of Object.values(tabs)) {
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v.active = this.tabGroups[v.group] === v.id
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v.cssClass = v.active ? "active" : ""
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@ -71,14 +76,6 @@ export default class LethalFantasyCharacterSheet extends LethalFantasyActorSheet
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const context = await super._prepareContext()
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context.tabs = this.#getTabs()
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context.tooltipsCaracteristiques = {
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}
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context.tooltipsRessources = {
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}
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context.rollType = {
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}
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return context
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}
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@ -100,9 +97,13 @@ export default class LethalFantasyCharacterSheet extends LethalFantasyActorSheet
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case "spells":
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context.tab = context.tabs.spells
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context.spells = doc.itemTypes.spell
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context.miracles = doc.itemTypes.miracle
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context.hasSpells = context.spells.length > 0
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break
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case "miracles":
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context.tab = context.tabs.miracles
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context.miracles = doc.itemTypes.miracle
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context.hasMiracles = context.miracles.length > 0
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break
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case "weapons":
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context.tab = context.tabs.weapons
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context.weapons = doc.itemTypes.weapon
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@ -282,6 +282,7 @@ export default class LethalFantasyRoll extends Roll {
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titleFormula = `${dice}E`
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}
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// Specific pain case
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if (options.rollType === "save" && options.rollTarget.rollKey === "pain") {
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baseFormula = options.rollTarget.rollDice
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titleFormula = `${dice}`
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@ -289,6 +290,11 @@ export default class LethalFantasyRoll extends Roll {
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fullModifier = 0
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}
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// Specific pain/poison/contagion case
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if (options.rollType === "save" && options.rollTarget.rollKey.includes(["pain", "poison", "contagion"])) {
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hasD30 = false
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}
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maxValue = Number(baseFormula.match(/\d+$/)[0]) // Update the max value agains
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const rollData = {
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@ -55,11 +55,20 @@ export default class LethalFantasyCharacter extends foundry.abstract.TypeDataMod
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obj[save.id] = challengeField(save.label)
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return obj
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}, {}),
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)
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const woundFieldSchema = {
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value: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
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duration: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
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description: new fields.StringField({ initial: "", required: false, nullable: true }),
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}
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schema.hp = new fields.SchemaField({
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value: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
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max: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
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painDamage: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
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wounds: new fields.ArrayField(new fields.SchemaField(woundFieldSchema ) ),
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})
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schema.perception = new fields.SchemaField({
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@ -92,6 +101,7 @@ export default class LethalFantasyCharacter extends foundry.abstract.TypeDataMod
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eyes: new fields.StringField({ required: true, nullable: false, initial: "" }),
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hair: new fields.StringField({ required: true, nullable: false, initial: "" }),
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magicUser: new fields.BooleanField({ initial: false }),
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clericUser: new fields.BooleanField({ initial: false }),
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})
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schema.modifiers = new fields.SchemaField({
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@ -114,6 +124,7 @@ export default class LethalFantasyCharacter extends foundry.abstract.TypeDataMod
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attackModifier: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
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defenseModifier: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
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damageModifier: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
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armorHitPoints: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
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})
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const moneyField = (label) => {
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@ -29,7 +29,9 @@ export default class LethalFantasyMiracle extends foundry.abstract.TypeDataModel
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schema.areaAffected = new fields.StringField({ required: true, initial: "" })
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schema.duration = new fields.StringField({ required: true, initial: "" })
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schema.savingThrow = new fields.StringField({ required: true, initial: "" })
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schema.materialComponent = new fields.StringField({ required: true, initial: "" })
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schema.catalyst = new fields.StringField({ required: true, initial: "" })
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return schema
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}
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@ -30,6 +30,7 @@ export default class LethalFantasySpell extends foundry.abstract.TypeDataModel {
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schema.duration = new fields.StringField({ required: true, initial: "" })
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schema.savingThrow = new fields.StringField({ required: true, initial: "" })
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schema.extraAetherPoints = new fields.StringField({ required: true, initial: "" })
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schema.materialComponent = new fields.StringField({ required: true, initial: "" })
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return schema
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}
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packs/lf-equipment/CURRENT
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packs/lf-equipment/LOG
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packs/lf-equipment/LOG.old
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packs/lf-equipment/MANIFEST-000086
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packs/lf-equipment/MANIFEST-000086
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packs/lf-equipment/MANIFEST-000090
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packs/lf-equipment/MANIFEST-000090
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packs/lf-gifts/CURRENT
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packs/lf-gifts/LOG
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packs/lf-gifts/LOG.old
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packs/lf-gifts/MANIFEST-000082
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packs/lf-gifts/MANIFEST-000086
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packs/lf-gifts/MANIFEST-000086
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packs/lf-skills/CURRENT
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packs/lf-skills/CURRENT
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packs/lf-skills/LOG
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packs/lf-skills/LOG.old
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packs/lf-skills/LOG.old
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packs/lf-skills/MANIFEST-000086
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packs/lf-skills/MANIFEST-000086
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packs/lf-skills/MANIFEST-000090
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packs/lf-skills/MANIFEST-000090
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packs/lf-vulnerabilities/CURRENT
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packs/lf-vulnerabilities/CURRENT
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packs/lf-vulnerabilities/LOG
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packs/lf-vulnerabilities/LOG.old
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packs/lf-vulnerabilities/MANIFEST-000082
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packs/lf-vulnerabilities/MANIFEST-000082
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packs/lf-vulnerabilities/MANIFEST-000086
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packs/lf-vulnerabilities/MANIFEST-000086
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@ -396,7 +396,18 @@
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padding-left: 5px;
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}
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}
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.combat-details {
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display: grid;
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grid-template-columns: repeat(2, 1fr);
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gap: 10px;
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.combat-detail {
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display: flex;
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align-items: center;
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gap: 10px;
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}
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}
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.weapons {
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display: grid;
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grid-template-columns: repeat(2, 1fr);
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@ -488,6 +499,25 @@
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}
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}
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prose-mirror.inactive {
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min-height: 40px;
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}
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prose-mirror.active {
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min-height: 150px;
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}
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}
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.tab.character-miracles {
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display: grid;
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grid-template-columns: 1fr;
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legend {
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a {
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font-size: calc(var(--font-size-standard) * 1.4);
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padding-left: 5px;
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}
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}
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.miracles {
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display: grid;
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grid-template-columns: repeat(3, 1fr);
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@ -506,9 +536,6 @@
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}
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}
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.appris {
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font-weight: bold;
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}
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prose-mirror.inactive {
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min-height: 40px;
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}
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@ -35,10 +35,22 @@
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<span class="name">Hair</span>
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{{formInput systemFields.biodata.fields.hair value=system.biodata.hair }}
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</div>
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<div class="biodata-elem">
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<span class="name">Dev. Points (Total)</span>
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{{formInput systemFields.developmentPoints.fields.total value=system.developmentPoints.total }}
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</div>
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<div class="biodata-elem">
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<span class="name">Dev. Points (Rem.)</span>
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{{formInput systemFields.developmentPoints.fields.remaining value=system.developmentPoints.remaining }}
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</div>
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<div class="biodata-elem">
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<span class="name">Magic User</span>
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{{formInput systemFields.biodata.fields.magicUser value=system.biodata.magicUser }}
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</div>
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<div class="biodata-elem">
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<span class="name">Cleric User</span>
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{{formInput systemFields.biodata.fields.clericUser value=system.biodata.clericUser }}
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</div>
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<div class="biodata-elem">
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<span class="name">Save bonus (1/5levels)</span>
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{{formInput systemFields.modifiers.fields.saveModifier value=system.modifiers.saveModifier disabled=true}}
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@ -49,6 +61,8 @@
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<span class="name">Spell bonus (1/5levels)</span>
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{{formInput systemFields.modifiers.fields.levelSpellModifier value=system.modifiers.levelSpellModifier disabled=true}}
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</div>
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{{/if}}
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{{#if system.biodata.clericUser}}
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<div class="biodata-elem">
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<span class="name">Miracle bonus (1/5levels)</span>
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{{formInput systemFields.modifiers.fields.levelMiracleModifier value=system.modifiers.levelMiracleModifier disabled=true}}
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28
templates/character-miracles.hbs
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28
templates/character-miracles.hbs
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@ -0,0 +1,28 @@
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<section class="tab character-{{tab.id}} {{tab.cssClass}}" data-tab="{{tab.id}}" data-group="{{tab.group}}">
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<fieldset>
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<legend>{{localize "LETHALFANTASY.Label.miracles"}}{{#if isEditMode}}<a class="action" data-tooltip="{{localize "
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LETHALFANTASY.Tooltip.addMiracle"}}" data-tooltip-direction="UP"><i class="fas fa-plus"
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data-action="createMiracle"></i></a>{{/if}}</legend>
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<div class="miracles">
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{{#each miracles as |item|}}
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<div class="miracle" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true" >
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<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
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<div class="name" >
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<a class="rollable" data-roll-type="miracle" data-roll-key="{{item.id}}">
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<i class="lf-roll-small fa-solid fa-dice-d20"></i>
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{{item.name}}
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</a>
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</div>
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<div class="controls">
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<a data-tooltip="{{localize 'LETHALFANTASY.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
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data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
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<a data-tooltip="{{localize 'LETHALFANTASY.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
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data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
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</div>
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</div>
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{{/each}}
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</div>
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</fieldset>
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</section>
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</div>
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</fieldset>
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<fieldset>
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<legend>{{localize "LETHALFANTASY.Label.miracles"}}{{#if isEditMode}}<a class="action" data-tooltip="{{localize "
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LETHALFANTASY.Tooltip.addMiracle"}}" data-tooltip-direction="UP"><i class="fas fa-plus"
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data-action="createMiracle"></i></a>{{/if}}</legend>
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<div class="miracles">
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{{#each miracles as |item|}}
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<div class="miracle" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true" >
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<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
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<div class="name" >
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<a class="rollable" data-roll-type="miracle" data-roll-key="{{item.id}}">
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<i class="lf-roll-small fa-solid fa-dice-d20"></i>
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{{item.name}}
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</a>
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</div>
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<div class="controls">
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<a data-tooltip="{{localize 'LETHALFANTASY.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
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data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
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<a data-tooltip="{{localize 'LETHALFANTASY.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
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data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
</section>
|
@ -1,6 +1,15 @@
|
||||
<section class="tab character-{{tab.id}} {{tab.cssClass}}" data-tab="{{tab.id}}" data-group="{{tab.group}}">
|
||||
|
||||
<button class="action" data-action="rangedAttackDefense">{{localize "LETHALFANTASY.Label.rangedAttackDefense"}}</button>
|
||||
<fieldset>
|
||||
<legend>{{localize "LETHALFANTASY.Label.combatDetails"}}</legend>
|
||||
<div class="combat-details">
|
||||
<div class="combat-detail">
|
||||
<button class="action" data-action="rangedAttackDefense">{{localize
|
||||
"LETHALFANTASY.Label.rangedAttackDefense"}}</button>
|
||||
{{formField systemFields.combat.fields.armorHitPoints value=system.combat.armorHitPoints localize=true}}
|
||||
</div>
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "LETHALFANTASY.Label.weapons"}}</legend>
|
||||
@ -12,24 +21,28 @@
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
{{/if}}
|
||||
<div class="name">
|
||||
{{item.name}}
|
||||
{{item.name}}
|
||||
</div>
|
||||
<div class="attack-icons">
|
||||
|
||||
<a class="rollable" data-roll-type="weapon-attack" data-roll-key="{{item.id}}" data-tooltip="Roll Attack">
|
||||
|
||||
<a class="rollable" data-roll-type="weapon-attack" data-roll-key="{{item.id}}" data-tooltip="Roll Attack">
|
||||
<i class="lf-roll-small fa-solid fa-swords" data-roll-type="weapon-attack" data-roll-key="{{item.id}}"></i>
|
||||
</a>
|
||||
|
||||
<a class="rollable" data-roll-type="weapon-defense" data-roll-key="{{item.id}}" data-tooltip="Roll Defense">
|
||||
<i class="fa-solid fa-shield-halved" data-roll-type="weapon-defense" data-roll-key="{{item.id}}"></i>
|
||||
|
||||
<a class="rollable" data-roll-type="weapon-defense" data-roll-key="{{item.id}}" data-tooltip="Roll Defense">
|
||||
<i class="fa-solid fa-shield-halved" data-roll-type="weapon-defense" data-roll-key="{{item.id}}"></i>
|
||||
</a>
|
||||
|
||||
<a class="rollable" data-roll-type="weapon-damage-small" data-roll-key="{{item.id}}" data-tooltip="Roll Damage (Small)">
|
||||
<i class="fa-regular fa-face-head-bandage" data-roll-type="weapon-damage-small" data-roll-key="{{item.id}}"></i>S
|
||||
<a class="rollable" data-roll-type="weapon-damage-small" data-roll-key="{{item.id}}"
|
||||
data-tooltip="Roll Damage (Small)">
|
||||
<i class="fa-regular fa-face-head-bandage" data-roll-type="weapon-damage-small"
|
||||
data-roll-key="{{item.id}}"></i>S
|
||||
</a>
|
||||
|
||||
<a class="rollable" data-roll-type="weapon-damage-medium" data-roll-key="{{item.id}}" data-tooltip="Roll Damage (Medium)">
|
||||
<i class="fa-regular fa-face-head-bandage" data-roll-type="weapon-damage-medium" data-roll-key="{{item.id}}"></i>M
|
||||
<a class="rollable" data-roll-type="weapon-damage-medium" data-roll-key="{{item.id}}"
|
||||
data-tooltip="Roll Damage (Medium)">
|
||||
<i class="fa-regular fa-face-head-bandage" data-roll-type="weapon-damage-medium"
|
||||
data-roll-key="{{item.id}}"></i>M
|
||||
</a>
|
||||
|
||||
</div>
|
||||
|
@ -20,6 +20,10 @@
|
||||
{{formField systemFields.areaAffected value=system.areaAffected}}
|
||||
{{formField systemFields.duration value=system.duration}}
|
||||
{{formField systemFields.savingThrow value=system.savingThrow}}
|
||||
|
||||
{{formField systemFields.materialComponent value=system.materialComponent}}
|
||||
{{formField systemFields.catalyst value=system.catalyst}}
|
||||
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "LETHALFANTASY.Label.description"}}</legend>
|
||||
|
@ -21,6 +21,8 @@
|
||||
{{formField systemFields.savingThrow value=system.savingThrow}}
|
||||
{{formField systemFields.extraAetherPoints value=system.extraAetherPoints}}
|
||||
|
||||
{{formField systemFields.materialComponent value=system.materialComponent}}
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "LETHALFANTASY.Label.description"}}</legend>
|
||||
{{formInput systemFields.description enriched=enrichedDescription value=system.description name="system.description" toggled=true}}
|
||||
|
Loading…
x
Reference in New Issue
Block a user