Add specific diceTray and enhance message styles

This commit is contained in:
2026-04-17 17:32:32 +02:00
parent 81584ed5d6
commit 28fdaff2ec
32 changed files with 790 additions and 97 deletions

View File

@@ -152,6 +152,57 @@
"wis": {
"label": "Wisdom"
}
},
"agility": {
"label": "Agility"
},
"app": {
"label": "Appearance"
},
"cha": {
"label": "Charisma"
},
"con": {
"label": "Constitution"
},
"contagion": {
"label": "Contagion Save"
},
"dex": {
"label": "Dexterity"
},
"dodge": {
"label": "Dodge Save"
},
"dying": {
"label": "Dying Challenge"
},
"int": {
"label": "Intelligence"
},
"luc": {
"label": "Luck"
},
"pain": {
"label": "Pain Save"
},
"painCourage": {
"label": "Pain/Courage Save"
},
"poison": {
"label": "Poison Save"
},
"str": {
"label": "Strength"
},
"toughness": {
"label": "Toughness Save"
},
"will": {
"label": "Willpower Save"
},
"wis": {
"label": "Wisdom"
}
},
"Monster": {
@@ -250,6 +301,21 @@
"wis": {
"label": "Wisdom"
}
},
"perception": {
"label": "Perception"
},
"resistIntimidation": {
"label": "Resist Intimidation"
},
"resistPerformance": {
"label": "Resist Performance"
},
"resistTorture": {
"label": "Resist Torture"
},
"stealth": {
"label": "Stealth"
}
},
"Delete": "Delete",
@@ -429,7 +495,9 @@
"wis": "WIS",
"weapon-damage-medium": "Weapon damage medium",
"weapon-damage-small": "Weapon damage small",
"combatProgressionStart": "Combat start threshold"
"combatProgressionStart": "Combat start threshold",
"miracle": "Miracle",
"titleStandard": "Standard Roll"
},
"Miracle": {
"FIELDS": {
@@ -519,7 +587,9 @@
"save": "Save roll {save}",
"success": "Success",
"visibility": "Visibility",
"favorDisfavor": "Favor/Disfavor"
"favorDisfavor": "Favor/Disfavor",
"displayArmor": "Target: {targetName} — Armor DR: {targetArmor} — Damage: {realDamage}",
"resourceLost": "Resource spent"
},
"Save": {
"FIELDS": {
@@ -661,6 +731,9 @@
"weaponClass": {
"label": "Class"
}
},
"error": {
"weaponBonus": "Weapon bonus exceeds the allowed maximum (skill total / 10)"
}
},
"Spell": {
@@ -727,6 +800,13 @@
"damageDice": {
"label": "Damage dice"
}
},
"Range": {
"contact": "Contact",
"distant": "Distant",
"loin": "Far",
"na": "N/A",
"proche": "Close"
}
},
"ToggleSheet": "Toggle mode",
@@ -734,7 +814,11 @@
"addEquipment": "New equipment",
"addSpell": "New spells",
"skill": "Skills list",
"combatProgressionStart": "First attack of combat can succeed on a roll of 1 through this value. Resets to 1 for subsequent attacks."
"combatProgressionStart": "First attack of combat can succeed on a roll of 1 through this value. Resets to 1 for subsequent attacks.",
"addMiracle": "Add Miracle",
"gifts": "Gifts list",
"skills": "Skills list",
"vulnerabilities": "Vulnerabilities list"
},
"Vulnerability": {
"FIELDS": {
@@ -893,6 +977,25 @@
"cannotAct": "cannot act this second",
"diceResult": "Dice result",
"progressionCount": "Progression count:"
},
"EquipmentCategories": {
"ClassKit": "Class Kit",
"Clothing": "Clothing",
"EssentialKit": "Essential Kit",
"FoodDrink": "Food & Drink",
"LandTransport": "Land Transport",
"Light": "Light",
"LoadBearing": "Load Bearing",
"Misc": "Miscellaneous",
"Mount": "Mount",
"Music": "Music",
"Sleeping": "Sleeping",
"WaterTransport": "Water Transport"
},
"DiceTray": {
"CountTitle": "Number of dice",
"ExplodeTitle": "Exploding dice — re-roll on maximum value",
"ChatTitle": "Free Roll"
}
},
"TYPES": {
@@ -913,4 +1016,4 @@
"weapon": "Weapon"
}
}
}
}