Various items fixes and enhancements

This commit is contained in:
2024-12-09 16:02:40 +01:00
parent 9775ec9fa1
commit 1de2927d93
51 changed files with 2102 additions and 574 deletions

View File

@ -4,20 +4,11 @@ import * as ARMOR from "./armor.mjs"
import * as SPELL from "./spell.mjs"
import * as SKILL from "./skill.mjs"
import * as EQUIPMENT from "./equipment.mjs"
import * as CHARACTERISTICS from "./characteristic-tables.mjs"
export const SYSTEM_ID = "fvtt-lethal-fantasy"
export const DEV_MODE = false
export const DICE_VALUE = Object.freeze({
D4: "d4",
D6: "d6",
D8: "d8",
D10: "d10",
D12: "d12",
})
export const DICE_VALUES = ["0", "d4", "d6", "d8", "d10", "d12"]
export const ROLL_TYPE = Object.freeze({
SAVE: "save",
RESOURCE: "resource",
@ -77,15 +68,15 @@ export const ASCII = `
export const SYSTEM = {
id: SYSTEM_ID,
CHARACTERISTICS: CHARACTER.CHARACTERISTICS,
RESOURCES: CHARACTER.RESOURCES,
CHARACTERISTICS_TABLES: CHARACTERISTICS.TABLES,
CHARACTERISTICS_MAJOR: CHARACTERISTICS.MAJOR,
SAVES: CHARACTER.SAVES,
SKILL_CATEGORY: SKILL.CATEGORY,
WEAPON_CATEGORY: WEAPON.CATEGORY,
WEAPON_DAMAGE: WEAPON.DAMAGE,
ARMOR_TYPE: ARMOR.TYPE,
EQUIPMENT_CATEGORY: EQUIPMENT.CATEGORY,
SPELL_RANGE: SPELL.RANGE,
WEAPON_TYPE: WEAPON.WEAPON_TYPE,
WEAPON_CLASS: WEAPON.WEAPON_CLASS,
MONEY,
ASCII,
ROLL_TYPE,