ATtempt to fix init rolls

This commit is contained in:
2026-04-07 20:43:15 +02:00
parent 3ad5681539
commit 1bf88bac06
33 changed files with 134 additions and 124 deletions

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@@ -428,7 +428,8 @@
"weapons": "Weapons", "weapons": "Weapons",
"wis": "WIS", "wis": "WIS",
"weapon-damage-medium": "Weapon damage medium", "weapon-damage-medium": "Weapon damage medium",
"weapon-damage-small": "Weapon damage small" "weapon-damage-small": "Weapon damage small",
"combatProgressionStart": "Combat start threshold"
}, },
"Miracle": { "Miracle": {
"FIELDS": { "FIELDS": {
@@ -729,7 +730,8 @@
"Tooltip": { "Tooltip": {
"addEquipment": "New equipment", "addEquipment": "New equipment",
"addSpell": "New spells", "addSpell": "New spells",
"skill": "Skills list" "skill": "Skills list",
"combatProgressionStart": "First attack of combat can succeed on a roll of 1 through this value. Resets to 1 for subsequent attacks."
}, },
"Vulnerability": { "Vulnerability": {
"FIELDS": { "FIELDS": {

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@@ -317,6 +317,7 @@ Hooks.on(hookName, (message, html, data) => {
const attackKey = button.data("attack-key") const attackKey = button.data("attack-key")
let attackerId = button.data("attacker-id") let attackerId = button.data("attacker-id")
const defenderId = button.data("defender-id") const defenderId = button.data("defender-id")
const defenderTokenId = button.data("defender-token-id") || null
const damageType = button.data("damage-type") const damageType = button.data("damage-type")
const damageFormula = button.data("damage-formula") const damageFormula = button.data("damage-formula")
const damageModifier = button.data("damage-modifier") const damageModifier = button.data("damage-modifier")
@@ -331,7 +332,7 @@ Hooks.on(hookName, (message, html, data) => {
// Pour les boutons de résultat de combat (monster damage) // Pour les boutons de résultat de combat (monster damage)
if (damageType === "monster" && attackKey) { if (damageType === "monster" && attackKey) {
await actor.system.prepareMonsterRoll("monster-damage", attackKey, undefined, undefined, undefined, defenderId) await actor.system.prepareMonsterRoll("monster-damage", attackKey, undefined, undefined, undefined, defenderId, defenderTokenId)
return return
} }
@@ -350,7 +351,7 @@ Hooks.on(hookName, (message, html, data) => {
// Lancer les dégâts avec la bonne méthode // Lancer les dégâts avec la bonne méthode
const rollType = damageType === "small" ? "weapon-damage-small" : "weapon-damage-medium" const rollType = damageType === "small" ? "weapon-damage-small" : "weapon-damage-medium"
await actor.prepareRoll(rollType, weaponId, undefined, defenderId) await actor.prepareRoll(rollType, weaponId, undefined, defenderId, defenderTokenId)
}) })
// Masquer les boutons de dommages dans les messages de résultat de combat si l'utilisateur n'est pas l'attaquant // Masquer les boutons de dommages dans les messages de résultat de combat si l'utilisateur n'est pas l'attaquant
@@ -409,7 +410,7 @@ Hooks.on("createChatMessage", async (message) => {
return return
} }
const { attackerId, attackRoll, attackerName, defenderName, attackWeaponId, attackRollType, attackRollKey, defenderId } = attackData const { attackerId, attackRoll, attackerName, defenderName, attackWeaponId, attackRollType, attackRollKey, defenderId, defenderTokenId } = attackData
let defenseRoll = message.rolls[0]?.options?.rollTotal || message.rolls[0]?.total || 0 let defenseRoll = message.rolls[0]?.options?.rollTotal || message.rolls[0]?.total || 0
console.log("Processing defense:", { attackRoll, defenseRoll, attackerId, defenderId }) console.log("Processing defense:", { attackRoll, defenseRoll, attackerId, defenderId })
@@ -487,6 +488,7 @@ Hooks.on("createChatMessage", async (message) => {
attackRollKey, attackRollKey,
defenderName, defenderName,
defenderId, defenderId,
defenderTokenId,
defenseRoll defenseRoll
}) })
} else { } else {
@@ -512,7 +514,7 @@ Hooks.on("createChatMessage", async (message) => {
// 1. Si l'attaquant a un propriétaire joueur, seul ce joueur applique // 1. Si l'attaquant a un propriétaire joueur, seul ce joueur applique
// 2. Si l'attaquant n'a que le MJ comme propriétaire (monstre), seul le MJ applique // 2. Si l'attaquant n'a que le MJ comme propriétaire (monstre), seul le MJ applique
const attackerOwners = attacker ? game.users.filter(u => const attackerOwners = attacker ? game.users.filter(u =>
!u.isGM && attacker.testUserPermission(u, "OWNER") u.active && !u.isGM && attacker.testUserPermission(u, "OWNER")
) : [] ) : []
let shouldApplyDamage = false let shouldApplyDamage = false
@@ -552,11 +554,13 @@ Hooks.on("createChatMessage", async (message) => {
const armorDR = defender.computeDamageReduction() || 0 const armorDR = defender.computeDamageReduction() || 0
const finalDamage = Math.max(0, damageTotal - armorDR) const finalDamage = Math.max(0, damageTotal - armorDR)
// For unlinked tokens (default for monsters), we need the specific token actor, not the base // Prefer the token ID stored in roll options (set at attack time when the exact token is known).
// world actor — otherwise applyDamage would modify the base actor and affect every unlinked // For unlinked tokens (default for monsters), this ensures we target the right instance even
// copy of that monster. Prefer the combatant actor, fall back to canvas scan. // when multiple unlinked copies of the same monster type are in combat.
const rollDefenderTokenId = message.rolls[0]?.options?.defenderTokenId
const defenderCombatant = game.combat?.combatants?.find(c => c.actorId === defender.id) const defenderCombatant = game.combat?.combatants?.find(c => c.actorId === defender.id)
const defenderTokenId = defenderCombatant?.token?.id const defenderTokenId = rollDefenderTokenId
?? defenderCombatant?.token?.id
?? canvas.tokens?.placeables?.find(t => t.actor?.id === defender.id)?.id ?? canvas.tokens?.placeables?.find(t => t.actor?.id === defender.id)?.id
?? null ?? null
@@ -564,7 +568,11 @@ Hooks.on("createChatMessage", async (message) => {
// route the HP update to the GM via socket. The confirmation message is still created here // route the HP update to the GM via socket. The confirmation message is still created here
// since all users can create chat messages. // since all users can create chat messages.
if (defender.isOwner) { if (defender.isOwner) {
const tokenActor = defenderCombatant?.actor ?? defender // Resolve the token actor: prefer lookup by token ID (exact match for unlinked monsters),
// fall back to combatant actor, then base world actor.
const tokenActor = (defenderTokenId
? canvas.tokens?.placeables?.find(t => t.id === defenderTokenId)?.actor
: defenderCombatant?.actor) ?? defender
await tokenActor.applyDamage(-finalDamage) await tokenActor.applyDamage(-finalDamage)
} else { } else {
game.socket.emit(`system.${SYSTEM.id}`, { type: "applyDamage", actorId: defender.id, tokenId: defenderTokenId, damage: -finalDamage }) game.socket.emit(`system.${SYSTEM.id}`, { type: "applyDamage", actorId: defender.id, tokenId: defenderTokenId, damage: -finalDamage })

View File

@@ -153,7 +153,7 @@ export default class LethalFantasyActor extends Actor {
} }
/* *************************************************/ /* *************************************************/
async prepareRoll(rollType, rollKey, rollDice, defenderId) { async prepareRoll(rollType, rollKey, rollDice, defenderId, defenderTokenId) {
console.log("Preparing roll", rollType, rollKey, rollDice, defenderId) console.log("Preparing roll", rollType, rollKey, rollDice, defenderId)
let rollTarget let rollTarget
switch (rollType) { switch (rollType) {
@@ -268,7 +268,7 @@ export default class LethalFantasyActor extends Actor {
rollTarget.magicUser = this.system.biodata.magicUser rollTarget.magicUser = this.system.biodata.magicUser
rollTarget.actorModifiers = foundry.utils.duplicate(this.system.modifiers) rollTarget.actorModifiers = foundry.utils.duplicate(this.system.modifiers)
rollTarget.actorLevel = this.system.biodata.level rollTarget.actorLevel = this.system.biodata.level
await this.system.roll(rollType, rollTarget, defenderId) await this.system.roll(rollType, rollTarget, defenderId, defenderTokenId)
} }
} }

View File

@@ -620,6 +620,7 @@ export default class LethalFantasyRoll extends Roll {
rollBase.options.badResult = badResult rollBase.options.badResult = badResult
rollBase.options.rollData = foundry.utils.duplicate(rollData) rollBase.options.rollData = foundry.utils.duplicate(rollData)
rollBase.options.defenderId = options.defenderId rollBase.options.defenderId = options.defenderId
rollBase.options.defenderTokenId = options.defenderTokenId
/** /**
* A hook event that fires after the roll has been made. * A hook event that fires after the roll has been made.
@@ -698,7 +699,7 @@ export default class LethalFantasyRoll extends Roll {
if (options.combatId && options.combatantId) { if (options.combatId && options.combatantId) {
let combat = game.combats.get(options.combatId) let combat = game.combats.get(options.combatId)
await combat.updateEmbeddedDocuments("Combatant", [{ _id: options.combatantId, initiative: initRoll.total, 'system.progressionCount': 0 }]) await combat.updateEmbeddedDocuments("Combatant", [{ _id: options.combatantId, initiative: initRoll.total, 'system.progressionCount': 0, [`flags.${SYSTEM.id}.firstActionTaken`]: false }])
} }
} }
@@ -835,7 +836,11 @@ export default class LethalFantasyRoll extends Roll {
let selectedItem = combatant.actor.items.find(i => i.id === selectedChoice) let selectedItem = combatant.actor.items.find(i => i.id === selectedChoice)
// Setup flag for combat action usage // Setup flag for combat action usage
let actionItem = foundry.utils.duplicate(selectedItem) let actionItem = foundry.utils.duplicate(selectedItem)
actionItem.progressionCount = 1 // First action of this combat: use the class-based starting threshold;
// all subsequent actions reset to 1 (normal progression).
const firstActionTaken = combatant.getFlag(SYSTEM.id, "firstActionTaken")
actionItem.progressionCount = firstActionTaken ? 1 : (combatant.actor.system.combat?.combatProgressionStart ?? 1)
if (!firstActionTaken) await combatant.setFlag(SYSTEM.id, "firstActionTaken", true)
actionItem.rangedMode = rangedMode actionItem.rangedMode = rangedMode
actionItem.castingTime = 1 actionItem.castingTime = 1
actionItem.spellStatus = "castingTime" actionItem.spellStatus = "castingTime"

View File

@@ -155,6 +155,7 @@ export default class LethalFantasyCharacter extends foundry.abstract.TypeDataMod
defenseBonus: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }), defenseBonus: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
damageModifier: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }), damageModifier: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
armorHitPoints: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }), armorHitPoints: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
combatProgressionStart: new fields.NumberField({ ...requiredInteger, initial: 1, min: 1 }),
}) })
const moneyField = (label) => { const moneyField = (label) => {
@@ -273,7 +274,7 @@ export default class LethalFantasyCharacter extends foundry.abstract.TypeDataMod
* @param {"="|"+"|"++"|"-"|"--"} rollAdvantage If there is an avantage (+), a disadvantage (-), a double advantage (++), a double disadvantage (--) or a normal roll (=). * @param {"="|"+"|"++"|"-"|"--"} rollAdvantage If there is an avantage (+), a disadvantage (-), a double advantage (++), a double disadvantage (--) or a normal roll (=).
* @returns {Promise<null>} - A promise that resolves to null if the roll is cancelled. * @returns {Promise<null>} - A promise that resolves to null if the roll is cancelled.
*/ */
async roll(rollType, rollTarget, defenderId) { async roll(rollType, rollTarget, defenderId, defenderTokenId) {
const hasTarget = false const hasTarget = false
let roll = await LethalFantasyRoll.prompt({ let roll = await LethalFantasyRoll.prompt({
rollType, rollType,
@@ -283,7 +284,8 @@ export default class LethalFantasyCharacter extends foundry.abstract.TypeDataMod
actorImage: this.parent.img, actorImage: this.parent.img,
hasTarget, hasTarget,
target: false, target: false,
defenderId defenderId,
defenderTokenId
}) })
if (!roll) return null if (!roll) return null

View File

@@ -141,7 +141,7 @@ export default class LethalFantasyMonster extends foundry.abstract.TypeDataModel
* @param {"="|"+"|"++"|"-"|"--"} rollAdvantage If there is an avantage (+), a disadvantage (-), a double advantage (++), a double disadvantage (--) or a normal roll (=). * @param {"="|"+"|"++"|"-"|"--"} rollAdvantage If there is an avantage (+), a disadvantage (-), a double advantage (++), a double disadvantage (--) or a normal roll (=).
* @returns {Promise<null>} - A promise that resolves to null if the roll is cancelled. * @returns {Promise<null>} - A promise that resolves to null if the roll is cancelled.
*/ */
async roll(rollType, rollTarget, defenderId = undefined) { async roll(rollType, rollTarget, defenderId = undefined, defenderTokenId = undefined) {
const hasTarget = false const hasTarget = false
let roll = await LethalFantasyRoll.prompt({ let roll = await LethalFantasyRoll.prompt({
rollType, rollType,
@@ -151,14 +151,15 @@ export default class LethalFantasyMonster extends foundry.abstract.TypeDataModel
actorImage: this.parent.img, actorImage: this.parent.img,
hasTarget, hasTarget,
target: false, target: false,
defenderId defenderId,
defenderTokenId
}) })
if (!roll) return null if (!roll) return null
await roll.toMessage({}, { rollMode: roll.options.rollMode }) await roll.toMessage({}, { rollMode: roll.options.rollMode })
} }
async prepareMonsterRoll(rollType, rollKey, rollDice = undefined, tokenId = undefined, damageModifier = undefined, defenderId = undefined) { async prepareMonsterRoll(rollType, rollKey, rollDice = undefined, tokenId = undefined, damageModifier = undefined, defenderId = undefined, defenderTokenId = undefined) {
let rollTarget let rollTarget
switch (rollType) { switch (rollType) {
case "monster-attack": case "monster-attack":
@@ -254,7 +255,7 @@ export default class LethalFantasyMonster extends foundry.abstract.TypeDataModel
if (rollTarget) { if (rollTarget) {
rollTarget.tokenId = tokenId rollTarget.tokenId = tokenId
console.log(rollTarget) console.log(rollTarget)
await this.roll(rollType, rollTarget, defenderId) await this.roll(rollType, rollTarget, defenderId, defenderTokenId)
} }
} }

View File

@@ -216,6 +216,18 @@ export default class LethalFantasyUtils {
return return
} }
// Resolve the specific token ID now while we still have combatant/token context.
// This is passed through to the damage roll so the GM-side socket handler can find the
// correct synthetic actor for unlinked tokens (avoids wrong-instance damage with multiple
// unlinked copies of the same monster).
const defenderTokenId = (() => {
if (game.combat && combatantId) {
const cbt = game.combat.combatants.get(combatantId)
if (cbt?.token?.id) return cbt.token.id
}
return tokenId ?? canvas.tokens?.placeables?.find(t => t.actor?.id === defender.id)?.id ?? null
})()
const isMonster = defender.type === "monster" const isMonster = defender.type === "monster"
// Pour les monstres, récupérer les attaques activées // Pour les monstres, récupérer les attaques activées
@@ -277,11 +289,10 @@ export default class LethalFantasyUtils {
attackWeaponId, attackWeaponId,
attackRollType, attackRollType,
attackRollKey, attackRollKey,
defenderId: defender.id defenderId: defender.id,
defenderTokenId
} }
console.log("Storing defense data for monster:", defender.id)
defender.system.prepareMonsterRoll("monster-defense", result) defender.system.prepareMonsterRoll("monster-defense", result)
} }
return return
@@ -347,7 +358,8 @@ export default class LethalFantasyUtils {
attackWeaponId, attackWeaponId,
attackRollType, attackRollType,
attackRollKey, attackRollKey,
defenderId: defender.id defenderId: defender.id,
defenderTokenId
} }
console.log("Storing defense data for character:", defender.id) console.log("Storing defense data for character:", defender.id)
@@ -536,10 +548,10 @@ export default class LethalFantasyUtils {
if (data.attackRollType === "weapon-attack") { if (data.attackRollType === "weapon-attack") {
damageButton = ` damageButton = `
<div class="attack-result-damage"> <div class="attack-result-damage">
<button class="roll-damage-btn" data-attacker-id="${data.attackerId}" data-defender-id="${data.defenderId}" data-weapon-id="${data.attackWeaponId}" data-damage-type="small"> <button class="roll-damage-btn" data-attacker-id="${data.attackerId}" data-defender-id="${data.defenderId}" data-defender-token-id="${data.defenderTokenId || ""}" data-weapon-id="${data.attackWeaponId}" data-damage-type="small">
<i class="fa-solid fa-dice-d6"></i> Damage (Small) <i class="fa-solid fa-dice-d6"></i> Damage (Small)
</button> </button>
<button class="roll-damage-btn" data-attacker-id="${data.attackerId}" data-defender-id="${data.defenderId}" data-weapon-id="${data.attackWeaponId}" data-damage-type="medium"> <button class="roll-damage-btn" data-attacker-id="${data.attackerId}" data-defender-id="${data.defenderId}" data-defender-token-id="${data.defenderTokenId || ""}" data-weapon-id="${data.attackWeaponId}" data-damage-type="medium">
<i class="fa-solid fa-dice-d20"></i> Damage (Medium) <i class="fa-solid fa-dice-d20"></i> Damage (Medium)
</button> </button>
</div> </div>
@@ -547,7 +559,7 @@ export default class LethalFantasyUtils {
} else if (data.attackRollType === "monster-attack") { } else if (data.attackRollType === "monster-attack") {
damageButton = ` damageButton = `
<div class="attack-result-damage"> <div class="attack-result-damage">
<button class="roll-damage-btn" data-attacker-id="${data.attackerId}" data-defender-id="${data.defenderId}" data-attack-key="${data.attackRollKey}" data-damage-type="monster"> <button class="roll-damage-btn" data-attacker-id="${data.attackerId}" data-defender-id="${data.defenderId}" data-defender-token-id="${data.defenderTokenId || ""}" data-attack-key="${data.attackRollKey}" data-damage-type="monster">
<i class="fa-solid fa-burst"></i> Damage <i class="fa-solid fa-burst"></i> Damage
</button> </button>
</div> </div>

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@@ -1 +1 @@
MANIFEST-000539 MANIFEST-000543

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@@ -1,8 +1,3 @@
2026/02/06-21:03:10.117032 7f71b6ffd6c0 Recovering log #537 2026/04/07-20:41:02.007080 7f6820dfe6c0 Recovering log #541
2026/02/06-21:03:10.127068 7f71b6ffd6c0 Delete type=3 #535 2026/04/07-20:41:02.061052 7f6820dfe6c0 Delete type=3 #539
2026/02/06-21:03:10.127128 7f71b6ffd6c0 Delete type=0 #537 2026/04/07-20:41:02.061103 7f6820dfe6c0 Delete type=0 #541
2026/02/06-21:51:23.216143 7f71b67fc6c0 Level-0 table #542: started
2026/02/06-21:51:23.216190 7f71b67fc6c0 Level-0 table #542: 0 bytes OK
2026/02/06-21:51:23.251149 7f71b67fc6c0 Delete type=0 #540
2026/02/06-21:51:23.327713 7f71b67fc6c0 Manual compaction at level-0 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)
2026/02/06-21:51:23.327750 7f71b67fc6c0 Manual compaction at level-1 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)

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@@ -1,8 +1,8 @@
2026/02/04-08:49:16.805619 7f3bddbff6c0 Recovering log #533 2026/02/06-21:03:10.117032 7f71b6ffd6c0 Recovering log #537
2026/02/04-08:49:16.866468 7f3bddbff6c0 Delete type=3 #531 2026/02/06-21:03:10.127068 7f71b6ffd6c0 Delete type=3 #535
2026/02/04-08:49:16.866605 7f3bddbff6c0 Delete type=0 #533 2026/02/06-21:03:10.127128 7f71b6ffd6c0 Delete type=0 #537
2026/02/04-08:52:25.382505 7f3946fff6c0 Level-0 table #538: started 2026/02/06-21:51:23.216143 7f71b67fc6c0 Level-0 table #542: started
2026/02/04-08:52:25.382568 7f3946fff6c0 Level-0 table #538: 0 bytes OK 2026/02/06-21:51:23.216190 7f71b67fc6c0 Level-0 table #542: 0 bytes OK
2026/02/04-08:52:25.390046 7f3946fff6c0 Delete type=0 #536 2026/02/06-21:51:23.251149 7f71b67fc6c0 Delete type=0 #540
2026/02/04-08:52:25.403667 7f3946fff6c0 Manual compaction at level-0 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end) 2026/02/06-21:51:23.327713 7f71b67fc6c0 Manual compaction at level-0 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)
2026/02/04-08:52:25.403757 7f3946fff6c0 Manual compaction at level-1 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end) 2026/02/06-21:51:23.327750 7f71b67fc6c0 Manual compaction at level-1 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)

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@@ -1 +1 @@
MANIFEST-000536 MANIFEST-000540

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@@ -1,8 +1,3 @@
2026/02/06-21:03:10.133019 7f71b7fff6c0 Recovering log #534 2026/04/07-20:41:02.075476 7f67ebfff6c0 Recovering log #538
2026/02/06-21:03:10.144336 7f71b7fff6c0 Delete type=3 #532 2026/04/07-20:41:02.123121 7f67ebfff6c0 Delete type=3 #536
2026/02/06-21:03:10.144427 7f71b7fff6c0 Delete type=0 #534 2026/04/07-20:41:02.123187 7f67ebfff6c0 Delete type=0 #538
2026/02/06-21:51:23.291316 7f71b67fc6c0 Level-0 table #539: started
2026/02/06-21:51:23.291356 7f71b67fc6c0 Level-0 table #539: 0 bytes OK
2026/02/06-21:51:23.327518 7f71b67fc6c0 Delete type=0 #537
2026/02/06-21:51:23.327733 7f71b67fc6c0 Manual compaction at level-0 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!x5gLtqlW4sdDmHTd' @ 0 : 0; will stop at (end)
2026/02/06-21:51:23.327757 7f71b67fc6c0 Manual compaction at level-1 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!x5gLtqlW4sdDmHTd' @ 0 : 0; will stop at (end)

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@@ -1,8 +1,8 @@
2026/02/04-08:49:16.884043 7f3bdd3fe6c0 Recovering log #530 2026/02/06-21:03:10.133019 7f71b7fff6c0 Recovering log #534
2026/02/04-08:49:16.942005 7f3bdd3fe6c0 Delete type=3 #528 2026/02/06-21:03:10.144336 7f71b7fff6c0 Delete type=3 #532
2026/02/04-08:49:16.942138 7f3bdd3fe6c0 Delete type=0 #530 2026/02/06-21:03:10.144427 7f71b7fff6c0 Delete type=0 #534
2026/02/04-08:52:25.418216 7f3946fff6c0 Level-0 table #535: started 2026/02/06-21:51:23.291316 7f71b67fc6c0 Level-0 table #539: started
2026/02/04-08:52:25.418276 7f3946fff6c0 Level-0 table #535: 0 bytes OK 2026/02/06-21:51:23.291356 7f71b67fc6c0 Level-0 table #539: 0 bytes OK
2026/02/04-08:52:25.424939 7f3946fff6c0 Delete type=0 #533 2026/02/06-21:51:23.327518 7f71b67fc6c0 Delete type=0 #537
2026/02/04-08:52:25.432353 7f3946fff6c0 Manual compaction at level-0 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!x5gLtqlW4sdDmHTd' @ 0 : 0; will stop at (end) 2026/02/06-21:51:23.327733 7f71b67fc6c0 Manual compaction at level-0 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!x5gLtqlW4sdDmHTd' @ 0 : 0; will stop at (end)
2026/02/04-08:52:25.432442 7f3946fff6c0 Manual compaction at level-1 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!x5gLtqlW4sdDmHTd' @ 0 : 0; will stop at (end) 2026/02/06-21:51:23.327757 7f71b67fc6c0 Manual compaction at level-1 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!x5gLtqlW4sdDmHTd' @ 0 : 0; will stop at (end)

View File

@@ -1 +1 @@
MANIFEST-000541 MANIFEST-000545

View File

@@ -1,8 +1,3 @@
2026/02/06-21:03:10.101791 7f71b77fe6c0 Recovering log #539 2026/04/07-20:41:01.946718 7f67eb7fe6c0 Recovering log #543
2026/02/06-21:03:10.111914 7f71b77fe6c0 Delete type=3 #537 2026/04/07-20:41:01.999435 7f67eb7fe6c0 Delete type=3 #541
2026/02/06-21:03:10.111991 7f71b77fe6c0 Delete type=0 #539 2026/04/07-20:41:01.999504 7f67eb7fe6c0 Delete type=0 #543
2026/02/06-21:51:23.251285 7f71b67fc6c0 Level-0 table #544: started
2026/02/06-21:51:23.251325 7f71b67fc6c0 Level-0 table #544: 0 bytes OK
2026/02/06-21:51:23.291180 7f71b67fc6c0 Delete type=0 #542
2026/02/06-21:51:23.327724 7f71b67fc6c0 Manual compaction at level-0 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
2026/02/06-21:51:23.327764 7f71b67fc6c0 Manual compaction at level-1 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)

View File

@@ -1,8 +1,8 @@
2026/02/04-08:49:16.723698 7f3bdcbfd6c0 Recovering log #535 2026/02/06-21:03:10.101791 7f71b77fe6c0 Recovering log #539
2026/02/04-08:49:16.780187 7f3bdcbfd6c0 Delete type=3 #533 2026/02/06-21:03:10.111914 7f71b77fe6c0 Delete type=3 #537
2026/02/04-08:49:16.780329 7f3bdcbfd6c0 Delete type=0 #535 2026/02/06-21:03:10.111991 7f71b77fe6c0 Delete type=0 #539
2026/02/04-08:52:25.375521 7f3946fff6c0 Level-0 table #540: started 2026/02/06-21:51:23.251285 7f71b67fc6c0 Level-0 table #544: started
2026/02/04-08:52:25.375622 7f3946fff6c0 Level-0 table #540: 0 bytes OK 2026/02/06-21:51:23.251325 7f71b67fc6c0 Level-0 table #544: 0 bytes OK
2026/02/04-08:52:25.382202 7f3946fff6c0 Delete type=0 #538 2026/02/06-21:51:23.291180 7f71b67fc6c0 Delete type=0 #542
2026/02/04-08:52:25.403638 7f3946fff6c0 Manual compaction at level-0 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end) 2026/02/06-21:51:23.327724 7f71b67fc6c0 Manual compaction at level-0 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
2026/02/04-08:52:25.403738 7f3946fff6c0 Manual compaction at level-1 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end) 2026/02/06-21:51:23.327764 7f71b67fc6c0 Manual compaction at level-1 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)

View File

@@ -1 +1 @@
MANIFEST-000236 MANIFEST-000240

View File

@@ -1,8 +1,3 @@
2026/02/06-21:03:10.160494 7f71b6ffd6c0 Recovering log #234 2026/04/07-20:41:02.201674 7f6820dfe6c0 Recovering log #238
2026/02/06-21:03:10.170771 7f71b6ffd6c0 Delete type=3 #232 2026/04/07-20:41:02.254572 7f6820dfe6c0 Delete type=3 #236
2026/02/06-21:03:10.170846 7f71b6ffd6c0 Delete type=0 #234 2026/04/07-20:41:02.254638 7f6820dfe6c0 Delete type=0 #238
2026/02/06-21:51:23.435610 7f71b67fc6c0 Level-0 table #239: started
2026/02/06-21:51:23.435649 7f71b67fc6c0 Level-0 table #239: 0 bytes OK
2026/02/06-21:51:23.473038 7f71b67fc6c0 Delete type=0 #237
2026/02/06-21:51:23.473211 7f71b67fc6c0 Manual compaction at level-0 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)
2026/02/06-21:51:23.473250 7f71b67fc6c0 Manual compaction at level-1 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)

View File

@@ -1,8 +1,8 @@
2026/02/04-08:49:17.043224 7f3bc7fff6c0 Recovering log #230 2026/02/06-21:03:10.160494 7f71b6ffd6c0 Recovering log #234
2026/02/04-08:49:17.105842 7f3bc7fff6c0 Delete type=3 #228 2026/02/06-21:03:10.170771 7f71b6ffd6c0 Delete type=3 #232
2026/02/04-08:49:17.106088 7f3bc7fff6c0 Delete type=0 #230 2026/02/06-21:03:10.170846 7f71b6ffd6c0 Delete type=0 #234
2026/02/04-08:52:25.396931 7f3946fff6c0 Level-0 table #235: started 2026/02/06-21:51:23.435610 7f71b67fc6c0 Level-0 table #239: started
2026/02/04-08:52:25.396997 7f3946fff6c0 Level-0 table #235: 0 bytes OK 2026/02/06-21:51:23.435649 7f71b67fc6c0 Level-0 table #239: 0 bytes OK
2026/02/04-08:52:25.403390 7f3946fff6c0 Delete type=0 #233 2026/02/06-21:51:23.473038 7f71b67fc6c0 Delete type=0 #237
2026/02/04-08:52:25.403717 7f3946fff6c0 Manual compaction at level-0 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end) 2026/02/06-21:51:23.473211 7f71b67fc6c0 Manual compaction at level-0 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)
2026/02/04-08:52:25.403823 7f3946fff6c0 Manual compaction at level-1 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end) 2026/02/06-21:51:23.473250 7f71b67fc6c0 Manual compaction at level-1 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)

View File

@@ -1 +1 @@
MANIFEST-000535 MANIFEST-000539

View File

@@ -1,8 +1,3 @@
2026/02/06-21:03:10.146976 7f71b77fe6c0 Recovering log #533 2026/04/07-20:41:02.136268 7f67eb7fe6c0 Recovering log #537
2026/02/06-21:03:10.156549 7f71b77fe6c0 Delete type=3 #531 2026/04/07-20:41:02.189277 7f67eb7fe6c0 Delete type=3 #535
2026/02/06-21:03:10.156610 7f71b77fe6c0 Delete type=0 #533 2026/04/07-20:41:02.189349 7f67eb7fe6c0 Delete type=0 #537
2026/02/06-21:51:23.327858 7f71b67fc6c0 Level-0 table #538: started
2026/02/06-21:51:23.327892 7f71b67fc6c0 Level-0 table #538: 0 bytes OK
2026/02/06-21:51:23.359727 7f71b67fc6c0 Delete type=0 #536
2026/02/06-21:51:23.473179 7f71b67fc6c0 Manual compaction at level-0 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
2026/02/06-21:51:23.473221 7f71b67fc6c0 Manual compaction at level-1 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)

View File

@@ -1,8 +1,8 @@
2026/02/04-08:49:16.956252 7f3bdcbfd6c0 Recovering log #529 2026/02/06-21:03:10.146976 7f71b77fe6c0 Recovering log #533
2026/02/04-08:49:17.018344 7f3bdcbfd6c0 Delete type=3 #527 2026/02/06-21:03:10.156549 7f71b77fe6c0 Delete type=3 #531
2026/02/04-08:49:17.018475 7f3bdcbfd6c0 Delete type=0 #529 2026/02/06-21:03:10.156610 7f71b77fe6c0 Delete type=0 #533
2026/02/04-08:52:25.390221 7f3946fff6c0 Level-0 table #534: started 2026/02/06-21:51:23.327858 7f71b67fc6c0 Level-0 table #538: started
2026/02/04-08:52:25.390273 7f3946fff6c0 Level-0 table #534: 0 bytes OK 2026/02/06-21:51:23.327892 7f71b67fc6c0 Level-0 table #538: 0 bytes OK
2026/02/04-08:52:25.396704 7f3946fff6c0 Delete type=0 #532 2026/02/06-21:51:23.359727 7f71b67fc6c0 Delete type=0 #536
2026/02/04-08:52:25.403694 7f3946fff6c0 Manual compaction at level-0 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end) 2026/02/06-21:51:23.473179 7f71b67fc6c0 Manual compaction at level-0 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
2026/02/04-08:52:25.403801 7f3946fff6c0 Manual compaction at level-1 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end) 2026/02/06-21:51:23.473221 7f71b67fc6c0 Manual compaction at level-1 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)

View File

@@ -21,6 +21,11 @@
<a data-action="armorHitPointsMinus"><i class="fa-solid fa-hexagon-minus"></i></a> <a data-action="armorHitPointsMinus"><i class="fa-solid fa-hexagon-minus"></i></a>
</div> </div>
<div class="flexrow armor-hp">
<span class="name" data-tooltip="{{localize 'LETHALFANTASY.Tooltip.combatProgressionStart'}}">{{localize "LETHALFANTASY.Label.combatProgressionStart"}}</span>
{{formInput systemFields.combat.fields.combatProgressionStart value=system.combat.combatProgressionStart disabled=isPlayMode }}
</div>
<div class="flexrow granted"> <div class="flexrow granted">
<span class="">{{localize <span class="">{{localize
"LETHALFANTASY.Label.grantedAttackDice"}}</a></span> "LETHALFANTASY.Label.grantedAttackDice"}}</a></span>