ATtempt to fix init rolls
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@@ -155,6 +155,7 @@ export default class LethalFantasyCharacter extends foundry.abstract.TypeDataMod
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defenseBonus: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
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damageModifier: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
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armorHitPoints: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
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combatProgressionStart: new fields.NumberField({ ...requiredInteger, initial: 1, min: 1 }),
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})
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const moneyField = (label) => {
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@@ -273,7 +274,7 @@ export default class LethalFantasyCharacter extends foundry.abstract.TypeDataMod
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* @param {"="|"+"|"++"|"-"|"--"} rollAdvantage If there is an avantage (+), a disadvantage (-), a double advantage (++), a double disadvantage (--) or a normal roll (=).
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* @returns {Promise<null>} - A promise that resolves to null if the roll is cancelled.
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*/
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async roll(rollType, rollTarget, defenderId) {
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async roll(rollType, rollTarget, defenderId, defenderTokenId) {
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const hasTarget = false
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let roll = await LethalFantasyRoll.prompt({
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rollType,
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@@ -283,7 +284,8 @@ export default class LethalFantasyCharacter extends foundry.abstract.TypeDataMod
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actorImage: this.parent.img,
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hasTarget,
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target: false,
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defenderId
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defenderId,
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defenderTokenId
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})
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if (!roll) return null
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@@ -141,7 +141,7 @@ export default class LethalFantasyMonster extends foundry.abstract.TypeDataModel
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* @param {"="|"+"|"++"|"-"|"--"} rollAdvantage If there is an avantage (+), a disadvantage (-), a double advantage (++), a double disadvantage (--) or a normal roll (=).
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* @returns {Promise<null>} - A promise that resolves to null if the roll is cancelled.
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*/
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async roll(rollType, rollTarget, defenderId = undefined) {
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async roll(rollType, rollTarget, defenderId = undefined, defenderTokenId = undefined) {
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const hasTarget = false
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let roll = await LethalFantasyRoll.prompt({
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rollType,
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@@ -151,14 +151,15 @@ export default class LethalFantasyMonster extends foundry.abstract.TypeDataModel
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actorImage: this.parent.img,
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hasTarget,
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target: false,
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defenderId
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defenderId,
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defenderTokenId
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})
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if (!roll) return null
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await roll.toMessage({}, { rollMode: roll.options.rollMode })
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}
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async prepareMonsterRoll(rollType, rollKey, rollDice = undefined, tokenId = undefined, damageModifier = undefined, defenderId = undefined) {
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async prepareMonsterRoll(rollType, rollKey, rollDice = undefined, tokenId = undefined, damageModifier = undefined, defenderId = undefined, defenderTokenId = undefined) {
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let rollTarget
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switch (rollType) {
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case "monster-attack":
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@@ -254,7 +255,7 @@ export default class LethalFantasyMonster extends foundry.abstract.TypeDataModel
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if (rollTarget) {
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rollTarget.tokenId = tokenId
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console.log(rollTarget)
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await this.roll(rollType, rollTarget, defenderId)
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await this.roll(rollType, rollTarget, defenderId, defenderTokenId)
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}
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}
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