Fix pain
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		| @@ -251,7 +251,7 @@ export default class LethalFantasyRoll extends Roll { | ||||
|     } | ||||
|  | ||||
|  | ||||
|     if (options.rollType === "save" && options.rollTarget.rollKey === "pain") { | ||||
|     if (options.rollType === "save" && (options.rollTarget.rollKey === "pain" || options.rollTarget.rollKey === "paincourage")) { | ||||
|       dice = options.rollTarget.rollDice | ||||
|       baseFormula = options.rollTarget.rollDice | ||||
|       hasModifier = false | ||||
| @@ -353,7 +353,7 @@ export default class LethalFantasyRoll extends Roll { | ||||
|     } | ||||
|  | ||||
|     // Specific pain case | ||||
|     if (options.rollType === "save" && options.rollTarget.rollKey === "pain") { | ||||
|     if (options.rollType === "save" && options.rollTarget.rollKey === "pain" || options.rollTarget.rollKey === "paincourage") { | ||||
|       baseFormula = options.rollTarget.rollDice | ||||
|       titleFormula = `${dice}` | ||||
|       modifierFormula = "0" | ||||
| @@ -361,7 +361,7 @@ export default class LethalFantasyRoll extends Roll { | ||||
|     } | ||||
|  | ||||
|     // Specific pain/poison/contagion case | ||||
|     if (options.rollType === "save" && (options.rollTarget.rollKey === "pain" || options.rollTarget.rollKey === "poison" || options.rollTarget.rollKey === "contagion")) { | ||||
|     if (options.rollType === "save" && (options.rollTarget.rollKey === "pain" || options.rollTarget.rollKey === "paincourage" || options.rollTarget.rollKey === "poison" || options.rollTarget.rollKey === "contagion")) { | ||||
|       hasD30 = false | ||||
|     } | ||||
|  | ||||
|   | ||||
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