<nav class="combat-controls" data-tooltip-direction="UP">
    {{~#if hasCombat~}}

    {{!-- GM Controls --}}
    {{#if user.isGM}}
    {{#if (or combat.round (eq combat.turn 0))}}
    <!-- <button type="button" class="inline-control combat-control icon fa-solid fa-backward-step"
            data-action="previousRound" data-tooltip aria-label="{{ localize "COMBAT.RoundPrev" }}"></button>
    <button type="button" class="inline-control combat-control icon fa-solid fa-arrow-left" data-action="previousTurn"
            data-tooltip aria-label="{{ localize "COMBAT.TurnPrev" }}"></button> -->
    <button type="button" class="combat-control combat-control-lg" data-action="endCombat">
        <i class="fa-solid fa-xmark" inert></i>
        <span>{{ localize "COMBAT.End" }}</span>
    </button>

    {{#if combat.round}}
    <button type="button" class="combat-control combat-control-lg" data-action="rollMonsterProgression"
            data-tooltip="{{ localize 'LETHALFANTASY.Combat.RollMonsters' }}">
        <i class="fa-solid fa-dragon" inert></i>
        <span>{{ localize "LETHALFANTASY.Combat.RollMonsters" }}</span>
    </button>
    {{/if}}

    <!-- <button type="button" class="inline-control combat-control icon fa-solid fa-arrow-right" data-action="nextTurn"
            data-tooltip aria-label="{{ localize "COMBAT.TurnNext" }}"></button> -->
    <button type="button" class="inline-control combat-control icon fa-solid fa-forward-step" data-action="nextRound"
            data-tooltip aria-label="{{ localize "COMBAT.RoundNext" }}"></button>
    {{else}}
    <button type="button" class="combat-control combat-control-lg" data-action="startCombat">
        <i class="fa-solid fa-swords" inert></i>
        <span>{{ localize "COMBAT.Begin" }}</span>
    </button>
    {{/if}}

    {{!-- Active Player Controls --}}
    {{else if control}}
    <!-- <button type="button" class="inline-control combat-control icon fa-solid fa-arrow-left" data-action="previousTurn"
            data-tooltip aria-label="{{ localize "COMBAT.TurnPrev" }}"></button>
    <button type="button" class="combat-control combat-control-lg" data-action="nextTurn">
        <i class="fa-solid fa-check"></i>
        <span>{{ localize "COMBAT.TurnEnd" }}</span>
    </button>
    <button type="button" class="inline-control combat-control icon fa-solid fa-arrow-right" data-action="nextTurn"
            data-tooltip aria-label="{{ localize "COMBAT.TurnNext" }}"></button> -->
    {{/if}}
    {{/if}}
</nav>
