export const CHARACTERISTICS = Object.freeze({
  str: {
    id: "str",
    label: "LETHALFANTASY.Label.str"
  },
  int: {
    id: "int",
    label: "LETHALFANTASY.Character.int.label"
  },
  wis: {
    id: "wis",
    label: "LETHALFANTASY.Character.wis.label"
  },
  dex: {
    id: "dex",
    label: "LETHALFANTASY.Character.dex.label"
  },
  con: {
    id: "con",
    label: "LETHALFANTASY.Character.con.label"
  },
  cha: {
    id: "cha",
    label: "LETHALFANTASY.Character.cha.label"
  },
  luc: {
    id: "luc",
    label: "LETHALFANTASY.Character.luc.label"
  },
  app: {
    id: "app",
    label: "LETHALFANTASY.Character.app.label"
  },
})

export const CHALLENGES = Object.freeze({
  str: {
    id: "str",
    label: "LETHALFANTASY.Character.str.label"
  },
  agility: {
    id: "agility",
    label: "LETHALFANTASY.Character.agility.label"
  },
  dying: {
    id: "dying",
    label: "LETHALFANTASY.Character.dying.label"
  }
})

export const SAVES = Object.freeze({
  will: {
    id: "will",
    label: "LETHALFANTASY.Character.will.label"
  },
  dodge: {
    id: "dodge",
    label: "LETHALFANTASY.Character.dodge.label"
  },
  toughness: {
    id: "toughness",
    label: "LETHALFANTASY.Character.toughness.label"
  },
  contagion: {
    id: "contagion",
    label: "LETHALFANTASY.Character.contagion.label"
  },
  poison: {
    id: "poison",
    label: "LETHALFANTASY.Character.poison.label"
  },
  pain: {
    id: "pain",
    label: "LETHALFANTASY.Character.pain.label"
  }
})
