70 lines
2.6 KiB
JavaScript
70 lines
2.6 KiB
JavaScript
import LesOubliesActorSheet from "./base-actor-sheet.mjs"
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import { LesOubliesUtility } from "../../les-oublies-utility.js"
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export default class LesOubliesCompagnieSheet extends LesOubliesActorSheet {
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static DEFAULT_OPTIONS = {
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...super.DEFAULT_OPTIONS,
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classes: [...super.DEFAULT_OPTIONS.classes, "compagnie"],
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actions: {
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...super.DEFAULT_OPTIONS.actions,
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switchTab: LesOubliesCompagnieSheet.#onSwitchTab,
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},
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window: {
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...super.DEFAULT_OPTIONS.window,
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title: "TYPES.Actor.compagnie",
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},
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}
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static PARTS = {
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sheet: {
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template: "systems/fvtt-les-oublies/templates/actor-compagnie-sheet-v5.hbs",
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},
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}
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_activeTab = "power"
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#getTabs() {
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const tabs = {
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power: { id: "power", label: "Pouvoir", icon: "fa-solid fa-burst" },
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members: { id: "members", label: "Membres & liens", icon: "fa-solid fa-people-group" },
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notes: { id: "notes", label: "Notes", icon: "fa-solid fa-feather-pointed" },
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}
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for (const tab of Object.values(tabs)) {
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tab.active = this._activeTab === tab.id
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tab.cssClass = tab.active ? "active" : ""
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}
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return tabs
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}
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async _prepareContext() {
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const context = await super._prepareContext()
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context.tabs = this.#getTabs()
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context.members = (this.document.system.memberIds ?? []).map((id) => game.actors.get(id)).filter(Boolean)
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context.captain = this.document.system.captainId ? game.actors.get(this.document.system.captainId) : null
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context.shadow = this.document.system.ombreDuTourmentId ? game.actors.get(this.document.system.ombreDuTourmentId) : null
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context.powers = this.document.getEmbeddedItems("pouvoircompagnie")
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context.primaryPower = context.powers[0] ?? null
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context.links = (this.document.system.links ?? []).map((link) => ({
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...link,
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sourceLabel: game.actors.get(link.sourceId)?.name ?? link.sourceId,
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targetLabel: game.actors.get(link.targetId)?.name ?? link.targetId,
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}))
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const actorChoices = LesOubliesUtility.sortByName(game.actors.filter((actor) => actor.type === "personnage")).map((actor) => ({
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value: actor.id,
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label: actor.name,
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}))
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context.choiceSets.captainOptions = LesOubliesUtility.ensureChoice(actorChoices, this.document.system.captainId, context.captain?.name)
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context.choiceSets.shadowOptions = LesOubliesUtility.ensureChoice(actorChoices, this.document.system.ombreDuTourmentId, context.shadow?.name)
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return context
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}
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static #onSwitchTab(event, target) {
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const tab = target.dataset.tab
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if (!tab || this._activeTab === tab) return
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this._activeTab = tab
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this.render()
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}
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}
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