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{"name":"Chevelure de sirĂšne","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Un fouet scintillant aux laniĂšres incrustĂ©es de diamants apparaĂźt dans la main du personnage.</p>","notes":"","tradition":"magie","skillKey":"magie","polarity":"songes","cost":1,"costFormula":"","variableCost":false,"preparation":"1 action libre","duration":"1 combat","range":"personnelle","area":"-","stacking":"non","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Un fouet scintillant aux laniĂšres incrustĂ©es de diamants apparaĂźt dans la main du personnage. (Il peut le confier Ă  autrui.) Il confĂšre la prime FacilitĂ© Ă  chaque attaque. Il nâinflige pas de dĂ©gĂąts, mais tout adversaire quâil touche subit la pĂ©nalitĂ© DifficultĂ© Ă  toutes ses actions jusquâĂ  la fin du combat. Si un adversaire est touchĂ© plusieurs fois, chaque coup supplĂ©mentaire augmente cette pĂ©nalitĂ© de 1 point (-4, -5, -6, etc.).</p>","ruleTags":["magie","songes"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"mC7CGTTSuoVKFBl3","folder":null,"sort":0,"ownership":{"default":0}}!items!T4hqWyoap0KKGtpQ”
{"name":"DĂŽme scintillant","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le mage des Songes crĂ©e un dĂŽme protecteur autour de lui dans un rayon de 10 cm.</p>","notes":"","tradition":"magie","skillKey":"magie","polarity":"songes","cost":1,"costFormula":"","variableCost":false,"preparation":"1 action gratuite","duration":"1 combat","range":"personnelle","area":"10 cm","stacking":"non","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le mage des Songes crĂ©e un dĂŽme protecteur autour de lui dans un rayon de 10 cm. Le dĂŽme est constituĂ© dâune multitude de points scintillants qui rendent difficile la vision de ce qui se passe Ă  lâintĂ©rieur. Les attaques Ă  distance subissent un malus de -3 si elles ont pour cible une crĂ©ature Ă  lâintĂ©rieur, qui elle, nâest pas gĂȘnĂ©e et voie normalement. Le dĂŽme ne se dĂ©place pas, mĂȘme si le mage peut le quitter Ă  tout moment pour y revenir sâil le souhaite.</p>","ruleTags":["magie","songes"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"T4hqWyoap0KKGtpQ","folder":null,"sort":1000,"ownership":{"default":0}}!items!CQnbmMvrIJEydkHoż{"name":"Ăblouissement","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le mage des Songes produit un flash trĂšs puissant et trĂšs bref qui aveugle un ennemi engagĂ© contre lui si le sort est lancĂ© en combat ou une crĂ©ature le regardant si le sort est lancĂ© hors combat.</p>","notes":"","tradition":"magie","skillKey":"magie","polarity":"songes","cost":1,"costFormula":"","variableCost":false,"preparation":"1 action libre","duration":"instantanĂ©e","range":"10 cm","area":"un ĂȘtre vivant","stacking":"-","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le mage des Songes produit un flash trĂšs puissant et trĂšs bref qui aveugle un ennemi engagĂ© contre lui si le sort est lancĂ© en combat ou une crĂ©ature le regardant si le sort est lancĂ© hors combat. La cible aveuglĂ©e ne retrouve que progressivement ses capacitĂ©s visuelle : elle ne voit absolument rien le premier round et subit un malus de -6 Ă  tous ses tests impliquant la vue, retrouve partiellement la vue au second round (malus de -3), au terme duquel elle recouvre enfin totalement la vision.</p>","ruleTags":["magie","songes"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"CQnbmMvrIJEydkHo","folder":null,"sort":2000,"ownership":{"default":0}}!items!fVnaBMJ99SSkcSnx	{"name":"Feux follets","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le mage des Songes invoque une dizaine de feux follets qui lâentourent, le suivent et Ă©clairent parfaitement autour de lui sur une distance de 10 cm, et plus faiblement sur une distance supplĂ©mentaire de 10 cm.</p>","notes":"","tradition":"magie","skillKey":"magie","polarity":"songes","cost":1,"costFormula":"","variableCost":false,"preparation":"1 action libre","duration":"1 h","range":"personnelle","area":"-","stacking":"non","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le mage des Songes invoque une dizaine de feux follets qui lâentourent, le suivent et Ă©clairent parfaitement autour de lui sur une distance de 10 cm, et plus faiblement sur une distance supplĂ©mentaire de 10 cm.</p>","ruleTags":["magie","songes"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"fVnaBMJ99SSkcSnx","folder":null,"sort":3000,"ownership":{"default":0}}!items!Xo20oEDU5QmaLo5dö	{"name":"Fusion Ă©lĂ©mentaire","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage se fond dans un Ă©lĂ©ment naturel faisant au moins deux fois sa taille (sol de terre battue, arbre, glacier, etc.).</p>","notes":"","tradition":"magie","skillKey":"magie","polarity":"songes","cost":1,"costFormula":"","variableCost":false,"preparation":"1 action unique","duration":"1 h","range":"personnelle","area":"-","stacking":"oui","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le personnage se fond dans un Ă©lĂ©ment naturel faisant au moins deux fois sa taille (sol de terre battue, arbre, glacier, etc.). Il voit et entend ce qui se passe Ă  lâextĂ©rieur. Il ne peut pas bouger. Sâil esquisse le moindre geste, il est immĂ©diatement expulsĂ©, avant le terme du sortilĂšge. Il peut augmenter la durĂ©e, en dĂ©pensant 1 point de Songes toutes les 15 minutes.</p>","ruleTags":["magie","songes"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"Xo20oEDU5QmaLo5d","folder":null,"sort":4000,"ownership":{"default":0}}!items!g14UPG5J0bcOg7ZGź
{"name":"Liens de Songes","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le mage des Songes fait apparaĂźtre des liens de lumiĂšre, particuliĂšrement rĂ©sistants, autour des mains et des pieds de la personne quâil souhaite attacher.</p>","notes":"","tradition":"magie","skillKey":"magie","polarity":"songes","cost":2,"costFormula":"","variableCost":false,"preparation":"1 action libre","duration":"1 round","range":"vue","area":"cible","stacking":"non","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le mage des Songes fait apparaĂźtre des liens de lumiĂšre, particuliĂšrement rĂ©sistants, autour des mains et des pieds de la personne quâil souhaite attacher. La cible ne peux plus agir physiquement pendant la durĂ©e du sort Ă  moins de rĂ©ussir un test de Force / -6 pour briser les liens. Le sortilĂšge peut ĂȘtre lancĂ© sur un objet que personne ne pourra dĂ©placer Ă  moins de rĂ©ussir un test de Force / -6.</p>","ruleTags":["magie","songes"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"g14UPG5J0bcOg7ZG","folder":null,"sort":5000,"ownership":{"default":0}}!items!cepikCPmpLO7MdF6Ä
{"name":"Pluie dâĂ©toiles","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le mage des Songes projette au-dessus de lui une myriade de morceaux de verre, telle une nuĂ©e dâĂ©toiles, qui retombent sur le sol en formant un dĂŽme.</p>","notes":"","tradition":"magie","skillKey":"magie","polarity":"songes","cost":1,"costFormula":"","variableCost":false,"preparation":"1 action unique","duration":"instantanĂ©e","range":"personnelle","area":"adversaire(s) engagĂ©(s)","stacking":"-","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le mage des Songes projette au-dessus de lui une myriade de morceaux de verre, telle une nuĂ©e dâĂ©toiles, qui retombent sur le sol en formant un dĂŽme. Les Ă©clats de verre sont tranchants comme des lames de rasoir, mais nâaffectent pas le lanceur de sort. En revanche, ils infligent 2 points de dĂ©gĂąts Ă  tous les adversaires avec lesquels il est engagĂ©. Les armures ne protĂšgent pas de ces dommages.</p>","ruleTags":["magie","songes"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"cepikCPmpLO7MdF6","folder":null,"sort":6000,"ownership":{"default":0}}!items!KAamORSykxpL6xj1Æ{"name":"Purification des Songes","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage place une main sur sa cible et lâirrigue de Songes.</p>","notes":"","tradition":"magie","skillKey":"magie","polarity":"songes","cost":1,"costFormula":"","variableCost":false,"preparation":"1 action unique","duration":"instantanĂ©e","range":"toucher","area":"un ĂȘtre vivant volontaire possĂ©dant des dettes de Cauchemar et dĂ©sirant les voir disparaĂźtre.","stacking":"-","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le personnage place une main sur sa cible et lâirrigue de Songes. Les dettes de Cauchemar sâeffacent. Ce sortilĂšge nâest utilisable quâune seule fois par cible.</p>","ruleTags":["magie","songes"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"KAamORSykxpL6xj1","folder":null,"sort":7000,"ownership":{"default":0}}!items!R5HEpAo6Dbkoc8rOś{"name":"RĂ©gurgitat licornĂ©en","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage ouvre sa bouche qui sâĂ©largie en une gueule bĂ©ante dâoĂč jaillit une gerbe de lumiĂšre arc-en-ciel extrĂȘmement corrosive pour les crĂ©atures du Cauchemar.</p>","notes":"","tradition":"magie","skillKey":"magie","polarity":"songes","cost":1,"costFormula":"","variableCost":false,"preparation":"1 action unique","duration":"1 h","range":"1 m","area":"1 cible","stacking":"non","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le personnage ouvre sa bouche qui sâĂ©largie en une gueule bĂ©ante dâoĂč jaillit une gerbe de lumiĂšre arc-en-ciel extrĂȘmement corrosive pour les crĂ©atures du Cauchemar. Si le magicien cible une crĂ©ature du Cauchemar, celle-ci perd 2 points de vie. Sâil cible un objet ou un autre ĂȘtre vivant, celui-ci ne pourra pas ĂȘtre touchĂ© par une crĂ©ature du Cauchemar sans quâelle subisse des dĂ©gĂąts (1 point de dĂ©gĂąts par round de contact), sauf si elle prend ses prĂ©cautions (en portant des gants par exemple). Le liquide reste corrosif pendant une heure avant de devenir inoffensif.</p>","ruleTags":["magie","songes"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"R5HEpAo6Dbkoc8rO","folder":null,"sort":8000,"ownership":{"default":0}}!items!G8A1SUfxgllXcxOq{"name":"Vision dans la pierre","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage plaque ses mains sur un mur de pierre, ou un obstacle naturel, et se concentre sur celui-ci.</p>","notes":"","tradition":"magie","skillKey":"magie","polarity":"songes","cost":1,"costFormula":"","variableCost":false,"preparation":"1 action unique","duration":"variable","range":"toucher","area":"-","stacking":"non","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le personnage plaque ses mains sur un mur de pierre, ou un obstacle naturel, et se concentre sur celui-ci. Il est alors en mesure de voir Ă  travers, Ă  condition que cet obstacle ne dĂ©passe pas 50 cm dâĂ©paisseur et quâil ne soit pas composĂ© dâalliages mĂ©talliques (acier, bronzeâŠ). Le sortilĂšge ne permet pas dâentendre, ni sentir ce qui se trouve derriĂšre lâobstacle. Lorsquâil Â« projette Â» sa vision, le magicien ne peut pas voir ce qui se passe du cĂŽtĂ© de son corps. Le sort sâinterrompt lorsque le personnage cesse sa concentration.</p>","ruleTags":["magie","songes"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"G8A1SUfxgllXcxOq","folder":null,"sort":9000,"ownership":{"default":0}}!items!bBntaAVUSS8d9Envÿ{"name":"Eau du souvenir","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage pose les os dâune crĂ©ature dâEdenia dans une surface dâeau, Ă©ventuellement rĂ©pandue par le farfadet pour lâoccasion.</p>","notes":"","tradition":"farfadet","skillKey":"magie","polarity":"songes","cost":1,"costFormula":"","variableCost":false,"preparation":"1 action unique","duration":"instantanĂ©e","range":"toucher","area":"surface dâeau","stacking":"-","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le personnage pose les os dâune crĂ©ature dâEdenia dans une surface dâeau, Ă©ventuellement rĂ©pandue par le farfadet pour lâoccasion. Des images de ce qui sâest passĂ© Ă  proximitĂ© sây reflĂštent, au grĂ© du meneur de jeu.</p>","ruleTags":["farfadet","songes"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"bBntaAVUSS8d9Env","folder":null,"sort":10000,"ownership":{"default":0}}!items!OZGsy4JVFevChH9Gá	{"name":"Hirondâailes","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le tatouage du farfadet reprĂ©sente deux ailes, qui sortent du dos du porteur lors de lâactivation et lui permettent de se dĂ©placer dans les airs.</p>","notes":"","tradition":"farfadet","skillKey":"magie","polarity":"songes","cost":1,"costFormula":"","variableCost":false,"preparation":"1 action unique","duration":"utilisation","range":"personnelle","area":"-","stacking":"non","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le tatouage du farfadet reprĂ©sente deux ailes, qui sortent du dos du porteur lors de lâactivation et lui permettent de se dĂ©placer dans les airs. Celles-ci ne sont pas assez puissantes pour soulever plus que le personnage et un Ă©quipement lĂ©ger. Elles disparaissent, ainsi que le tatouage, dĂšs quâil cesse de voler et se pose.</p>","ruleTags":["farfadet","songes"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"OZGsy4JVFevChH9G","folder":null,"sort":11000,"ownership":{"default":0}}!items!9G9WqPMQ0Zx2qRamă	{"name":"Ćil du cĆur","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage dessine un troisiĂšme Ćil sur son front.</p>","notes":"","tradition":"farfadet","skillKey":"magie","polarity":"songes","cost":1,"costFormula":"","variableCost":false,"preparation":"1 action unique","duration":"instantanĂ©e","range":"vue","area":"un ĂȘtre vivant","stacking":"-","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le personnage dessine un troisiĂšme Ćil sur son front. (Il peut le faire avec son doigt sans obligatoirement faire un dessin apparent. Sâil possĂšde dĂ©jĂ  un Ćil peint ou tatouĂ© Ă  cet endroit, la prĂ©paration consiste alors Ă  repasser sur ce dessin.) Il capte le ressenti (joie, peur, tristesse, colĂšre, etc.) de la cible et la raison de ce ressenti. La perception est plus ou moins prĂ©cise, au grĂ© du meneur de jeu.</p>","ruleTags":["farfadet","songes"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"9G9WqPMQ0Zx2qRam","folder":null,"sort":12000,"ownership":{"default":0}}!items!iPBs56ENJqTxeosf©{"name":"Osreilles","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le farfadet frotte les os dâune crĂ©ature dâEdenia les uns contre les autres prĂšs de son oreille.</p>","notes":"","tradition":"farfadet","skillKey":"magie","polarity":"songes","cost":1,"costFormula":"","variableCost":false,"preparation":"1 action unique","duration":"variable","range":"personnelle","area":"-","stacking":"non","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le farfadet frotte les os dâune crĂ©ature dâEdenia les uns contre les autres prĂšs de son oreille. Tant quâil fait cela, son ouĂŻe est plus affutĂ©e. Ses tests pour Ă©couter obtiennent un bonus de +6.</p>","ruleTags":["farfadet","songes"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"iPBs56ENJqTxeosf","folder":null,"sort":13000,"ownership":{"default":0}}!items!1EHWxKl442KjGDxoÈ	{"name":"Seconde peau","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage trace un tatouage protecteur.</p>","notes":"","tradition":"farfadet","skillKey":"magie","polarity":"songes","cost":1,"costFormula":"X","variableCost":true,"preparation":"1 action unique","duration":"spĂ©ciale","range":"toucher","area":"un ĂȘtre vivant","stacking":"non","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le personnage trace un tatouage protecteur. Les 2X prochains points de dĂ©gĂąts touchant lâenveloppe corporelle (par exemple un coup reĂ§u en combat ou le choc dâune chute) sont encaissĂ©s par le tatouage et non par la cible. Le tatouage sâestompe au fur et Ă  mesure quâil reĂ§oit les blessures, ou en une seule fois en cas de dĂ©gĂąts importants. Il disparaĂźt quand il atteint 2X points de dĂ©gĂąts.</p>","ruleTags":["farfadet","songes"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"1EHWxKl442KjGDxo","folder":null,"sort":14000,"ownership":{"default":0}}!items!GigeBQaEQfnPZ3Rlś
{"name":"Armure obscurine","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage utilise son ombre comme armure.</p>","notes":"","tradition":"magie","skillKey":"magie","polarity":"cauchemar","cost":1,"costFormula":"X","variableCost":true,"preparation":"1 action unique","duration":"1 combat","range":"personnelle","area":"-","stacking":"oui","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le personnage utilise son ombre comme armure. Celle-ci prend vie et virevolte autour du lanceur de sort afin de se porter au-devant des coups le visant. Elle est capable dâabsorber X points de dĂ©gĂąts. Lorsque ce nombre est atteint, lâombre se dissipe et le mage doit attendre le prochain crĂ©puscule pour que celle-ci rĂ©apparaisse et puisse Ă  nouveau servir dâarmure. Le mage peut de nouveau lancer ce sort alors que lâarmure est active afin de la rĂ©gĂ©nĂ©rer. Il est Ă  noter quâun personnage sans ombre peut dĂ©gager un certain malaise social auprĂšs de ses interlocuteurs.</p>","ruleTags":["magie","cauchemar"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"GigeBQaEQfnPZ3Rl","folder":null,"sort":15000,"ownership":{"default":0}}!items!NU0842kCO8BLfMFmœ{"name":"Aspect cauchemardesque","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage change lâapparence de son visage en lui faisant prendre un aspect contrefait et effrayant.</p>","notes":"","tradition":"magie","skillKey":"magie","polarity":"cauchemar","cost":1,"costFormula":"","variableCost":false,"preparation":"1 action gratuite","duration":"1 h","range":"personnelle","area":"","stacking":"non","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le personnage change lâapparence de son visage en lui faisant prendre un aspect contrefait et effrayant. Cela lui octroie un bonus de +3 pour ses tests de Commandement lorsquâil souhaite intimider quelquâun.</p>","ruleTags":["magie","cauchemar"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"NU0842kCO8BLfMFm","folder":null,"sort":16000,"ownership":{"default":0}}!items!GxjPaEJx8XbOF5to	{"name":"Grand peuple","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage augmente la taille dâun ĂȘtre vivant de maniĂšre difforme.</p>","notes":"","tradition":"magie","skillKey":"magie","polarity":"cauchemar","cost":1,"costFormula":"","variableCost":false,"preparation":"1 action libre","duration":"1 h","range":"toucher","area":"un ĂȘtre vivant","stacking":"oui","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le personnage augmente la taille dâun ĂȘtre vivant de maniĂšre difforme. Il gagne une taille. Ăventuellement plusieurs tailles sâil bĂ©nĂ©ficie plusieurs fois de ce sortilĂšge (au plus jusquâĂ  doubler sa taille). Le bĂ©nĂ©ficiaire acquiert immĂ©diatement tous les bonus de sa nouvelle taille puis il les perd Ă  la fin du sortilĂšge.</p>","ruleTags":["magie","cauchemar"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"GxjPaEJx8XbOF5to","folder":null,"sort":17000,"ownership":{"default":0}}!items!gUrsCGPlGLu1O7xcé
{"name":"Lame de noirceur","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage fait apparaĂźtre une lame noire comme lâĂ©bĂšne dans sa main.</p>","notes":"","tradition":"magie","skillKey":"magie","polarity":"cauchemar","cost":1,"costFormula":"","variableCost":false,"preparation":"1 action libre","duration":"jusquâĂ  la fin du prochain combat","range":"personnelle","area":"-","stacking":"non","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le personnage fait apparaĂźtre une lame noire comme lâĂ©bĂšne dans sa main. Cette lame peut ĂȘtre donnĂ©e Ă  un autre personnage, elle sâadapte alors Ă  son porteur et inflige des dĂ©gĂąts de sa taille. Lâarme pousse son porteur Ă  un dĂ©sir frĂ©nĂ©tique de combat au mĂ©pris de sa sĂ©curitĂ© (Primes gratuites et obligatoires Blessure grave et AccĂ©lĂ©ration ; pĂ©nalitĂ© obligatoire Danger). Cela nâempĂȘche pas le porteur de choisir dâautres primes et pĂ©nalitĂ©s en plus de celles imposĂ©es par la lame.</p>","ruleTags":["magie","cauchemar"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"gUrsCGPlGLu1O7xc","folder":null,"sort":18000,"ownership":{"default":0}}!items!f1kmRmI1ZleqOYfj	{"name":"MaĂźtre des ombres","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage se fond dans une zone dâombre.</p>","notes":"","tradition":"magie","skillKey":"magie","polarity":"cauchemar","cost":1,"costFormula":"","variableCost":false,"preparation":"1 action unique","duration":"spĂ©cial","range":"personnelle","area":"-","stacking":"non","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le personnage se fond dans une zone dâombre. Tant quâil ne bouge pas, il est impossible Ă  repĂ©rer â les tests de Sens se soldent par des Ă©checs automatiques. Sâil bouge, tout en restant dans lâombre, les rĂ©sultats finaux des tests de DiscrĂ©tion augmentent de 3. Le sort est effectif tant que le mage reste dans la zone dâombre.</p>","ruleTags":["magie","cauchemar"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"f1kmRmI1ZleqOYfj","folder":null,"sort":19000,"ownership":{"default":0}}!items!5kMsp9GWZCvRj7VsȘ	{"name":"Myriapodie cauchemardesque","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le sort se matĂ©rialise sous forme de bras dâarthropodes qui poussent sur le corps du personnage.</p>","notes":"","tradition":"magie","skillKey":"magie","polarity":"cauchemar","cost":1,"costFormula":"","variableCost":false,"preparation":"1 action unique","duration":"1 combat","range":"personnelle","area":"-","stacking":"non","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le sort se matĂ©rialise sous forme de bras dâarthropodes qui poussent sur le corps du personnage. Ces membres permettent dâeffectuer plusieurs attaques au corps Ă  corps envers des adversaires engagĂ©s, accordant gratuitement la prime Attaques multiples au personnage. Les dĂ©gĂąts sont de (taille du personnage) - 1.</p>","ruleTags":["magie","cauchemar"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"5kMsp9GWZCvRj7Vs","folder":null,"sort":20000,"ownership":{"default":0}}!items!Gg0Jwb0DzQ91X3Mr{"name":"Ombre dĂ©moniaque","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage choisit une ombre autour de lui : celle-ci prend forme et sâanime pour obĂ©ir Ă  son crĂ©ateur.</p>","notes":"","tradition":"magie","skillKey":"magie","polarity":"cauchemar","cost":1,"costFormula":"","variableCost":false,"preparation":"1 action unique","duration":"1 action","range":"vue","area":"une ombre","stacking":"non","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le personnage choisit une ombre autour de lui : celle-ci prend forme et sâanime pour obĂ©ir Ă  son crĂ©ateur. Elle peut effectuer 1 action avant de se dissiper (Ă©ventuellement elle peut attendre sur place jusquâĂ  ce quâune condition Ă  la rĂ©alisation de cette action indiquĂ©e par le personnage se manifeste). Quelle que soit sa taille, elle possĂšde les mĂȘmes compĂ©tences physiques que le mage. Si elle frappe, son attaque possĂšde les mĂȘmes caractĂ©ristiques â chances de rĂ©ussir, dĂ©gĂąts, etc. â que celles du personnage.</p>","ruleTags":["magie","cauchemar"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"Gg0Jwb0DzQ91X3Mr","folder":null,"sort":21000,"ownership":{"default":0}}!items!hCueT1EoMk9z0sUZì{"name":"Papillons dâobsidienne","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage invoque une nuĂ©e de petits papillons dâobsidienne aux ailes coupantes.</p>","notes":"","tradition":"magie","skillKey":"magie","polarity":"cauchemar","cost":1,"costFormula":"","variableCost":false,"preparation":"1 action unique","duration":"instantanĂ©e","range":"personnelle","area":"1 m","stacking":"-","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le personnage invoque une nuĂ©e de petits papillons dâobsidienne aux ailes coupantes. Ils volent en ligne droite sur 1 mĂštre, depuis le bras tendu du personnage, et infligent 1 point de dĂ©gĂąts Ă  toute crĂ©ature sur leur chemin, avant de se dissiper dans les airs.</p>","ruleTags":["magie","cauchemar"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"hCueT1EoMk9z0sUZ","folder":null,"sort":22000,"ownership":{"default":0}}!items!IgLxDWMTHytWPXDBŽ{"name":"TĂ©nĂšbres","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage crĂ©Ă© une sphĂšre de tĂ©nĂšbres qui obscurcie totalement la vision de la cible.</p>","notes":"","tradition":"magie","skillKey":"magie","polarity":"cauchemar","cost":1,"costFormula":"X","variableCost":true,"preparation":"1 action libre","duration":"X rounds","range":"","area":"un ĂȘtre vivant","stacking":"non","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le personnage crĂ©Ă© une sphĂšre de tĂ©nĂšbres qui obscurcie totalement la vision de la cible.</p>","ruleTags":["magie","cauchemar"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"IgLxDWMTHytWPXDB","folder":null,"sort":23000,"ownership":{"default":0}}!items!sPtHKdCdMUYZbCEtž{"name":"Marche-ombre","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage entre dans une ombre pour ressortir dâune autre ombre visible Ă  lâĆil nu au moment du lancement du sort.</p>","notes":"","tradition":"magie","skillKey":"magie","polarity":"cauchemar","cost":1,"costFormula":"","variableCost":false,"preparation":"1 action unique","duration":"instantanĂ©e","range":"personnelle","area":"-","stacking":"-","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le personnage entre dans une ombre pour ressortir dâune autre ombre visible Ă  lâĆil nu au moment du lancement du sort. Il ne doit pas y avoir dâobstacles physiques entre les deux ombres.</p>","ruleTags":["magie","cauchemar"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"sPtHKdCdMUYZbCEt","folder":null,"sort":24000,"ownership":{"default":0}}!items!WFAx1lU4o06t9Y97Ź
{"name":"Balafre","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Des plus morbides, ce sortilĂšge nĂ©cessite que le farfadet se balafre le visage (1 point de dĂ©gĂąts).</p>","notes":"","tradition":"farfadet","skillKey":"magie","polarity":"cauchemar","cost":1,"costFormula":"","variableCost":false,"preparation":"1 action unique","duration":"1 nuit","range":"personnelle","area":"-","stacking":"non","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Des plus morbides, ce sortilĂšge nĂ©cessite que le farfadet se balafre le visage (1 point de dĂ©gĂąts). Cela lui permet de changer dâapparence (y compris une apparence prĂ©cise sâil a observĂ© au prĂ©alable une personne quelques minutes). Le sortilĂšge ne fonctionne que la nuit et son effet disparaĂźt dĂšs les premiĂšres lueurs de lâaube. Les vĂȘtements et lcôg,ùa corpulence ne changent pas mais le personnage peut ressembler Ă  une personne de sexe opposĂ©.</p>","ruleTags":["farfadet","cauchemar"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"WFAx1lU4o06t9Y97","folder":null,"sort":25000,"ownership":{"default":0}}!items!HqlbE2tMBwkWTVpjŽ	{"name":"ChimĂšre","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le tatouage du farfadet reprĂ©sente des glyphes dâObscurine qui permettent de dĂ©former les probabilitĂ©s.</p>","notes":"","tradition":"farfadet","skillKey":"magie","polarity":"cauchemar","cost":1,"costFormula":"","variableCost":false,"preparation":"1 action unique","duration":"prochain 1 lors dâun test","range":"personnelle","area":"-","stacking":"non","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le tatouage du farfadet reprĂ©sente des glyphes dâObscurine qui permettent de dĂ©former les probabilitĂ©s. Lorsque le personnage obtient un 1 lors dâun test, il relance immĂ©diatement le dĂ© et remplace son Ă©chec par le nouveau score obtenu. Ce nouveau rĂ©sultat est appliquĂ© mĂȘme si câest Ă  nouveau un 1.</p>","ruleTags":["farfadet","cauchemar"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"HqlbE2tMBwkWTVpj","folder":null,"sort":26000,"ownership":{"default":0}}!items!Tr5QTXLPlhi7bw6YŰ
{"name":"Dards osseux","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le farfadet sâautomutile â 1 point de dĂ©gĂąts â afin de se badigeonner de son sang.</p>","notes":"","tradition":"farfadet","skillKey":"magie","polarity":"cauchemar","cost":1,"costFormula":"","variableCost":false,"preparation":"1 action libre","duration":"1 combat","range":"personnelle","area":"-","stacking":"non","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le farfadet sâautomutile â 1 point de dĂ©gĂąts â afin de se badigeonner de son sang. Sur toutes les surfaces du corps ainsi recouvertes, poussent des os pointus empoisonnĂ©s. Tout adversaire au contact du farfadet sâĂ©gratigne. Son joueur doit faire un test dâEndurance / 0 Ă  la fin de chaque round sous peine que son personnage subisse 1 point de dĂ©gĂąts Ă  cause du poison qui provoque une fiĂšvre virulente et une douleur atroces. Les effets du poison cessent dĂšs quâun de ces tests est rĂ©ussi.</p>","ruleTags":["farfadet","cauchemar"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"Tr5QTXLPlhi7bw6Y","folder":null,"sort":27000,"ownership":{"default":0}}!items!PqT0TrAFTzOYi6K2	{"name":"Poignarme","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage dessine une lame sur lâavant-bras du bĂ©nĂ©ficiaire.</p>","notes":"","tradition":"farfadet","skillKey":"magie","polarity":"cauchemar","cost":1,"costFormula":"X","variableCost":true,"preparation":"1 action unique","duration":"X combats","range":"toucher","area":"un ĂȘtre vivant","stacking":"non","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le personnage dessine une lame sur lâavant-bras du bĂ©nĂ©ficiaire. DĂšs que celui-ci le souhaite, sa main se transforme en cette lame en une action libre. Elle inflige des dĂ©gĂąts de sa taille +1. Le tatouage sâestompe au fur et Ă  mesure quâil est utilisĂ© dans les combats : il disparaĂźt aprĂšs X combats.</p>","ruleTags":["farfadet","cauchemar"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"PqT0TrAFTzOYi6K2","folder":null,"sort":28000,"ownership":{"default":0}}!items!eNZsqH9NyJmmVymb„	{"name":"Scarifications morbides","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Des cicatrices en triangles concentriques renforcent la peau et attĂ©nuent la douleur provoquĂ©e par les blessures.</p>","notes":"","tradition":"farfadet","skillKey":"magie","polarity":"cauchemar","cost":1,"costFormula":"","variableCost":false,"preparation":"1 action unique","duration":"1 combat","range":"personnelle","area":"-","stacking":"non","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Des cicatrices en triangles concentriques renforcent la peau et attĂ©nuent la douleur provoquĂ©e par les blessures. Le farfadet ne subit pas le prochain modificateur dâinitiative dĂ» aux blessures, puis tout ceux suivant dans le mĂȘme combat. Tous les autres effets des blessures sont appliquĂ©s</p>","ruleTags":["farfadet","cauchemar"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"eNZsqH9NyJmmVymb","folder":null,"sort":29000,"ownership":{"default":0}}!items!GxJ0f1u3bu9JbEf7ö{"name":"Bien-ĂȘtre","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage dĂ©veloppe une aura de bien-ĂȘtre qui apaise les personnes de son entourage.</p>","notes":"","tradition":"onirologie","skillKey":"onirologie","polarity":"songes","cost":1,"costFormula":"X","variableCost":true,"preparation":"1 rĂ©action","duration":"1 round","range":"vue","area":"X ĂȘtres vivants","stacking":"non","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le personnage dĂ©veloppe une aura de bien-ĂȘtre qui apaise les personnes de son entourage. Lâaura leur octroie un bonus de +3 Ă  leurs tests de VolontĂ©.</p>","ruleTags":["onirologie","songes"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"GxJ0f1u3bu9JbEf7","folder":null,"sort":30000,"ownership":{"default":0}}!items!cXs6xOxN9jxw9IBwŰ{"name":"Bon de sept lieues","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage utilise les rĂ©sidus de NĂ©phertine qui teintent la rĂ©alitĂ© pour plier lâespace Ă  sa volontĂ©.</p>","notes":"","tradition":"onirologie","skillKey":"onirologie","polarity":"songes","cost":1,"costFormula":"","variableCost":false,"preparation":"1 action libre","duration":"instantanĂ©e","range":"vue","area":"un ĂȘtre vivant","stacking":"-","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le personnage utilise les rĂ©sidus de NĂ©phertine qui teintent la rĂ©alitĂ© pour plier lâespace Ă  sa volontĂ©. Il peut ainsi se tĂ©lĂ©porter, ou tĂ©lĂ©porter un ĂȘtre consentant, jusquâĂ  un endroit quâil voit.</p>","ruleTags":["onirologie","songes"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"cXs6xOxN9jxw9IBw","folder":null,"sort":31000,"ownership":{"default":0}}!items!QIbcBvWzB2kQ0oIi{"name":"Charismagorie","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage est magnifiĂ© aux yeux de la cible et bĂ©nĂ©ficie dâun bonus de +6 Ă  toutes ses interactions sociales avec elle.</p>","notes":"","tradition":"onirologie","skillKey":"onirologie","polarity":"songes","cost":1,"costFormula":"","variableCost":false,"preparation":"1 action libre","duration":"1 h","range":"1 m","area":"un ĂȘtre vivant","stacking":"-","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le personnage est magnifiĂ© aux yeux de la cible et bĂ©nĂ©ficie dâun bonus de +6 Ă  toutes ses interactions sociales avec elle.</p>","ruleTags":["onirologie","songes"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"QIbcBvWzB2kQ0oIi","folder":null,"sort":32000,"ownership":{"default":0}}!items!FCJkziaHIpKI0ljV€	{"name":"Corde de la rĂ©alitĂ©","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage fait apparaĂźtre une corde lumineuse quâil lance jusquâĂ  sa cible.</p>","notes":"","tradition":"onirologie","skillKey":"onirologie","polarity":"songes","cost":1,"costFormula":"","variableCost":false,"preparation":"1 action libre","duration":"1 rĂ©action","range":"vue","area":"un ĂȘtre vivant plongĂ© dans le NĂ©phertine","stacking":"non","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le personnage fait apparaĂźtre une corde lumineuse quâil lance jusquâĂ  sa cible. Si celle-ci parvient Ă  sâen emparer â rĂ©action nĂ©cessitant un test de VolontĂ© â, elle voit le NĂ©phertine sâestomper et la rĂ©alitĂ© sâimposer. 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La cible croit vivre une scĂšne dĂ©crite par le lanceur de sort mais en rĂ©alitĂ© elle passe son round sans agir. 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Elle disparaĂźt au terme du sortilĂšge ou si elle est touchĂ©e. Le sortilĂšge peut affecter X cibles qui peuvent sâapercevoir de la supercherie en rĂ©ussissant un test dâIntellect / -3.</p>","ruleTags":["onirologie","songes"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"1j51xL9Nrz3VteE0","folder":null,"sort":35000,"ownership":{"default":0}}!items!63R9Fv3p11Cs16Inš{"name":"Incepteur","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage fait plier pendant une courte pĂ©riode la volontĂ© dâune personne qui obĂ©it Ă  une suggestion quâelle lui fait.</p>","notes":"","tradition":"onirologie","skillKey":"onirologie","polarity":"songes","cost":1,"costFormula":"X","variableCost":true,"preparation":"1 action libre","duration":"1 rĂ©action","range":"vue","area":"un ĂȘtre vivant","stacking":"non","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le personnage fait plier pendant une courte pĂ©riode la volontĂ© dâune personne qui obĂ©it Ă  une suggestion quâelle lui fait. La victime obĂ©it Ă  une suggestion simple (une phrase avec un seul verbe) pendant la prochaine minute mais elle ne prend aucun risque vital, ni pour elle ni pour autrui. Elle peut rĂ©sister Ă  cette injonction en rĂ©ussissant un test de VolontĂ© / -X. veau. Pour utiliser ce sortilĂšge, le personnage doit pouvoir se faire entendre de sa cible et parler sa langue. La victime est consciente de ce qui lui arrive.</p>","ruleTags":["onirologie","songes"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"63R9Fv3p11Cs16In","folder":null,"sort":36000,"ownership":{"default":0}}!items!jHk3kZyIOQMqR4bDŽ{"name":"Mille-et-un masques","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Lâapparence physique du magicien change.</p>","notes":"","tradition":"onirologie","skillKey":"onirologie","polarity":"songes","cost":1,"costFormula":"","variableCost":false,"preparation":"1 action unique","duration":"1 h","range":"personnelle","area":"-","stacking":"non","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Lâapparence physique du magicien change. 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Le dernier moment important dans lequel a Ă©tĂ© utilisĂ© lâobjet se matĂ©rialise autour de lui. Si le personnage tient la main dâune personne pendant ce sortilĂšge, celle-ci voit Ă©galement le souvenir.</p>","ruleTags":["onirologie","songes"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"Vgm9AnrstfPjLltF","folder":null,"sort":39000,"ownership":{"default":0}}!items!NiC9C7C2iEfH0hcGÌ
{"name":"BĂȘte noire","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage fait ressortir la part sombre dâune cible, sous forme dâune crĂ©ature noire informe qui sâextirpe laborieusement de celle-ci.</p>","notes":"","tradition":"onirologie","skillKey":"onirologie","polarity":"cauchemar","cost":3,"costFormula":"","variableCost":false,"preparation":"1 action unique","duration":"1 h","range":"vue","area":"un ĂȘtre vivant","stacking":"non","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le personnage fait ressortir la part sombre dâune cible, sous forme dâune crĂ©ature noire informe qui sâextirpe laborieusement de celle-ci. La crĂ©ature attaque au round suivant la crĂ©ature vivante la plus proche dâelle, Ă  part celle dont elle est issue. La bĂȘte possĂšde les mĂȘmes compĂ©tences physiques, la mĂȘme initiative et le mĂȘme nombre de points de vie que la cible dont elle sâarrache au moment oĂč elle en sort.</p>","ruleTags":["onirologie","cauchemar"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"NiC9C7C2iEfH0hcG","folder":null,"sort":40000,"ownership":{"default":0}}!items!zOAHcQhZTxw3cZDmŃ	{"name":"Brumes scĂ©lĂ©rates","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le lanceur du sortilĂšge commande Ă  lâhumiditĂ© ambiante de se condenser afin de crĂ©er un brouillard Ă©pais sur un lieu qui doit se trouver dans son champ de vision.</p>","notes":"","tradition":"onirologie","skillKey":"onirologie","polarity":"cauchemar","cost":1,"costFormula":"","variableCost":false,"preparation":"1 action unique","duration":"jusquâĂ  la prochaine aube","range":"vue","area":"10 m","stacking":"non","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le lanceur du sortilĂšge commande Ă  lâhumiditĂ© ambiante de se condenser afin de crĂ©er un brouillard Ă©pais sur un lieu qui doit se trouver dans son champ de vision. Un malus de -3 sâapplique alors Ă  toute action impliquant la perception visuelle dans la zone.</p>","ruleTags":["onirologie","cauchemar"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"zOAHcQhZTxw3cZDm","folder":null,"sort":41000,"ownership":{"default":0}}!items!n16xeDCl9iruEMYK	{"name":"Contamination tĂ©nĂ©breuse","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage rend sa victime violemment allergique Ă  la lumiĂšre.</p>","notes":"","tradition":"onirologie","skillKey":"onirologie","polarity":"cauchemar","cost":2,"costFormula":"","variableCost":false,"preparation":"1 action unique","duration":"1 h","range":"vue","area":"un ĂȘtre vivant","stacking":"non","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le personnage rend sa victime violemment allergique Ă  la lumiĂšre. Chaque round exposĂ© Ă  la lumiĂšre inflige 1 point de dĂ©gĂąts Ă  la cible qui a lâimpression de brĂ»ler. La victime doit protĂ©ger toutes les parties de son corps, ou rester Ă  lâombre, si elle ne veut pas subir ces dommages.</p>","ruleTags":["onirologie","cauchemar"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"n16xeDCl9iruEMYK","folder":null,"sort":42000,"ownership":{"default":0}}!items!JlFN7BwzHuj4zhVp{"name":"Corruption nĂ©phertide","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage transforme 1 fil de Songes en fil de Cauchemar.</p>","notes":"","tradition":"onirologie","skillKey":"onirologie","polarity":"cauchemar","cost":1,"costFormula":"","variableCost":false,"preparation":"1 action unique","duration":"instantanĂ©e","range":"vue","area":"1 fil de Songes","stacking":"-","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le personnage transforme 1 fil de Songes en fil de Cauchemar.</p>","ruleTags":["onirologie","cauchemar"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"JlFN7BwzHuj4zhVp","folder":null,"sort":43000,"ownership":{"default":0}}!items!cKuGvhSDcsbJJiHWä{"name":"Don de noirceur","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>un test de VolontĂ© / 0 si elle nâest pas consentante.</p>","notes":"","tradition":"onirologie","skillKey":"onirologie","polarity":"cauchemar","cost":1,"costFormula":"X","variableCost":true,"preparation":"1 action unique","duration":"instantanĂ©e","range":"toucher","area":"un ĂȘtre vivant","stacking":"-","requiredDomains":[],"artsDomains":[],"effectsText":"<p>un test de VolontĂ© / 0 si elle nâest pas consentante. 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{"name":"Explosion dâeffroi","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage prend le contrĂŽle dâune vague de NĂ©phertine pour la rendre particuliĂšrement agressive et la rĂ©pand autour de lui, plongeant ses victimes dans des visions terrifiantes.</p>","notes":"","tradition":"onirologie","skillKey":"onirologie","polarity":"cauchemar","cost":1,"costFormula":"X","variableCost":true,"preparation":"1 action libre","duration":"instantanĂ©e","range":"1 cm","area":"adversaires dans le NĂ©phertine","stacking":"-","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le personnage prend le contrĂŽle dâune vague de NĂ©phertine pour la rendre particuliĂšrement agressive et la rĂ©pand autour de lui, plongeant ses victimes dans des visions terrifiantes. Elles pensent ĂȘtre attaquĂ©es par une multitude de petites crĂ©atures cauchemardesques, et subissent 2 point de dĂ©gĂąts si en cas dâĂ©chec Ă  un test de VolontĂ© / -X, 1 point en cas de rĂ©ussite.</p>","ruleTags":["onirologie","cauchemar"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"CzuE4OCirGruPamS","folder":null,"sort":45000,"ownership":{"default":0}}!items!7M6svNdX7oWwoeDB©
{"name":"Illusion cauchemardesque","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage dĂ©signe une cible qui a lâimpression de voir apparaĂźtre et fondre sur elle une de ses grandes frayeurs.</p>","notes":"","tradition":"onirologie","skillKey":"onirologie","polarity":"cauchemar","cost":2,"costFormula":"","variableCost":false,"preparation":"1 action libre","duration":"variable","range":"vue","area":"un ĂȘtre vivant","stacking":"non","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le personnage dĂ©signe une cible qui a lâimpression de voir apparaĂźtre et fondre sur elle une de ses grandes frayeurs. Son cĆur sâemballe et elle perd 1 point de vie. Elle prend conscience de lâirrĂ©alitĂ© de la menace au dĂ©but de son prochain tour de jeu ou avant si elle doit effectuer une rĂ©action. NĂ©anmoins, encore choquĂ©e, tous ses tests subissent un malus de -3 jusquâĂ  la fin du round.</p>","ruleTags":["onirologie","cauchemar"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"7M6svNdX7oWwoeDB","folder":null,"sort":46000,"ownership":{"default":0}}!items!3ya0PrDfGyZyrwgră
{"name":"Oubli","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage dĂ©clame une incantation hypnotique afin de pĂ©nĂ©trer dans lâesprit de sa victime et y dĂ©truire un souvenir rĂ©cent, de quelques minutes Ă  un mois, au choix du mage.</p>","notes":"","tradition":"onirologie","skillKey":"onirologie","polarity":"cauchemar","cost":1,"costFormula":"X","variableCost":true,"preparation":"1 action unique","duration":"instantanĂ©e","range":"voix","area":"un ĂȘtre vivant","stacking":"-","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le personnage dĂ©clame une incantation hypnotique afin de pĂ©nĂ©trer dans lâesprit de sa victime et y dĂ©truire un souvenir rĂ©cent, de quelques minutes Ă  un mois, au choix du mage. La cible peut rĂ©sister Ă  la destruction du souvenir en rĂ©ussissant un test de VolontĂ© / -X. Pour utiliser ce sort, le mage doit pouvoir se faire entendre de sa cible et parler sa langue. La victime est conscience de son amnĂ©sie.</p>","ruleTags":["onirologie","cauchemar"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"3ya0PrDfGyZyrwgr","folder":null,"sort":47000,"ownership":{"default":0}}!items!zlacnrDvD6OQqSq9Ï	{"name":"Souvenir traumatique","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage implante une scĂšne horriblement traumatisante dans lâesprit de la victime qui la perĂ§oit comme un souvenir, avec toutes les consĂ©quences psychologiques qui en dĂ©coulent.</p>","notes":"","tradition":"onirologie","skillKey":"onirologie","polarity":"cauchemar","cost":1,"costFormula":"X","variableCost":true,"preparation":"1 action unique","duration":"1 h","range":"vue","area":"un ĂȘtre vivant","stacking":"non","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le personnage implante une scĂšne horriblement traumatisante dans lâesprit de la victime qui la perĂ§oit comme un souvenir, avec toutes les consĂ©quences psychologiques qui en dĂ©coulent. Elle est pĂ©nalisĂ©e dâun malus de -X pour tous ses tests sociaux.</p>","ruleTags":["onirologie","cauchemar"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"zlacnrDvD6OQqSq9","folder":null,"sort":48000,"ownership":{"default":0}}!items!BVxbPrkNwHfITrWI
{"name":"Verbe des sourds","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage discute avec une personne endormie et la contraint Ă  rĂ©vĂ©ler un de ses secrets ou connaissances.</p>","notes":"","tradition":"onirologie","skillKey":"onirologie","polarity":"cauchemar","cost":1,"costFormula":"X","variableCost":true,"preparation":"1 action unique","duration":"1 discussion","range":"toucher","area":"un ĂȘtre vivant endormi","stacking":"non","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le personnage discute avec une personne endormie et la contraint Ă  rĂ©vĂ©ler un de ses secrets ou connaissances. Pendant la durĂ©e du sortilĂšge, la victime est plongĂ©e dans un sommeil tellement profond que seules des secousses ou un son particuliĂšrement puissant peuvent la rĂ©veiller. Un test de VolontĂ© / -X permet Ă  la victime de rĂ©sister Ă  cet interrogatoire.</p>","ruleTags":["onirologie","cauchemar"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"BVxbPrkNwHfITrWI","folder":null,"sort":49000,"ownership":{"default":0}}!items!9yfbia8MVSBShFiLń{"name":"Croquis croquant","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage esquisse un objet ou un ĂȘtre vivant sur une surface et ce qui est dessinĂ© prend vie.</p>","notes":"","tradition":"chimerisme","skillKey":"chimerisme","polarity":"songes","cost":3,"costFormula":"","variableCost":false,"preparation":"5 actions uniques","duration":"1 h","range":"toucher","area":"variable","stacking":"non","requiredDomains":[],"artsDomains":["Peinture","Dessin"],"effectsText":"<p>Le personnage esquisse un objet ou un ĂȘtre vivant sur une surface et ce qui est dessinĂ© prend vie. Les statistiques de la crĂ©ature sont identiques Ă  celles du mage. Si câest un objet, il a les mĂȘmes caractĂ©ristiques quâun objet normal.</p>","ruleTags":["chimerisme","songes"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"9yfbia8MVSBShFiL","folder":null,"sort":50000,"ownership":{"default":0}}!items!dOmTvGq2mGj6R5Ta {"name":"Danse empathique","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage hypnotise X victimes pendant quelque instant, Ă  travers une danse envoĂ»tante.</p>","notes":"","tradition":"chimerisme","skillKey":"chimerisme","polarity":"songes","cost":1,"costFormula":"X","variableCost":true,"preparation":"1 action unique","duration":"10 mn","range":"vue","area":"","stacking":"non","requiredDomains":[],"artsDomains":["Danse"],"effectsText":"<p>Le personnage hypnotise X victimes pendant quelque instant, Ă  travers une danse envoĂ»tante. Cela lui permet de pĂ©nĂ©trer dans les esprits et de connaĂźtre les Ă©motions, mais pas les pensĂ©es.</p>","ruleTags":["chimerisme","songes"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"dOmTvGq2mGj6R5Ta","folder":null,"sort":51000,"ownership":{"default":0}}!items!AxyN2r2ShxeSHMDj{"name":"Inspiration sibylline","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage dĂ©crit sous forme de vers une question quâil se pose.</p>","notes":"","tradition":"chimerisme","skillKey":"chimerisme","polarity":"songes","cost":1,"costFormula":"","variableCost":false,"preparation":"1 action unique","duration":"instantanĂ©e","range":"personnelle","area":"-","stacking":"-","requiredDomains":[],"artsDomains":["PoĂ©sie"],"effectsText":"<p>Le personnage dĂ©crit sous forme de vers une question quâil se pose. Il sâen inspire pour en tirer quelques phrases ou mots sibyllins â dĂ©terminĂ©s par le meneur de jeu.</p>","ruleTags":["chimerisme","songes"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"AxyN2r2ShxeSHMDj","folder":null,"sort":52000,"ownership":{"default":0}}!items!GRhbMlKPwoeWmZJoëW9Mu©V	{"name":"Ode Ă  la guerre","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage chante, raconte ou dĂ©clame une ode Ă  la guerre juste avant le combat.</p>","notes":"","tradition":"chimerisme","skillKey":"chimerisme","polarity":"songes","cost":1,"costFormula":"X","variableCost":true,"preparation":"1 action unique","duration":"le prochain combat","range":"voix","area":"X alliĂ©s","stacking":"non","requiredDomains":[],"artsDomains":["Chant","Conte","PoĂ©sie"],"effectsText":"<p>Le personnage chante, raconte ou dĂ©clame une ode Ă  la guerre juste avant le combat. Il parle des combats dâantan, des destins hĂ©roĂŻques, de ceux qui forgĂšrent le monde avec leurs lames. Son verbe gonfle le cĆur de ceux qui partent Ă  la mort. Lâassistance se voit capable dâignorer X points de dĂ©gĂąts avant que les dommages sâappliquent normalement.</p>","ruleTags":["chimerisme","songes"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"GRhbMlKPwoeWmZJo","folder":null,"sort":53000,"ownership":{"default":0}}!items!FmFIadxSEeq37LBkČ{"name":"Ode Ă  la pierre","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage entame un air de lâancien temps, faisant rĂ©fĂ©rence aux golems de pierre.</p>","notes":"","tradition":"chimerisme","skillKey":"chimerisme","polarity":"songes","cost":1,"costFormula":"X","variableCost":true,"preparation":"1 action unique","duration":"X attaques","range":"personnelle","area":"-","stacking":"non","requiredDomains":[],"artsDomains":["Chant","Musique"],"effectsText":"<p>Le personnage entame un air de lâancien temps, faisant rĂ©fĂ©rence aux golems de pierre. Cela donne Ă  sa peau la rĂ©sistance de la roche lui apportant une protection de 3 contre X attaques.</p>","ruleTags":["chimerisme","songes"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"FmFIadxSEeq37LBk","folder":null,"sort":54000,"ownership":{"default":0}}!items!QchkJ8iIJcKuF9U1 {"name":"Parole animale","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Les animaux comprennent ce que dit le personnage.</p>","notes":"","tradition":"chimerisme","skillKey":"chimerisme","polarity":"songes","cost":1,"costFormula":"","variableCost":false,"preparation":"1 action libre","duration":"10 mn","range":"vue","area":"animaux","stacking":"non","requiredDomains":[],"artsDomains":["Musique"],"effectsText":"<p>Les animaux comprennent ce que dit le personnage. Lui-mĂȘme interprĂšte avec facilitĂ© leurs expressions.</p>","ruleTags":["chimerisme","songes"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"QchkJ8iIJcKuF9U1","folder":null,"sort":55000,"ownership":{"default":0}}!items!5y9FIhRwljmXCcN4ź
{"name":"Paroles muettes","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage chante ou joue de la musique auprĂšs dâune cible incapable de parler (muette, blessĂ©e, malade, mourante, etc.).</p>","notes":"","tradition":"chimerisme","skillKey":"chimerisme","polarity":"songes","cost":1,"costFormula":"X","variableCost":true,"preparation":"1 action unique","duration":"1 conversation","range":"1 cm","area":"un ĂȘtre pensant incapable de parler","stacking":"non","requiredDomains":[],"artsDomains":["Chant","Musique"],"effectsText":"<p>Le personnage chante ou joue de la musique auprĂšs dâune cible incapable de parler (muette, blessĂ©e, malade, mourante, etc.). Il dĂ©veloppe une conversation empathique avec elle. Le personnage peut obtenir des informations spĂ©cifiques de son interlocuteur si celui-ci lâaccepte : X renseignements. Celles-ci peuvent ĂȘtre plus ou moins claires au grĂ© du meneur de jeu.</p>","ruleTags":["chimerisme","songes"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"5y9FIhRwljmXCcN4","folder":null,"sort":56000,"ownership":{"default":0}}!items!LhNP48zAOF8Yh72V±{"name":"Songe dâune nuit des nymphes","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage chante une chanson paillarde, plongeant son auditoire dans un dĂ©lire sensuel partagĂ©.</p>","notes":"","tradition":"chimerisme","skillKey":"chimerisme","polarity":"songes","cost":1,"costFormula":"X","variableCost":true,"preparation":"1 action unique","duration":"1 h","range":"voix","area":"X individus","stacking":"non","requiredDomains":[],"artsDomains":["Chant"],"effectsText":"<p>Le personnage chante une chanson paillarde, plongeant son auditoire dans un dĂ©lire sensuel partagĂ©. Les membres de lâassistance peuvent rĂ©sister avec un test de VolontĂ© / -X.</p>","ruleTags":["chimerisme","songes"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"LhNP48zAOF8Yh72V","folder":null,"sort":57000,"ownership":{"default":0}}!items!b2A0H8jBKkgYyBDF{"name":"Voyage","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage peint ou dessine un lieu.</p>","notes":"","tradition":"chimerisme","skillKey":"chimerisme","polarity":"songes","cost":3,"costFormula":"3X","variableCost":true,"preparation":"10 actions uniques","duration":"instantanĂ©e","range":"toucher","area":"","stacking":"-","requiredDomains":[],"artsDomains":["Peinture","Dessin"],"effectsText":"<p>Le personnage peint ou dessine un lieu. Il y est transportĂ©, ainsi que X personnes prĂ©sentes Ă  ses cĂŽtĂ©s. Attention le lieu doit rĂ©ellement exister et avoir Ă©tĂ© vu au moins une fois par le personnage.</p>","ruleTags":["chimerisme","songes"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"b2A0H8jBKkgYyBDF","folder":null,"sort":58000,"ownership":{"default":0}}!items!ovPUE1JIFb4UUu1vê{"name":"Voyage onirique","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le chant ou la musique du personnage conduit X membres du Petit Peuple qui lâĂ©coutent et qui sont consentants dans un lieu dĂ©jĂ  vu par le personnage ou en Edenia, Ă  Triklir.</p>","notes":"","tradition":"chimerisme","skillKey":"chimerisme","polarity":"songes","cost":1,"costFormula":"X","variableCost":true,"preparation":"X actions uniques","duration":"1 h","range":"voix ou son","area":"X membres du Petit Peuple","stacking":"non","requiredDomains":[],"artsDomains":["Chant","Musique"],"effectsText":"<p>Le chant ou la musique du personnage conduit X membres du Petit Peuple qui lâĂ©coutent et qui sont consentants dans un lieu dĂ©jĂ  vu par le personnage ou en Edenia, Ă  Triklir. Les corps des voyageurs demeurent sur place, assoupis. Les doubles des voyageurs apparaissent dans lâautre lieu. Ils possĂšdent les mĂȘmes caractĂ©ristiques et possessions que les enveloppes rĂ©elles. Tout ce qui arrive Ă  ces doubles est rĂ©percutĂ© sur les corps et biens originaux. (Le doux rĂȘveur peut aller avec eux ou rester sur place.)</p>","ruleTags":["chimerisme","songes"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"ovPUE1JIFb4UUu1v","folder":null,"sort":59000,"ownership":{"default":0}}!items!Grhn75CuwXFRqsxbÜ{"name":"Chant du parjure","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage entonne une complainte morbide qui empĂȘche la cible dâutiliser des Songes.</p>","notes":"","tradition":"chimerisme","skillKey":"chimerisme","polarity":"cauchemar","cost":2,"costFormula":"","variableCost":false,"preparation":"1 round","duration":"tant que le personnage chante","range":"voix","area":"un ĂȘtre vivant","stacking":"non","requiredDomains":[],"artsDomains":["Chant"],"effectsText":"<p>Le personnage entonne une complainte morbide qui empĂȘche la cible dâutiliser des Songes.</p>","ruleTags":["chimerisme","cauchemar"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"Grhn75CuwXFRqsxb","folder":null,"sort":60000,"ownership":{"default":0}}!items!vPp0Dnr5gDG7xQgA	{"name":"DĂ©tournement corrupteur","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage danse Ă  lâenvers Ă  la fin du lancement dâun sortilĂšge, ce qui lâannule juste avant quâil prenne effet.</p>","notes":"","tradition":"chimerisme","skillKey":"chimerisme","polarity":"cauchemar","cost":0,"costFormula":"identique au sortilĂšge cible","variableCost":true,"preparation":"1 rĂ©action","duration":"instantanĂ©e","range":"vue","area":"1 sortilĂšge","stacking":"-","requiredDomains":[],"artsDomains":["Danse"],"effectsText":"<p>Le personnage danse Ă  lâenvers Ă  la fin du lancement dâun sortilĂšge, ce qui lâannule juste avant quâil prenne effet. (Il nâest pas nĂ©cessaire que le personnage connaisse le sortilĂšge cible.)</p>","ruleTags":["chimerisme","cauchemar"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"vPp0Dnr5gDG7xQgA","folder":null,"sort":61000,"ownership":{"default":0}}!items!GRjqZnO2A9CD8TQtÄ{"name":"Hurlement bestial","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage pousse un cri abominable qui terrorise les animaux.</p>","notes":"","tradition":"chimerisme","skillKey":"chimerisme","polarity":"cauchemar","cost":1,"costFormula":"X","variableCost":true,"preparation":"1 action libre","duration":"instantanĂ©e","range":"voix","area":"X animaux","stacking":"-","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Le personnage pousse un cri abominable qui terrorise les animaux. Ceux-ci fuient, ou attaquent sâils sont acculĂ©s.</p>","ruleTags":["chimerisme","cauchemar"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"GRjqZnO2A9CD8TQt","folder":null,"sort":62000,"ownership":{"default":0}}!items!QM2ZjeLU9ifyGlQE	{"name":"Lamentation de lâombre","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage entonne un air de musique ou un chant angoissant qui effraie les personnes qui lâentendent.</p>","notes":"","tradition":"chimerisme","skillKey":"chimerisme","polarity":"cauchemar","cost":1,"costFormula":"X","variableCost":true,"preparation":"1 action unique","duration":"chant ou musique","range":"voix ou son","area":"X ĂȘtres vivants","stacking":"non","requiredDomains":[],"artsDomains":["Chant","Musique"],"effectsText":"<p>Le personnage entonne un air de musique ou un chant angoissant qui effraie les personnes qui lâentendent. Les cibles subissent un malus de 1 Ă  leurs tests. Si le chant est interrompu, le sortilĂšge cesse immĂ©diatement.</p>","ruleTags":["chimerisme","cauchemar"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"QM2ZjeLU9ifyGlQE","folder":null,"sort":63000,"ownership":{"default":0}}!items!15iY8vCuisq7fgxCÖ{"name":"Litanie fatale","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage utilise les accords de son instrument comme autant de coups de taille et dâestoc.</p>","notes":"","tradition":"chimerisme","skillKey":"chimerisme","polarity":"cauchemar","cost":3,"costFormula":"","variableCost":false,"preparation":"1 action unique","duration":"Musique","range":"son","area":"un ĂȘtre vivant","stacking":"-","requiredDomains":[],"artsDomains":["Musique"],"effectsText":"<p>Le personnage utilise les accords de son instrument comme autant de coups de taille et dâestoc. Tous ses adversaires subissent 1 point de dĂ©gĂąts Ă  la fin de chaque round tant quâils entendent distinctement la musique.</p>","ruleTags":["chimerisme","cauchemar"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"15iY8vCuisq7fgxC","folder":null,"sort":64000,"ownership":{"default":0}}!items!n3ttlAtMguZe8OBf
{"name":"MĂ©lopĂ©e funeste","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Celle-ci cesse ses activitĂ©s pour suivre le musicien oĂč quâil aille tant quâil continue Ă  chanter.</p>","notes":"","tradition":"chimerisme","skillKey":"chimerisme","polarity":"cauchemar","cost":1,"costFormula":"X","variableCost":true,"preparation":"1 action unique","duration":"chant","range":"voix","area":"X ĂȘtres vivants","stacking":"non","requiredDomains":[],"artsDomains":["Chant"],"effectsText":"<p>Celle-ci cesse ses activitĂ©s pour suivre le musicien oĂč quâil aille tant quâil continue Ă  chanter. Les victimes peuvent rĂ©sister Ă  cette obligation en cas de rĂ©ussite dâun test de VolontĂ© / -X ou dâune situation occasionnant une rĂ©action. Lorsque le sortilĂšge cesse, les victimes ont lâimpression de sortir dâun vague cauchemar dont elles sont incapables de se souvenir.</p>","ruleTags":["chimerisme","cauchemar"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"n3ttlAtMguZe8OBf","folder":null,"sort":65000,"ownership":{"default":0}}!items!9AYuecAmlW3m6ai6Ę{"name":"Mort des sens","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage interprĂšte un ancien chant maudit dâObscurine qui fait perdre un sens Ă  sa victime.</p>","notes":"","tradition":"chimerisme","skillKey":"chimerisme","polarity":"cauchemar","cost":3,"costFormula":"","variableCost":false,"preparation":"1 action unique","duration":"chant","range":"voix","area":"un ĂȘtre vivant","stacking":"non","requiredDomains":[],"artsDomains":["Chant"],"effectsText":"<p>Le personnage interprĂšte un ancien chant maudit dâObscurine qui fait perdre un sens Ă  sa victime. Le personnage choisit le sens dont il souhaite priver sa cible. Si le chant est interrompu, le sortilĂšge cesse immĂ©diatement.</p>","ruleTags":["chimerisme","cauchemar"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"9AYuecAmlW3m6ai6","folder":null,"sort":66000,"ownership":{"default":0}}!items!eqOsFzPAV1eP51BUú{"name":"Portrait de sang","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage prend le temps de peindre ou de dessiner le visage de sa victime.</p>","notes":"","tradition":"chimerisme","skillKey":"chimerisme","polarity":"cauchemar","cost":2,"costFormula":"","variableCost":false,"preparation":"10 actions uniques","duration":"24 h","range":"toucher","area":"-","stacking":"non","requiredDomains":[],"artsDomains":["Peinture","Dessin"],"effectsText":"<p>Le personnage prend le temps de peindre ou de dessiner le visage de sa victime. Au moment du lancement du sortilĂšge, toute modification du portrait sera reportĂ©e sur la victime, qui ne sera plus reconnue par ses proches. Le sortilĂšge ne modifie que le visage de la cible.</p>","ruleTags":["chimerisme","cauchemar"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"eqOsFzPAV1eP51BU","folder":null,"sort":67000,"ownership":{"default":0}}!items!XlnXZqGIqh1K1PtHè{"name":"Souvenir mensonger","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage raconte un Ă©vĂ©nement nĂ©gatif et est capable de faire croire Ă  la victime quâelle a bien vĂ©cu ce souvenir si son joueur rate un test de VolontĂ© / 0.</p>","notes":"","tradition":"chimerisme","skillKey":"chimerisme","polarity":"cauchemar","cost":2,"costFormula":"","variableCost":false,"preparation":"1 action unique","duration":"1 h","range":"voix","area":"un ĂȘtre vivant","stacking":"non","requiredDomains":[],"artsDomains":["Conte"],"effectsText":"<p>Le personnage raconte un Ă©vĂ©nement nĂ©gatif et est capable de faire croire Ă  la victime quâelle a bien vĂ©cu ce souvenir si son joueur rate un test de VolontĂ© / 0.</p>","ruleTags":["chimerisme","cauchemar"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"XlnXZqGIqh1K1PtH","folder":null,"sort":68000,"ownership":{"default":0}}!items!rqpFGHOsJGOtGGDHă{"name":"Temps antiques","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Le personnage chante une trĂšs ancienne chanson qui parle de la fuite du temps.</p>","notes":"","tradition":"chimerisme","skillKey":"chimerisme","polarity":"cauchemar","cost":1,"costFormula":"X","variableCost":true,"preparation":"1 action unique","duration":"instantanĂ©e","range":"voix ou son","area":"X ĂȘtres vivants","stacking":"-","requiredDomains":[],"artsDomains":["Chant","Musique"],"effectsText":"<p>Le personnage chante une trĂšs ancienne chanson qui parle de la fuite du temps. Ses accords ralentissent. Ă chaque note qui rĂ©sonne, le temps semble ralentir Ă©galement. Les adversaires du personnage diminuent leur initiative de 4.</p>","ruleTags":["chimerisme","cauchemar"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"rqpFGHOsJGOtGGDH","folder":null,"sort":69000,"ownership":{"default":0}}!items!FA7UPJSOMsNfjxxVï{"name":"Ćil de lâesprit","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Pour rĂ©aliser ce sortilĂšge, le personnage doit avoir ses deux yeux cousus et un Ćil tatouĂ© dans sa main.</p>","notes":"","tradition":"farfadet","skillKey":"chimerisme","polarity":"cauchemar","cost":1,"costFormula":"","variableCost":false,"preparation":"1 action libre","duration":"instantanĂ©e","range":"personnelle","area":"un ĂȘtre pensant","stacking":"-","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Pour rĂ©aliser ce sortilĂšge, le personnage doit avoir ses deux yeux cousus et un Ćil tatouĂ© dans sa main. Le personnage pointe le tatouage vers un individu. Il capte lâune de ses pensĂ©es, au grĂ© du meneur de jeu.</p>","ruleTags":["farfadet","soeur-effroi","cauchemar"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"FA7UPJSOMsNfjxxV","folder":null,"sort":70000,"ownership":{"default":0}}!items!GSVkn89bX2ZMhe6K 	{"name":"Ćil du lointain","type":"sortilege","img":"icons/svg/daze.svg","system":{"description":"<p>Pour rĂ©aliser ce sortilĂšge, le personnage doit avoir ses deux yeux cousus et un Ćil tatouĂ© dans sa main.</p>","notes":"","tradition":"farfadet","skillKey":"chimerisme","polarity":"cauchemar","cost":1,"costFormula":"","variableCost":false,"preparation":"1 action libre","duration":"10 mn","range":"personnelle","area":"vue","stacking":"non","requiredDomains":[],"artsDomains":[],"effectsText":"<p>Pour rĂ©aliser ce sortilĂšge, le personnage doit avoir ses deux yeux cousus et un Ćil tatouĂ© dans sa main. Le personnage pointe le tatouage vers un point, y compris lointain. Il le voit comme sâil Ă©tait Ă  proximitĂ©. Il peut dĂ©placer sa main pour examiner ainsi diffĂ©rents points.</p>","ruleTags":["farfadet","soeur-effroi","cauchemar"]},"effects":[],"flags":{},"_stats":{"systemId":"fvtt-les-oublies","systemVersion":"0.1.0","coreVersion":"14","createdTime":1777880816073,"modifiedTime":1777880816073,"lastModifiedBy":"Copilot","compendiumSource":null,"duplicateSource":null,"exportSource":null},"_id":"GSVkn89bX2ZMhe6K","folder":null,"sort":71000,"ownership":{"default":0}}