- ajoute les visuels système (bannière, pause, tokens)
Release Creation / build (release) Successful in 1m57s

- active le drag & drop inverse des objets depuis les fiches d’acteur
 - corrige le calcul des PV des créatures selon la taille
 - ajoute les options d’armes de créature manquantes
 - met à jour les styles et les packs générés
This commit is contained in:
2026-05-04 13:17:07 +02:00
parent a008543f61
commit 0187daa1e5
32 changed files with 119 additions and 25 deletions
+5 -5
View File
@@ -70,7 +70,7 @@
<h3>{{group.label}}</h3>
<div class="item-list">
{{#each group.items as |entry|}}
<article class="item-card">
<article class="item-card" data-item-id="{{entry.item.id}}" draggable="true">
<div><strong>{{entry.item.name}}</strong><div>{{localize "LESOUBLIES.labels.valeurFinale"}} {{entry.finalValue}}</div></div>
<div class="item-controls"><button type="button" data-action="rollSkill" data-item-id="{{entry.item.id}}">{{localize "LESOUBLIES.ui.roll"}}</button><button type="button" data-action="editItem" data-item-id="{{entry.item.id}}">Edit</button><button type="button" data-action="deleteItem" data-item-id="{{entry.item.id}}">Delete</button></div>
</article>
@@ -117,25 +117,25 @@
</div>
<div class="item-list">
{{#each weapons as |item|}}
<article class="item-card">
<article class="item-card" data-item-id="{{item.id}}" draggable="true">
<div><strong>{{item.name}}</strong><div>{{item.system.damage}}</div></div>
<div class="item-controls"><button type="button" data-action="useWeapon" data-item-id="{{item.id}}">Attaque</button><button type="button" data-action="resolveWeaponDamage" data-item-id="{{item.id}}">Dégâts</button><button type="button" data-action="editItem" data-item-id="{{item.id}}">Edit</button><button type="button" data-action="deleteItem" data-item-id="{{item.id}}">Delete</button></div>
</article>
{{/each}}
{{#each armors as |item|}}
<article class="item-card">
<article class="item-card" data-item-id="{{item.id}}" draggable="true">
<div><strong>{{item.name}}</strong><div>Prot {{item.system.protection}}</div></div>
<div class="item-controls"><button type="button" data-action="editItem" data-item-id="{{item.id}}">Edit</button><button type="button" data-action="deleteItem" data-item-id="{{item.id}}">Delete</button></div>
</article>
{{/each}}
{{#each equipment as |item|}}
<article class="item-card">
<article class="item-card" data-item-id="{{item.id}}" draggable="true">
<div><strong>{{item.name}}</strong><div>{{localize "TYPES.Item.equipement"}} - {{item.system.category}}</div></div>
<div class="item-controls"><button type="button" data-action="editItem" data-item-id="{{item.id}}">Edit</button><button type="button" data-action="deleteItem" data-item-id="{{item.id}}">Delete</button></div>
</article>
{{/each}}
{{#each spells as |item|}}
<article class="item-card">
<article class="item-card" data-item-id="{{item.id}}" draggable="true">
<div><strong>{{item.name}}</strong><div>{{item.system.tradition}} / {{item.system.polarity}}</div></div>
<div class="item-controls"><button type="button" data-action="useSpell" data-item-id="{{item.id}}">Activer</button><button type="button" data-action="editItem" data-item-id="{{item.id}}">Edit</button><button type="button" data-action="deleteItem" data-item-id="{{item.id}}">Delete</button></div>
</article>