First character sheet, wip

This commit is contained in:
2022-03-19 09:30:00 +01:00
parent 6d1360cbd1
commit 178ccbd12f
40 changed files with 602 additions and 4634 deletions

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{{#each data.ames as |ame key|}}
{{#if (eq ame.type ../typeame)}}
<li class="item stat flexrow list-item list-item-shadow item-ame-roll" data-attr-key="{{key}}">
<span class="stat-label stat-margin" name="{{key}}">
<h4 class="ame-margin"><a class="roll-ame ame-margin" data-stat-key="{{key}}">{{ame.label}}</a></h4>
</span>
<input type="text" class="input-numeric-short padd-right status-small-label color-class-common" name="data.ames.{{key}}.value" value="{{ame.value}}"
data-dtype="Number" {{#unless @root.editScore}}disabled{{/unless}} />
<input type="text" class="input-numeric-short padd-right status-small-label color-class-common" name="data.ames.{{key}}.cohesion" value="{{ame.cohesion}}"
data-dtype="Number" {{#unless @root.editScore}}disabled{{/unless}} />
</li>
{{/if}}
{{/each}}

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@@ -0,0 +1,16 @@
{{#each data.paradigmes as |para key|}}
<li class="item stat flexrow list-item list-item-shadow item-ame-roll" data-attr-key="{{key}}">
<span class="stat-label stat-margin" name="{{key}}">
{{#if para.editable}}
<h4 class="ame-margin">
<input type="text" class="color-class-common" name="data.paradigmes.{{key}}.label" value="{{para.label}}"
data-dtype="String" {{#unless @root.editScore}}disabled{{/unless}} />
</h4>
{{else}}
<h4 class="ame-margin"><a class="roll-ame ame-margin" data-stat-key="{{key}}">{{para.label}}</a></h4>
{{/if}}
</span>
<input type="text" class="input-numeric-short padd-right status-small-label color-class-common" name="data.paradigmes.{{key}}.value" value="{{para.value}}"
data-dtype="Number" {{#unless @root.editScore}}disabled{{/unless}} />
</li>
{{/each}}

View File

@@ -3,330 +3,148 @@
{{!-- Sheet Header --}}
<header class="sheet-header">
<div class="header-fields">
<h1 class="charname margin-right"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
<div class="flexrow">
<img class="profile-img" src="{{img}}" data-edit="img" title="{{name}}" />
<div class="flexcol">
<div class="flexrow">
<div class="stat-item">
<ul>
{{#each data.statistics as |stat key|}}
{{#if (eq stat.col 1)}}
{{> systems/fvtt-pegasus-rpg/templates/partial-actor-stat-block.html stat=stat key=key}}
{{/if}}
{{/each}}
<li class="item flexrow list-item color-class-pool item-stat-roll" data-attr-key="pool">
<span class="stat-icon">
<img class="stat-icon" src="icons/dice/d12black.svg">
</span>
<span class="stat-label stat-margin" name="pool">
<h4 class="stat-text-white stat-margin"><a class="generic-pool-roll stat-margin" data-stat-key="pool">Dice Pool</a></h4>
</span>
</li>
</ul>
</div>
<div class="stat-item">
<ul>
{{#each data.statistics as |stat key|}}
{{#if (eq stat.col 2)}}
{{> systems/fvtt-pegasus-rpg/templates/partial-actor-stat-block.html stat=stat key=key}}
{{/if}}
{{/each}}
<li class="item flexrow list-item color-class-mr item-stat-roll" data-attr-key="mr">
<span class="stat-icon">
<img class="stat-icon" src="systems/fvtt-pegasus-rpg/images/icons/MR.webp">
</span>
<span class="stat-label stat-margin" name="mr">
<h4 class="stat-text-white stat-margin"><a class="roll-stat stat-margin" data-stat-key="mr">MR</a></h4>
</span>
<select class="status-small-label color-class-common" type="text" name="data.mr.value" value="{{data.mr.value}}"
data-dtype="Number" {{#unless @root.editScore}}disabled{{/unless}}>
{{#select data.mr.value}}
{{{@root.optionsDiceList}}}
{{/select}}
</select>
<input type="text" class="input-numeric-short padd-right status-small-label color-class-common" name="data.mr.mod" value="{{data.mr.mod}}"
data-dtype="Number" {{#unless @root.editScore}}disabled{{/unless}} />
</li>
</ul>
</div>
<div class="stat-item status-block">
{{> systems/fvtt-pegasus-rpg/templates/partial-actor-status.html}}
</div>
<!--
<label class="status-small-label">Active NRG</label>
<input type="text" class="padd-right status-small-label no-grow" name="data.nrg.activated" value="{{data.nrg.activated}}" data-dtype="Number"/>
-->
</div>
<div>
<h1 class="charname margin-right"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
{{!-- Sheet Tab Navigation --}}
<nav class="sheet-tabs tabs" data-group="primary">
<a class="item" data-tab="principal">Principal</a>
<a class="item" data-tab="ressources">Ressources</a>
<a class="item" data-tab="equipment">Equipment</a>
<a class="item" data-tab="biodata">Biography</a>
</nav>
</div>
</div>
<img class="profile-img" src="{{img}}" data-edit="img" title="{{name}}" />
</div>
</div>
</header>
{{!-- Sheet Tab Navigation --}}
<nav class="sheet-tabs tabs" data-group="primary">
<a class="item" data-tab="combat">Combat</a>
<a class="item" data-tab="specs">Specialisations</a>
<a class="item" data-tab="powers">Powers/Abilities</a>
<a class="item" data-tab="equipment">Equipment</a>
<a class="item" data-tab="biodata">Biography</a>
</nav>
{{!-- Sheet Body --}}
<section class="sheet-body">
{{!-- Combat Tab --}}
<div class="tab fight" data-group="primary" data-tab="combat">
<div class="flexcol">
<div class="flexrow">
<div>
<ul class="stat-item">
<li class="item flexrow list-item color-class-melee"><a class="combat-button attack-melee flexrow">
<span class="combat-icon flexrow">
<img class="combat-icon" src="systems/fvtt-pegasus-rpg/images/icons/COM.webp">
</span>
<span class="generic-label combat-margin stat-text-white">Melee Attack</span>
</a>
</li>
<li class="item flexrow list-item color-class-meleedmg"><a class="combat-button damage-melee flexrow">
<span class="combat-icon flexrow">
<img class="combat-icon" src="systems/fvtt-pegasus-rpg/images/icons/STR.webp">
</span>
<span class="generic-label combat-margin stat-text-white">Melee/Thrown Damage</span>
</a>
</li>
</ul>
</div>
<div class="tab principal" data-group="primary" data-tab="principal">
<div class="stat-item">
<ul class="stat-list alternate-list">
<li class="item flexrow list-item color-class-ranged"><a class="combat-button attack-ranged flexrow">
<span class="combat-icon flexrow">
<img class="combat-icon" src="systems/fvtt-pegasus-rpg/images/icons/PER.webp">
</span>
<span class="generic-label combat-margin stat-text-white">Ranged Attack</span>
</a>
</li>
<li class="item flexrow list-item color-class-range"><a class="combat-button damage-ranged flexrow">
<span class="combat-icon flexrow">
<img class="combat-icon" src="systems/fvtt-pegasus-rpg/images/icons/AGI.webp">
</span>
<span class="generic-label combat-margin stat-text-white">Ranged Damage</span>
</a>
</li>
<div class="flexrow">
<div class="flexrow">
<div class="sheet-box">
<h4 class="ame-margin">Physique</h4>
<ul>
{{>systems/fvtt-imperium5/templates/actor-partial-ames.html typeame="physique"}}
</ul>
</div>
<div class="stat-item">
<ul class="stat-list alternate-list">
<li class="item flexrow list-item color-class-defence"><a class="combat-button defense-roll flexrow">
<span class="combat-icon flexrow">
<img class="combat-icon" src="systems/fvtt-pegasus-rpg/images/icons/DEF.webp">
</span>
<span class="generic-label combat-margin stat-text-white">Defence</span>
</a>
</li>
<li class="item flexrow list-item color-class-dmgres"><a class="combat-button damage-resistance flexrow">
<span class="combat-icon flexrow">
<img class="combat-icon" src="systems/fvtt-pegasus-rpg/images/icons/PHY.webp">
</span>
<span class="generic-label combat-margin stat-text-white">Damage Resistance</span>
</a>
</li>
<h4 class="ame-margin">Social</h4>
<ul>
{{>systems/fvtt-imperium5/templates/actor-partial-ames.html typeame="social"}}
</ul>
</div>
<div class="stat-item">
<span class="generic-label">
<h3>Stun</h3>
</span>
<ul class="stat-list alternate-list">
<li class="item stat flexrow list-item">
<span class="generic-label small-label">Current</span>
<input type="text" class="" name="data.combat.stunlevel" value="{{data.combat.stunlevel}}" data-dtype="Number" />
<span class="generic-label small-label">Threshold</span>
<input type="text" class="" name="data.combat.stunthreshold" value="{{data.combat.stunthreshold}}" data-dtype="Number" />
</li>
<h4 class="ame-margin">Mental</h4>
<ul>
{{>systems/fvtt-imperium5/templates/actor-partial-ames.html typeame="mental"}}
</ul>
</div>
</div>
<div>
<ul class="stat-list alternate-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header">
<h3><label class="items-title-text">Perks</label></h3>
</span>
<span class="item-field-label-short">
<label class="short-label">Level</label>
</span>
<span class="item-field-label-medium">
<label class="short-label">Range</label>
</span>
<span class="item-field-label-short">
<label class="short-label">#Targets</label>
</span>
<span class="item-field-label-long">
<label class="short-label">Status</label>
</span>
<span class="item-field-label-short">
<label class="short-label">Duration</label>
</span>
<span class="item-field-label-short">
<label class="short-label">&nbsp;</label>
</span>
<span class="item-field-label-short">
<label class="short-label">&nbsp;</label>
</span>
<span class="item-field-label-short">
<label class="short-label">&nbsp;</label>
</span>
<div class="flexrow">
<div class="sheet-box">
<h4 class="ame-margin">Archetype</h4>
<ul>
<li class="item stat flexrow list-item list-item-shadow" data-item-id="{{archetype._id}}">
<img class="sheet-competence-img" src="{{archetype.img}}" /></a>
<span class="item-name-label"><a class="roll-spec">{{archetype.name}}</a></span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{#each perks as |perk key|}}
<li class="item flexrow list-item list-item-shadow" data-item-id="{{perk._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img" src="{{perk.img}}" /></a>
<span class="item-name-label">{{perk.name}}</span>
<span class="item-field-label-short">{{perk.data.level}}</span>
{{#if perk.data.features.range.flag}}
<span class="item-field-label-medium">{{perk.data.features.range.value}}</span>
{{else}}
<span class="item-field-label-medium">&nbsp;-&nbsp;</span>
{{/if}}
{{#if perk.data.features.nbtargets.flag}}
<span class="item-field-label-short">{{perk.data.features.nbtargets.value}}</span>
{{else}}
<span class="item-field-label-short">&nbsp;-&nbsp;</span>
{{/if}}
<span class="item-field-label-long">
<select class="perk-status" type="text" value="{{perk.data.status}}" data-dtype="String">
{{#select perk.data.status}}
<option value="ready">Ready</option>
<option value="activated">Activated</option>
<option value="round2">2 Rounds left</option>
<option value="round1">1 Round left</option>
{{/select}}
</select>
</span>
</ul>
<h4 class="ame-margin">Spécialités</h4>
<ul>
{{#each specialites as |spec key|}}
<li class="item stat flexrow list-item list-item-shadow" data-item-id="{{spec._id}}">
<img class="sheet-competence-img" src="{{spec.img}}" /></a>
<span class="item-name-label"><a class="roll-spec">{{spec.name}}</a></span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
{{#if (ne perk.data.status "ready")}}
{{#if (eq perk.data.nbuse "next1action")}}
<span class="item-field-label-short "><label class="item-field-label-short attribute-value checkbox"><input type="checkbox" class="perk-used" data-use-index="1" name="perk.data.used1" {{checked perk.data.used1}}/></label></span>
<span class="item-field-label-short ">&nbsp;</span>
<span class="item-field-label-short ">&nbsp;</span>
{{/if}}
{{#if (eq perk.data.nbuse "next2action")}}
<span class="item-field-label-short "><label class="item-field-label-short attribute-value checkbox"></label><input type="checkbox" class="perk-used" data-use-index="1" name="perk.data.used1" {{checked perk.data.used1}}/></label></span>
<span class="item-field-label-short "><label class="item-field-label-short attribute-value checkbox"></label><input type="checkbox" class="perk-used" data-use-index="2" name="perk.data.used2" {{checked perk.data.used2}}/></label></span>
<span class="item-field-label-short ">&nbsp;</span>
{{/if}}
{{#if (eq perk.data.nbuse "next3action")}}
<span class="item-field-label-short "><label class="item-field-label-short attribute-value checkbox"></label><input type="checkbox" class="perk-used" data-use-index="1" name="perk.data.used1" {{checked perk.data.used1}}/></label></span>
<span class="item-field-label-short "><label class="item-field-label-short attribute-value checkbox"></label><input type="checkbox" class="perk-used" data-use-index="2" name="perk.data.used2" {{checked perk.data.used2}}/></label></span>
<span class="item-field-label-short "><label class="item-field-label-short attribute-value checkbox"></label><input type="checkbox" class="perk-used" data-use-index="3" name="perk.data.used3" {{checked perk.data.used3}}/></label></span>
{{/if}}
{{else}}
<span class="item-field-label-short "><label class="item-field-label-short">&nbsp;</label></span>
<span class="item-field-label-short "><label class="item-field-label-short">&nbsp;</label></span>
<span class="item-field-label-short "><label class="item-field-label-short">&nbsp;</label></span>
{{/if}}
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
<h4 class="ame-margin" >Familiarités :</h4>
<ul>
{{#each familiarites as |fami key|}}
<li class="item stat flexrow list-item list-item-shadow" data-item-id="{{fami._id}}">
<img class="sheet-competence-img" src="{{fami.img}}" /></a>
<span class="item-name-label"><a class="roll-spec">{{fami.name}}</a></span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</div>
</div>
<div class="flexrow">
<div class="sheet-box">
<h4 class="ame-margin">Paradigmes</h4>
<ul>
{{> systems/fvtt-imperium5/templates/actor-partial-paradigmes.html}}
</ul>
</div>
</div>
<ul class="stat-list alternate-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header">
<h3><label class="items-title-text">Effects</label></h3>
</span>
<span class="item-field-label-short">
<label class="short-label">Level</label>
</span>
<span class="item-field-label-short">
<label class="short-label">Type</label>
</span>
<span class="item-field-label-short">
<label class="short-label">P/N</label>
</span>
<span class="item-field-label-long">
<label class="short-label">Stat</label>
</span>
</li>
{{#each effects as |effect key|}}
<li class="item stat flexrow list-item list-item-shadow" data-arme-id="{{effect.id}}" data-item-id="{{effect._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img" src="{{effect.img}}" /></a>
<span class="item-name-label">{{effect.name}}</span>
<span class="item-field-label-short">{{effect.data.effectlevel}}</span>
<span class="item-field-label-short">{{upperFirst effect.data.type}}</span>
<span class="item-field-label-short">{{upperFirst effect.data.genre}}</span>
<span class="item-field-label-short">{{upper effect.data.stataffected}}</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</div>
</div>
{{!-- Other Tab --}}
<div class="tab items" data-group="primary" data-tab="specs">
<ul class="stat-list alternate-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header">
<h3><label class="items-title-text">Specialisations</label></h3>
</span>
<span class="item-field-label-short">
<label class="short-label">Stat</label>
</span>
<span class="item-field-label-short">
<label class="short-label">Dice</label>
</span>
<span class="item-field-label-long">
<label class="short-label">Powergroup</label>
</span>
</li>
{{#each specs as |spec key|}}
<li class="item stat flexrow list-item list-item-shadow" data-item-id="{{spec._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img" src="{{spec.img}}" /></a>
<span class="item-name-label"><a class="roll-spec">{{spec.name}}</a></span>
<span class="item-field-label-short">{{upper spec.data.statistic}}</span>
<span class="item-field-label-short">{{spec.data.dice}}</span>
{{#if spec.data.ispowergroup}}
{{#if spec.data.powersactivated}}
<span class="item-field-label-long"><a class="spec-group-deactivate">Deactivate</a></span>
{{else}}
<span class="item-field-label-long"><a class="spec-group-activate">Activate</a></span>
{{/if}}
{{else}}
<span class="item-field-label-long">&nbsp;-&nbsp;</span>
{{/if}}
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</div>
<ul class="stat-list alternate-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header">
<h3><label class="items-title-text">Specialisations</label></h3>
</span>
<span class="item-field-label-short">
<label class="short-label">Stat</label>
</span>
<span class="item-field-label-short">
<label class="short-label">Dice</label>
</span>
<span class="item-field-label-long">
<label class="short-label">Powergroup</label>
</span>
</li>
{{#each specs as |spec key|}}
<li class="item stat flexrow list-item list-item-shadow" data-item-id="{{spec._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
src="{{spec.img}}" /></a>
<span class="item-name-label"><a class="roll-spec">{{spec.name}}</a></span>
<span class="item-field-label-short">{{upper spec.data.statistic}}</span>
<span class="item-field-label-short">{{spec.data.dice}}</span>
{{#if spec.data.ispowergroup}}
{{#if spec.data.powersactivated}}
<span class="item-field-label-long"><a class="spec-group-deactivate">Deactivate</a></span>
{{else}}
<span class="item-field-label-long"><a class="spec-group-activate">Activate</a></span>
{{/if}}
{{else}}
<span class="item-field-label-long">&nbsp;-&nbsp;</span>
{{/if}}
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</div>
</div>
@@ -339,11 +157,21 @@
<ul>
<li class="item flexrow list-item" data-key="nrg">
<span class="stat-label flexrow" name="nrg"><h4>{{data.nrg.label}}</h4> </span>
<span class="small-label padd-right packed-left">Activated</span><input type="text" class="padd-right update-field" data-field-name="data.nrg.activated" value="{{data.nrg.activated}}" data-dtype="Number"/>
<span class="small-label padd-right packed-left">&nbsp;Current</span><input type="text" class="padd-right update-field" data-field-name="data.nrg.value" value="{{data.nrg.value}}" data-dtype="Number"/>
<span class="small-label padd-right packed-left">&nbsp;Mod</span><input type="text" class="padd-right update-field" data-field-name="data.nrg.mod" value="{{data.nrg.mod}}" data-dtype="Number"/>
<span class="small-label padd-right packed-left">&nbsp;Max</span><input type="text" class="padd-right update-field" data-field-name="data.nrg.max" value="{{data.nrg.max}}" data-dtype="Number"/>
<span class="stat-label flexrow" name="nrg">
<h4>{{data.nrg.label}}</h4>
</span>
<span class="small-label padd-right packed-left">Activated</span><input type="text"
class="padd-right update-field" data-field-name="data.nrg.activated" value="{{data.nrg.activated}}"
data-dtype="Number" />
<span class="small-label padd-right packed-left">&nbsp;Current</span><input type="text"
class="padd-right update-field" data-field-name="data.nrg.value" value="{{data.nrg.value}}"
data-dtype="Number" />
<span class="small-label padd-right packed-left">&nbsp;Mod</span><input type="text"
class="padd-right update-field" data-field-name="data.nrg.mod" value="{{data.nrg.mod}}"
data-dtype="Number" />
<span class="small-label padd-right packed-left">&nbsp;Max</span><input type="text"
class="padd-right update-field" data-field-name="data.nrg.max" value="{{data.nrg.max}}"
data-dtype="Number" />
<span class="small-label padd-right packed-left"> / {{data.nrg.absolutemax}}</span>
</li>
</ul>
@@ -375,7 +203,8 @@
{{#each powers as |power key|}}
<li class="item stat flexrow list-item list-item-shadow" data-item-id="{{power._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img" src="{{power.img}}" /></a>
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
src="{{power.img}}" /></a>
<span class="item-name-label">
{{#if power.data.rollneeded}}
<a class="power-roll">{{power.name}}</a>
@@ -386,33 +215,34 @@
<span class="item-field-label-medium">{{upperFirst power.data.type}}</span>
<span class="item-field-label-short"><label class="short-label">
{{#if power.data.activated}}
Activated
{{else}}
&nbsp;-&nbsp;
{{/if}}
{{#if power.data.activated}}
Activated
{{else}}
&nbsp;-&nbsp;
{{/if}}
</label>
</span>
</span>
<span class="item-field-label-medium">{{upperFirst power.data.action}}</span>
<span class="item-field-label-medium">{{upperFirst power.data.action}}</span>
<span class="item-field-label-medium"><a class="power-dmg-roll">
{{#if power.data.dmgroll}}
{{upper power.data.dmgstatistic}}
{{else}}
&nbsp;-&nbsp;
{{/if}}
</a></span>
{{#if power.data.dmgroll}}
{{upper power.data.dmgstatistic}}
{{else}}
&nbsp;-&nbsp;
{{/if}}
</a></span>
<span class="item-field-label-medium">{{power.data.cost}}</span>
<span class="item-field-label-medium">{{power.data.cost}}</span>
<span class="item-field-label-medium">
<input type="text" class="padd-right input-numeric-short power-cost-spent" value="{{power.data.costspent}}" data-dtype="Number"/>
<input type="text" class="padd-right input-numeric-short power-cost-spent"
value="{{power.data.costspent}}" data-dtype="Number" />
</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control power-activate" title="Activated">{{#if power.data.activated}}<i
class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
@@ -436,10 +266,11 @@
<span class="item-field-label-medium">
<label class="short-label">Status Modifier</label>
</span>
</li>
</li>
{{#each abilities as |ability key|}}
<li class="item stat flexrow list-item list-item-shadow" data-item-id="{{ability._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img" src="{{ability.img}}" /></a>
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
src="{{ability.img}}" /></a>
<span class="item-name-label">{{ability.name}}</span>
<span class="item-field-label-long">{{upper ability.data.affectedstat}}</span>
@@ -454,7 +285,7 @@
</li>
{{/each}}
</ul>
</div>
</div>
@@ -482,20 +313,21 @@
<span class="item-field-label-medium">
<label class="short-label">IDR</label>
</span>
</li>
</li>
{{#each moneys as |money key|}}
<li class="item flexrow list-item list-item-shadow" data-item-id="{{money._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img" src="{{money.img}}" /></a>
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
src="{{money.img}}" /></a>
<span class="item-name-label">{{money.name}}</span>
<span class="item-field-label-long"><label>
{{money.data.quantity}}
(<a class="quantity-minus plus-minus-button"> -</a>/<a class="quantity-plus plus-minus-button">+</a>)
</label>
</span>
{{money.data.quantity}}
(<a class="quantity-minus plus-minus-button"> -</a>/<a class="quantity-plus plus-minus-button">+</a>)
</label>
</span>
<span class="item-field-label-medium">
<label>{{money.data.weight}}</label>
</span>
</span>
<span class="item-field-label-medium">
{{#if money.data.idrDice}}
<a class="roll-idr" data-dice-value="{{money.data.idrDice}}">{{money.data.idrDice}}</a>
@@ -527,45 +359,46 @@
<label class="short-label">DMG</label>
</span>
<span class="item-field-label-long">
<label class="short-label">Ammo</label>
<label class="short-label">Ammo</label>
</span>
<span class="item-field-label-medium">
<label class="short-label">Act/Deact</label>
</span>
<span class="item-field-label-short">
<label class="short-label">Weight</label>
<label class="short-label">Weight</label>
</span>
<span class="item-field-label-medium">
<label class="short-label">IDR</label>
</span>
</li>
</li>
{{#each weapons as |weapon key|}}
<li class="item flexrow list-item list-item-shadow" data-item-id="{{weapon._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img" src="{{weapon.img}}"/></a>
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
src="{{weapon.img}}" /></a>
<span class="item-name-label">{{weapon.name}}</span>
<span class="item-field-label-short"><label>{{upper weapon.data.statistic}}</label></span>
<span class="item-field-label-short"><label>{{upper weapon.data.damagestatistic}}</label></span>
<span class="item-field-label-short"><label>{{weapon.data.damageDice}}</label></span>
{{#if (gt weapon.data.ammomax 0)}}
<span class="item-field-label-long"><label>{{weapon.data.ammocurrent}}/{{weapon.data.ammomax}}
<span class="item-field-label-long"><label>{{weapon.data.ammocurrent}}/{{weapon.data.ammomax}}
(<a class="ammo-minus plus-minus-button"> -</a>/<a class="ammo-plus plus-minus-button">+</a>)
</label></span>
{{else}}
<span class="item-field-label-long"><label>-</label>
</span>
<span class="item-field-label-long"><label>-</label>
</span>
{{/if}}
<span class="item-field-label-medium">
{{#if (count weapon.data.effects)}}
{{#if (count weapon.data.effects)}}
{{#if weapon.data.activated}}
<a class="equip-deactivate">Deactivate</a>
<a class="equip-deactivate">Deactivate</a>
{{else}}
<a class="equip-activate">Activate</a>
<a class="equip-activate">Activate</a>
{{/if}}
{{else}}
{{else}}
&nbsp;-&nbsp;
{{/if}}
{{/if}}
</span>
<span class="item-field-label-short"><label>{{weapon.data.weight}}</label></span>
@@ -605,29 +438,30 @@
<label class="short-label">Act/Deact</label>
</span>
<span class="item-field-label-short">
<label class="short-label">Weight</label>
<label class="short-label">Weight</label>
</span>
<span class="item-field-label-medium">
<label class="short-label">IDR</label>
</span>
</li>
</li>
{{#each armors as |armor key|}}
<li class="item list-item flexrow list-item-shadow" data-item-id="{{armor._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img" src="{{armor.img}}" /></a>
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
src="{{armor.img}}" /></a>
<span class="item-name-label">{{armor.name}}</span>
<span class="item-field-label-short">{{upper armor.data.statistic}}</span>
<span class="item-field-label-short">{{upper armor.data.statistic}}</span>
<span class="item-field-label-short">{{armor.data.resistanceDice}}</span>
<span class="item-field-label-medium">{{armor.data.locationprotected}}</span>
<span class="item-field-label-medium">
{{#if (count armor.data.effects)}}
{{#if armor.data.activated}}
<a class="equip-deactivate">Deactivate</a>
{{else}}
<a class="equip-activate">Activate</a>
{{/if}}
{{#if armor.data.activated}}
<a class="equip-deactivate">Deactivate</a>
{{else}}
&nbsp;-&nbsp;
<a class="equip-activate">Activate</a>
{{/if}}
{{else}}
&nbsp;-&nbsp;
{{/if}}
</span>
@@ -646,7 +480,7 @@
class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
</li>
{{/each}}
</ul>
@@ -662,27 +496,28 @@
<label class="short-label">Act/Deact</label>
</span>
<span class="item-field-label-short">
<label class="short-label">Weight</label>
<label class="short-label">Weight</label>
</span>
<span class="item-field-label-medium">
<label class="short-label">IDR</label>
</span>
</li>
</li>
{{#each shields as |shield key|}}
<li class="item flexrow list-item list-item-shadow" data-item-id="{{shield._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img" src="{{shield.img}}" /></a>
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
src="{{shield.img}}" /></a>
<span class="item-name-label">{{shield.name}}</span>
<span class="item-field-label-short">{{shield.data.levelDice}}</span>
<span class="item-field-label-medium">
{{#if (count shield.data.effects)}}
{{#if shield.data.activated}}
<a class="equip-deactivate">Deactivate</a>
{{else}}
<a class="equip-activate">Activate</a>
{{/if}}
{{#if shield.data.activated}}
<a class="equip-deactivate">Deactivate</a>
{{else}}
&nbsp;-&nbsp;
<a class="equip-activate">Activate</a>
{{/if}}
{{else}}
&nbsp;-&nbsp;
{{/if}}
</span>
@@ -716,22 +551,22 @@
<label class="short-label">Act/Deact</label>
</span>
<span class="item-field-label-short">
<label class="short-label">Weight</label>
<label class="short-label">Weight</label>
</span>
<span class="item-field-label-medium">
<label class="short-label">IDR</label>
</span>
</li>
</li>
{{#each containersTree as |equip key|}}
{{> systems/fvtt-pegasus-rpg/templates/partial-actor-equipment.html equip=equip level=1}}
<ul class="item-list list-item-shadow2 list-item-margin1">
{{#each equip.data.contents as |subgear key|}}
{{> systems/fvtt-pegasus-rpg/templates/partial-actor-equipment.html equip=subgear level=2}}
{{/each}}
</ul>
{{> systems/fvtt-pegasus-rpg/templates/partial-actor-equipment.html equip=equip level=1}}
<ul class="item-list list-item-shadow2 list-item-margin1">
{{#each equip.data.contents as |subgear key|}}
{{> systems/fvtt-pegasus-rpg/templates/partial-actor-equipment.html equip=subgear level=2}}
{{/each}}
</ul>
{{/each}}
</ul>
<hr>
</div>
@@ -777,12 +612,14 @@
</li>
<li class="flexrow item">
<label class="generic-label">Preferred Hand</label>
<input type="text" class="" name="data.biodata.preferredhand" value="{{data.biodata.preferredhand}}" data-dtype="String" />
</li>
<input type="text" class="" name="data.biodata.preferredhand" value="{{data.biodata.preferredhand}}"
data-dtype="String" />
</li>
<li class="flexrow item" data-item-id="{{race._id}}">
<label class="generic-label">Race</label>
<a class="item-edit"><img class="stat-icon" src="{{race.img}}"></a>
<input type="text" class="" name="data.biodata.racename" value="{{race.name}}" disabled data-dtype="String" />
<input type="text" class="" name="data.biodata.racename" value="{{race.name}}" disabled
data-dtype="String" />
<div class="item-controls">
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
@@ -790,7 +627,8 @@
<li class="flexrow item" data-item-id="{{role._id}}">
<label class="generic-label">Role</label>
<a class="item-edit"><img class="stat-icon" src="{{role.img}}"></a>
<input type="text" class="" name="data.biodata.rolename" value="{{role.name}}" disabled data-dtype="String" />
<input type="text" class="" name="data.biodata.rolename" value="{{role.name}}" disabled
data-dtype="String" />
<div class="item-controls">
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
@@ -803,14 +641,18 @@
<ul>
<li class="flexrow">
<label class="short-label">Worst Fear </label>
<input type="text" class="" name="data.biodata.worstfear" value="{{data.biodata.worstfear}}" data-dtype="String" />
<label class="attribute-value checkbox"><input type="checkbox" class="change-worstfear" name="data.biodata.worstfearactive" {{checked data.biodata.worstfearactive}}/> Active ?</label>
<input type="text" class="" name="data.biodata.worstfear" value="{{data.biodata.worstfear}}"
data-dtype="String" />
<label class="attribute-value checkbox"><input type="checkbox" class="change-worstfear"
name="data.biodata.worstfearactive" {{checked data.biodata.worstfearactive}} /> Active ?</label>
</li>
<li class="flexrow">
<label class="short-label">Desires </label>
<input type="text" class="" name="data.biodata.desires" value="{{data.biodata.desires}}" data-dtype="String" />
<label class="attribute-value checkbox"><input type="checkbox" class="change-desires" name="data.biodata.desiresactive" {{checked data.biodata.desiresactive}}/> Active ?</label>
</li>
<input type="text" class="" name="data.biodata.desires" value="{{data.biodata.desires}}"
data-dtype="String" />
<label class="attribute-value checkbox"><input type="checkbox" class="change-desires"
name="data.biodata.desiresactive" {{checked data.biodata.desiresactive}} /> Active ?</label>
</li>
</ul>
<h3>Catchphrase : </h3>
@@ -827,7 +669,8 @@
</li>
<li class="flexrow">
<label class="short-label">Catchphrase used </label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.biodata.catchphraseused" {{checked data.biodata.catchphraseused}}/></label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.biodata.catchphraseused" {{checked
data.biodata.catchphraseused}} /></label>
</li>
</ul>
@@ -840,13 +683,11 @@
</li>
<li class="flexrow">
<label class="short-label">Character Development Points Total (CDP total) : </label>
<input type="text" class="" name="data.biodata.cdp" value="{{data.biodata.cdp}}"
data-dtype="Number" />
<input type="text" class="" name="data.biodata.cdp" value="{{data.biodata.cdp}}" data-dtype="Number" />
</li>
<li class="flexrow">
<label class="short-label">Hero Level : </label>
<input type="text" class="" name="data.biodata.level" value="{{data.biodata.level}}"
data-dtype="Number" />
<input type="text" class="" name="data.biodata.level" value="{{data.biodata.level}}" data-dtype="Number" />
</li>
<li class="flexrow">
<label class="short-label">Hero Levels Remaining : </label>
@@ -857,7 +698,7 @@
<label class="short-label">Threat Level : </label>
<input type="text" class="" name="data.biodata.threatlevel" value="{{data.biodata.threatlevel}}"
data-dtype="Number" />
</li>
</li>
</ul>
<hr>

View File

@@ -1,143 +0,0 @@
<div class="chat-message-header">
<img class="actor-icon" src="{{img}}" alt="{{alias}}" />
<h4 class=chat-actor-name>{{name}}</h4>
</div>
<hr>
<div class="flexcol">
{{#if (eq step "select-race")}}
<div>Select a race from the list below</div>
<table class="table-create-actor">
{{#each races as |race index|}}
<tr>
<td><a class="view-item-from-chat" data-step="{{@root.step}}" data-item-id="{{race._id}}">{{race.name}}</a></td>
<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-item-id="{{race._id}}" >Select it !</a></td>
</tr>
{{/each}}
</table>
{{/if}}
{{#if (eq step "select-race-optionnal")}}
<div>The selected Race has some optionnal abilities. Select one ability by clicking the relevant button below<br>
Remaining abilities to select : {{nboptionnal}}
</div>
<table class="table-create-actor">
{{#each optionnalabilities as |ability index|}}
<tr>
<td><a class="view-item-from-chat" data-step="{{@root.step}}" data-item-id="{{ability._id}}">{{ability.name}}</a></td>
<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-item-id="{{ability._id}}" >Select it !</a></td>
</tr>
{{/each}}
</table>
{{/if}}
{{#if (eq step "select-race-stats")}}
<div>Select Stats to gain +1 modifier : <br>
Remaining stats to select : {{numberstats}}
</div>
<table class="table-create-actor">
{{#each stats as |stat key|}}
{{#if @root.statsonlyonce}}
{{#if stat.used}}
{{else}}
<tr>
<td>{{stat.label}} ({{stat.abbrev}})</td>
<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-stat-key="{{key}}" >Select it !</a></td>
</tr>
{{/if}}
{{else}}
<tr>
<td>{{stat.label}} ({{stat.abbrev}})</td>
<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-stat-key="{{key}}" >Select it !</a></td>
</tr>
{{/if}}
{{/each}}
</table>
{{/if}}
{{#if (eq step "select-race-perks")}}
<div>Now select {{nbraceperks}} Perk(s) for your character
</div>
<table class="table-create-actor">
{{#each raceperks as |perk index|}}
<tr>
<td><a class="view-item-from-chat" data-step="{{@root.step}}" data-item-id="{{perk._id}}">{{perk.name}}</a></td>
<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-item-id="{{perk._id}}" >Select it !</a></td>
</tr>
{{/each}}
</table>
{{/if}}
{{#if (eq step "select-role")}}
<div>Now select a Role for your character.
</div>
<table class="table-create-actor">
{{#each roles as |role index|}}
<tr>
<td><a class="view-item-from-chat" data-step="{{@root.step}}" data-item-id="{{role._id}}">{{role.name}}</a></td>
<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-item-id="{{role._id}}" >Select it !</a></td>
</tr>
{{/each}}
</table>
{{/if}}
{{#if (eq step "select-role-start-spec")}}
<div>Choose 1 Specialisation at +1DT :
</div>
<table class="table-create-actor">
{{#each rolestartspec as |spec index|}}
<tr>
<td><a class="view-item-from-chat" data-step="{{@root.step}}" data-item-id="{{spec._id}}">{{spec.name}}</a></td>
<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-item-id="{{spec._id}}" >Select it !</a></td>
</tr>
{{/each}}
</table>
{{/if}}
{{#if (eq step "select-role-stat")}}
<div>Choose 1 Stat at +1DT :
</div>
<table class="table-create-actor">
{{#each rolestats as |rolestat key|}}
<tr>
<td>{{rolestat.label}}</td>
<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-stat-key="{{rolestat.abbrev}}">Select it !</a></td>
</tr>
{{/each}}
</table>
{{/if}}
{{#if (eq step "select-role-spec")}}
<div>Now select a specialisation at +{{dt}}DT.
</div>
<table class="table-create-actor">
{{#each rolespec as |spec index|}}
<tr>
<td><a class="view-item-from-chat" data-step="{{@root.step}}" data-item-id="{{spec._id}}">{{spec.name}}</a></td>
<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-item-id="{{spec._id}}" >Select it !</a></td>
</tr>
{{/each}}
</table>
{{/if}}
{{#if (eq step "select-role-perk")}}
<div>Now select a Perk.
</div>
<table class="table-create-actor">
{{#each roleperks as |perk index|}}
<tr>
<td><a class="view-item-from-chat" data-step="{{@root.step}}" data-item-id="{{perk._id}}">{{perk.name}}</a></td>
<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-item-id="{{perk._id}}" >Select it !</a></td>
</tr>
{{/each}}
</table>
{{/if}}
{{#if (eq step "character-end")}}
<div>Follow the next steps from the rulebook page 50 !. You can now spend 150 CDPs to customise your character.
</div>
{{/if}}
</div>

View File

@@ -1,7 +0,0 @@
<div class="post-item" data-transfer="{{transfer}}">
<h3><b>{{name}}</b></h3>
{{#if img}}
<img class="chat-img" src="{{img}}" title="{{name}}" />
{{/if}}
<div>Effect {{name}} has ben used and removed from the available effects.</div>
</div>

View File

@@ -1,15 +0,0 @@
<div class="chat-message-header">
<img class="actor-icon" src="{{actorImg}}" alt="{{alias}}" />
<h4 class=chat-actor-name>{{defenderName}}</h4>
</div>
<hr>
<div>
<ul>
<li>{{defenderName}} suffer damages from {{attackerName}} !</li>
<li>Damages (inc. armor+weapon) : {{finalDamage}}</li>
<li><button class="chat-card-button reduce-damage-chi" data-actor-id="{{actorId}}" data-roll-id="{{rollId}}" >Oppose damage roll with Chi</button></li>
<li><button class="chat-card-button apply-damage" data-actor-id="{{actorId}}" data-roll-id="{{rollId}}" >Apply damage</button></li>
</ul>
</div>

View File

@@ -1,11 +0,0 @@
<div class="chat-message-header">
<img class="actor-icon" src="{{actorImg}}" alt="{{alias}}" />
<h4 class=chat-actor-name>{{defenderName}}</h4>
</div>
<hr>
<div >
{{defenderName}} wins the opposition against {{attackerName}} !
</div>
</div>

View File

@@ -1,7 +0,0 @@
<div class="post-item" data-transfer="{{transfer}}">
<h3><b>{{name}}</b></h3>
{{#if img}}
<img class="chat-img" src="{{img}}" title="{{name}}" />
{{/if}}
<div>{{name}} has Just Deactivated the Perk: {{perk.name}}, make sure to manually delete all Effects provided by this Perk from Targets.</div>
</div>

View File

@@ -1,152 +0,0 @@
<form class="{{cssClass}}" autocomplete="off">
<header class="sheet-header">
<img class="item-sheet-img" src="{{img}}" data-edit="img" title="{{name}}"/>
<div class="header-fields">
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name"/></h1>
</div>
</header>
{{> systems/fvtt-pegasus-rpg/templates/partial-item-nav.html}}
{{!-- Sheet Body --}}
<section class="sheet-body">
{{> systems/fvtt-pegasus-rpg/templates/partial-item-description.html}}
<div class="tab details" data-group="primary" data-tab="details">
<ul>
<li class="flexrow"><label class="generic-label">Affected stat</label>
<select class="competence-base flexrow" type="text" name="data.affectedstat" value="{{data.affectedstat}}" data-dtype="String">
{{#select data.affectedstat}}
{{> systems/fvtt-pegasus-rpg/templates/partial-options-statistics.html notapplicable=true mr=false}}
{{/select}}
</select>
</li>
<li class="flexrow"><label class="generic-label">Stat modifier</label>
<input type="text" class="padd-right" name="data.statmodifier" value="{{data.statmodifier}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">Affected status</label>
<select class="competence-base flexrow" type="text" name="data.statusaffected" value="{{data.statusaffected}}" data-dtype="String">
{{#select data.statusaffected}}
{{{optionsStatusList}}}
{{/select}}
</select>
</li>
<li class="flexrow"><label class="generic-label">Status modifier</label>
<input type="text" class="padd-right" name="data.statusmodifier" value="{{data.statusmodifier}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">Effects Gained</label>
</li>
<li>
<ul class="ul-level1">
<li class="flexrow"><div class="drop-ability-effect"><label>Drop Effects here !</label></div>
</li>
{{#each data.effectsgained as |effect idx|}}
<li class="flexrow">
<label name="data.effectsgained[{{idx}}].name"><a class="view-subitem" data-type="effectsgained" data-index="{{idx}}">{{effect.name}}</a></label>
<div class="item-controls padd-left">
<a class="item-control delete-subitem padd-left" data-type="effectsgained" data-index="{{idx}}" title="Delete Effect"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</li>
<li class="flexrow"><label class="generic-label">Power Gained</label>
</li>
<li>
<ul class="ul-level1">
<li class="flexrow"><div class="drop-ability-power"><label>Drop Powers here !</label></div>
</li>
{{#each data.powersgained as |power idx|}}
<li class="flexrow">
<label name="data.powersgained[{{idx}}].name"><a class="view-subitem" data-type="powersgained" data-index="{{idx}}">{{power.name}}</a></label>
<div class="item-controls padd-left">
<a class="item-control delete-subitem padd-left" data-type="powersgained" data-index="{{idx}}" title="Delete Power"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</li>
<li class="flexrow"><label class="generic-label">Specialisation Gained</label>
<li>
<ul class="ul-level1">
<li class="flexrow"><div class="drop-ability-spec"><label>Drop Specialisations here !</label></div>
</li>
{{#each data.specialisations as |spec idx|}}
<li class="flexrow">
<label name="data.specialisations[{{idx}}].name"><a class="view-subitem" data-type="specialisations" data-index="{{idx}}">{{spec.name}}</a></label>
<div class="item-controls padd-left">
<a class="item-control delete-subitem padd-left" data-type="specialisations" data-index="{{idx}}" title="Delete Specialisation"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</li>
</li>
<!--
<li class="flexrow"><label class="generic-label">AoE</label>
<input type="text" class="padd-right" name="data.aoe" value="{{data.aoe}}" data-dtype="String"/>
</li>
<li class="flexrow"><label class="generic-label">Affected Circumstances</label>
<input type="text" class="padd-right" name="data.affectedcircumstances" value="{{data.affectedcircumstances}}" data-dtype="String"/>
</li>
<li class="flexrow"><label class="generic-label">NRG Cost</label>
<input type="text" class="padd-right" name="data.nrgcost" value="{{data.nrgcost}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">Opponents Gain Hindrance Dice</label>
<select class="competence-base flexrow" type="text" name="data.opponenthindrance" value="{{data.opponenthindrance}}" data-dtype="Number">
{{#select data.opponenthindrance}}
{{{optionsDiceList}}}
{{/select}}
</select>
</li>
-->
<li class="flexrow"><label class="generic-label">Threat Level Value</label>
<input type="text" class="input-numeric-short padd-right" name="data.threatlevel" value="{{data.threatlevel}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">Attacks Gained</label>
<li>
<ul class="ul-level1">
<li class="flexrow"><div class="drop-ability-weapon"><label>Drop Weapons here !</label></div>
</li>
{{#each data.attackgained as |weapon idx|}}
<li class="flexrow">
<label name="data.specialisations[{{idx}}].name"><a class="view-subitem" data-type="attackgained" data-index="{{idx}}">{{weapon.name}}</a></label>
<div class="item-controls padd-left">
<a class="item-control delete-subitem padd-left" data-type="attackgained" data-index="{{idx}}" title="Delete Weapon"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</li>
</li>
<li class="flexrow"><label class="generic-label">Armors Gained</label>
<li>
<ul class="ul-level1">
<li class="flexrow"><div class="drop-ability-armor"><label>Drop Armors here !</label></div>
</li>
{{#each data.armorgained as |armor idx|}}
<li class="flexrow">
<label name="data.specialisations[{{idx}}].name"><a class="view-subitem" data-type="armorgained" data-index="{{idx}}">{{armor.name}}</a></label>
<div class="item-controls padd-left">
<a class="item-control delete-subitem padd-left" data-type="armorgained" data-index="{{idx}}" title="Delete Armor"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</li>
</li>
</ul>
</div>
</section>
</form>

View File

@@ -1,63 +0,0 @@
<form class="{{cssClass}}" autocomplete="off">
<header class="sheet-header">
<img class="item-sheet-img" src="{{img}}" data-edit="img" title="{{name}}"/>
<div class="header-fields">
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name"/></h1>
</div>
</header>
{{> systems/fvtt-pegasus-rpg/templates/partial-item-nav.html}}
{{!-- Sheet Body --}}
<section class="sheet-body">
{{> systems/fvtt-pegasus-rpg/templates/partial-item-description.html}}
<div class="tab details" data-group="primary" data-tab="details">
<div class="tab" data-group="primary">
<ul>
<li class="flexrow"><label class="generic-label">Related Statistic</label>
<select class="competence-base flexrow" type="text" name="data.statistic" value="{{data.statistic}}" data-dtype="String">
{{#select data.statistic}}
{{> systems/fvtt-pegasus-rpg/templates/partial-options-statistics.html}}
{{/select}}
</select>
</li>
<li class="flexrow"><label class="generic-label">DMG RES Other Dice</label>
<select class="competence-base flexrow" type="text" name="data.resistance" value="{{data.resistance}}" data-dtype="Number">
{{#select data.resistance}}
{{{optionsDiceList}}}
{{/select}}
</select>
</li>
<li class="flexrow"><label class="generic-label">Location Protected</label>
<input type="text" class="" name="data.locationprotected" value="{{data.locationprotected}}" data-dtype="String"/>
</li>
{{> systems/fvtt-pegasus-rpg/templates/partial-equipment-effects.html}}
<li class="flexrow"><label class="generic-label">Equipped ?</label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.equipped" {{checked data.equipped}}/></label>
</li>
<li class="flexrow"><label class="generic-label">Weight</label>
<input type="text" class="input-numeric-short padd-right" name="data.weight" value="{{data.weight}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">Cost</label>
<input type="text" class="input-numeric-short padd-right" name="data.cost" value="{{data.cost}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">IDR</label>
<select class="competence-base flexrow" type="text" name="data.idr" value="{{data.idr}}" data-dtype="String">
{{#select data.idr}}
{{{optionsDiceList}}}
{{/select}}
</select>
</li>
</ul>
</div>
</div>
</section>
</form>

View File

@@ -0,0 +1,31 @@
<form class="{{cssClass}}" autocomplete="off">
<header class="sheet-header">
<img class="item-sheet-img" src="{{img}}" data-edit="img" title="{{name}}"/>
<div class="header-fields">
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name"/></h1>
</div>
</header>
{{!-- Sheet Body --}}
<section class="sheet-body">
<div>
{{#if (exists data.type)}}
<span>
<label>Type : </label>
<input type="text" class="padd-right status-small-label color-class-common" name="data.type" value="{{data.type}}"
data-dtype="String" />
</span>
{{/if}}
{{#if (exists data.value)}}
<span>
<label>Valeur : </label>
<input type="text" class="input-numeric-short padd-right status-small-label color-class-common" name="data.value" value="{{data.value}}"
data-dtype="Number" />
</span>
{{/if}}
{{> systems/fvtt-imperium5/templates/partial-item-description.html}}
</div>
</section>
</form>

View File

@@ -1,149 +0,0 @@
<form class="{{cssClass}}" autocomplete="off">
<header class="sheet-header">
<img class="item-sheet-img" src="{{img}}" data-edit="img" title="{{name}}"/>
<div class="header-fields">
<h1 class="charname">
<input name="name" type="text" value="{{name}}" placeholder="Name"/>
</h1>
</div>
</header>
{{> systems/fvtt-pegasus-rpg/templates/partial-item-nav.html}}
{{!-- Sheet Body --}}
<section class="sheet-body">
{{> systems/fvtt-pegasus-rpg/templates/partial-item-description.html}}
<div class="tab details" data-group="primary" data-tab="details">
<ul>
<li class="flexrow"><label class="generic-label">Type</label>
<select class="competence-base flexrow" type="text" name="data.type" value="{{data.type}}" data-dtype="String">
{{#select data.type}}
<option value="mental">Mental</option>
<option value="physical">Physical</option>
{{/select}}
</select>
</li>
<li class="flexrow"><label class="generic-label">Positive/Negative</label>
<select class="competence-base flexrow" type="text" name="data.genre" value="{{data.genre}}" data-dtype="String">
{{#select data.genre}}
<option value="positive">Positive</option>
<option value="negative">Negative</option>
{{/select}}
</select>
</li>
<li class="flexrow"><label class="generic-label">'Effect Level is a Stat?</label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.effectstatlevel" {{checked data.effectstatlevel}}/></label>
</li>
{{#if data.effectstatlevel}}
<li class="flexrow"><label class="generic-label">Stat to use for Effect Level</label>
<select class="competence-base flexrow" type="text" name="data.effectstat" value="{{data.effectstat}}" data-dtype="String">
{{#select data.effectstat}}
{{> systems/fvtt-pegasus-rpg/templates/partial-options-statistics.html notapplicable=false mr=true all=false}}
{{/select}}
</select>
</li>
{{else}}
<li class="flexrow"><label class="generic-label">Effect Level</label>
<input type="text" class="input-numeric-short padd-right" name="data.effectlevel" value="{{data.effectlevel}}" data-dtype="Number"/>
</li>
{{/if}}
<li class="flexrow"> <label class="generic-label">Affected Specialisations </label></li>
<li class="flexrow">
<ul class="ul-level1">
<li class="flexrow"><div class="drop-effect-specaffected"><label>Drop Specialisations here !</label></div>
</li>
{{#each data.specaffected as |spec idx|}}
<li class="flexrow">
<label name="data.specaffected[{{idx}}].name"><a class="view-subitem" data-type="specaffected" data-index="{{idx}}">{{spec.name}}</a></label>
<div class="item-controls padd-left">
<a class="item-control delete-subitem padd-left" data-type="specaffected" data-index="{{idx}}" title="Delete Spec"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</li>
<li class="flexrow"><label class="generic-label">Affected Stat</label>
<select class="competence-base flexrow" type="text" name="data.stataffected" value="{{data.stataffected}}" data-dtype="String">
{{#select data.stataffected}}
{{> systems/fvtt-pegasus-rpg/templates/partial-options-statistics.html notapplicable=true mr=true all=true}}
{{/select}}
</select>
</li>
{{#if (eq data.genre "positive")}}
<li class="flexrow"><label class="generic-label">Choose one :</label></li>
<li class="flexrow"><label class="generic-label">Stat Dice ?</label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.statdice" {{checked data.statdice}}/></label>
</li>
<li class="flexrow"><label class="generic-label">Bonus Dice ?</label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.bonusdice" {{checked data.bonusdice}}/></label>
</li>
<li class="flexrow"><label class="generic-label">Other Dice ?</label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.otherdice" {{checked data.otherdice}}/></label>
</li>
{{else}}
<li class="flexrow"><label class="generic-label">Reduce Dice Value ?</label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.reducedicevalue" {{checked data.reducedicevalue}}/></label>
</li>
<li class="flexrow"><label class="generic-label">Hindrance ?</label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.hindrance" {{checked data.hindrance}}/></label>
</li>
<li class="flexrow"><label class="generic-label">Resisted By</label>
<select class="competence-base flexrow" type="text" name="data.resistedby" value="{{data.resistedby}}" data-dtype="String">
{{#select data.resistedby}}
{{> systems/fvtt-pegasus-rpg/templates/partial-options-statistics.html notapplicable=true mr=false all=false}}
{{/select}}
</select>
</li>
<li class="flexrow"><label class="generic-label">Recovery Roll ?</label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.recoveryroll" {{checked data.recoveryroll}}/></label>
</li>
{{#if data.recoveryroll}}
<li class="flexrow"><label class="generic-label">Recovery Stat</label>
<select class="competence-base flexrow" type="text" name="data.recoveryrollstat" value="{{data.recoveryrollstat}}" data-dtype="String">
{{#select data.recoveryrollstat}}
{{> systems/fvtt-pegasus-rpg/templates/partial-options-statistics.html notapplicable=true mr=false all=false}}
{{/select}}
</select>
</li>
<li class="flexrow">
<ul class="ul-level1">
<li class="flexrow">
<label class="generic-label">Recovery Specialisations </label>
</li>
<li class="flexrow"><div class="drop-effect-spec"><label>Drop Specialisations here !</label></div>
</li>
{{#each data.recoveryrollspec as |spec idx|}}
<li class="flexrow">
<label name="data.recoveryrollspec[{{idx}}].name"><a class="view-subitem" data-type="recoveryrollspec" data-index="{{idx}}">{{spec.name}}</a></label>
<div class="item-controls padd-left">
<a class="item-control delete-subitem padd-left" data-type="recoveryrollspec" data-index="{{idx}}" title="Delete Spec"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</li>
{{/if}}
{{/if}}
</ul>
</div>
</section>
</form>

View File

@@ -1,86 +0,0 @@
<form class="{{cssClass}}" autocomplete="off">
<header class="sheet-header">
<img class="item-sheet-img" src="{{img}}" data-edit="img" title="{{name}}"/>
<div class="header-fields">
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name"/></h1>
</div>
</header>
{{> systems/fvtt-pegasus-rpg/templates/partial-item-nav.html}}
{{!-- Sheet Body --}}
<section class="sheet-body">
{{> systems/fvtt-pegasus-rpg/templates/partial-item-description.html}}
<div class="tab details" data-group="primary" data-tab="details">
<ul>
<li class="flexrow"><label class="generic-label">Type</label>
<select class="competence-base flexrow" type="text" name="data.type" value="{{data.type}}" data-dtype="String">
{{#select data.type}}
{{> systems/fvtt-pegasus-rpg/templates/partial-options-equipment-types.html}}
{{/select}}
</select>
</li>
<li class="flexrow"><label class="generic-label">Related Statistic</label>
<select class="competence-base flexrow" type="text" name="data.stataffected" value="{{data.stataffected}}" data-dtype="String">
{{#select data.stataffected}}
{{> systems/fvtt-pegasus-rpg/templates/partial-options-statistics.html notapplicable=true mr=true}}
{{/select}}
</select>
</li>
<li class="flexrow"><label class="generic-label">Level</label>
<input type="text" class="input-numeric-short padd-right" name="data.level" value="{{data.level}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">Stat Dice ?</label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.statdice" {{checked data.statdice}}/></label>
</li>
<li class="flexrow"><label class="generic-label">Bonus Dice ?</label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.bonusdice" {{checked data.bonusdice}}/></label>
</li>
<li class="flexrow"><label class="generic-label">Other Dice ?</label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.otherdice" {{checked data.otherdice}}/></label>
</li>
{{> systems/fvtt-pegasus-rpg/templates/partial-equipment-effects.html}}
<li class="flexrow"><label class="generic-label">Equipped ?</label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.equipped" {{checked data.equipped}}/></label>
</li>
<li class="flexrow"><label class="generic-label">Quantity</label>
<input type="text" class="input-numeric-short padd-right" name="data.quantity" value="{{data.quantity}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">Weight</label>
<input type="text" class="input-numeric-short padd-right" name="data.weight" value="{{data.weight}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">Is a container ?</label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.iscontainer" {{checked data.iscontainer}}/></label>
</li>
{{#if data.iscontainer}}
<li class="flexrow"><label class="generic-label">Container capacity</label>
<input type="text" class="input-numeric-short padd-right" name="data.containercapacity" value="{{data.containercapacity}}" data-dtype="Number"/>
</li>
{{/if}}
<li class="flexrow"><label class="generic-label">Threat Level Value</label>
<input type="text" class="input-numeric-short padd-right" name="data.threatlevel" value="{{data.threatlevel}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">Cost</label>
<input type="text" class="input-numeric-short padd-right" name="data.cost" value="{{data.cost}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">IDR</label>
<select class="competence-base flexrow" type="text" name="data.idr" value="{{data.idr}}" data-dtype="String">
{{#select data.idr}}
{{{optionsDiceList}}}
{{/select}}
</select>
</li>
</ul>
</div>
</section>
</form>

View File

@@ -1,33 +0,0 @@
<form class="{{cssClass}}" autocomplete="off">
<header class="sheet-header">
<img class="item-sheet-img" src="{{img}}" data-edit="img" title="{{name}}"/>
<div class="header-fields">
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name"/></h1>
</div>
</header>
{{> systems/fvtt-pegasus-rpg/templates/partial-item-nav.html}}
{{!-- Sheet Body --}}
<section class="sheet-body">
{{> systems/fvtt-pegasus-rpg/templates/partial-item-description.html}}
<div class="tab details" data-group="primary" data-tab="details">
<ul>
<li class="flexrow"><label class="generic-label">Quantity</label>
<input type="text" class="input-numeric-short padd-right" name="data.quantity" value="{{data.quantity}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">Weight</label>
<input type="text" class="input-numeric-short padd-right" name="data.weight" value="{{data.weight}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">IDR</label>
<select class="competence-base flexrow" type="text" name="data.idr" value="{{data.idr}}" data-dtype="String">
{{#select data.idr}}
{{{optionsDiceList}}}
{{/select}}
</select>
</li>
</ul>
</div>
</section>
</form>

View File

@@ -1,112 +0,0 @@
<form class="{{cssClass}}" autocomplete="off">
<header class="sheet-header">
<img class="item-sheet-img" src="{{img}}" data-edit="img" title="{{name}}"/>
<div class="header-fields">
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name"/></h1>
</div>
</header>
{{> systems/fvtt-pegasus-rpg/templates/partial-item-nav.html}}
{{!-- Sheet Body --}}
<section class="sheet-body">
{{> systems/fvtt-pegasus-rpg/templates/partial-item-description.html}}
<div class="tab details" data-group="primary" data-tab="details">
<ul>
<li class="flexrow"><label class="generic-label">Level</label>
<input type="text" class="input-numeric-short padd-right" name="data.level" value="{{data.level}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">Perk Status</label>
<select class="competence-base flexrow" type="text" name="data.status" value="{{data.status}}" data-dtype="String">
{{#select data.status}}
<option value="ready">Ready</option>
<option value="activated">Activated</option>
<option value="round2">2 Rounds left</option>
<option value="round1">1 Round left</option>
{{/select}}
</select>
</li>
<li class="flexrow"><label class="generic-label">Number of use during activation</label>
<select class="competence-base flexrow" type="text" name="data.nbuse" value="{{data.nbuse}}" data-dtype="String">
{{#select data.nbuse}}
<option value="perkduration">For Duration of Perk</option>
<option value="next1action">Next 1 Stated Action</option>
<option value="next2action">Next 2 Stated Action</option>
<option value="next3action">Next 3 Stated Action</option>
{{/select}}
</select>
</li>
<li class="flexrow"><label class="generic-label">Is Weaver Perk?</label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.isweaver" {{checked data.isweaver}}/></label>
</li>
<li class="flexrow"><label class="generic-label">Effects Gained</label>
</li>
<li>
<ul class="ul-level1">
<li class="flexrow"><div class="drop-perk-effect"><label>Drop Effects here !</label></div>
</li>
{{#each data.effectsgained as |effect idx|}}
<li class="flexrow">
<label name="data.effectsgained[{{idx}}].name"><a class="view-subitem" data-type="effectsgained" data-index="{{idx}}">{{effect.name}}</a></label>
<div class="item-controls padd-left">
<a class="item-control delete-subitem padd-left" data-type="effectsgained" data-index="{{idx}}" title="Delete Effect"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</li>
{{#each data.features as |feature key|}}
{{#if feature.isvalid}}
<li class="flexrow">
<label class="generic-label">{{feature.label}} ? </label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.features.{{key}}.flag" {{checked feature.flag}}/></label>
</li>
{{#if feature.flag}}
<ul class="ul-level1">
<li class="flexrow"><label class="generic-label">{{feature.label}}</label>
{{#if (eq feature.type "statdice")}}
<select class="competence-base flexrow" type="text" name="data.features.{{key}}.value" value="{{feature.value}}" data-dtype="String">
{{#select feature.value}}
{{> systems/fvtt-pegasus-rpg/templates/partial-options-statistics.html notapplicable=true}}
{{/select}}
</select>
{{/if}}
{{#if (eq feature.type "range")}}
<select class="competence-base flexrow" type="text" name="data.features.{{key}}.value" value="{{feature.value}}" data-dtype="String">
{{#select feature.value}}
{{> systems/fvtt-pegasus-rpg/templates/partial-options-range.html notapplicable=true}}
{{/select}}
</select>
{{/if}}
{{#if (eq feature.type "number")}}
<input type="text" class="padd-right" name="data.features.{{key}}.value" value="{{feature.value}}" data-dtype="Number"/>
{{/if}}
{{#if (eq feature.type "string")}}
<input type="text" class="padd-right" name="data.features.{{key}}.value" value="{{feature.value}}" data-dtype="String"/>
{{/if}}
{{#if (eq feature.type "dropspec")}}
<ul class="ul-level1">
<li class="flexrow"><div class="drop-spec-perk" data-key={{key}}><label>Drop Specialisation here !</label></div>
</li>
<input type="text" class="padd-right" name="data.features.{{key}}.value" value="{{feature.value}}" data-dtype="String"/>
</ul>
{{/if}}
{{#if (eq feature.type "text")}}
<div class="small-editor item-text-long-line">
{{editor content=features.value target="data.features.{{key}}.value" button=true owner=owner editable=editable}}
</div>
{{/if}}
</li>
</ul>
{{/if}}
{{/if}}
{{/each}}
</ul>
</div>
</section>
</form>

View File

@@ -1,136 +0,0 @@
<form class="{{cssClass}}" autocomplete="off">
<header class="sheet-header">
<img class="item-sheet-img" src="{{img}}" data-edit="img" title="{{name}}" />
<div class="header-fields">
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
</div>
</header>
{{> systems/fvtt-pegasus-rpg/templates/partial-item-nav.html}}
{{!-- Sheet Body --}}
<section class="sheet-body">
<div class="tab description" data-group="primary" data-tab="description">
<div class="medium-editor item-text-long-line">
<label class="generic-label">Description</label>
{{editor content=data.description target="data.description" button=true owner=owner editable=editable}}
</div>
<div class="medium-editor item-text-long-line">
<label class="generic-label">Available Effects</label>
{{editor content=data.effects target="data.effects" button=true owner=owner editable=editable}}
</div>
<div class="medium-editor item-text-long-line">
<label class="generic-label">Purchased Effects</label>
{{editor content=data.purchasedeffects target="data.purchasedeffects" button=true owner=owner
editable=editable}}
</div>
</div>
<div class="tab details" data-group="primary" data-tab="details">
<ul>
<li class="flexrow"><label class="generic-label">Roll Needed ?</label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.rollneeded" {{checked
data.rollneeded}} /></label>
</li>
{{#if data.rollneeded}}
<li class="flexrow"><label class="generic-label">Related Statistic (only if roll is needed)</label>
<select class="competence-base flexrow" type="text" name="data.statistic" value="{{data.statistic}}"
data-dtype="String">
{{#select data.statistic}}
{{> systems/fvtt-pegasus-rpg/templates/partial-options-statistics.html}}
{{/select}}
</select>
</li>
{{/if}}
<li class="flexrow">
<label class="generic-label">Activated ? </label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.activated" {{checked
data.activated}} /></label>
</li>
<li class="flexrow"><label class="generic-label">NRG Cost</label>
<input type="text" class="input-numeric-short padd-right" name="data.cost" value="{{data.cost}}"
data-dtype="Number" />
</li>
<li class="flexrow"><label class="generic-label">NRG Spent</label>
<input type="text" class="input-numeric-short padd-right" name="data.costspent" value="{{data.costspent}}"
data-dtype="Number" />
</li>
<li class="flexrow"><label class="generic-label">Range</label>
<select class="competence-base flexrow" type="text" name="data.range" value="{{data.range}}"
data-dtype="String">
{{#select data.range}}
{{> systems/fvtt-pegasus-rpg/templates/partial-options-range.html notapplicable=true}}
{{/select}}
</select>
</li>
<li class="flexrow"><label class="generic-label">Action</label>
<select class="competence-base flexrow" type="text" name="data.action" value="{{data.action}}"
data-dtype="String">
{{#select data.action}}
<option value="soft">Soft</option>
<option value="hard">Hard</option>
<option value="full">Full</option>
<option value="reactive">Reactive</option>
{{/select}}
</select>
</li>
<li class="flexrow"><label class="generic-label">Type</label>
<select class="competence-base flexrow" type="text" name="data.type" value="{{data.type}}"
data-dtype="String">
{{#select data.type}}
<option value="instant">Instant</option>
<option value="active">Active</option>
<option value="permanent">Permanent</option>
<option value="reactive">Reactive</option>
{{/select}}
</select>
</li>
<li class="flexrow"><label class="generic-label">Power Source</label>
<input type="text" class="padd-right" name="data.powersource" value="{{data.powersource}}"
data-dtype="String" />
</li>
<li class="flexrow">
<label class="generic-label">DMG Roll Needed ? </label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.dmgroll" {{checked
data.dmgroll}} /></label>
</li>
{{#if data.dmgroll}}
<li class="flexrow"><label class="generic-label">Related DMG Statistic </label>
<select class="competence-base flexrow" type="text" name="data.dmgstatistic" value="{{data.dmgstatistic}}"
data-dtype="String">
{{#select data.dmgstatistic}}
{{> systems/fvtt-pegasus-rpg/templates/partial-options-statistics.html}}
{{/select}}
</select>
</li>
{{/if}}
<li class="flexrow"><label class="generic-label">Effects Gained</label>
</li>
<li>
<ul class="ul-level1">
<li class="flexrow">
<div class="drop-power-effect"><label>Drop Effects here !</label></div>
</li>
{{#each data.effectsgained as |effect idx|}}
<li class="flexrow">
<label name="data.effectsgained[{{idx}}].name"><a class="view-subitem" data-type="effectsgained"
data-index="{{idx}}">{{effect.name}}</a></label>
<div class="item-controls padd-left">
<a class="item-control delete-subitem padd-left" data-type="effectsgained" data-index="{{idx}}"
title="Delete Effect"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</li>
</ul>
</div>
</section>
</form>

View File

@@ -1,134 +0,0 @@
<form class="{{cssClass}}" autocomplete="off">
<header class="sheet-header">
<img class="item-sheet-img" src="{{img}}" data-edit="img" title="{{name}}" />
<div class="header-fields">
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
</div>
</header>
{{> systems/fvtt-pegasus-rpg/templates/partial-item-nav.html}}
{{!-- Sheet Body --}}
<section class="sheet-body">
<div class="tab details" data-group="primary" data-tab="description">
<label class="generic-label">Description</label>
<div class="medium-editor item-text-long-line">
{{editor content=data.description target="data.description" button=true owner=owner editable=editable}}
</div>
<label class="generic-label">Environment</label>
<div class="medium-editor item-text-long-line">
{{editor content=data.environment target="data.environment" button=true owner=owner editable=editable}}
</div>
<label class="generic-label">Society/Culture</label>
<div class="medium-editor item-text-long-line">
{{editor content=data.society_culture target="data.society_culture" button=true owner=owner editable=editable}}
</div>
<label class="generic-label">Outlook</label>
<div class="medium-editor item-text-long-line">
{{editor content=data.outlook target="data.outlook" button=true owner=owner editable=editable}}
</div>
</div>
<div class="tab details" data-group="primary" data-tab="details">
<ul>
<li class="flexrow"><label class="generic-label">Abilities</label>
</li>
<ul class="ul-level1">
<li class="flexrow">
<div class="drop-abilities"><label>Drop Abilities here !</label></div>
</li>
{{#each data.abilities as |ability idx|}}
<li class="flexrow">
<label name="data.abilities[{{idx}}].name"><a class="view-subitem" data-type="abilities"
data-index="{{idx}}">{{ability.name}}</a></label>
<div class="item-controls padd-left">
<a class="item-control delete-subitem padd-left" data-type="abilities" data-index="{{idx}}"
title="Delete Ability"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</ul>
<ul>
<li class="flexrow"><label class="generic-label">Selectable Stats ?</label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.selectablestats" {{checked
data.selectablestats}} /></label>
</li>
{{#if data.selectablestats}}
<li class="flexrow"><label class="generic-label">Select 1 stat only once?</label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.statsonlyonce" {{checked
data.statsonlyonce}} /></label>
</li>
<li class="flexrow"><label class="generic-label">Number of selectable stats</label>
<input type="text" class="input-numeric-short padd-right" name="data.numberstats" value="{{data.numberstats}}"
data-dtype="Number" />
</li>
{{/if}}
</ul>
<ul>
<li class="flexrow"><label class="generic-label">Number of Optionnal Abilities</label>
<input type="text" class="input-numeric-short padd-right" name="data.nboptionnal" value="{{data.nboptionnal}}"
data-dtype="Number" />
</li>
<li class="flexrow"><label class="generic-label">Optionnal Abilities</label>
</li>
<ul class="ul-level1">
<li class="flexrow">
<div class="drop-optionnal-abilities"><label>Drop Abilities here !</label></div>
</li>
{{#each data.optionnalabilities as |ability idx|}}
<li class="flexrow">
<label name="data.optionnalabilities[{{idx}}].name"><a class="view-subitem" data-type="optionnalabilities"
data-index="{{idx}}">{{ability.name}}</a></label>
<div class="item-controls padd-left">
<a class="item-control delete-subitem padd-left" data-type="optionnalabilities" data-index="{{idx}}"
title="Delete Ability"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</ul>
<ul>
<li class="flexrow"><label class="generic-label">Perks Gained ?</label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.perksgained" {{checked
data.perksgained}} /></label>
</li>
{{#if data.perksgained}}
<li class="flexrow"><label class="generic-label">Choose in all available perks?</label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.perksall" {{checked
data.perksall}} /></label>
</li>
<li class="flexrow"><label class="generic-label">Number of perks to gain</label>
<input type="text" class="input-numeric-short padd-right" name="data.perksnumber" value="{{data.perksnumber}}"
data-dtype="Number" />
</li>
{{#if data.perksall}}
{{else}}
<ul class="ul-level1">
<li class="flexrow">
<div class="drop-race-perk"><label>Drop Perks here !</label></div>
</li>
{{#each data.perks as |perk idx|}}
<li class="flexrow">
<label name="data.perks[{{idx}}].name"><a class="view-subitem" data-type="perks"
data-index="{{idx}}">{{perk.name}}</a></label>
<div class="item-controls padd-left">
<a class="item-control delete-subitem padd-left" data-type="perks" data-index="{{idx}}"
title="Delete Perk"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
{{/if}}
{{/if}}
</ul>
</div>
</section>
</form>

View File

@@ -1,114 +0,0 @@
<form class="{{cssClass}}" autocomplete="off">
<header class="sheet-header">
<img class="item-sheet-img" src="{{img}}" data-edit="img" title="{{name}}"/>
<div class="header-fields">
<h1 class="charname">
<input name="name" type="text" value="{{name}}" placeholder="Name"/>
</h1>
</div>
</header>
{{> systems/fvtt-pegasus-rpg/templates/partial-item-nav.html}}
{{!-- Sheet Body --}}
<section class="sheet-body">
{{> systems/fvtt-pegasus-rpg/templates/partial-item-description.html}}
<div class="tab details" data-group="primary" data-tab="details">
<ul>
<li class="flexrow"><label class="generic-label">Stat increase 1</label>
<select class="competence-base flexrow" type="text" name="data.statincrease1" value="{{data.statincrease1}}" data-dtype="String">
{{#select data.statincrease1}}
{{> systems/fvtt-pegasus-rpg/templates/partial-options-statistics.html notapplicable=false mr=false}}
{{/select}}
</select>
</li>
<li class="flexrow"><label class="generic-label">Stat increase 2</label>
<select class="competence-base flexrow" type="text" name="data.statincrease2" value="{{data.statincrease2}}" data-dtype="String">
{{#select data.statincrease2}}
{{> systems/fvtt-pegasus-rpg/templates/partial-options-statistics.html notapplicable=false mr=false}}
{{/select}}
</select>
</li>
<li class="flexrow">
<label class="generic-label">Starting Specialisation at +1 DT (Two to be selected)</label>
</li>
<ul class="ul-level1">
<li class="flexrow">
<label class="generic-label">Starting Specialisations : </label>
</li>
<li class="flexrow">
<input type="text" class="padd-right" name="data.messagespecplus1" value="{{data.messagespecplus1}}" data-dtype="String"/>
</li>
<li class="flexrow"><div class="drop-spec1"><label>Drop Specialisations here !</label></div>
</li>
{{#each data.specialisationsplus1 as |spec idx|}}
<li class="flexrow">
<label name="data.specialisationsplus1[{{idx}}].name"><a class="view-subitem" data-type="specialisationsplus1" data-index="{{idx}}">{{spec.name}}</a></label>
<div class="item-controls padd-left">
<a class="item-control delete-subitem padd-left" data-type="specialisationsplus1" data-index="{{idx}}" title="Delete Spec"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
<li class="flexrow">
<label class="generic-label">Role Perk</label>
</li>
<ul class="ul-level1">
<li class="flexrow"><div class="drop-specialperk1"><label>Drop Perks here !</label></div>
</li>
{{#each data.specialperk as |perk idx|}}
<li class="flexrow">
<label name="data.specialperk[{{idx}}].name"><a class="view-subitem" data-type="specialperk" data-index="{{idx}}">{{perk.name}}</a></label>
<div class="item-controls padd-left">
<a class="item-control delete-subitem padd-left" data-type="specialperk" data-index="{{idx}}" title="Delete Perk"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</li>
<li class="flexrow"><label class="generic-label">Statistic increase (Choose 2 at +1 DT)</label>
</li>
<ul class="ul-level1">
<li class="flexrow">
{{#each data.statincreasechoice as |stat idx|}}
<label name="statchoice{{idx}}">{{stat.name}}</label>
<label class="attribute-value checkbox"><input type="checkbox" class="stat-choice-flag" data-stat-idx="{{idx}}" {{checked stat.flag}}/></label>
{{/each}}
</li>
</ul>
<li class="flexrow"><label class="generic-label">Available specialisations (Choose 1 at +2 DT, Choose 2 at +1 DT)</label>
</li>
<ul class="ul-level1">
<li class="flexrow"><div class="drop-spec2"><label>Drop Specialisations here !</label></div>
</li>
{{#each data.specincrease as |spec idx|}}
<li class="flexrow">
<label name="data.specincrease[{{idx}}].name"><a class="view-subitem" data-type="specincrease" data-index="{{idx}}">{{spec.name}}</a></label>
<div class="item-controls padd-left">
<a class="item-control delete-subitem padd-left" data-type="specincrease" data-index="{{idx}}" title="Delete Spec"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</li>
<li class="flexrow"><label class="generic-label">Available perks (Choose 2)</label>
</li>
<ul class="ul-level1">
<li class="flexrow"><div class="drop-perk2"><label>Drop Perks here !</label></div>
</li>
{{#each data.perks as |perk idx|}}
<li class="flexrow">
<label name="data.perk[{{idx}}].name"><a class="view-subitem" data-type="perks" data-index="{{idx}}">{{perk.name}}</a></label>
<div class="item-controls padd-left">
<a class="item-control delete-subitem padd-left" data-type="perks" data-index="{{idx}}" title="Delete Perk"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</li>
</ul>
</div>
</section>
</form>

View File

@@ -1,55 +0,0 @@
<form class="{{cssClass}}" autocomplete="off">
<header class="sheet-header">
<img class="item-sheet-img" src="{{img}}" data-edit="img" title="{{name}}"/>
<div class="header-fields">
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name"/></h1>
</div>
</header>
{{> systems/fvtt-pegasus-rpg/templates/partial-item-nav.html}}
{{!-- Sheet Body --}}
<section class="sheet-body">
{{> systems/fvtt-pegasus-rpg/templates/partial-item-description.html}}
<div class="tab details" data-group="primary" data-tab="details">
<ul>
<li class="flexrow"><label class="generic-label">Defense Type</label>
<select class="competence-base flexrow" type="text" name="data.deftype" value="{{data.deftype}}" data-dtype="String">
{{#select data.deftype}}
<option value="dodge">Dodge</option>
<option value="block">Block</option>
{{/select}}
</select>
</li>
<li class="flexrow"><label class="generic-label">Dice Level</label>
<select class="competence-base flexrow" type="text" name="data.level" value="{{data.level}}" data-dtype="Number">
{{#select data.level}}
{{> systems/fvtt-pegasus-rpg/templates/partial-options-level.html}}
{{/select}}
</select>
</li>
{{> systems/fvtt-pegasus-rpg/templates/partial-equipment-effects.html}}
<li class="flexrow"><label class="generic-label">Equipped ?</label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.equipped" {{checked data.equipped}}/></label>
</li>
<li class="flexrow"><label class="generic-label">Weight</label>
<input type="text" class="input-numeric-short padd-right" name="data.weight" value="{{data.weight}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">Cost</label>
<input type="text" class="input-numeric-short padd-right" name="data.cost" value="{{data.cost}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">IDR</label>
<select class="competence-base flexrow" type="text" name="data.idr" value="{{data.idr}}" data-dtype="String">
{{#select data.idr}}
{{{optionsDiceList}}}
{{/select}}
</select>
</li>
</ul>
</div>
</section>
</form>

View File

@@ -1,62 +0,0 @@
<form class="{{cssClass}}" autocomplete="off">
<header class="sheet-header">
<img class="item-sheet-img" src="{{img}}" data-edit="img" title="{{name}}"/>
<div class="header-fields">
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name"/></h1>
</div>
</header>
{{> systems/fvtt-pegasus-rpg/templates/partial-item-nav.html}}
{{!-- Sheet Body --}}
<section class="sheet-body">
{{> systems/fvtt-pegasus-rpg/templates/partial-item-description.html}}
<div class="tab details" data-group="primary" data-tab="details">
<ul>
<li class="flexrow"><label class="generic-label">Related Statistic</label>
<select class="competence-base flexrow" type="text" name="data.statistic" value="{{data.statistic}}" data-dtype="String">
{{#select data.statistic}}
{{> systems/fvtt-pegasus-rpg/templates/partial-options-statistics.html}}
{{/select}}
</select>
</li>
<li class="flexrow"><label class="generic-label">Level</label>
<select class="competence-base flexrow" type="text" name="data.level" value="{{data.level}}" data-dtype="Number">
{{#select data.level}}
{{{optionsDiceList}}}
{{/select}}
</select>
</li>
<li class="flexrow"><label class="generic-label">Is Power Group ?</label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.ispowergroup" {{checked data.ispowergroup}}/></label>
</li>
{{#if data.ispowergroup}}
<li class="flexrow"><label class="generic-label">Available Power sources</label>
<input type="text" class="" name="data.powersource" value="{{data.powersource}}" data-dtype="String"/>
</li>
<li class="flexrow"><label class="generic-label">Available Powers</label>
</li>
<ul class="ul-level1">
<li class="flexrow"><div class="drop-spec-power"><label>Drop Powers here !</label></div>
</li>
{{#each data.powers as |power idx|}}
<li class="flexrow">
<label name="data.powers[{{idx}}].name"><a class="view-subitem" data-type="powers" data-index="{{idx}}">{{power.name}}</a></label>
<div class="item-controls padd-left">
<a class="item-control delete-subitem padd-left" data-type="powers" data-index="{{idx}}" title="Delete Power"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</li>
{{/if}}
<li class="flexrow"><label class="generic-label">Use for Threat Level ?</label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.isthreatlevel" {{checked data.isthreatlevel}}/></label>
</li>
</ul>
</div>
</section>
</form>

View File

@@ -1,145 +0,0 @@
<form class="{{cssClass}}" autocomplete="off">
<header class="sheet-header">
<img class="item-sheet-img" src="{{img}}" data-edit="img" title="{{name}}"/>
<div class="header-fields">
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name"/></h1>
</div>
</header>
{{> systems/fvtt-pegasus-rpg/templates/partial-item-nav.html}}
{{!-- Sheet Body --}}
<section class="sheet-body">
{{> systems/fvtt-pegasus-rpg/templates/partial-item-description.html}}
<div class="tab details" data-group="primary" data-tab="details">
<ul>
<li class="flexrow"><label class="generic-label">Related Attack Statistic</label>
<select class="competence-base flexrow" type="text" name="data.statistic" value="{{data.statistic}}" data-dtype="String">
{{#select data.statistic}}
{{> systems/fvtt-pegasus-rpg/templates/partial-options-statistics.html notapplicable=false special=true}}
{{/select}}
</select>
</li>
<li class="flexrow"><label class="generic-label">Related DMG Statistic</label>
<select class="competence-base flexrow" type="text" name="data.damagestatistic" value="{{data.damagestatistic}}" data-dtype="String">
{{#select data.damagestatistic}}
{{> systems/fvtt-pegasus-rpg/templates/partial-options-statistics.html notapplicable=false special=true}}
{{/select}}
</select>
</li>
<li class="flexrow"><label class="generic-label">Damage (Other Dice pool)</label>
<select class="competence-base flexrow" type="text" name="data.damage" value="{{data.damage}}" data-dtype="String">
{{#select data.damage}}
{{{optionsDiceList}}}
{{/select}}
</select>
</li>
<li class="flexrow"><label class="generic-label">Optimal Range</label>
<select class="competence-base flexrow" type="text" name="data.range" value="{{data.range}}" data-dtype="String">
{{#select data.range}}
{{> systems/fvtt-pegasus-rpg/templates/partial-options-range.html notapplicable=true}}
{{/select}}
</select>
</li>
<li class="flexrow"><label class="generic-label">Max Range</label>
<input type="text" class="" name="data.maxrange" value="{{data.maxrange}}" data-dtype="String"/>
</li>
<li class="flexrow"><label class="generic-label">AoE</label>
<select class="competence-base flexrow" type="text" name="data.aoe" value="{{data.aoe}}" data-dtype="String">
{{#select data.aoe}}
<option value="none">None</option>
<option value="tz">TZ</option>
<option value="close">Close</option>
<option value="medium">Medium</option>
<option value="long">Long</option>
<option value="extreme">Extreme</option>
<option value="special">Special</option>
{{{optionsDiceList}}}
{{/select}}
</select>
</li>
<li class="flexrow"><label class="generic-label">Damage Type</label>
<select class="competence-base flexrow" type="text" name="data.damagetype" value="{{data.damagetype}}" data-dtype="String">
{{#select data.damagetype}}
<option value="none">None</option>
<option value="slashing">Slashing</option>
<option value="crushing">Crushing</option>
<option value="piercing">Piercing</option>
{{{optionsDiceList}}}
{{/select}}
</select>
</li>
<li class="flexrow"><label class="generic-label">Damage Type Level</label>
<input type="text" class="input-numeric-short padd-right" name="data.damagetypelevel" value="{{data.damagetypelevel}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">Vehicle Damage Type</label>
<select class="competence-base flexrow" type="text" name="data.vehicledamagetype" value="{{data.vehicledamagetype}}" data-dtype="String">
{{#select data.vehicledamagetype}}
<option value="none">None</option>
<option value="emp">EMP</option>
<option value="thermal">Thermal</option>
<option value="kinetic">Kinetic</option>
{{{optionsDiceList}}}
{{/select}}
</select>
</li>
{{> systems/fvtt-pegasus-rpg/templates/partial-equipment-effects.html}}
<li class="flexrow"><label class="generic-label">Vehicle Damage Type Level</label>
<input type="text" class="input-numeric-short padd-right" name="data.vehicledamagetypelevel" value="{{data.vehicledamagetypelevel}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">Ammo - Current</label>
<input type="text" class="input-numeric-short padd-right" name="data.ammocurrent" value="{{data.ammocurrent}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">Ammo - Max</label>
<input type="text" class="input-numeric-short padd-right" name="data.ammomax" value="{{data.ammomax}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">Equipped ?</label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.equipped" {{checked data.equipped}}/></label>
</li>
<li class="flexrow"><label class="generic-label">Enhanced ?</label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.enhanced" {{checked data.enhanced}}/></label>
</li>
{{#if data.enhanced}}
<li class="flexrow"><label class="generic-label">Enhanced Attack Statistic</label>
<select class="competence-base flexrow" type="text" name="data.enhancedstat" value="{{data.enhancedstat}}" data-dtype="String">
{{#select data.enhancedstat}}
{{> systems/fvtt-pegasus-rpg/templates/partial-options-statistics.html notapplicable=false special=false}}
{{/select}}
</select>
</li>
<li class="flexrow"><label class="generic-label">Enhance Level</label>
<input type="text" class="input-numeric-short padd-right" name="data.enhancedlevel" value="{{data.enhancedlevel}}" data-dtype="Number"/>
</li>
{{/if}}
<li class="flexrow"><label class="generic-label">Weight</label>
<input type="text" class="input-numeric-short padd-right" name="data.weight" value="{{data.weight}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">Cost</label>
<input type="text" class="input-numeric-short padd-right" name="data.cost" value="{{data.cost}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">IDR</label>
<select class="competence-base flexrow" type="text" name="data.idr" value="{{data.idr}}" data-dtype="String">
{{#select data.idr}}
{{{optionsDiceList}}}
{{/select}}
</select>
</li>
</ul>
</div>
</section>
</form>

View File

@@ -1,184 +0,0 @@
<form class="{{cssClass}}" autocomplete="off">
{{!-- Sheet Header --}}
<header class="sheet-header">
<div class="header-fields">
<div class="flexrow">
<img class="profile-img" src="{{img}}" data-edit="img" title="{{name}}" />
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name"/></h1>
</div>
</div>
</header>
{{!-- Sheet Tab Navigation --}}
<nav class="sheet-tabs tabs" data-group="primary">
<a class="item" data-tab="attribute">Main</a>
<a class="item" data-tab="defence">Defence/Weapons</a>
<a class="item" data-tab="equipment">Equipment</a>
<a class="item" data-tab="notes">Notes</a>
</nav>
{{!-- Sheet Body --}}
<section class="sheet-body">
{{!-- Carac Tab --}}
<div class="tab items" data-group="primary" data-tab="attribute">
<span><a class="lock-unlock-sheet"><img class="small-button-container"
src="systems/fvtt-fragged-kingdom/images/icons/{{#if editScore}}unlocked.svg{{else}}locked.svg{{/if}}" alt="Unlocked/Locked"
>{{#if editScore}}Unlocked{{else}}Locked{{/if}}</a>
</span>
<div class="grid grid-2col">
<div class="">
<span class="generic-label"><h3>Type</h3>
<select class="competence-base flexrow" type="text" name="data.npctype" value="{{data.npctype}}" data-dtype="String" {{#unless @root.editScore}}disabled{{/unless}}>
{{#select data.npctype}}
<option value="henchman">Henchman</option>
<option value="drone">Troop</option>
{{/select}}
</select> </span>
<button class="npc-skill-roll">Generic Skill roll</button>
<div>
<span class="generic-label"><h3>Traits List</h3></span>
<ul>
{{#each traits as |trait key|}}
<li class="item flexrow list-item" data-item-id="{{trait.id}}">
<img class="sheet-competence-img" src="{{trait.img}}"/>
<span class="competence-label">{{trait.name}}</span>
<span class="competence-label">{{trait.data.data.type}}</span>
<div class="item-controls">
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</div>
</div>
<div class="">
<span class="generic-label"><h3>Stats & Numbers</h3></span>
<ul>
{{#each data.spec as |spec key|}}
<li class="item flexrow list-item stack-left" data-attr-key="{{key}}">
<span class="stat-label padd-right npc-stat-label" name="{{key}}">{{spec.label}}</span>
<input type="text" class="input-numeric-short padd-right" name="data.spec.{{key}}.value" value="{{spec.value}}" data-dtype="Number" {{#unless @root.editScore}}disabled{{/unless}}/>
</li>
{{/each}}
</ul>
</div>
</div>
</div>
{{!-- Defence Tab --}}
<div class="tab defence" data-group="primary" data-tab="defence">
<div class="flexcol">
<div class="">
{{#each data.fight as |fight key|}}
<ul>
<li class="item flexrow list-item stack-left">
<span class="stat-label padd-right"><strong>{{fight.label}}</strong></span>
<input type="text" class="input-numeric-short padd-right" name="data.fight.{{key}}.value" value="{{fight.value}}" data-dtype="Number"/>
</li>
{{#each fight.derivated as |derivated keydev|}}
<li class="item flexrow list-item">
<span class="stat-label flexrow ">{{derivated.label}}</span>
<input type="text" class="input-numeric-short padd-right" name="data.fight.{{key}}.derivated.{{keydev}}.value" value="{{derivated.value}}" data-dtype="Number"/>
</li>
{{/each}}
</ul>
{{/each}}
</div>
<span class="generic-label"><h3>Weapons</h3></span>
<ul class="stat-list alternate-list">
{{#each weapons as |weapon key|}}
<li class="item stat flexrow list-item" data-arme-id="{{weapon.id}}" data-item-id="{{weapon.id}}">
<img class="sheet-competence-img" src="{{weapon.img}}"/>
<span class="stat-label">{{weapon.name}}</span>
<div class="item-controls">
<a class="item-control item-equip" title="Worn">{{#if weapon.data.data.equipped}}<i class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
<li class="item stat flexrow list-item stats-table" data-armure-id="{{weapon.id}}" data-item-id="{{weapon.id}}">
{{#each weapon.data.data.weaponstats as |weaponstat statkey|}}
<ul>
<li class="item stat flexrow list-item" data-item-id="{{weapon.id}}" data-stat-id={{statkey}}><span class="stat-label weapon-label"><a name="{{weapon.name}}">Attack with {{weaponstat.name}}</a></span>
</li>
<li>{{> "systems/fvtt-fragged-kingdom/templates/weapon-stats-section.html" stats=weaponstat.data.statstotal isfinal=false header=true}}
</li>
</ul>
{{/each}}
</li>
{{/each}}
</ul>
</div>
</div>
{{!-- Traits Tab --}}
<div class="tab traits" data-group="primary" data-tab="traits">
</div>
{{!-- Features Tab --}}
<div class="tab equipment" data-group="primary" data-tab="equipment">
<div class="flexcol">
<div><h4>Equipment</h4></div>
<ul class="item-list alternate-list">
<li class="item flexrow list-item">
<span class="equipement-label">Name</span>
<span class="equipement-label">Type</span>
<div class="item-controls">
<span class="equipement-label">&nbsp;</span>
<span class="equipement-label">&nbsp;</span>
<span class="equipement-label">&nbsp;</span>
</div>
</li>
{{#each equipments as |equip key|}}
<li class="item flexrow list-item" data-item-id="{{equip.id}}">
<img class="sheet-competence-img" src="{{equip.img}}"/>
<span class="equipement-label">{{equip.name}}</span>
<span class="equipement-label">{{equip.type}}</span>
<div class="item-controls">
<a class="item-control item-equip" title="Worn">{{#if equip.data.data.equipped}}<i class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</div>
</div>
{{!-- Notes Tab --}}
<div class="tab notes" data-group="primary" data-tab="notes">
<article class="flexcol">
<h3>Description : </h3>
<div class="form-group editor">
{{editor content=data.description target="data.description" button=true owner=owner editable=editable}}
</div>
<hr>
<h3>Notes : </h3>
<div class="form-group editor">
{{editor content=data.notes target="data.notes" button=true owner=owner editable=editable}}
</div>
<hr>
{{>"systems/fvtt-fragged-kingdom/templates/editor-notes-gm.html"}}
</article>
</div>
</section>
</form>

View File

@@ -1,4 +1,4 @@
<div class="tab description" data-group="primary" data-tab="description">
<div class="" data-group="primary" data-tab="description">
<div>
<label class="generic-label">Description</label>
<div class="medium-editor item-text-long-line">

View File

@@ -1,5 +0,0 @@
{{!-- Sheet Tab Navigation --}}
<nav class="sheet-tabs tabs" data-group="primary">
<a class="item" data-tab="description">Description</a>
<a class="item" data-tab="details">Details</a>
</nav>

View File

@@ -1,14 +0,0 @@
{{#if notapplicable}}
<option value="notapplicable">Not applicable</option>
{{/if}}
<option value="0">0</option>
<option value="1">d4</option>
<option value="2">d6</option>
<option value="3">d8</option>
<option value="4">d10</option>
<option value="5">d12</option>
<option value="6">d12 d4</option>
<option value="7">d12 d6</option>
<option value="8">d12 d8</option>
<option value="9">d12 d10</option>
<option value="10">d12 d12</option>

View File

@@ -1,15 +0,0 @@
{{#if notapplicable}}
<option value="notapplicable">Not applicable</option>
{{/if}}
<option value="touch">Self Only</option>
<option value="touchself">Touch/Self</option>
<option value="tz">Threat Zone</option>
<option value="close">Close</option>
<option value="medium">Medium</option>
<option value="long">Long</option>
<option value="extreme">Extreme</option>
<option value="sight">Line of Sight</option>
<option value="tz_close">TZ/Close</option>
<option value="close_medium">Close/Medium</option>
<option value="medium_long">Medium/Long</option>
<option value="long_extreme">Long/Extreme</option>

View File

@@ -1,22 +0,0 @@
{{#if notapplicable}}
<option value="notapplicable">Not applicable</option>
{{/if}}
{{#if all}}
<option value="all">All</option>
{{/if}}
{{#if all}}
<option value="special">Special</option>
{{/if}}
<option value="agi">AGI</option>
<option value="mnd">MND</option>
<option value="soc">SOC</option>
<option value="str">STR</option>
<option value="phy">PHY</option>
<option value="com">COM</option>
<option value="def">DEF</option>
<option value="stl">STL</option>
<option value="per">PER</option>
<option value="foc">FOC</option>
{{#if mr}}
<option value="mr">MR</option>
{{/if}}

View File

@@ -1,102 +0,0 @@
{{#if (notEmpty effectsList)}}
<label>Effects&Hindrances</label>
<ul>
{{#each effectsList as |effect idx|}}
{{#if effect.effect.data.hindrance}}
<li class="flex-group-left">
<label class="attribute-value checkbox"><input type="checkbox" class="effect-clicked" id="effect-{{idx}}" data-effect-idx="{{idx}}" {{checked effect.applied}}/></label>
<label class="generic-label">Target Hindrance : {{effect.label}} ({{upperFirst effect.effect.data.type}}, {{upperFirst effect.effect.data.genre}}, {{effect.value}})</label>
</li>
{{else}}
{{#if (eq type "hindrance")}}
<li class="flex-group-left">
<label class="attribute-value checkbox"><input type="checkbox" class="effect-clicked" id="effect-{{idx}}" data-effect-idx="{{idx}}" {{checked effect.applied}}/></label>
<label class="generic-label">Target Hindrance : {{effect.label}} ({{effect.value}})</label>
</li>
{{else}}
{{#if (count effect.effect.data.specaffected)}}
{{#each effect.effect.data.specaffected as |spec idx|}}
{{#if (eq @root.specName spec.name)}}
<li class="flex-group-left">
<label class="attribute-value checkbox"><input type="checkbox" class="effect-clicked" id="effect-{{idx}}" data-effect-idx="{{idx}}" {{checked effect.applied}}/></label>
{{#if effect.effect}}
<label class="generic-label">{{effect.label}} ({{upperFirst effect.effect.data.type}}, {{upperFirst effect.effect.data.genre}}, {{effect.value}})</label>
{{else}}
<label class="generic-label">{{effect.label}} ({{effect.value}})</label>
{{/if}}
</li>
{{/if}}
{{/each}}
{{else}}
{{#if (eq @root.statKey effect.effect.data.stataffected)}}
<li class="flex-group-left">
<label class="attribute-value checkbox"><input type="checkbox" class="effect-clicked" id="effect-{{idx}}" data-effect-idx="{{idx}}" {{checked effect.applied}}/></label>
{{#if effect.effect}}
<label class="generic-label">{{effect.label}} ({{upperFirst effect.effect.data.type}}, {{upperFirst effect.effect.data.genre}}, {{effect.value}})</label>
{{else}}
<label class="generic-label">{{effect.label}} ({{effect.value}})</label>
{{/if}}
</li>
{{else}}
{{#if (eq effect.effect.data.stataffected "all")}}
<li class="flex-group-left">
<label class="attribute-value checkbox"><input type="checkbox" class="effect-clicked" id="effect-{{idx}}" data-effect-idx="{{idx}}" {{checked effect.applied}}/></label>
{{#if effect.effect}}
<label class="generic-label">{{effect.label}} ({{upperFirst effect.effect.data.type}}, {{upperFirst effect.effect.data.genre}}, {{effect.value}})</label>
{{else}}
<label class="generic-label">{{effect.label}} ({{effect.value}})</label>
{{/if}}
</li>
{{/if}}
{{/if}}
{{/if}}
{{/if}}
{{/if}}
{{/each}}
</ul>
{{/if}}
{{#if (notEmpty armorsList)}}
<label>Armors&Shields</label>
<ul>
{{#each armorsList as |armor idx|}}
<li class="flex-group-left">
<label class="attribute-value checkbox"><input type="checkbox" class="armor-clicked" id="armor-{{idx}}" data-armor-idx="{{idx}}" {{checked armor.applied}}/></label>
<label class="generic-label padd-right">{{armor.label}} ({{armor.value}})</label>
</li>
{{/each}}
</ul>
{{/if}}
{{#if (notEmpty weaponsList)}}
<label>Weapons</label>
<ul>
{{#each weaponsList as |weapon idx|}}
<li class="flex-group-left">
<label class="attribute-value checkbox"><input type="checkbox" class="weapon-clicked" id="weapon-{{idx}}" data-weapon-idx="{{idx}}" {{checked weapon.applied}}/></label>
<label class="generic-label padd-right">{{weapon.label}}</label>
</li>
{{/each}}
</ul>
{{/if}}
{{#if (notEmpty equipmentsList)}}
<label>Items</label>
<ul>
{{#each equipmentsList as |equip idx|}}
<li class="flex-group-left">
<label class="attribute-value checkbox"><input type="checkbox" class="equip-clicked" id="equip-{{idx}}" data-equip-idx="{{idx}}" {{checked equip.applied}}/></label>
<label class="generic-label padd-right">{{equip.label}} ({{equip.value}})</label>
</li>
{{/each}}
</ul>
{{/if}}