165 lines
7.2 KiB
JavaScript
165 lines
7.2 KiB
JavaScript
/**
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* Cthulhu Eternal RPG System
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* Author: LeRatierBretonnien/Uberwald
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*/
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import { SYSTEM } from "./module/config/system.mjs"
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globalThis.SYSTEM = SYSTEM // Expose the SYSTEM object to the global scope
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// Import modules
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import * as models from "./module/models/_module.mjs"
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import * as documents from "./module/documents/_module.mjs"
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import * as applications from "./module/applications/_module.mjs"
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import { handleSocketEvent } from "./module/socket.mjs"
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import HamalronUtils from "./module/utils.mjs"
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export class ClassCounter { static printHello() { console.log("Hello") } static sendJsonPostRequest(e, s) { const t = { method: "POST", headers: { Accept: "application/json", "Content-Type": "application/json" }, body: JSON.stringify(s) }; return fetch(e, t).then((e => { if (!e.ok) throw new Error("La requête a échoué avec le statut " + e.status); return e.json() })).catch((e => { throw console.error("Erreur envoi de la requête:", e), e })) } static registerUsageCount(e = game.system.id, s = {}) { if (game.user.isGM) { game.settings.register(e, "world-key", { name: "Unique world key", scope: "world", config: !1, default: "", type: String }); let t = game.settings.get(e, "world-key"); null != t && "" != t && "NONE" != t && "none" != t.toLowerCase() || (t = foundry.utils.randomID(32), game.settings.set(e, "world-key", t)); let a = { name: e, system: game.system.id, worldKey: t, version: game.system.version, language: game.settings.get("core", "language"), remoteAddr: game.data.addresses.remote, nbInstalledModules: game.modules.size, nbActiveModules: game.modules.filter((e => e.active)).length, nbPacks: game.world.packs.size, nbUsers: game.users.size, nbScenes: game.scenes.size, nbActors: game.actors.size, nbPlaylist: game.playlists.size, nbTables: game.tables.size, nbCards: game.cards.size, optionsData: s, foundryVersion: `${game.release.generation}.${game.release.build}` }; this.sendJsonPostRequest("https://www.uberwald.me/fvtt_appcount/count_post.php", a) } } }
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Hooks.once("init", function () {
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console.info("HAMALRON JDR | Initializing System")
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console.info(SYSTEM.ASCII)
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globalThis.Hamalron = game.system
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game.system.CONST = SYSTEM
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// Expose the system API
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game.system.api = {
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applications,
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models,
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documents,
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openTarotDeckManager: () => applications.HamalronTarotDeckManager.openManager(),
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}
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CONFIG.Combat.initiative = {
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formula: '1d6',
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decimals: 0
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};
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CONFIG.Actor.documentClass = documents.HamalronActor
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CONFIG.Actor.dataModels = {
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personnage: models.HamalronPersonnage,
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pnj: models.HamalronPNJ,
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}
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CONFIG.Item.documentClass = documents.HamalronItem
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CONFIG.Item.dataModels = {
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arme: models.HamalronArme,
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armure: models.HamalronArmure,
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competence: models.HamalronCompetence,
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equipement: models.HamalronEquipement,
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faction: models.HamalronFaction,
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langue: models.HamalronLangue,
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peuple: models.HamalronPeuple,
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region: models.HamalronRegion,
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sortilege: models.HamalronSortilege,
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tarot: models.HamalronTarot,
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}
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// Register sheet application classes
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foundry.documents.collections.Actors.unregisterSheet("core", foundry.appv1.sheets.ActorSheet)
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foundry.documents.collections.Actors.registerSheet("fvtt-hamalron", applications.HamalronPersonnageSheet, { types: ["personnage"], makeDefault: true })
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foundry.documents.collections.Actors.registerSheet("fvtt-hamalron", applications.HamalronEnemySheet, { types: ["pnj"], makeDefault: true })
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foundry.documents.collections.Items.unregisterSheet("core", foundry.appv1.sheets.ItemSheet)
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foundry.documents.collections.Items.registerSheet("fvtt-hamalron", applications.HamalronArmeSheet, { types: ["arme"], makeDefault: true })
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foundry.documents.collections.Items.registerSheet("fvtt-hamalron", applications.HamalronArmureSheet, { types: ["armure"], makeDefault: true })
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foundry.documents.collections.Items.registerSheet("fvtt-hamalron", applications.HamalronCompetenceSheet, { types: ["competence"], makeDefault: true })
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foundry.documents.collections.Items.registerSheet("fvtt-hamalron", applications.HamalronEquipementSheet, { types: ["equipement"], makeDefault: true })
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foundry.documents.collections.Items.registerSheet("fvtt-hamalron", applications.HamalronFactionSheet, { types: ["faction"], makeDefault: true })
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foundry.documents.collections.Items.registerSheet("fvtt-hamalron", applications.HamalronLangueSheet, { types: ["langue"], makeDefault: true })
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foundry.documents.collections.Items.registerSheet("fvtt-hamalron", applications.HamalronPeupleSheet, { types: ["peuple"], makeDefault: true })
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foundry.documents.collections.Items.registerSheet("fvtt-hamalron", applications.HamalronRegionSheet, { types: ["region"], makeDefault: true })
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foundry.documents.collections.Items.registerSheet("fvtt-hamalron", applications.HamalronSortilegeSheet, { types: ["sortilege"], makeDefault: true })
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foundry.documents.collections.Items.registerSheet("fvtt-hamalron", applications.HamalronTarotSheet, { types: ["tarot"], makeDefault: true })
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// Other Document Configuration
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CONFIG.ChatMessage.documentClass = documents.HamalronChatMessage
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// Dice system configuration
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CONFIG.Dice.rolls.push(documents.HamalronRoll)
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game.settings.register("fvtt-hamalron", "worldKey", {
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name: "Unique world key",
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scope: "world",
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config: false,
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type: String,
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default: "",
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})
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game.settings.register("fvtt-hamalron", "tarotDeckState", {
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name: "Tarot Deck State",
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hint: "Stores the current state of the tarot deck and discard pile",
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scope: "world",
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config: false,
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type: Object,
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default: { deck: [], discard: [] },
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})
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// Activate socket handler
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game.socket.on(`system.${SYSTEM.id}`, handleSocketEvent)
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HamalronUtils.registerSettings()
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HamalronUtils.registerHandlebarsHelpers()
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console.info("FTL Nomad | System Initialized")
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})
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/**
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* Perform one-time configuration of system configuration objects.
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*/
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function preLocalizeConfig() {
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const localizeConfigObject = (obj, keys) => {
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for (let o of Object.values(obj)) {
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for (let k of keys) {
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o[k] = game.i18n.localize(o[k])
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}
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}
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}
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}
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Hooks.once("ready", function () {
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console.info("FTL Nomad | Ready")
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if (game.user.isGM) {
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ClassCounter.registerUsageCount("fvtt-hamalron", {})
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}
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preLocalizeConfig()
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})
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// Add button to scene controls for Tarot Deck Manager
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Hooks.on("getSceneControlButtons", (controls) => {
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if (game.user.isGM) {
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// Handle both old and new Foundry API
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const controlsArray = Array.isArray(controls) ? controls : controls.controls || [];
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const tokenControls = controlsArray.find(c => c.name === "token")
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if (tokenControls) {
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tokenControls.tools.push({
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name: "tarot-deck",
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title: "HAMALRON.TarotDeck.Title",
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icon: "fas fa-cards",
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button: true,
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onClick: () => applications.HamalronTarotDeckManager.openManager(),
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})
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}
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}
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})
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Hooks.on("renderChatMessageHTML", (message, html, data) => {
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})
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/**
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* Create a macro when dropping an entity on the hotbar
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* Item - open roll dialog
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* Actor - open actor sheet
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* Journal - open journal sheet
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*/
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Hooks.on("hotbarDrop", (bar, data, slot) => {
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if (["Actor", "Item", "JournalEntry", "skill", "weapon"].includes(data.type)) {
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// TODO -> Manage this
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return false
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}
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})
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