export default class HamalronUtils { static registerSettings() { } static async loadCompendiumData(compendium) { const pack = game.packs.get(compendium) return await pack?.getDocuments() ?? [] } static async loadCompendium(compendium, filter = item => true) { let compendiumData = await HamalronUtils.loadCompendiumData(compendium) return compendiumData.filter(filter) } static async findTarotItem(cardData) { if (!cardData) return null let item = game.items.get(cardData.id) if (item) return item item = game.items.find(i => i.type === "tarot" && i.name === cardData.name && i.system.symbole === cardData.symbole && String(i.system.valeur) === String(cardData.valeur) ) if (item) return item for (const pack of game.packs) { if (pack.documentName !== "Item") continue const index = pack.index.find(e => e.type === "tarot" && e.name === cardData.name ) if (index) { item = await pack.getDocument(index._id) if (item) return item } } return null } static registerHandlebarsHelpers() { Handlebars.registerHelper('isNull', function (val) { return val == null; }); Handlebars.registerHelper('exists', function (val) { return val != null && val !== undefined; }); Handlebars.registerHelper('isEmpty', function (list) { if (list) return list.length === 0; else return false; }); Handlebars.registerHelper('notEmpty', function (list) { return list.length > 0; }); Handlebars.registerHelper('isNegativeOrNull', function (val) { return val <= 0; }); Handlebars.registerHelper('isNegative', function (val) { return val < 0; }); Handlebars.registerHelper('isPositive', function (val) { return val > 0; }); Handlebars.registerHelper('equals', function (val1, val2) { return val1 === val2; }); Handlebars.registerHelper('neq', function (val1, val2) { return val1 !== val2; }); Handlebars.registerHelper('gt', function (val1, val2) { return val1 > val2; }) Handlebars.registerHelper('lt', function (val1, val2) { return val1 < val2; }) Handlebars.registerHelper('gte', function (val1, val2) { return val1 >= val2; }) Handlebars.registerHelper('lte', function (val1, val2) { return val1 <= val2; }) Handlebars.registerHelper('and', function (val1, val2) { return val1 && val2; }) Handlebars.registerHelper('or', function (val1, val2) { return val1 || val2; }) Handlebars.registerHelper('or3', function (val1, val2, val3) { return val1 || val2 || val3; }) Handlebars.registerHelper('for', function (from, to, incr, block) { let accum = ''; for (let i = from; i < to; i += incr) accum += block.fn(i); return accum; }) Handlebars.registerHelper('not', function (cond) { return !cond; }) Handlebars.registerHelper('count', function (list) { return list.length; }) Handlebars.registerHelper('countKeys', function (obj) { return Object.keys(obj).length; }) Handlebars.registerHelper('isEnabled', function (configKey) { return game.settings.get("bol", configKey); }) Handlebars.registerHelper('split', function (str, separator, keep) { return str.split(separator)[keep]; }) // If you need to add Handlebars helpers, here are a few useful examples: Handlebars.registerHelper('concat', function () { let outStr = ''; for (let arg in arguments) { if (typeof arguments[arg] != 'object') { outStr += arguments[arg]; } } return outStr; }) Handlebars.registerHelper('add', function (a, b) { return parseInt(a) + parseInt(b); }) Handlebars.registerHelper('tarotValue', function (valeur) { // Pour les valeurs numériques simples, retourner directement const numValue = Number.parseInt(valeur); if (!Number.isNaN(numValue)) return numValue; // Pour les figures et atouts, récupérer depuis SYSTEM const valeurData = SYSTEM.TAROT_VALEURS[valeur]; return valeurData ? valeurData.value : valeur; }); Handlebars.registerHelper('mul', function (a, b) { return parseInt(a) * parseInt(b); }) Handlebars.registerHelper('sub', function (a, b) { return parseInt(a) - parseInt(b); }) Handlebars.registerHelper('abbrev2', function (a) { return a.substring(0, 2); }) Handlebars.registerHelper('abbrev3', function (a) { return a.substring(0, 3); }) Handlebars.registerHelper('valueAtIndex', function (arr, idx) { return arr[idx]; }) Handlebars.registerHelper('includesKey', function (items, type, key) { return items.filter(i => i.type === type).map(i => i.system.key).includes(key); }) Handlebars.registerHelper('includes', function (array, val) { return array.includes(val); }) Handlebars.registerHelper('eval', function (expr) { return eval(expr); }) Handlebars.registerHelper('isOwnerOrGM', function (actor) { console.log("Testing actor", actor.isOwner, game.userId) return actor.isOwner || game.isGM; }) Handlebars.registerHelper('upperFirst', function (text) { if (typeof text !== 'string') return text return text.charAt(0).toUpperCase() + text.slice(1) }) Handlebars.registerHelper('upperFirstOnly', function (text) { if (typeof text !== 'string') return text return text.charAt(0).toUpperCase() }) Handlebars.registerHelper('isCreature', function (key) { return key === "creature" || key === "daemon"; }) Handlebars.registerHelper('getRomanLevel', function (level) { if (level === "highpowers") return "High"; if (level === "mastery") return "Mastery"; level = parseInt(level); if (level === 0) return "0"; if (level === 1) return "I"; if (level === 2) return "II"; if (level === 3) return "III"; if (level === 4) return "IV"; if (level === 5) return "V"; if (level === 6) return "VI"; if (level === 7) return "VII"; if (level === 8) return "VIII"; if (level === 9) return "IX"; return level; }) // Handle v12 removal of this helper Handlebars.registerHelper('select', function (selected, options) { const escapedValue = RegExp.escape(Handlebars.escapeExpression(selected)); const rgx = new RegExp(' value=[\"\']' + escapedValue + '[\"\']'); const html = options.fn(this); return html.replace(rgx, "$& selected"); }); } }