refacto: harmonisation du système avec les règles Hamalron JDR
Corrections majeures : - HamalronTirageTarot extends Roll (évaluation des jets fonctionnelle) - Correction du nom de classe Langue (HamalronFaction -> HamalronLangue) - Création du template tab-navigation.hbs manquant - Type acteur 'character' -> 'personnage' dans _preCreate Types d'items corrigés (anglais -> français) : - weapon -> arme, armor -> armure, equipment -> equipement - Suppression des types inexistants (deal, malefica, ritual, perk) Modèles : - cost -> cout (armure, equipement) - Tarot : default -> initial - Sortilege : LOCALIZATION_PREFIXES corrigé - Constantes CHOICE_ADVANTAGES_DISADVANTAGES et ATTACK_MODIFIERS ajoutées - ATTACK_MODIFIERS supprimé (plus utilisé) Templates alignés sur les modèles réels : - enemy-trait : suppression champs manquants (trauma, stats, domain...) - personnage-equipement : champs alignés sur arme/armure/equipement - personnage-sortileges : suppression domain/level/rituals - enemy-main : suppression stats et flavorText - base-actor : suppression mortality, toChat limité aux tarots Jets de compétence : - Égalité = réussite (>= au lieu de >, conforme aux règles p.155) - Comparaison robuste des cartes de succès (via String()) Le Mat : - Les autres joueurs peuvent renouveler leur main (règle p.151) findTarotItem : recherche dans game.items puis compendiums await manquants ajoutés sur saveDeckState() AGENTS.md créé
This commit is contained in:
@@ -33,7 +33,6 @@ export default class HamalronActorSheet extends HandlebarsApplicationMixin(found
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toggleSheet: HamalronActorSheet.#onToggleSheet,
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edit: HamalronActorSheet.#onItemEdit,
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delete: HamalronActorSheet.#onItemDelete,
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updateCheckboxArray: HamalronActorSheet.#onUpdateCheckboxArray,
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toChat: HamalronActorSheet.#toChat,
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},
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@@ -69,7 +68,6 @@ export default class HamalronActorSheet extends HandlebarsApplicationMixin(found
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actor: this.document,
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system: this.document.system,
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source: this.document.toObject(),
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enrichedBackstory: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.backstory, { async: true }),
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isEditMode: this.isEditMode,
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isPlayMode: this.isPlayMode,
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isEditable: this.isEditable,
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@@ -187,44 +185,19 @@ export default class HamalronActorSheet extends HandlebarsApplicationMixin(found
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return fp.browse()
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}
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static #onUpdateCheckboxArray(event, target) {
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console.log("Update checkbox array", event, target)
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let arrayName = target.dataset.name
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let arrayIdx = Number(target.dataset.index)
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let dataPath = `system.mortality.${arrayName}`
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let tab = foundry.utils.duplicate(this.document.system.mortality[arrayName])
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tab[arrayIdx] = target.checked
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this.actor.update({ [dataPath]: tab })
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}
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static async #toChat(event, target) {
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const itemUuid = target.getAttribute("data-item-uuid")
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const item = fromUuidSync(itemUuid)
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if (!item) return
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let content = ""
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if (item.type === "perk") {
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content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-hamalron/templates/chat-perk.hbs", item.toObject())
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}
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if (item.type === "malefica") {
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content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-hamalron/templates/chat-malefica.hbs", item.toObject())
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}
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if (item.type === "ritual") {
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content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-hamalron/templates/chat-ritual.hbs", item.toObject())
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}
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if (item.type === "species-trait") {
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content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-hamalron/templates/chat-trait.hbs", item.toObject())
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}
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if (item.type === "tarot") {
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content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-hamalron/templates/chat-tarot.hbs", item.toObject())
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}
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const chatData = {
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if (item.type !== "tarot") return
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const content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-hamalron/templates/chat-tarot.hbs", item.toObject())
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const actor = this.actor || this.document?.parent
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ChatMessage.create({
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user: game.user.id,
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speaker: ChatMessage.getSpeaker({ actor: this.actor }),
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content: content,
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speaker: ChatMessage.getSpeaker({ actor }),
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content,
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type: CONST.CHAT_MESSAGE_TYPES.OTHER,
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}
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ChatMessage.create(chatData, { renderSheet: false })
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}, { renderSheet: false })
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}
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/**
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@@ -127,12 +127,13 @@ export default class HamalronItemSheet extends HandlebarsApplicationMixin(foundr
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const el = event.currentTarget
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if ("link" in event.target.dataset) return
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// Extract the data you need
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let dragData = null
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const itemId = el.dataset.itemId
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if (!itemId) return
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if (!dragData) return
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const item = this.document.items.get(itemId)
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if (!item) return
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// Set data transfer
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const dragData = item.toDragData()
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event.dataTransfer.setData("text/plain", JSON.stringify(dragData))
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}
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@@ -12,10 +12,9 @@ export default class HamalronEnemySheet extends HamalronActorSheet {
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contentClasses: ["enemy-content"],
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},
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actions: {
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createTrait: HamalronEnemySheet.#onCreateTrait,
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createEquipment: HamalronEnemySheet.#onCreateEquipment,
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createWeapon: HamalronEnemySheet.#onCreateWeapon,
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createMalefica: HamalronEnemySheet.#onCreateMalefica,
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createSortilege: HamalronEnemySheet.#onCreateSortilege,
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}
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}
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@@ -74,13 +73,13 @@ export default class HamalronEnemySheet extends HamalronActorSheet {
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break
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case "traits":
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context.tab = context.tabs.traits
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context.traits = doc.itemTypes["species-trait"]
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context.traits = doc.itemTypes.competence || []
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context.traits.sort((a, b) => a.name.localeCompare(b.name))
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context.weapons = doc.itemTypes.weapon
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context.weapons = doc.itemTypes.arme || []
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context.weapons.sort((a, b) => a.name.localeCompare(b.name))
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context.maleficas = doc.itemTypes.malefica
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context.maleficas.sort((a, b) => a.name.localeCompare(b.name))
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context.equipments = doc.itemTypes.equipment
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context.sortileges = doc.itemTypes.sortilege || []
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context.sortileges.sort((a, b) => a.name.localeCompare(b.name))
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context.equipments = doc.itemTypes.equipement || []
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context.equipments.sort((a, b) => a.name.localeCompare(b.name))
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break
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case "biography":
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@@ -92,25 +91,16 @@ export default class HamalronEnemySheet extends HamalronActorSheet {
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return context
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}
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/**
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* Creates a new attack item directly from the sheet and embeds it into the document.
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* @param {Event} event The initiating click event.
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* @param {HTMLElement} target The current target of the event listener.
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*/
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static #onCreateTrait(event, target) {
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this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HAMALRON.Label.newTrait"), type: "species-trait" }])
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}
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static #onCreateEquipment(event, target) {
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this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HAMALRON.Label.newEquipment"), type: "equipment" }])
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this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HAMALRON.Label.newEquipment"), type: "equipement" }])
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}
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static #onCreateMalefica(event, target) {
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this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HAMALRON.Label.newMalefica"), type: "malefica" }])
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static #onCreateSortilege(event, target) {
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this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HAMALRON.Label.newSortilege"), type: "sortilege" }])
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}
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static #onCreateWeapon(event, target) {
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this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HAMALRON.Label.newWeapon"), type: "weapon" }])
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this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HAMALRON.Label.newWeapon"), type: "arme" }])
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}
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@@ -135,8 +125,8 @@ export default class HamalronEnemySheet extends HamalronActorSheet {
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case "stat":
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{
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let statId = $(event.currentTarget).data("stat-id");
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item = this.actor.system.stats[statId];
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await this.document.system.roll(rollType, item)
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item = this.actor.system?.stats?.[statId];
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if (item) await this.document.system.roll(rollType, item)
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}
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break
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case "weapon":
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@@ -144,7 +134,7 @@ export default class HamalronEnemySheet extends HamalronActorSheet {
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{
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let li = $(event.currentTarget).parents(".item");
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item = this.actor.items.get(li.data("item-id"));
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await this.document.system.roll(rollType, item)
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if (item) await this.document.system.roll(rollType, item)
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}
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break
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default:
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@@ -154,7 +144,7 @@ export default class HamalronEnemySheet extends HamalronActorSheet {
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async _onDrop(event) {
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if (!this.isEditable || !this.isEditMode) return
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const data = TextEditor.getDragEventData(event)
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const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event)
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// Handle different data types
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switch (data.type) {
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@@ -1,5 +1,6 @@
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import HamalronActorSheet from "./base-actor-sheet.mjs"
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import { SYSTEM } from "../../config/system.mjs"
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import HamalronUtils from "../../utils.mjs"
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export default class HamalronPersonnageSheet extends HamalronActorSheet {
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/** @override */
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@@ -16,11 +17,7 @@ export default class HamalronPersonnageSheet extends HamalronActorSheet {
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createEquipment: HamalronPersonnageSheet.#onCreateEquipment,
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createArmor: HamalronPersonnageSheet.#onCreateArmor,
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createWeapon: HamalronPersonnageSheet.#onCreateWeapon,
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createDeal: HamalronPersonnageSheet.#onCreateDeal,
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createMalefica: HamalronPersonnageSheet.#onCreateMalefica,
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createRitual: HamalronPersonnageSheet.#onCreateRitual,
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createPerk: HamalronPersonnageSheet.#onCreatePerk,
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modifyAmmo: HamalronPersonnageSheet.#onModifyAmmo,
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createSortilege: HamalronPersonnageSheet.#onCreateSortilege,
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modifyResistance: HamalronPersonnageSheet.#onModifyResistance,
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discardCard: HamalronPersonnageSheet.#onDiscardCard,
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rollCompetence: HamalronPersonnageSheet.#onRollCompetence,
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@@ -118,21 +115,15 @@ export default class HamalronPersonnageSheet extends HamalronActorSheet {
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case "sortileges":
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context.tab = context.tabs.sortileges
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context.sortileges = doc.itemTypes.sortilege || []
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// Sort the sortileges by system.domain and then by the system.level
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context.sortileges.sort((a, b) => {
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if (a.system.domain === b.system.domain) {
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return a.system.level.localeCompare(b.system.level)
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}
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return a.system.domain.localeCompare(b.system.domain)
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})
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context.sortileges.sort((a, b) => a.name.localeCompare(b.name))
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break
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case "equipment":
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context.tab = context.tabs.equipment
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context.weapons = doc.itemTypes.weapon || []
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context.weapons = doc.itemTypes.arme || []
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context.weapons.sort((a, b) => a.name.localeCompare(b.name))
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context.armors = doc.itemTypes.armor || []
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context.armors = doc.itemTypes.armure || []
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context.armors.sort((a, b) => a.name.localeCompare(b.name))
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context.equipments = doc.itemTypes.equipment || []
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context.equipments = doc.itemTypes.equipement || []
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context.equipments.sort((a, b) => a.name.localeCompare(b.name))
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break
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case "tarot":
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@@ -142,16 +133,14 @@ export default class HamalronPersonnageSheet extends HamalronActorSheet {
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context.handLimit = 7
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context.handSize = context.tarotCards.length
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context.isOverLimit = context.handSize > context.handLimit
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context.canAddCard = context.handSize < 8
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// Marquer les cartes de succès et enrichir les descriptions
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context.canAddCard = context.handSize < context.handLimit
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for (const card of context.tarotCards) {
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card.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(card.system.description, { async: true })
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// Vérifier si c'est une carte de succès
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if (doc.system.cartesSucces && card.system.type !== "atout") {
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card.isSuccessCard = Object.keys(doc.system.cartesSucces).some(symbole => {
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const successCardData = doc.system.cartesSucces[symbole]
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return card.system.symbole === symbole &&
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card.system.valeur === successCardData.value.toString()
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String(card.system.valeur) === String(successCardData.value)
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})
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} else {
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card.isSuccessCard = false
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@@ -160,19 +149,7 @@ export default class HamalronPersonnageSheet extends HamalronActorSheet {
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break
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case "biography":
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context.tab = context.tabs.biography
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context.deals = doc.itemTypes.deal || []
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context.enrichedBackstory = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.backstory, { async: true })
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context.enrichedAppearance = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.appearance, { async: true })
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context.enrichedScars = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.scars, { async: true })
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context.enrichedLikes = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.likes, { async: true })
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context.enrichedDislikes = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.dislikes, { async: true })
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context.enrichedFears = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.fears, { async: true })
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context.enrichedVices = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.vices, { async: true })
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context.enrichedGoals = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.goals, { async: true })
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context.enrichedAmbitions = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.ambitions, { async: true })
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context.enrichedValues = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.values, { async: true })
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context.enrichedBonds = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.bonds, { async: true })
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context.enrichedNotes = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.notes, { async: true })
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context.enrichedHistorial = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.historial, { async: true })
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break
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}
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return context
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@@ -180,44 +157,19 @@ export default class HamalronPersonnageSheet extends HamalronActorSheet {
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static #onCreateEquipment(event, target) {
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this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HAMALRON.Label.newEquipment"), type: "equipment" }])
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}
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static #onCreateDeal(event, target) {
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this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HAMALRON.Label.newDeal"), type: "deal" }])
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}
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static #onCreateMalefica(event, target) {
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this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HAMALRON.Label.newMalefica"), type: "malefica" }])
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}
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static #onCreateRitual(event, target) {
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this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HAMALRON.Label.newRitual"), type: "ritual" }])
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this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HAMALRON.Label.newEquipment"), type: "equipement" }])
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}
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static #onCreateWeapon(event, target) {
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this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HAMALRON.Label.newWeapon"), type: "weapon" }])
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this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HAMALRON.Label.newWeapon"), type: "arme" }])
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}
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static #onCreateArmor(event, target) {
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this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HAMALRON.Label.newArmor"), type: "armor" }])
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this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HAMALRON.Label.newArmor"), type: "armure" }])
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}
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static #onCreatePerk(event, target) {
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this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HAMALRON.Label.newPerk"), type: "perk" }])
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}
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static async #onModifyAmmo(event, target) {
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const quantity = parseInt($(event.target).data("quantity"))
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const itemId = $(event.target).data("item-id")
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const item = this.document.items.get(itemId)
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if (!item) {
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console.warn(`HamalronCharacterSheet: Item with ID ${itemId} not found`)
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return
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}
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const currentAmmo = item.system.ammoQuantity || 0
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const newAmmo = Math.max(0, currentAmmo + quantity) // Ensure ammo doesn't go below 0
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await item.update({ "system.ammoQuantity": newAmmo })
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static #onCreateSortilege(event, target) {
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this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HAMALRON.Label.newSortilege"), type: "sortilege" }])
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}
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static async #onModifyResistance(event, target) {
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@@ -326,7 +278,7 @@ export default class HamalronPersonnageSheet extends HamalronActorSheet {
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const { default: HamalronTirageTarot } = await import("../../documents/tirage-tarot.mjs")
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await HamalronTirageTarot.handleLeMatEffect(this.document, deckManager)
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} else {
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const originalItem = game.items.get(newCard.id)
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const originalItem = await HamalronUtils.findTarotItem(newCard)
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if (originalItem) {
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await this.document.createEmbeddedDocuments("Item", [originalItem.toObject()])
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ui.notifications.info(game.i18n.localize("HAMALRON.Notifications.cardDiscardedAndDrawn") + newCard.name)
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@@ -337,7 +289,7 @@ export default class HamalronPersonnageSheet extends HamalronActorSheet {
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ui.notifications.info(game.i18n.localize("HAMALRON.Notifications.cardDiscardedNoNew"))
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}
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deckManager.saveDeckState()
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await deckManager.saveDeckState()
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deckManager.render()
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}
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@@ -382,14 +334,13 @@ export default class HamalronPersonnageSheet extends HamalronActorSheet {
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const { default: HamalronTirageTarot } = await import("../../documents/tirage-tarot.mjs")
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await HamalronTirageTarot.handleLeMatEffect(this.document, deckManager)
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} else {
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// Trouver l'item original pour le dupliquer
|
||||
const originalItem = game.items.get(newCard.id)
|
||||
const originalItem = await HamalronUtils.findTarotItem(newCard)
|
||||
if (originalItem) {
|
||||
await this.document.createEmbeddedDocuments("Item", [originalItem.toObject()])
|
||||
ui.notifications.info(game.i18n.localize("HAMALRON.Notifications.newCardDrawn") + newCard.name)
|
||||
}
|
||||
}
|
||||
deckManager.saveDeckState()
|
||||
await deckManager.saveDeckState()
|
||||
deckManager.render()
|
||||
}
|
||||
}
|
||||
@@ -426,7 +377,7 @@ export default class HamalronPersonnageSheet extends HamalronActorSheet {
|
||||
switch (rollType) {
|
||||
case "stat":
|
||||
statKey = $(event.currentTarget).data("stat-id");
|
||||
item = this.actor.system.stats[statKey];
|
||||
item = this.actor.system?.stats?.[statKey];
|
||||
break
|
||||
case "weapon":
|
||||
case "damage":
|
||||
@@ -436,7 +387,7 @@ export default class HamalronPersonnageSheet extends HamalronActorSheet {
|
||||
default:
|
||||
throw new Error(`Unknown roll type ${rollType}`)
|
||||
}
|
||||
await this.document.system.roll(rollType, item)
|
||||
if (item) await this.document.system.roll(rollType, item)
|
||||
}
|
||||
|
||||
async _onDrop(event) {
|
||||
@@ -456,21 +407,11 @@ export default class HamalronPersonnageSheet extends HamalronActorSheet {
|
||||
|
||||
const currentTarotCount = this.document.items.filter(i => i.type === "tarot").length
|
||||
|
||||
// Check if we already have 8 cards (hard limit)
|
||||
if (currentTarotCount >= 8) {
|
||||
if (currentTarotCount >= 7) {
|
||||
ui.notifications.warn(game.i18n.localize("HAMALRON.Notifications.tarotHandFull"))
|
||||
return
|
||||
}
|
||||
}
|
||||
if (item.type === "species-trait") {
|
||||
// Check if the item is already in the actor
|
||||
const existingTrait = this.document.items.find(i => i.type === "species-trait" && i.name === item.name)
|
||||
if (existingTrait) {
|
||||
await existingTrait.delete()
|
||||
// Display info message
|
||||
ui.notifications.info(game.i18n.localize("HAMALRON.Notifications.speciesTraitDeleted") + existingTrait.name)
|
||||
}
|
||||
}
|
||||
return super._onDropItem(item)
|
||||
}
|
||||
|
||||
|
||||
@@ -3,12 +3,12 @@ import HamalronItemSheet from "./base-item-sheet.mjs"
|
||||
export default class HamalronSortilegeSheet extends HamalronItemSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ["ritual"],
|
||||
classes: ["sortilege"],
|
||||
position: {
|
||||
width: 600,
|
||||
},
|
||||
window: {
|
||||
contentClasses: ["ritual-content"],
|
||||
contentClasses: ["sortilege-content"],
|
||||
},
|
||||
}
|
||||
|
||||
|
||||
@@ -120,6 +120,13 @@ export const NIVEAU_COMPETENCES = {
|
||||
}
|
||||
}
|
||||
|
||||
export const CHOICE_ADVANTAGES_DISADVANTAGES = {
|
||||
"0": { id: "0", label: "Aucun" },
|
||||
"1": { id: "1", label: "1" },
|
||||
"2": { id: "2", label: "2" },
|
||||
"3": { id: "3", label: "3" },
|
||||
}
|
||||
|
||||
/**
|
||||
* Include all constant definitions within the SYSTEM global export
|
||||
* @type {Object}
|
||||
@@ -135,5 +142,6 @@ export const SYSTEM = {
|
||||
ENEMY_TYPES: ENEMY_TYPES,
|
||||
SORTILEGE_CATEGORIES: SORTILEGE_CATEGORIES,
|
||||
NIVEAU_COMPETENCES: NIVEAU_COMPETENCES,
|
||||
CHOICE_ADVANTAGES_DISADVANTAGES,
|
||||
ASCII
|
||||
}
|
||||
|
||||
+10
-36
@@ -1,43 +1,17 @@
|
||||
import HamalronUtils from "../utils.mjs"
|
||||
|
||||
export default class HamalronActor extends Actor {
|
||||
|
||||
static async create(data, options) {
|
||||
|
||||
// Case of compendium global import
|
||||
if (data instanceof Array) {
|
||||
return super.create(data, options);
|
||||
}
|
||||
// If the created actor has items (only applicable to duplicated actors) bypass the new actor creation logic
|
||||
if (data.items) {
|
||||
let actor = super.create(data, options);
|
||||
return actor;
|
||||
}
|
||||
|
||||
if (data.type === 'character') {
|
||||
}
|
||||
|
||||
return super.create(data, options);
|
||||
}
|
||||
|
||||
_onUpdate(changed, options, userId) {
|
||||
return super._onUpdate(changed, options, userId)
|
||||
}
|
||||
|
||||
|
||||
async _preCreate(data, options, user) {
|
||||
await super._preCreate(data, options, user)
|
||||
await super._preCreate(data, options, user)
|
||||
|
||||
// Configure prototype token settings
|
||||
const prototypeToken = {}
|
||||
if (this.type === "character") {
|
||||
Object.assign(prototypeToken, {
|
||||
sight: { enabled: true },
|
||||
actorLink: true,
|
||||
disposition: CONST.TOKEN_DISPOSITIONS.FRIENDLY,
|
||||
})
|
||||
this.updateSource({ prototypeToken })
|
||||
if (this.type === "personnage") {
|
||||
this.updateSource({
|
||||
prototypeToken: {
|
||||
sight: { enabled: true },
|
||||
actorLink: true,
|
||||
disposition: CONST.TOKEN_DISPOSITIONS.FRIENDLY,
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,9 +1,8 @@
|
||||
import HamalronTirageTarot from "./tirage-tarot.mjs"
|
||||
|
||||
export default class HamalronChatMessage extends ChatMessage {
|
||||
async _renderRollContent(messageData) {
|
||||
const data = messageData.message
|
||||
if (this.rolls[0] instanceof HamalronRoll) {
|
||||
const { default: HamalronTirageTarot } = await import("./tirage-tarot.mjs")
|
||||
if (this.rolls[0] instanceof HamalronTirageTarot) {
|
||||
const isPrivate = !this.isContentVisible
|
||||
// _renderRollHTML va appeler render sur tous les rolls
|
||||
const rollHTML = await this._renderRollHTML(isPrivate)
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
|
||||
import { SYSTEM } from "../config/system.mjs"
|
||||
import HamalronUtils from "../utils.mjs"
|
||||
|
||||
export default class HamalronTirageTarot {
|
||||
export default class HamalronTirageTarot extends Roll {
|
||||
/**
|
||||
* The HTML template path used to render dice checks of this type
|
||||
* @type {string}
|
||||
@@ -41,7 +42,7 @@ export default class HamalronTirageTarot {
|
||||
const newCards = deckManager.drawCards(1)
|
||||
if (newCards.length > 0) {
|
||||
const newCard = newCards[0]
|
||||
const originalItem = game.items.get(newCard.id)
|
||||
const originalItem = await HamalronUtils.findTarotItem(newCard)
|
||||
if (originalItem) {
|
||||
await actor.createEmbeddedDocuments("Item", [originalItem.toObject()])
|
||||
}
|
||||
@@ -50,12 +51,42 @@ export default class HamalronTirageTarot {
|
||||
}
|
||||
|
||||
// 3. Regrouper la défausse et le deck, puis mélanger
|
||||
deckManager.deck.push(...deckManager.discard)
|
||||
deckManager.discard = []
|
||||
deckManager.shuffleDeck()
|
||||
|
||||
await deckManager.saveDeckState()
|
||||
await deckManager.resetDeck()
|
||||
deckManager.render()
|
||||
|
||||
// 4. Proposer aux autres joueurs de renouveler leur main
|
||||
if (game.user.isGM) {
|
||||
const refreshOthers = await foundry.applications.api.DialogV2.confirm({
|
||||
window: { title: "Le Mat - Renouvellement" },
|
||||
content: `<p>Le Mat a été tiré ! Les autres joueurs peuvent renouveler leur main s'ils le désirent.</p>`,
|
||||
rejectClose: false,
|
||||
modal: true,
|
||||
})
|
||||
if (refreshOthers) {
|
||||
for (const otherActor of game.actors.filter(a => a.type === "personnage")) {
|
||||
if (otherActor.id === actor.id) continue
|
||||
const otherCards = otherActor.items.filter(i => i.type === "tarot")
|
||||
if (otherCards.length > 0) {
|
||||
const otherCardIds = otherCards.map(c => c.id)
|
||||
await otherActor.deleteEmbeddedDocuments("Item", otherCardIds)
|
||||
for (let i = 0; i < 7; i++) {
|
||||
if (deckManager.deck.length > 0) {
|
||||
const newCards = deckManager.drawCards(1)
|
||||
if (newCards.length > 0) {
|
||||
const originalItem = await HamalronUtils.findTarotItem(newCards[0])
|
||||
if (originalItem) {
|
||||
await otherActor.createEmbeddedDocuments("Item", [originalItem.toObject()])
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
await deckManager.saveDeckState()
|
||||
deckManager.render()
|
||||
}
|
||||
}
|
||||
|
||||
ui.notifications.info(`Le Mat ! Toutes vos cartes ont été défaussées et vous recevez 7 nouvelles cartes. Le deck a été mélangé.`)
|
||||
}
|
||||
|
||||
@@ -78,14 +109,10 @@ export default class HamalronTirageTarot {
|
||||
if (options.tarotCards && actor.system.cartesSucces) {
|
||||
const competenceSymbole = options.rollItem.system.carteSymbole
|
||||
options.tarotCards = options.tarotCards.map(card => {
|
||||
// Pour qu'une carte soit une carte de succès :
|
||||
// 1. Elle ne doit pas être un atout
|
||||
// 2. Son symbole doit correspondre à celui de la compétence
|
||||
// 3. Sa valeur doit correspondre à celle d'une carte de succès pour ce symbole
|
||||
const isSuccessCard = card.system.type !== "atout" &&
|
||||
card.system.symbole === competenceSymbole &&
|
||||
actor.system.cartesSucces[competenceSymbole] &&
|
||||
card.system.valeur === actor.system.cartesSucces[competenceSymbole].value.toString()
|
||||
String(card.system.valeur) === String(actor.system.cartesSucces[competenceSymbole].value)
|
||||
// Créer un objet simple avec toutes les propriétés nécessaires
|
||||
return {
|
||||
id: card.id,
|
||||
@@ -103,8 +130,10 @@ export default class HamalronTirageTarot {
|
||||
let formula = options.rollItem.system.damage
|
||||
if (options.rollItem?.system?.damageStat && options.rollItem.system.damageStat !== "none" && options.rollItem.system.damageStat !== "") {
|
||||
let statKey = options.rollItem.system?.damageStat.toLowerCase()
|
||||
let statValue = actor.system.stats[statKey].value
|
||||
formula = `${formula} + ${statValue}`
|
||||
let statValue = actor.system?.stats?.[statKey]?.value
|
||||
if (statValue != null) {
|
||||
formula = `${formula} + ${statValue}`
|
||||
}
|
||||
}
|
||||
let damageRoll = new Roll(formula)
|
||||
await damageRoll.evaluate()
|
||||
@@ -117,8 +146,10 @@ export default class HamalronTirageTarot {
|
||||
case "weapon":
|
||||
{
|
||||
options.weapon = foundry.utils.duplicate(options.rollItem)
|
||||
let statKey = options.weapon.system.stat.toLowerCase()
|
||||
options.rollItem = actor.system.stats[statKey]
|
||||
let statKey = options.weapon.system?.stat?.toLowerCase()
|
||||
if (statKey && actor.system?.stats?.[statKey]) {
|
||||
options.rollItem = actor.system.stats[statKey]
|
||||
}
|
||||
}
|
||||
break
|
||||
default:
|
||||
@@ -200,25 +231,6 @@ export default class HamalronTirageTarot {
|
||||
},
|
||||
rejectClose: false, // Click on Close button will not launch an error
|
||||
render: (event, dialog) => {
|
||||
$(".roll-stat-advantages").change(event => {
|
||||
options.nbAdvantages = Number(event.target.value)
|
||||
HamalronTirageTarot.updateFullFormula(options)
|
||||
})
|
||||
$(".roll-stat-disadvantages").change(event => {
|
||||
options.nbDisadvantages = Number(event.target.value)
|
||||
HamalronTirageTarot.updateFullFormula(options)
|
||||
})
|
||||
$(".select-combat-option").change(event => {
|
||||
let field = $(event.target).data("field")
|
||||
let modifier = SYSTEM.ATTACK_MODIFIERS[field]
|
||||
if (event.target.checked) {
|
||||
options.numericModifier += modifier
|
||||
} else {
|
||||
options.numericModifier -= modifier
|
||||
}
|
||||
HamalronTirageTarot.updateFullFormula(options)
|
||||
})
|
||||
|
||||
// Gestion de la sélection de carte pour les compétences
|
||||
if (options.rollType === "competence") {
|
||||
let selectedCardId = null
|
||||
@@ -342,16 +354,11 @@ export default class HamalronTirageTarot {
|
||||
if (selectedCard) {
|
||||
cardSymboleMatch = selectedCard.system.symbole === options.rollItem.system.carteSymbole
|
||||
|
||||
// Vérifier si c'est une carte de succès (les atouts ne peuvent jamais être des cartes de succès)
|
||||
// Pour qu'une carte soit une carte de succès :
|
||||
// 1. Elle ne doit pas être un atout
|
||||
// 2. Son symbole doit correspondre à celui de la compétence
|
||||
// 3. Sa valeur doit correspondre à celle d'une carte de succès pour ce symbole
|
||||
if (actor.system.cartesSucces && selectedCard.system.type !== "atout") {
|
||||
const competenceSymbole = options.rollItem.system.carteSymbole
|
||||
isAutomaticSuccess = selectedCard.system.symbole === competenceSymbole &&
|
||||
actor.system.cartesSucces[competenceSymbole] &&
|
||||
selectedCard.system.valeur === actor.system.cartesSucces[competenceSymbole].value.toString()
|
||||
String(selectedCard.system.valeur) === String(actor.system.cartesSucces[competenceSymbole].value)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -359,7 +366,7 @@ export default class HamalronTirageTarot {
|
||||
// Préparer les données pour le chat
|
||||
const difficultyData = SYSTEM.DIFFICULTY_CHOICES[options.selectedDifficulty || "moyenne"]
|
||||
const isSousTensionOppose = options.selectedDifficulty === "soustension_oppose"
|
||||
const isSuccess = isAutomaticSuccess || totalValue > options.targetScore
|
||||
const isSuccess = isAutomaticSuccess || totalValue >= options.targetScore
|
||||
|
||||
// Détecter si la carte est un valet
|
||||
const isValet = selectedCard?.system.valeur === "valet"
|
||||
@@ -468,21 +475,7 @@ export default class HamalronTirageTarot {
|
||||
if (newCards.length > 0) {
|
||||
const newCard = newCards[0]
|
||||
console.log("New card to add:", newCard)
|
||||
// Trouver l'item tarot dans game.items
|
||||
let originalItem = game.items.get(newCard.id)
|
||||
console.log("Original item found by ID:", originalItem)
|
||||
|
||||
// Si pas trouvé dans game.items, chercher dans tous les items disponibles
|
||||
if (!originalItem) {
|
||||
console.log("Searching for card in game.items by properties...")
|
||||
originalItem = game.items.find(i =>
|
||||
i.type === "tarot" &&
|
||||
i.name === newCard.name &&
|
||||
i.system.symbole === newCard.symbole &&
|
||||
i.system.valeur === newCard.valeur
|
||||
)
|
||||
console.log("Original item found by search:", originalItem)
|
||||
}
|
||||
const originalItem = await HamalronUtils.findTarotItem(newCard)
|
||||
|
||||
if (originalItem) {
|
||||
// Cas spécial : Le Mat
|
||||
@@ -505,7 +498,7 @@ export default class HamalronTirageTarot {
|
||||
console.log("Deck is empty, cannot draw new card")
|
||||
}
|
||||
|
||||
deckManager.saveDeckState()
|
||||
await deckManager.saveDeckState()
|
||||
deckManager.render()
|
||||
ui.notifications.info(`${game.i18n.localize("HAMALRON.Notifications.cardUsed")}: ${selectedCard.name}`)
|
||||
}
|
||||
@@ -673,7 +666,7 @@ export default class HamalronTirageTarot {
|
||||
* @returns {Promise} - A promise that resolves when the message is created.
|
||||
*/
|
||||
async toMessage(messageData = {}, { rollMode, create = true } = {}) {
|
||||
super.toMessage(
|
||||
return super.toMessage(
|
||||
{
|
||||
isFailure: this.resultType === "failure",
|
||||
actingCharName: this.actorName,
|
||||
@@ -682,7 +675,7 @@ export default class HamalronTirageTarot {
|
||||
realDamage: this.realDamage,
|
||||
...messageData,
|
||||
},
|
||||
{ rollMode: rollMode },
|
||||
{ rollMode, create },
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
@@ -19,7 +19,6 @@ export default class HamalronArme extends foundry.abstract.TypeDataModel {
|
||||
|
||||
prepareDerivedData() {
|
||||
super.prepareDerivedData();
|
||||
let actor = this.parent?.actor;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -9,7 +9,7 @@ export default class HamalronArmure extends foundry.abstract.TypeDataModel {
|
||||
schema.description = new fields.HTMLField({ required: true, textSearch: true })
|
||||
schema.protection = new fields.NumberField({ required: true, initial: 0, min: 0, integer: true })
|
||||
|
||||
schema.cost = new fields.NumberField({ required: true, initial: 0, min: 0 })
|
||||
schema.cout = new fields.NumberField({ required: true, initial: 0, min: 0 })
|
||||
|
||||
return schema
|
||||
}
|
||||
|
||||
@@ -9,7 +9,7 @@ export default class HamalronEquipement extends foundry.abstract.TypeDataModel {
|
||||
schema.description = new fields.HTMLField({ required: true, textSearch: true })
|
||||
|
||||
schema.quantity = new fields.NumberField({ required: true, initial: 1, min: 0, integer: true })
|
||||
schema.cost = new fields.NumberField({ required: true, initial: 0, min: 0 })
|
||||
schema.cout = new fields.NumberField({ required: true, initial: 0, min: 0 })
|
||||
|
||||
return schema
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
import { SYSTEM } from "../config/system.mjs";
|
||||
|
||||
export default class HamalronFaction extends foundry.abstract.TypeDataModel {
|
||||
export default class HamalronLangue extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
const schema = {};
|
||||
@@ -12,5 +12,5 @@ export default class HamalronFaction extends foundry.abstract.TypeDataModel {
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static LOCALIZATION_PREFIXES = ["HAMALRON.Faction"];
|
||||
static LOCALIZATION_PREFIXES = ["HAMALRON.Langue"];
|
||||
}
|
||||
@@ -66,17 +66,13 @@ export default class HamalronPersonnage extends foundry.abstract.TypeDataModel {
|
||||
* @returns {Promise<null>} - A promise that resolves to null if the roll is cancelled.
|
||||
*/
|
||||
async roll(rollType, rollItem) {
|
||||
let opponentTarget
|
||||
const hasTarget = opponentTarget !== undefined
|
||||
|
||||
let roll = await HamalronTirageTarot.prompt({
|
||||
rollType,
|
||||
rollItem,
|
||||
actorId: this.parent.id,
|
||||
actorName: this.parent.name,
|
||||
actorImage: this.parent.img,
|
||||
hasTarget,
|
||||
target: opponentTarget
|
||||
hasTarget: false,
|
||||
})
|
||||
if (!roll) return null
|
||||
|
||||
|
||||
@@ -24,18 +24,13 @@ export default class HamalronPNJ extends foundry.abstract.TypeDataModel {
|
||||
static LOCALIZATION_PREFIXES = ["HAMALRON.PNJ"]
|
||||
|
||||
async roll(rollType, rollItem) {
|
||||
let opponentTarget
|
||||
const hasTarget = opponentTarget !== undefined
|
||||
|
||||
let roll = await HamalronTirageTarot.prompt({
|
||||
rollType,
|
||||
rollItem,
|
||||
actorId: this.parent.id,
|
||||
actorName: this.parent.name,
|
||||
actorImage: this.parent.img,
|
||||
traits: this.parent.items.filter(i => i.type === "trait"),
|
||||
hasTarget,
|
||||
target: opponentTarget
|
||||
hasTarget: false,
|
||||
})
|
||||
if (!roll) return null
|
||||
|
||||
|
||||
@@ -13,6 +13,6 @@ export default class HamalronSortilege extends foundry.abstract.TypeDataModel {
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static LOCALIZATION_PREFIXES = ["HAMALRON.Ritual"]
|
||||
static LOCALIZATION_PREFIXES = ["HAMALRON.Sortilege"]
|
||||
|
||||
}
|
||||
|
||||
@@ -15,7 +15,7 @@ export default class HamalronTarot extends foundry.abstract.TypeDataModel {
|
||||
schema.image = new fields.FilePathField({
|
||||
required: false,
|
||||
categories: ["IMAGE"],
|
||||
default: "icons/svg/treasure.svg",
|
||||
initial: "icons/svg/treasure.svg",
|
||||
})
|
||||
|
||||
return schema;
|
||||
|
||||
+25
-13
@@ -1,19 +1,6 @@
|
||||
|
||||
import { SYSTEM } from "./config/system.mjs"
|
||||
|
||||
export default class HamalronUtils {
|
||||
|
||||
static registerSettings() {
|
||||
game.settings.register("fvtt-hamalron", "settings-era", {
|
||||
name: game.i18n.localize("HAMALRON.Settings.era"),
|
||||
hint: game.i18n.localize("HAMALRON.Settings.eraHint"),
|
||||
default: "jazz",
|
||||
scope: "world",
|
||||
type: String,
|
||||
choices: SYSTEM.AVAILABLE_SETTINGS,
|
||||
config: true,
|
||||
onChange: _ => window.location.reload()
|
||||
});
|
||||
}
|
||||
|
||||
static async loadCompendiumData(compendium) {
|
||||
@@ -26,6 +13,31 @@ export default class HamalronUtils {
|
||||
return compendiumData.filter(filter)
|
||||
}
|
||||
|
||||
static async findTarotItem(cardData) {
|
||||
if (!cardData) return null
|
||||
let item = game.items.get(cardData.id)
|
||||
if (item) return item
|
||||
item = game.items.find(i =>
|
||||
i.type === "tarot" &&
|
||||
i.name === cardData.name &&
|
||||
i.system.symbole === cardData.symbole &&
|
||||
String(i.system.valeur) === String(cardData.valeur)
|
||||
)
|
||||
if (item) return item
|
||||
for (const pack of game.packs) {
|
||||
if (pack.documentName !== "Item") continue
|
||||
const index = pack.index.find(e =>
|
||||
e.type === "tarot" &&
|
||||
e.name === cardData.name
|
||||
)
|
||||
if (index) {
|
||||
item = await pack.getDocument(index._id)
|
||||
if (item) return item
|
||||
}
|
||||
}
|
||||
return null
|
||||
}
|
||||
|
||||
static registerHandlebarsHelpers() {
|
||||
|
||||
Handlebars.registerHelper('isNull', function (val) {
|
||||
|
||||
Reference in New Issue
Block a user