Initial system import
This commit is contained in:
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export { default as HamalronArmeSheet } from "./sheets/arme-sheet.mjs"
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export { default as HamalronArmureSheet } from "./sheets/armure-sheet.mjs"
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export { default as HamalronCompetenceSheet } from "./sheets/competence-sheet.mjs"
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export { default as HamalronEquipementSheet } from "./sheets/equipement-sheet.mjs"
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export { default as HamalronFactionSheet } from "./sheets/faction-sheet.mjs"
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export { default as HamalronLangueSheet } from "./sheets/langue-sheet.mjs"
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export { default as HamalronPeupleSheet } from "./sheets/peuple-sheet.mjs"
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export { default as HamalronRegionSheet } from "./sheets/region-sheet.mjs"
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export { default as HamalronPersonnageSheet } from "./sheets/personnage-sheet.mjs"
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export { default as HamalronEnemySheet } from "./sheets/enemy-sheet.mjs"
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export { default as HamalronSortilegeSheet } from "./sheets/sortilege-sheet.mjs"
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export { default as HamalronTarotSheet } from "./sheets/tarot-sheet.mjs"
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export { default as HamalronItemSheet } from "./sheets/base-item-sheet.mjs"
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export { default as HamalronActorSheet } from "./sheets/base-actor-sheet.mjs"
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export { default as HamalronTarotDeckManager } from "./tarot-deck-manager.mjs"
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@@ -0,0 +1,27 @@
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import HamalronItemSheet from "./base-item-sheet.mjs"
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export default class HamalronArmeSheet extends HamalronItemSheet {
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/** @override */
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static DEFAULT_OPTIONS = {
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classes: ["weapon"],
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position: {
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width: 620,
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},
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window: {
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contentClasses: ["weapon-content"],
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},
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}
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/** @override */
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static PARTS = {
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main: {
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template: "systems/fvtt-hamalron/templates/arme.hbs",
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},
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}
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async _prepareContext() {
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const context = await super._prepareContext()
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context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
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return context
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}
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}
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@@ -0,0 +1,28 @@
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import HamalronItemSheet from "./base-item-sheet.mjs"
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export default class HamalronArmureSheet extends HamalronItemSheet {
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/** @override */
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static DEFAULT_OPTIONS = {
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classes: ["armor"],
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position: {
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width: 500,
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},
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window: {
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contentClasses: ["armor-content"],
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},
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}
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/** @override */
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static PARTS = {
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main: {
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template: "systems/fvtt-hamalron/templates/armure.hbs",
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},
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}
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/** @override */
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async _prepareContext() {
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const context = await super._prepareContext()
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context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
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return context
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}
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}
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@@ -0,0 +1,260 @@
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const { HandlebarsApplicationMixin } = foundry.applications.api
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export default class HamalronActorSheet extends HandlebarsApplicationMixin(foundry.applications.sheets.ActorSheetV2) {
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/**
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* Different sheet modes.r
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* @enum {number}
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*/
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static SHEET_MODES = { EDIT: 0, PLAY: 1 }
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constructor(options = {}) {
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super(options)
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this.#dragDrop = this.#createDragDropHandlers()
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}
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#dragDrop
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/** @override */
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static DEFAULT_OPTIONS = {
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classes: ["fvtt-hamalron", "actor"],
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position: {
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width: 1400,
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height: "auto",
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},
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form: {
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submitOnChange: true,
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},
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window: {
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resizable: true,
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},
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dragDrop: [{ dragSelector: '[data-drag="true"], .rollable', dropSelector: null }],
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actions: {
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editImage: HamalronActorSheet.#onEditImage,
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toggleSheet: HamalronActorSheet.#onToggleSheet,
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edit: HamalronActorSheet.#onItemEdit,
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delete: HamalronActorSheet.#onItemDelete,
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updateCheckboxArray: HamalronActorSheet.#onUpdateCheckboxArray,
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toChat: HamalronActorSheet.#toChat,
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},
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}
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/**
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* The current sheet mode.
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* @type {number}
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*/
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_sheetMode = this.constructor.SHEET_MODES.PLAY
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/**
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* Is the sheet currently in 'Play' mode?
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* @type {boolean}
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*/
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get isPlayMode() {
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return this._sheetMode === this.constructor.SHEET_MODES.PLAY
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}
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/**
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* Is the sheet currently in 'Edit' mode?
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* @type {boolean}
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*/
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get isEditMode() {
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return this._sheetMode === this.constructor.SHEET_MODES.EDIT
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}
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/** @override */
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async _prepareContext() {
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const context = {
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fields: this.document.schema.fields,
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systemFields: this.document.system.schema.fields,
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actor: this.document,
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system: this.document.system,
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source: this.document.toObject(),
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enrichedBackstory: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.backstory, { async: true }),
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isEditMode: this.isEditMode,
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isPlayMode: this.isPlayMode,
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isEditable: this.isEditable,
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}
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return context
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}
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/** @override */
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_onRender(context, options) {
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this.#dragDrop.forEach((d) => d.bind(this.element))
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// Add listeners to rollable elements
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const rollables = this.element.querySelectorAll(".rollable")
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rollables.forEach((d) => d.addEventListener("click", this._onRoll.bind(this)))
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}
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// #region Drag-and-Drop Workflow
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/**
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* Create drag-and-drop workflow handlers for this Application
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* @returns {DragDrop[]} An array of DragDrop handlers
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* @private
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*/
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#createDragDropHandlers() {
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return this.options.dragDrop.map((d) => {
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d.permissions = {
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dragstart: this._canDragStart.bind(this),
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drop: this._canDragDrop.bind(this),
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}
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d.callbacks = {
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dragover: this._onDragOver.bind(this),
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drop: this._onDrop.bind(this),
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}
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return new foundry.applications.ux.DragDrop.implementation(d)
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})
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}
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/**
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* Callback actions which occur when a dragged element is dropped on a target.
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* @param {DragEvent} event The originating DragEvent
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* @protected
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*/
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async _onDrop(event) {
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}
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/**
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* Define whether a user is able to begin a dragstart workflow for a given drag selector
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* @param {string} selector The candidate HTML selector for dragging
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* @returns {boolean} Can the current user drag this selector?
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* @protected
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*/
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_canDragStart(selector) {
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return this.isEditable
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}
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/**
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* Define whether a user is able to conclude a drag-and-drop workflow for a given drop selector
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* @param {string} selector The candidate HTML selector for the drop target
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* @returns {boolean} Can the current user drop on this selector?
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* @protected
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*/
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_canDragDrop(selector) {
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return true //this.isEditable && this.document.isOwner
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}
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/**
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* Callback actions which occur when a dragged element is over a drop target.
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* @param {DragEvent} event The originating DragEvent
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* @protected
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*/
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_onDragOver(event) { }
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async _onDropItem(item) {
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console.log("Dropped item", item)
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let itemData = item.toObject()
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await this.document.createEmbeddedDocuments("Item", [itemData], { renderSheet: false })
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}
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// #endregion
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// #region Actions
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/**
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* Handle toggling between Edit and Play mode.
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* @param {Event} event The initiating click event.
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* @param {HTMLElement} target The current target of the event listener.
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*/
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static #onToggleSheet(event, target) {
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const modes = this.constructor.SHEET_MODES
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this._sheetMode = this.isEditMode ? modes.PLAY : modes.EDIT
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this.render()
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}
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/**
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* Handle changing a Document's image.
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*
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* @this HamalronActorSheet
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* @param {PointerEvent} event The originating click event
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* @param {HTMLElement} target The capturing HTML element which defined a [data-action]
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* @returns {Promise}
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* @private
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*/
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static async #onEditImage(event, target) {
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const attr = target.dataset.edit
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const current = foundry.utils.getProperty(this.document, attr)
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const { img } = this.document.constructor.getDefaultArtwork?.(this.document.toObject()) ?? {}
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const fp = new FilePicker({
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current,
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type: "image",
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redirectToRoot: img ? [img] : [],
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callback: (path) => {
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this.document.update({ [attr]: path })
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},
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top: this.position.top + 40,
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left: this.position.left + 10,
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})
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return fp.browse()
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}
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static #onUpdateCheckboxArray(event, target) {
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console.log("Update checkbox array", event, target)
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let arrayName = target.dataset.name
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let arrayIdx = Number(target.dataset.index)
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let dataPath = `system.mortality.${arrayName}`
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let tab = foundry.utils.duplicate(this.document.system.mortality[arrayName])
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tab[arrayIdx] = target.checked
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this.actor.update({ [dataPath]: tab })
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}
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static async #toChat(event, target) {
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const itemUuid = target.getAttribute("data-item-uuid")
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const item = fromUuidSync(itemUuid)
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if (!item) return
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let content = ""
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if (item.type === "perk") {
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content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-hamalron/templates/chat-perk.hbs", item.toObject())
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}
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if (item.type === "malefica") {
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content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-hamalron/templates/chat-malefica.hbs", item.toObject())
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}
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if (item.type === "ritual") {
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content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-hamalron/templates/chat-ritual.hbs", item.toObject())
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}
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if (item.type === "species-trait") {
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content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-hamalron/templates/chat-trait.hbs", item.toObject())
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}
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if (item.type === "tarot") {
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content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-hamalron/templates/chat-tarot.hbs", item.toObject())
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}
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const chatData = {
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user: game.user.id,
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speaker: ChatMessage.getSpeaker({ actor: this.actor }),
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content: content,
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type: CONST.CHAT_MESSAGE_TYPES.OTHER,
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}
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ChatMessage.create(chatData, { renderSheet: false })
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}
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/**
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* Edit an existing item within the Actor
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* Start with the uuid, if it's not found, fallback to the id (as Embedded item in the actor)
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* @this CthulhuEternalCharacterSheet
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* @param {PointerEvent} event The originating click event
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* @param {HTMLElement} target the capturing HTML element which defined a [data-action]
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*/
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static async #onItemEdit(event, target) {
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const id = target.getAttribute("data-item-id")
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const uuid = target.getAttribute("data-item-uuid")
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let item
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item = await fromUuid(uuid)
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if (!item) item = this.document.items.get(id)
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if (!item) return
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item.sheet.render(true)
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}
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/**
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* Delete an existing talent within the Actor
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* Use the uuid to display the talent sheet
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* @param {PointerEvent} event The originating click event
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* @param {HTMLElement} target the capturing HTML element which defined a [data-action]
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*/
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static async #onItemDelete(event, target) {
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const itemUuid = target.getAttribute("data-item-uuid")
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const item = await fromUuid(itemUuid)
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await item.deleteDialog()
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}
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// #endregion
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}
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@@ -0,0 +1,193 @@
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const { HandlebarsApplicationMixin } = foundry.applications.api
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export default class HamalronItemSheet extends HandlebarsApplicationMixin(foundry.applications.sheets.ItemSheetV2) {
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/**
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* Different sheet modes.
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* @enum {number}
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*/
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static SHEET_MODES = { EDIT: 0, PLAY: 1 }
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constructor(options = {}) {
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super(options)
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this.#dragDrop = this.#createDragDropHandlers()
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}
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#dragDrop
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/** @override */
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static DEFAULT_OPTIONS = {
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classes: ["fvtt-hamalron", "item"],
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position: {
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width: 600,
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height: "auto",
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},
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form: {
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submitOnChange: true,
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},
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window: {
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resizable: true,
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},
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dragDrop: [{ dragSelector: "[data-drag]", dropSelector: null }],
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actions: {
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toggleSheet: HamalronItemSheet.#onToggleSheet,
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editImage: HamalronItemSheet.#onEditImage,
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},
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}
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/**
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* The current sheet mode.
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* @type {number}
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*/
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_sheetMode = this.constructor.SHEET_MODES.PLAY
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/**
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* Is the sheet currently in 'Play' mode?
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* @type {boolean}
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*/
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get isPlayMode() {
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return this._sheetMode === this.constructor.SHEET_MODES.PLAY
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}
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/**
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* Is the sheet currently in 'Edit' mode?
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* @type {boolean}
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*/
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get isEditMode() {
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return this._sheetMode === this.constructor.SHEET_MODES.EDIT
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}
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/** @override */
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async _prepareContext() {
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const context = {
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fields: this.document.schema.fields,
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systemFields: this.document.system.schema.fields,
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item: this.document,
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system: this.document.system,
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source: this.document.toObject(),
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enrichedDescription: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true }),
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isEditMode: this.isEditMode,
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isPlayMode: this.isPlayMode,
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isEditable: this.isEditable,
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}
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return context
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}
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/** @override */
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_onRender(context, options) {
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this.#dragDrop.forEach((d) => d.bind(this.element))
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}
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||||
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// #region Drag-and-Drop Workflow
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/**
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* Create drag-and-drop workflow handlers for this Application
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||||
* @returns {DragDrop[]} An array of DragDrop handlers
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* @private
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*/
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#createDragDropHandlers() {
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return this.options.dragDrop.map((d) => {
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d.permissions = {
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dragstart: this._canDragStart.bind(this),
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drop: this._canDragDrop.bind(this),
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}
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d.callbacks = {
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dragstart: this._onDragStart.bind(this),
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dragover: this._onDragOver.bind(this),
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drop: this._onDrop.bind(this),
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}
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return new foundry.applications.ux.DragDrop.implementation(d)
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||||
})
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||||
}
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||||
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||||
/**
|
||||
* Define whether a user is able to begin a dragstart workflow for a given drag selector
|
||||
* @param {string} selector The candidate HTML selector for dragging
|
||||
* @returns {boolean} Can the current user drag this selector?
|
||||
* @protected
|
||||
*/
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||||
_canDragStart(selector) {
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return this.isEditable
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||||
}
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||||
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||||
/**
|
||||
* Define whether a user is able to conclude a drag-and-drop workflow for a given drop selector
|
||||
* @param {string} selector The candidate HTML selector for the drop target
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||||
* @returns {boolean} Can the current user drop on this selector?
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* @protected
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*/
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||||
_canDragDrop(selector) {
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return this.isEditable && this.document.isOwner
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||||
}
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||||
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||||
/**
|
||||
* Callback actions which occur at the beginning of a drag start workflow.
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||||
* @param {DragEvent} event The originating DragEvent
|
||||
* @protected
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||||
*/
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||||
_onDragStart(event) {
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const el = event.currentTarget
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||||
if ("link" in event.target.dataset) return
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||||
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||||
// Extract the data you need
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||||
let dragData = null
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||||
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if (!dragData) return
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||||
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||||
// Set data transfer
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||||
event.dataTransfer.setData("text/plain", JSON.stringify(dragData))
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||||
}
|
||||
|
||||
/**
|
||||
* Callback actions which occur when a dragged element is over a drop target.
|
||||
* @param {DragEvent} event The originating DragEvent
|
||||
* @protected
|
||||
*/
|
||||
_onDragOver(event) { }
|
||||
|
||||
/**
|
||||
* Callback actions which occur when a dragged element is dropped on a target.
|
||||
* @param {DragEvent} event The originating DragEvent
|
||||
* @protected
|
||||
*/
|
||||
async _onDrop(event) { }
|
||||
|
||||
// #endregion
|
||||
|
||||
// #region Actions
|
||||
/**
|
||||
* Handle toggling between Edit and Play mode.
|
||||
* @param {Event} event The initiating click event.
|
||||
* @param {HTMLElement} target The current target of the event listener.
|
||||
*/
|
||||
static #onToggleSheet(event, target) {
|
||||
const modes = this.constructor.SHEET_MODES
|
||||
this._sheetMode = this.isEditMode ? modes.PLAY : modes.EDIT
|
||||
this.render()
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle changing a Document's image.
|
||||
*
|
||||
* @this CthulhuEternalCharacterSheet
|
||||
* @param {PointerEvent} event The originating click event
|
||||
* @param {HTMLElement} target The capturing HTML element which defined a [data-action]
|
||||
* @returns {Promise}
|
||||
* @private
|
||||
*/
|
||||
static async #onEditImage(event, target) {
|
||||
const attr = target.dataset.edit
|
||||
const current = foundry.utils.getProperty(this.document, attr)
|
||||
const { img } = this.document.constructor.getDefaultArtwork?.(this.document.toObject()) ?? {}
|
||||
const fp = new FilePicker({
|
||||
current,
|
||||
type: "image",
|
||||
redirectToRoot: img ? [img] : [],
|
||||
callback: (path) => {
|
||||
this.document.update({ [attr]: path })
|
||||
},
|
||||
top: this.position.top + 40,
|
||||
left: this.position.left + 10,
|
||||
})
|
||||
return fp.browse()
|
||||
}
|
||||
// #endregion
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
import HamalronItemSheet from "./base-item-sheet.mjs"
|
||||
|
||||
export default class HamalronCompetenceSheet extends HamalronItemSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ["perk"],
|
||||
position: {
|
||||
width: 600,
|
||||
},
|
||||
window: {
|
||||
contentClasses: ["perk-content"],
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
main: {
|
||||
template: "systems/fvtt-hamalron/templates/competence.hbs",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
return context
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,166 @@
|
||||
import HamalronActorSheet from "./base-actor-sheet.mjs"
|
||||
|
||||
export default class HamalronEnemySheet extends HamalronActorSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ["enemy"],
|
||||
position: {
|
||||
width: 860,
|
||||
height: 620,
|
||||
},
|
||||
window: {
|
||||
contentClasses: ["enemy-content"],
|
||||
},
|
||||
actions: {
|
||||
createTrait: HamalronEnemySheet.#onCreateTrait,
|
||||
createEquipment: HamalronEnemySheet.#onCreateEquipment,
|
||||
createWeapon: HamalronEnemySheet.#onCreateWeapon,
|
||||
createMalefica: HamalronEnemySheet.#onCreateMalefica,
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
main: {
|
||||
template: "systems/fvtt-hamalron/templates/enemy-main.hbs",
|
||||
},
|
||||
tabs: {
|
||||
template: "templates/generic/tab-navigation.hbs",
|
||||
},
|
||||
traits: {
|
||||
template: "systems/fvtt-hamalron/templates/enemy-trait.hbs",
|
||||
},
|
||||
biography: {
|
||||
template: "systems/fvtt-hamalron/templates/enemy-biography.hbs",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
tabGroups = {
|
||||
sheet: "traits",
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Prepare an array of form header tabs.
|
||||
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||
*/
|
||||
#getTabs() {
|
||||
const tabs = {
|
||||
traits: { id: "traits", group: "sheet", icon: "fa-solid fa-shapes", label: "HAMALRON.Label.traits" },
|
||||
biography: { id: "biography", group: "sheet", icon: "fa-solid fa-book", label: "HAMALRON.Label.biography" },
|
||||
}
|
||||
for (const v of Object.values(tabs)) {
|
||||
v.active = this.tabGroups[v.group] === v.id
|
||||
v.cssClass = v.active ? "active" : ""
|
||||
}
|
||||
return tabs
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.tabs = this.#getTabs()
|
||||
|
||||
return context
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _preparePartContext(partId, context) {
|
||||
const doc = this.document
|
||||
switch (partId) {
|
||||
case "main":
|
||||
break
|
||||
case "traits":
|
||||
context.tab = context.tabs.traits
|
||||
context.traits = doc.itemTypes["species-trait"]
|
||||
context.traits.sort((a, b) => a.name.localeCompare(b.name))
|
||||
context.weapons = doc.itemTypes.weapon
|
||||
context.weapons.sort((a, b) => a.name.localeCompare(b.name))
|
||||
context.maleficas = doc.itemTypes.malefica
|
||||
context.maleficas.sort((a, b) => a.name.localeCompare(b.name))
|
||||
context.equipments = doc.itemTypes.equipment
|
||||
context.equipments.sort((a, b) => a.name.localeCompare(b.name))
|
||||
break
|
||||
case "biography":
|
||||
context.tab = context.tabs.biography
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(doc.system.description, { async: true })
|
||||
context.enrichedNotes = await foundry.applications.ux.TextEditor.implementation.enrichHTML(doc.system.notes, { async: true })
|
||||
break
|
||||
}
|
||||
return context
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a new attack item directly from the sheet and embeds it into the document.
|
||||
* @param {Event} event The initiating click event.
|
||||
* @param {HTMLElement} target The current target of the event listener.
|
||||
*/
|
||||
static #onCreateTrait(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HAMALRON.Label.newTrait"), type: "species-trait" }])
|
||||
}
|
||||
|
||||
static #onCreateEquipment(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HAMALRON.Label.newEquipment"), type: "equipment" }])
|
||||
}
|
||||
|
||||
static #onCreateMalefica(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HAMALRON.Label.newMalefica"), type: "malefica" }])
|
||||
}
|
||||
|
||||
static #onCreateWeapon(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HAMALRON.Label.newWeapon"), type: "weapon" }])
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Handles the roll action triggered by user interaction.
|
||||
*
|
||||
* @param {PointerEvent} event The event object representing the user interaction.
|
||||
* @param {HTMLElement} target The target element that triggered the roll.
|
||||
*
|
||||
* @returns {Promise<void>} A promise that resolves when the roll action is complete.
|
||||
*
|
||||
* @throws {Error} Throws an error if the roll type is not recognized.
|
||||
*
|
||||
* @description This method checks the current mode (edit or not) and determines the type of roll
|
||||
* (save, resource, or damage) based on the target element's data attributes. It retrieves the
|
||||
* corresponding value from the document's system and performs the roll.
|
||||
*/
|
||||
async _onRoll(event, target) {
|
||||
const rollType = $(event.currentTarget).data("roll-type")
|
||||
let item
|
||||
switch (rollType) {
|
||||
case "stat":
|
||||
{
|
||||
let statId = $(event.currentTarget).data("stat-id");
|
||||
item = this.actor.system.stats[statId];
|
||||
await this.document.system.roll(rollType, item)
|
||||
}
|
||||
break
|
||||
case "weapon":
|
||||
case "damage":
|
||||
{
|
||||
let li = $(event.currentTarget).parents(".item");
|
||||
item = this.actor.items.get(li.data("item-id"));
|
||||
await this.document.system.roll(rollType, item)
|
||||
}
|
||||
break
|
||||
default:
|
||||
throw new Error(`Unknown roll type ${rollType}`)
|
||||
}
|
||||
}
|
||||
|
||||
async _onDrop(event) {
|
||||
if (!this.isEditable || !this.isEditMode) return
|
||||
const data = TextEditor.getDragEventData(event)
|
||||
|
||||
// Handle different data types
|
||||
switch (data.type) {
|
||||
case "Item":
|
||||
const item = await fromUuid(data.uuid)
|
||||
return super._onDropItem(item)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
import HamalronItemSheet from "./base-item-sheet.mjs"
|
||||
|
||||
export default class HamalronEquipementSheet extends HamalronItemSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ["equipment"],
|
||||
position: {
|
||||
width: 500,
|
||||
},
|
||||
window: {
|
||||
contentClasses: ["equipment-content"],
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
main: {
|
||||
template: "systems/fvtt-hamalron/templates/equipement.hbs",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
return context
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
import HamalronItemSheet from "./base-item-sheet.mjs"
|
||||
|
||||
export default class HamalronFactionSheet extends HamalronItemSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ["faction"],
|
||||
position: {
|
||||
width: 620,
|
||||
},
|
||||
window: {
|
||||
contentClasses: ["faction-content"],
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
tabs: {
|
||||
template: "templates/generic/tab-navigation.hbs",
|
||||
},
|
||||
main: {
|
||||
template: "systems/fvtt-hamalron/templates/faction.hbs",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
tabGroups = {
|
||||
sheet: "main",
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare an array of form header tabs.
|
||||
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||
*/
|
||||
#getTabs() {
|
||||
const tabs = {
|
||||
main: { id: "main", group: "sheet", icon: "fa-solid fa-circle-info", label: "HAMALRON.Label.Details" },
|
||||
}
|
||||
for (const v of Object.values(tabs)) {
|
||||
v.active = this.tabGroups[v.group] === v.id
|
||||
v.cssClass = v.active ? "active" : ""
|
||||
}
|
||||
return tabs
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.tabs = this.#getTabs()
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
return context
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
import HamalronItemSheet from "./base-item-sheet.mjs"
|
||||
|
||||
export default class HamalronLangueSheet extends HamalronItemSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ["langue"],
|
||||
position: {
|
||||
width: 620,
|
||||
},
|
||||
window: {
|
||||
contentClasses: ["langue-content"],
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
tabs: {
|
||||
template: "templates/generic/tab-navigation.hbs",
|
||||
},
|
||||
main: {
|
||||
template: "systems/fvtt-hamalron/templates/langue.hbs",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
tabGroups = {
|
||||
sheet: "main",
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare an array of form header tabs.
|
||||
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||
*/
|
||||
#getTabs() {
|
||||
const tabs = {
|
||||
main: { id: "main", group: "sheet", icon: "fa-solid fa-circle-info", label: "HAMALRON.Label.Details" },
|
||||
}
|
||||
for (const v of Object.values(tabs)) {
|
||||
v.active = this.tabGroups[v.group] === v.id
|
||||
v.cssClass = v.active ? "active" : ""
|
||||
}
|
||||
return tabs
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.tabs = this.#getTabs()
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
return context
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,264 @@
|
||||
import HamalronActorSheet from "./base-actor-sheet.mjs"
|
||||
|
||||
export default class HamalronPersonnageSheet extends HamalronActorSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ["character"],
|
||||
position: {
|
||||
width: 860,
|
||||
height: 620,
|
||||
},
|
||||
window: {
|
||||
contentClasses: ["character-content"],
|
||||
},
|
||||
actions: {
|
||||
createEquipment: HamalronPersonnageSheet.#onCreateEquipment,
|
||||
createArmor: HamalronPersonnageSheet.#onCreateArmor,
|
||||
createWeapon: HamalronPersonnageSheet.#onCreateWeapon,
|
||||
createDeal: HamalronPersonnageSheet.#onCreateDeal,
|
||||
createMalefica: HamalronPersonnageSheet.#onCreateMalefica,
|
||||
createRitual: HamalronPersonnageSheet.#onCreateRitual,
|
||||
createPerk: HamalronPersonnageSheet.#onCreatePerk,
|
||||
modifyAmmo: HamalronPersonnageSheet.#onModifyAmmo,
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
main: {
|
||||
template: "systems/fvtt-hamalron/templates/personnage-main.hbs",
|
||||
},
|
||||
tabs: {
|
||||
template: "templates/generic/tab-navigation.hbs",
|
||||
},
|
||||
status: {
|
||||
template: "systems/fvtt-hamalron/templates/personnage-status.hbs",
|
||||
},
|
||||
maleficas: {
|
||||
template: "systems/fvtt-hamalron/templates/personnage-sortileges.hbs",
|
||||
},
|
||||
equipment: {
|
||||
template: "systems/fvtt-hamalron/templates/personnage-equipement.hbs",
|
||||
},
|
||||
tarot: {
|
||||
template: "systems/fvtt-hamalron/templates/personnage-tarot.hbs",
|
||||
},
|
||||
biography: {
|
||||
template: "systems/fvtt-hamalron/templates/personnage-biographie.hbs",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
tabGroups = {
|
||||
sheet: "status",
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare an array of form header tabs.
|
||||
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||
*/
|
||||
#getTabs() {
|
||||
const tabs = {
|
||||
status: { id: "status", group: "sheet", icon: "fa-solid fa-compass", label: "HAMALRON.Label.status" },
|
||||
maleficas: { id: "maleficas", group: "sheet", icon: "fa-solid fa-compass", label: "HAMALRON.Label.maleficas" },
|
||||
equipment: { id: "equipment", group: "sheet", icon: "fa-solid fa-shapes", label: "HAMALRON.Label.equipment" },
|
||||
tarot: { id: "tarot", group: "sheet", icon: "fa-solid fa-cards", label: "HAMALRON.Label.tarot" },
|
||||
biography: { id: "biography", group: "sheet", icon: "fa-solid fa-book", label: "HAMALRON.Label.biography" },
|
||||
}
|
||||
for (const v of Object.values(tabs)) {
|
||||
v.active = this.tabGroups[v.group] === v.id
|
||||
v.cssClass = v.active ? "active" : ""
|
||||
}
|
||||
return tabs
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.tabs = this.#getTabs()
|
||||
|
||||
const doc = this.document
|
||||
context.trait = doc.itemTypes['species-trait']?.[0]
|
||||
context.upright = doc.itemTypes.tarot.find(t => t.system.orientation === "Upright")
|
||||
context.downright = doc.itemTypes.tarot.find(t => t.system.orientation === "Downright")
|
||||
|
||||
return context
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _preparePartContext(partId, context) {
|
||||
const doc = this.document
|
||||
context.systemFields = this.document.system.schema.fields
|
||||
switch (partId) {
|
||||
case "main":
|
||||
break
|
||||
case "status":
|
||||
context.tab = context.tabs.status
|
||||
context.perks = doc.itemTypes.perk || []
|
||||
// Sort the perks by system.role and then by the system.level
|
||||
context.perks.sort((a, b) => {
|
||||
if (a.system.role === b.system.role) {
|
||||
return a.system.level.localeCompare(b.system.level)
|
||||
}
|
||||
return a.system.role.localeCompare(b.system.role)
|
||||
})
|
||||
break;
|
||||
case "maleficas":
|
||||
context.tab = context.tabs.maleficas
|
||||
context.maleficas = doc.itemTypes.malefica || []
|
||||
// Sort the maleficas by system.domain and then by the system.level
|
||||
context.maleficas.sort((a, b) => {
|
||||
if (a.system.domain === b.system.domain) {
|
||||
return a.system.level.localeCompare(b.system.level)
|
||||
}
|
||||
return a.system.domain.localeCompare(b.system.domain)
|
||||
})
|
||||
context.rituals = doc.itemTypes.ritual || []
|
||||
context.rituals.sort((a, b) => a.name.localeCompare(b.name))
|
||||
break
|
||||
case "equipment":
|
||||
context.tab = context.tabs.equipment
|
||||
context.weapons = doc.itemTypes.weapon || []
|
||||
context.weapons.sort((a, b) => a.name.localeCompare(b.name))
|
||||
context.armors = doc.itemTypes.armor || []
|
||||
context.armors.sort((a, b) => a.name.localeCompare(b.name))
|
||||
context.equipments = doc.itemTypes.equipment || []
|
||||
context.equipments.sort((a, b) => a.name.localeCompare(b.name))
|
||||
break
|
||||
case "tarot":
|
||||
context.tab = context.tabs.tarot
|
||||
context.tarotCards = doc.itemTypes.tarot || []
|
||||
context.tarotCards.sort((a, b) => a.name.localeCompare(b.name))
|
||||
// Enrich descriptions for each tarot card
|
||||
for (const card of context.tarotCards) {
|
||||
card.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(card.system.description, { async: true })
|
||||
}
|
||||
break
|
||||
case "biography":
|
||||
context.tab = context.tabs.biography
|
||||
context.deals = doc.itemTypes.deal || []
|
||||
context.enrichedBackstory = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.backstory, { async: true })
|
||||
context.enrichedAppearance = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.appearance, { async: true })
|
||||
context.enrichedScars = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.scars, { async: true })
|
||||
context.enrichedLikes = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.likes, { async: true })
|
||||
context.enrichedDislikes = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.dislikes, { async: true })
|
||||
context.enrichedFears = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.fears, { async: true })
|
||||
context.enrichedVices = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.vices, { async: true })
|
||||
context.enrichedGoals = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.goals, { async: true })
|
||||
context.enrichedAmbitions = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.ambitions, { async: true })
|
||||
context.enrichedValues = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.values, { async: true })
|
||||
context.enrichedBonds = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.bonds, { async: true })
|
||||
context.enrichedNotes = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.notes, { async: true })
|
||||
break
|
||||
}
|
||||
return context
|
||||
}
|
||||
|
||||
|
||||
static #onCreateEquipment(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HAMALRON.Label.newEquipment"), type: "equipment" }])
|
||||
}
|
||||
|
||||
static #onCreateDeal(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HAMALRON.Label.newDeal"), type: "deal" }])
|
||||
}
|
||||
|
||||
static #onCreateMalefica(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HAMALRON.Label.newMalefica"), type: "malefica" }])
|
||||
}
|
||||
|
||||
static #onCreateRitual(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HAMALRON.Label.newRitual"), type: "ritual" }])
|
||||
}
|
||||
|
||||
static #onCreateWeapon(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HAMALRON.Label.newWeapon"), type: "weapon" }])
|
||||
}
|
||||
|
||||
static #onCreateArmor(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HAMALRON.Label.newArmor"), type: "armor" }])
|
||||
}
|
||||
|
||||
static #onCreatePerk(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HAMALRON.Label.newPerk"), type: "perk" }])
|
||||
}
|
||||
|
||||
static async #onModifyAmmo(event, target) {
|
||||
const quantity = parseInt($(event.target).data("quantity"))
|
||||
const itemId = $(event.target).data("item-id")
|
||||
const item = this.document.items.get(itemId)
|
||||
if (!item) {
|
||||
console.warn(`HamalronCharacterSheet: Item with ID ${itemId} not found`)
|
||||
return
|
||||
}
|
||||
const currentAmmo = item.system.ammoQuantity || 0
|
||||
const newAmmo = Math.max(0, currentAmmo + quantity) // Ensure ammo doesn't go below 0
|
||||
await item.update({ "system.ammoQuantity": newAmmo })
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the roll action triggered by user interaction.
|
||||
*
|
||||
* @param {PointerEvent} event The event object representing the user interaction.
|
||||
* @param {HTMLElement} target The target element that triggered the roll.
|
||||
*
|
||||
* @returns {Promise<void>} A promise that resolves when the roll action is complete.
|
||||
*
|
||||
* @throws {Error} Throws an error if the roll type is not recognized.
|
||||
*
|
||||
* @description This method checks the current mode (edit or not) and determines the type of roll
|
||||
* (save, resource, or damage) based on the target element's data attributes. It retrieves the
|
||||
* corresponding value from the document's system and performs the roll.
|
||||
*/
|
||||
async _onRoll(event, target) {
|
||||
const rollType = $(event.currentTarget).data("roll-type")
|
||||
let item
|
||||
let li
|
||||
let statKey
|
||||
switch (rollType) {
|
||||
case "stat":
|
||||
statKey = $(event.currentTarget).data("stat-id");
|
||||
item = this.actor.system.stats[statKey];
|
||||
break
|
||||
case "weapon":
|
||||
case "damage":
|
||||
li = $(event.currentTarget).parents(".item");
|
||||
item = this.actor.items.get(li.data("item-id"));
|
||||
break
|
||||
default:
|
||||
throw new Error(`Unknown roll type ${rollType}`)
|
||||
}
|
||||
await this.document.system.roll(rollType, item)
|
||||
}
|
||||
|
||||
async _onDrop(event) {
|
||||
if (!this.isEditable || !this.isEditMode) return
|
||||
const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event)
|
||||
|
||||
// Handle different data types
|
||||
if (data.type === "Item") {
|
||||
const item = await fromUuid(data.uuid)
|
||||
if (item.type === "tarot") {
|
||||
// Delete the existing tarot item
|
||||
const existingTarot = this.document.items.find(i => i.type === "tarot" && i.system.orientation === item.system.orientation)
|
||||
if (existingTarot) {
|
||||
await existingTarot.delete()
|
||||
// Display info message
|
||||
ui.notifications.info(game.i18n.localize("HAMALRON.Notifications.tarotDeleted") + existingTarot.name)
|
||||
}
|
||||
}
|
||||
if (item.type === "species-trait") {
|
||||
// Check if the item is already in the actor
|
||||
const existingTrait = this.document.items.find(i => i.type === "species-trait" && i.name === item.name)
|
||||
if (existingTrait) {
|
||||
await existingTrait.delete()
|
||||
// Display info message
|
||||
ui.notifications.info(game.i18n.localize("HAMALRON.Notifications.speciesTraitDeleted") + existingTrait.name)
|
||||
}
|
||||
}
|
||||
return super._onDropItem(item)
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
import HamalronItemSheet from "./base-item-sheet.mjs"
|
||||
|
||||
export default class HamalronPeupleSheet extends HamalronItemSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ["peuple"],
|
||||
position: {
|
||||
width: 620,
|
||||
},
|
||||
window: {
|
||||
contentClasses: ["peuple-content"],
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
tabs: {
|
||||
template: "templates/generic/tab-navigation.hbs",
|
||||
},
|
||||
main: {
|
||||
template: "systems/fvtt-hamalron/templates/peuple.hbs",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
tabGroups = {
|
||||
sheet: "main",
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare an array of form header tabs.
|
||||
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||
*/
|
||||
#getTabs() {
|
||||
const tabs = {
|
||||
main: { id: "main", group: "sheet", icon: "fa-solid fa-circle-info", label: "HAMALRON.Label.Details" },
|
||||
}
|
||||
for (const v of Object.values(tabs)) {
|
||||
v.active = this.tabGroups[v.group] === v.id
|
||||
v.cssClass = v.active ? "active" : ""
|
||||
}
|
||||
return tabs
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.tabs = this.#getTabs()
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
return context
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
import HamalronItemSheet from "./base-item-sheet.mjs"
|
||||
|
||||
export default class HamalronRegionSheet extends HamalronItemSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ["region"],
|
||||
position: {
|
||||
width: 620,
|
||||
},
|
||||
window: {
|
||||
contentClasses: ["region-content"],
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
tabs: {
|
||||
template: "templates/generic/tab-navigation.hbs",
|
||||
},
|
||||
main: {
|
||||
template: "systems/fvtt-hamalron/templates/region.hbs",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
tabGroups = {
|
||||
sheet: "main",
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare an array of form header tabs.
|
||||
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||
*/
|
||||
#getTabs() {
|
||||
const tabs = {
|
||||
main: { id: "main", group: "sheet", icon: "fa-solid fa-circle-info", label: "HAMALRON.Label.Details" },
|
||||
}
|
||||
for (const v of Object.values(tabs)) {
|
||||
v.active = this.tabGroups[v.group] === v.id
|
||||
v.cssClass = v.active ? "active" : ""
|
||||
}
|
||||
return tabs
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.tabs = this.#getTabs()
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
return context
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
import HamalronItemSheet from "./base-item-sheet.mjs"
|
||||
|
||||
export default class HamalronSortilegeSheet extends HamalronItemSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ["ritual"],
|
||||
position: {
|
||||
width: 600,
|
||||
},
|
||||
window: {
|
||||
contentClasses: ["ritual-content"],
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
main: {
|
||||
template: "systems/fvtt-hamalron/templates/sortilege.hbs",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
|
||||
return context
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,31 @@
|
||||
import HamalronItemSheet from "./base-item-sheet.mjs"
|
||||
|
||||
export default class HamalronTarotSheet extends HamalronItemSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ["tarot"],
|
||||
position: {
|
||||
width: 800,
|
||||
height: 800
|
||||
},
|
||||
window: {
|
||||
contentClasses: ["tarot-content"],
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
main: {
|
||||
template: "systems/fvtt-hamalron/templates/tarot.hbs",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
context.enrichedPositiveEffect = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.positiveEffect, { async: true })
|
||||
context.enrichedNegativeEffect = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.negativeEffect, { async: true })
|
||||
return context
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,205 @@
|
||||
const { HandlebarsApplicationMixin } = foundry.applications.api
|
||||
|
||||
export default class HamalronTarotDeckManager extends HandlebarsApplicationMixin(foundry.applications.api.ApplicationV2) {
|
||||
constructor(options = {}) {
|
||||
super(options)
|
||||
this.deck = []
|
||||
this.drawnCards = []
|
||||
this.resetDeck()
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
id: "tarot-deck-manager",
|
||||
classes: ["fvtt-hamalron", "tarot-deck-manager"],
|
||||
tag: "div",
|
||||
window: {
|
||||
title: "HAMALRON.TarotDeck.Title",
|
||||
icon: "fas fa-cards",
|
||||
resizable: true,
|
||||
},
|
||||
position: {
|
||||
width: 600,
|
||||
height: 700,
|
||||
},
|
||||
actions: {
|
||||
resetDeck: HamalronTarotDeckManager.#onResetDeck,
|
||||
drawCard: HamalronTarotDeckManager.#onDrawCard,
|
||||
drawMultiple: HamalronTarotDeckManager.#onDrawMultiple,
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
main: {
|
||||
template: "systems/fvtt-hamalron/templates/tarot-deck-manager.hbs",
|
||||
},
|
||||
}
|
||||
|
||||
/**
|
||||
* Reset the deck to a full tarot deck
|
||||
*/
|
||||
resetDeck() {
|
||||
this.deck = []
|
||||
this.drawnCards = []
|
||||
|
||||
// Créer toutes les cartes du jeu de tarot
|
||||
const items = game.items.filter(i => i.type === "tarot")
|
||||
|
||||
if (items.length > 0) {
|
||||
// Utiliser les items existants
|
||||
this.deck = items.map(item => ({
|
||||
id: item.id,
|
||||
name: item.name,
|
||||
img: item.img,
|
||||
symbole: item.system.symbole,
|
||||
valeur: item.system.valeur,
|
||||
type: item.system.type,
|
||||
description: item.system.description,
|
||||
}))
|
||||
} else {
|
||||
ui.notifications.warn("HAMALRON.TarotDeck.NoCardsFound", { localize: true })
|
||||
}
|
||||
|
||||
// Mélanger le deck
|
||||
this.shuffleDeck()
|
||||
this.render()
|
||||
}
|
||||
|
||||
/**
|
||||
* Shuffle the deck using Fisher-Yates algorithm
|
||||
*/
|
||||
shuffleDeck() {
|
||||
for (let i = this.deck.length - 1; i > 0; i--) {
|
||||
const j = Math.floor(Math.random() * (i + 1));
|
||||
[this.deck[i], this.deck[j]] = [this.deck[j], this.deck[i]]
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Draw a card from the deck
|
||||
* @param {number} count - Number of cards to draw
|
||||
* @returns {Array} - Drawn cards
|
||||
*/
|
||||
drawCards(count = 1) {
|
||||
if (this.deck.length === 0) {
|
||||
ui.notifications.warn("HAMALRON.TarotDeck.DeckEmpty", { localize: true })
|
||||
return []
|
||||
}
|
||||
|
||||
const drawn = []
|
||||
for (let i = 0; i < count && this.deck.length > 0; i++) {
|
||||
const card = this.deck.shift()
|
||||
this.drawnCards.push(card)
|
||||
drawn.push(card)
|
||||
}
|
||||
|
||||
return drawn
|
||||
}
|
||||
|
||||
/**
|
||||
* Send drawn cards to chat
|
||||
* @param {Array} cards - Cards to send to chat
|
||||
*/
|
||||
async sendCardsToChat(cards) {
|
||||
if (cards.length === 0) return
|
||||
|
||||
const speaker = ChatMessage.getSpeaker({ alias: "Maître du Jeu" })
|
||||
|
||||
for (const card of cards) {
|
||||
const content = await foundry.applications.handlebars.renderTemplate(
|
||||
"systems/fvtt-hamalron/templates/chat-tarot-draw.hbs",
|
||||
{
|
||||
card: card,
|
||||
symboleLabel: game.i18n.localize(`HAMALRON.Tarot.FIELDS.symbole.${card.symbole}`),
|
||||
valeurLabel: game.i18n.localize(`HAMALRON.Tarot.FIELDS.valeur.${card.valeur}`),
|
||||
typeLabel: game.i18n.localize(`HAMALRON.Tarot.FIELDS.type.${card.type}`),
|
||||
}
|
||||
)
|
||||
|
||||
await ChatMessage.create({
|
||||
speaker: speaker,
|
||||
content: content,
|
||||
type: CONST.CHAT_MESSAGE_TYPES.OTHER,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext(options) {
|
||||
const context = await super._prepareContext(options)
|
||||
|
||||
context.deckCount = this.deck.length
|
||||
context.drawnCount = this.drawnCards.length
|
||||
context.totalCards = this.deck.length + this.drawnCards.length
|
||||
context.hasCards = this.deck.length > 0
|
||||
context.drawnCards = this.drawnCards.slice(-5).reverse() // Show last 5 drawn cards
|
||||
|
||||
return context
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle reset deck action
|
||||
* @param {Event} event
|
||||
* @param {HTMLElement} target
|
||||
*/
|
||||
static async #onResetDeck(event, target) {
|
||||
const confirmed = await foundry.applications.api.DialogV2.confirm({
|
||||
window: { title: "HAMALRON.TarotDeck.ResetConfirm" },
|
||||
content: `<p>${game.i18n.localize("HAMALRON.TarotDeck.ResetWarning")}</p>`,
|
||||
rejectClose: false,
|
||||
modal: true,
|
||||
})
|
||||
|
||||
if (confirmed) {
|
||||
this.resetDeck()
|
||||
ui.notifications.info("HAMALRON.TarotDeck.DeckReset", { localize: true })
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle draw single card action
|
||||
* @param {Event} event
|
||||
* @param {HTMLElement} target
|
||||
*/
|
||||
static async #onDrawCard(event, target) {
|
||||
const cards = this.drawCards(1)
|
||||
if (cards.length > 0) {
|
||||
await this.sendCardsToChat(cards)
|
||||
this.render()
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle draw multiple cards action
|
||||
* @param {Event} event
|
||||
* @param {HTMLElement} target
|
||||
*/
|
||||
static async #onDrawMultiple(event, target) {
|
||||
const count = parseInt(target.dataset.count || "1")
|
||||
const cards = this.drawCards(count)
|
||||
if (cards.length > 0) {
|
||||
await this.sendCardsToChat(cards)
|
||||
this.render()
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Open the Tarot Deck Manager application
|
||||
* @returns {HamalronTarotDeckManager}
|
||||
*/
|
||||
static openManager() {
|
||||
if (!game.user.isGM) {
|
||||
ui.notifications.warn("HAMALRON.TarotDeck.GMOnly", { localize: true })
|
||||
return
|
||||
}
|
||||
|
||||
// Singleton pattern - reuse existing instance or create new one
|
||||
if (!HamalronTarotDeckManager._instance) {
|
||||
HamalronTarotDeckManager._instance = new HamalronTarotDeckManager()
|
||||
}
|
||||
|
||||
HamalronTarotDeckManager._instance.render(true, { focus: true })
|
||||
return HamalronTarotDeckManager._instance
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,88 @@
|
||||
export const SYSTEM_ID = "fvtt-hamalron"
|
||||
|
||||
export const ASCII = `
|
||||
, _
|
||||
/| | | |
|
||||
|___| __, _ _ _ __, | | ,_ __ _ _
|
||||
| |\/ | / |/ |/ | / | |/ / | / \_/ |/ |
|
||||
| |/\_/|_/ | | |_/\_/|_/|__/ |_/\__/ | |_/
|
||||
|
||||
`
|
||||
|
||||
export const TAROT_SYMBOLES = {
|
||||
"coupe": { id: "coupe", label: "Coupe" },
|
||||
"epee": { id: "epee", label: "Epée" },
|
||||
"denier": { id: "denier", label: "Denier" },
|
||||
"baton": { id: "baton", label: "Bâton" },
|
||||
}
|
||||
|
||||
export const TAROT_TYPES = {
|
||||
"atout": { id: "atout", label: "Atout" },
|
||||
"figure": { id: "figure", label: "Figure" },
|
||||
"numéro": { id: "numéro", label: "Numéro" },
|
||||
}
|
||||
|
||||
export const TAROT_VALEURS = {
|
||||
"roi": { id: "roi", label: "Roi", value: 14 },
|
||||
"reine": { id: "reine", label: "Reine", value: 13 },
|
||||
"cavalier": { id: "cavalier", label: "Cavalier", value: 12 },
|
||||
"valet": { id: "valet", label: "Valet", value: 11 },
|
||||
"10": { id: "10", label: "10", value: 10 },
|
||||
"9": { id: "9", label: "9", value: 9 },
|
||||
"8": { id: "8", label: "8", value: 8 },
|
||||
"7": { id: "7", label: "7", value: 7 },
|
||||
"6": { id: "6", label: "6", value: 6 },
|
||||
"5": { id: "5", label: "5", value: 5 },
|
||||
"4": { id: "4", label: "4", value: 4 },
|
||||
"3": { id: "3", label: "3", value: 3 },
|
||||
"2": { id: "2", label: "2", value: 2 },
|
||||
"1": { id: "1", label: "1", value: 1 },
|
||||
}
|
||||
|
||||
export const DIFFICULTY_CHOICES = {
|
||||
"tresfacile": { id: "tresfacile", label: "Très Facile", standard: 3, "soustension": -4 },
|
||||
"facile": { id: "facile", label: "Facile", standard: 5, "soustension": -2 },
|
||||
"moyenne": { id: "moyenne", label: "Moyenne", standard: 7, "soustension": 0 },
|
||||
"difficile": { id: "difficile", label: "Difficile", standard: 10, "soustension": 3 },
|
||||
"tresdifficile": { id: "tresdifficile", label: "Très Difficile", standard: 13, "soustension": 6 },
|
||||
"heroique": { id: "heroique", label: "Héroïque", standard: 16, "soustension": 9 },
|
||||
}
|
||||
|
||||
export const WEAPON_TYPES = {
|
||||
"melee": { id: "melee", label: "Mêlée" },
|
||||
"tir": { id: "tir", label: "Tir" },
|
||||
}
|
||||
|
||||
export const COMPETENCE_TYPES = {
|
||||
"generale": { id: "generale", label: "Générale" },
|
||||
"faction": { id: "faction", label: "Faction" },
|
||||
"peuple": { id: "peuple", label: "Peuple" },
|
||||
}
|
||||
|
||||
export const ENEMY_TYPES = {
|
||||
"mook": { id: "mook", label: "Sbire" },
|
||||
"elite": { id: "elite", label: "Élite" },
|
||||
"boss": { id: "boss", label: "Boss" },
|
||||
}
|
||||
|
||||
export const SORTILEGE_CATEGORIES = {
|
||||
"malefica": { id: "malefica", label: "Maléfica" },
|
||||
"ritual": { id: "ritual", label: "Rituel" },
|
||||
}
|
||||
|
||||
/**
|
||||
* Include all constant definitions within the SYSTEM global export
|
||||
* @type {Object}
|
||||
*/
|
||||
export const SYSTEM = {
|
||||
id: SYSTEM_ID,
|
||||
TAROT_SYMBOLES: TAROT_SYMBOLES,
|
||||
DIFFICULTY_CHOICES: DIFFICULTY_CHOICES,
|
||||
TAROT_TYPES: TAROT_TYPES,
|
||||
TAROT_VALEURS: TAROT_VALEURS,
|
||||
WEAPON_TYPES: WEAPON_TYPES,
|
||||
COMPETENCE_TYPES: COMPETENCE_TYPES,
|
||||
ENEMY_TYPES: ENEMY_TYPES,
|
||||
SORTILEGE_CATEGORIES: SORTILEGE_CATEGORIES,
|
||||
ASCII
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
export { default as HamalronActor } from "./actor.mjs"
|
||||
export { default as HamalronItem } from "./item.mjs"
|
||||
export { default as HamalronRoll } from "./tirage-tarot.mjs"
|
||||
export { default as HamalronChatMessage } from "./chat-message.mjs"
|
||||
@@ -0,0 +1,43 @@
|
||||
import HamalronUtils from "../utils.mjs"
|
||||
|
||||
export default class HamalronActor extends Actor {
|
||||
|
||||
static async create(data, options) {
|
||||
|
||||
// Case of compendium global import
|
||||
if (data instanceof Array) {
|
||||
return super.create(data, options);
|
||||
}
|
||||
// If the created actor has items (only applicable to duplicated actors) bypass the new actor creation logic
|
||||
if (data.items) {
|
||||
let actor = super.create(data, options);
|
||||
return actor;
|
||||
}
|
||||
|
||||
if (data.type === 'character') {
|
||||
}
|
||||
|
||||
return super.create(data, options);
|
||||
}
|
||||
|
||||
_onUpdate(changed, options, userId) {
|
||||
return super._onUpdate(changed, options, userId)
|
||||
}
|
||||
|
||||
|
||||
async _preCreate(data, options, user) {
|
||||
await super._preCreate(data, options, user)
|
||||
|
||||
// Configure prototype token settings
|
||||
const prototypeToken = {}
|
||||
if (this.type === "character") {
|
||||
Object.assign(prototypeToken, {
|
||||
sight: { enabled: true },
|
||||
actorLink: true,
|
||||
disposition: CONST.TOKEN_DISPOSITIONS.FRIENDLY,
|
||||
})
|
||||
this.updateSource({ prototypeToken })
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
import HamalronTirageTarot from "./tirage-tarot.mjs"
|
||||
|
||||
export default class HamalronChatMessage extends ChatMessage {
|
||||
async _renderRollContent(messageData) {
|
||||
const data = messageData.message
|
||||
if (this.rolls[0] instanceof HamalronRoll) {
|
||||
const isPrivate = !this.isContentVisible
|
||||
// _renderRollHTML va appeler render sur tous les rolls
|
||||
const rollHTML = await this._renderRollHTML(isPrivate)
|
||||
if (isPrivate) {
|
||||
data.flavor = game.i18n.format("CHAT.PrivateRollContent", { user: this.user.name })
|
||||
messageData.isWhisper = false
|
||||
messageData.alias = this.user.name
|
||||
}
|
||||
data.content = `<section class="dice-rolls">${rollHTML}</section>`
|
||||
return
|
||||
}
|
||||
|
||||
return super._renderRollContent(messageData)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
export const defaultItemImg = {
|
||||
arme: "systems/fvtt-hamalron/assets/icons/arme.webp",
|
||||
armure: "systems/fvtt-hamalron/assets/icons/armure.webp",
|
||||
competence: "systems/fvtt-hamalron/assets/icons/competence.webp",
|
||||
equipement: "systems/fvtt-hamalron/assets/icons/equipement.webp",
|
||||
faction: "systems/fvtt-hamalron/assets/icons/faction.webp",
|
||||
langue: "systems/fvtt-hamalron/assets/icons/langue.webp",
|
||||
peuple: "systems/fvtt-hamalron/assets/icons/peuple.webp",
|
||||
region: "systems/fvtt-hamalron/assets/icons/region.webp",
|
||||
sortilege: "systems/fvtt-hamalron/assets/icons/sortilege.webp",
|
||||
tarot: "systems/fvtt-hamalron/assets/icons/tarot.webp",
|
||||
}
|
||||
|
||||
export default class HamalronItem extends Item {
|
||||
constructor(data, context) {
|
||||
if (!data.img) {
|
||||
data.img = defaultItemImg[data.type];
|
||||
}
|
||||
super(data, context);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,290 @@
|
||||
|
||||
import { SYSTEM } from "../config/system.mjs"
|
||||
|
||||
export default class HamalronTirageTarot {
|
||||
/**
|
||||
* The HTML template path used to render dice checks of this type
|
||||
* @type {string}
|
||||
*/
|
||||
static CHAT_TEMPLATE = "systems/fvtt-hamalron/templates/chat-message.hbs"
|
||||
|
||||
static async prompt(options = {}) {
|
||||
let formula = `3D6 + 0D6KH - 0D6KH + ${options?.rollItem?.value}`
|
||||
|
||||
let actor = game.actors.get(options.actorId)
|
||||
switch (options.rollType) {
|
||||
case "stat":
|
||||
break
|
||||
case "damage":
|
||||
{
|
||||
let formula = options.rollItem.system.damage
|
||||
if (options.rollItem?.system?.damageStat && options.rollItem.system.damageStat !== "none" && options.rollItem.system.damageStat !== "") {
|
||||
let statKey = options.rollItem.system?.damageStat.toLowerCase()
|
||||
let statValue = actor.system.stats[statKey].value
|
||||
formula = `${formula} + ${statValue}`
|
||||
}
|
||||
let damageRoll = new Roll(formula)
|
||||
await damageRoll.evaluate()
|
||||
await damageRoll.toMessage({
|
||||
flavor: `<div class="flavor-text-damage"><h2>${options.rollItem.name}</h2>
|
||||
<BR><span class="chat-damage-type"><span>${options.rollItem.system.damageType}</span></span></div>`,
|
||||
});
|
||||
return
|
||||
}
|
||||
case "weapon":
|
||||
{
|
||||
options.weapon = foundry.utils.duplicate(options.rollItem)
|
||||
let statKey = options.weapon.system.stat.toLowerCase()
|
||||
options.rollItem = actor.system.stats[statKey]
|
||||
}
|
||||
break
|
||||
default:
|
||||
break
|
||||
}
|
||||
|
||||
const rollModes = foundry.utils.duplicate(CONFIG.Dice.rollModes)
|
||||
const fieldRollMode = new foundry.data.fields.StringField({
|
||||
choices: rollModes,
|
||||
blank: false,
|
||||
default: "public",
|
||||
})
|
||||
|
||||
options.formula = formula
|
||||
options.nbAdvantages = "0"
|
||||
options.nbDisadvantages = "0"
|
||||
|
||||
let dialogContext = {
|
||||
actorId: options.actorId,
|
||||
actorName: options.actorName,
|
||||
rollType: options.rollType,
|
||||
rollItem: foundry.utils.duplicate(options.rollItem), // Object only, no class
|
||||
weapon: options?.weapon,
|
||||
formula: formula,
|
||||
fullFormula: formula,
|
||||
rollModes,
|
||||
fieldRollMode,
|
||||
choiceAdvantages: SYSTEM.CHOICE_ADVANTAGES_DISADVANTAGES,
|
||||
choiceDisadvantages: SYSTEM.CHOICE_ADVANTAGES_DISADVANTAGES,
|
||||
hasTarget: options.hasTarget,
|
||||
difficulty: "0",
|
||||
nbAdvantages: "0",
|
||||
nbDisadvantages: "0",
|
||||
}
|
||||
const content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-hamalron/templates/roll-dialog.hbs", dialogContext)
|
||||
|
||||
const title = HamalronRoll.createTitle(options.rollType, options.rollTarget)
|
||||
const label = game.i18n.localize("HAMALRON.Roll.roll")
|
||||
const rollContext = await foundry.applications.api.DialogV2.wait({
|
||||
window: { title: title },
|
||||
classes: ["fvtt-hamalron"],
|
||||
content,
|
||||
buttons: [
|
||||
{
|
||||
label: label,
|
||||
callback: (event, button, dialog) => {
|
||||
const output = Array.from(button.form.elements).reduce((obj, input) => {
|
||||
if (input.name) obj[input.name] = input.value
|
||||
return obj
|
||||
}, {})
|
||||
return output
|
||||
},
|
||||
},
|
||||
],
|
||||
actions: {
|
||||
},
|
||||
rejectClose: false, // Click on Close button will not launch an error
|
||||
render: (event, dialog) => {
|
||||
$(".roll-stat-advantages").change(event => {
|
||||
options.nbAdvantages = Number(event.target.value)
|
||||
HamalronRoll.updateFullFormula(options)
|
||||
})
|
||||
$(".roll-stat-disadvantages").change(event => {
|
||||
options.nbDisadvantages = Number(event.target.value)
|
||||
HamalronRoll.updateFullFormula(options)
|
||||
})
|
||||
$(".select-combat-option").change(event => {
|
||||
let field = $(event.target).data("field")
|
||||
let modifier = SYSTEM.ATTACK_MODIFIERS[field]
|
||||
if (event.target.checked) {
|
||||
options.numericModifier += modifier
|
||||
} else {
|
||||
options.numericModifier -= modifier
|
||||
}
|
||||
HamalronRoll.updateFullFormula(options)
|
||||
})
|
||||
}
|
||||
})
|
||||
|
||||
// If the user cancels the dialog, exit
|
||||
if (rollContext === null) return
|
||||
|
||||
let rollData = foundry.utils.mergeObject(foundry.utils.duplicate(options), rollContext)
|
||||
rollData.rollMode = rollContext.visibility
|
||||
rollData.targetScore = 8
|
||||
|
||||
if (Hooks.call("fvtt-hamalron.preRoll", options, rollData) === false) return
|
||||
|
||||
options.nbAdvantages = Number(options.nbAdvantages)
|
||||
options.nbDisadvantages = Number(options.nbDisadvantages)
|
||||
let dice = 3;
|
||||
let keep = ""
|
||||
if ((options.nbAdvantages !== options.nbDisadvantages) && options.nbAdvantages > 0 || options.nbDisadvantages > 0) {
|
||||
dice = 3 + Math.abs(options.nbAdvantages - options.nbDisadvantages)
|
||||
if (options.nbAdvantages > options.nbDisadvantages) {
|
||||
keep = "kh3"
|
||||
} else if (options.nbAdvantages < options.nbDisadvantages) {
|
||||
keep = "kl3"
|
||||
}
|
||||
}
|
||||
let diceFormula = `${dice}D6${keep} + ${options.rollItem.value}`
|
||||
const roll = new this(diceFormula, options.data, rollData)
|
||||
await roll.evaluate()
|
||||
console.log("Roll", rollData, roll)
|
||||
options.difficulty = (rollData.difficulty === "unknown") ? 0 : (Number(rollData.difficulty) || 0)
|
||||
|
||||
roll.displayRollResult(roll, options, rollData, roll)
|
||||
|
||||
if (Hooks.call("fvtt-hamalron.Roll", options, rollData, roll) === false) return
|
||||
|
||||
return roll
|
||||
}
|
||||
|
||||
displayRollResult(formula, options, rollData, roll) {
|
||||
let resultType = "failure"
|
||||
if (options.difficulty === 0) {
|
||||
resultType = "unknown"
|
||||
} else if (this.total >= options.difficulty) {
|
||||
resultType = "success"
|
||||
}
|
||||
|
||||
// Compute the result quality
|
||||
this.options.satanicSuccess = false
|
||||
this.options.fiendishFailure = false
|
||||
this.options.rollData = foundry.utils.duplicate(rollData)
|
||||
|
||||
// Check if all results are equal
|
||||
let workResults = foundry.utils.duplicate(roll.terms[0].results)
|
||||
// Get the most common result of the roll
|
||||
let commonResult = workResults.reduce((acc, r) => {
|
||||
acc[r.result] = (acc[r.result] || 0) + 1
|
||||
return acc
|
||||
}, {})
|
||||
commonResult = Object.entries(commonResult).reduce((a, b) => (a[1] > b[1]) ? a : b)[0]
|
||||
let nbEqual = workResults.filter(r => Number(r.result) === Number(commonResult)).length
|
||||
|
||||
if (resultType === "success" && commonResult >= 4 && nbEqual >= 3) {
|
||||
this.options.satanicSuccess = true
|
||||
if (this.options.satanicSuccess) {
|
||||
resultType = "success"
|
||||
}
|
||||
}
|
||||
if (resultType === "failure" && commonResult <= 3 && nbEqual >= 3) {
|
||||
this.options.fiendishFailure = true
|
||||
if (this.options.fiendishFailure) {
|
||||
resultType = "failure"
|
||||
}
|
||||
}
|
||||
this.options.resultType = resultType
|
||||
this.options.isSuccess = resultType === "success"
|
||||
this.options.isFailure = resultType === "failure"
|
||||
this.options.results = roll.terms[0].results
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a title based on the given type.
|
||||
*
|
||||
* @param {string} type The type of the roll.
|
||||
* @param {string} target The target of the roll.
|
||||
* @returns {string} The generated title.
|
||||
*/
|
||||
static createTitle(type, target) {
|
||||
switch (type) {
|
||||
case "stat":
|
||||
return `${game.i18n.localize("HAMALRON.Label.titleStat")}`
|
||||
case "weapon":
|
||||
return `${game.i18n.localize("HAMALRON.Label.titleWeapon")}`
|
||||
default:
|
||||
return game.i18n.localize("HAMALRON.Label.titleStandard")
|
||||
}
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async render(chatOptions = {}) {
|
||||
let chatData = await this._getChatCardData(chatOptions.isPrivate)
|
||||
return await foundry.applications.handlebars.renderTemplate(this.constructor.CHAT_TEMPLATE, chatData)
|
||||
}
|
||||
|
||||
/**
|
||||
* Generates the data required for rendering a roll chat card.
|
||||
*
|
||||
* @param {boolean} isPrivate Indicates if the chat card is private.
|
||||
* @returns {Promise<Object>} A promise that resolves to an object containing the chat card data.
|
||||
* @property {Array<string>} css - CSS classes for the chat card.
|
||||
* @property {Object} data - The data associated with the roll.
|
||||
* @property {number} diceTotal - The total value of the dice rolled.
|
||||
* @property {boolean} isGM - Indicates if the user is a Game Master.
|
||||
* @property {string} formula - The formula used for the roll.
|
||||
* @property {number} total - The total result of the roll.
|
||||
* @property {boolean} isFailure - Indicates if the roll is a failure.
|
||||
* @property {string} actorId - The ID of the actor performing the roll.
|
||||
* @property {string} actingCharName - The name of the character performing the roll.
|
||||
* @property {string} actingCharImg - The image of the character performing the roll.
|
||||
* @property {string} resultType - The type of result (e.g., success, failure).
|
||||
* @property {boolean} hasTarget - Indicates if the roll has a target.
|
||||
* @property {string} targetName - The name of the target.
|
||||
* @property {number} targetArmor - The armor value of the target.
|
||||
* @property {number} realDamage - The real damage dealt.
|
||||
* @property {boolean} isPrivate - Indicates if the chat card is private.
|
||||
* @property {string} cssClass - The combined CSS classes as a single string.
|
||||
* @property {string} tooltip - The tooltip text for the chat card.
|
||||
*/
|
||||
async _getChatCardData(isPrivate) {
|
||||
let cardData = foundry.utils.duplicate(this.options)
|
||||
cardData.css = [SYSTEM.id, "dice-roll"]
|
||||
cardData.data = this.data
|
||||
cardData.diceTotal = this.dice.reduce((t, d) => t + d.total, 0)
|
||||
cardData.isGM = game.user.isGM
|
||||
cardData.formula = this.formula
|
||||
cardData.fullFormula = this.options.fullFormula
|
||||
cardData.numericModifier = this.options.numericModifier
|
||||
cardData.total = this.total
|
||||
cardData.actorId = this.actorId
|
||||
cardData.actingCharName = this.actorName
|
||||
cardData.actingCharImg = this.actorImage
|
||||
cardData.resultType = this.resultType
|
||||
cardData.hasTarget = this.hasTarget
|
||||
cardData.targetName = this.targetName
|
||||
cardData.targetArmor = this.targetArmor
|
||||
cardData.realDamage = this.realDamage
|
||||
cardData.isPrivate = isPrivate
|
||||
cardData.weapon = this.weapon
|
||||
|
||||
cardData.cssClass = cardData.css.join(" ")
|
||||
cardData.tooltip = isPrivate ? "" : await this.getTooltip()
|
||||
return cardData
|
||||
}
|
||||
|
||||
/**
|
||||
* Converts the roll result to a chat message.
|
||||
*
|
||||
* @param {Object} [messageData={}] Additional data to include in the message.
|
||||
* @param {Object} options Options for message creation.
|
||||
* @param {string} options.rollMode The mode of the roll (e.g., public, private).
|
||||
* @param {boolean} [options.create=true] Whether to create the message.
|
||||
* @returns {Promise} - A promise that resolves when the message is created.
|
||||
*/
|
||||
async toMessage(messageData = {}, { rollMode, create = true } = {}) {
|
||||
super.toMessage(
|
||||
{
|
||||
isFailure: this.resultType === "failure",
|
||||
actingCharName: this.actorName,
|
||||
actingCharImg: this.actorImage,
|
||||
hasTarget: this.hasTarget,
|
||||
realDamage: this.realDamage,
|
||||
...messageData,
|
||||
},
|
||||
{ rollMode: rollMode },
|
||||
)
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
export { default as HamalronArme } from "./arme.mjs"
|
||||
export { default as HamalronArmure } from "./armure.mjs"
|
||||
export { default as HamalronCompetence } from "./competence.mjs"
|
||||
export { default as HamalronEquipement } from "./equipement.mjs"
|
||||
export { default as HamalronFaction } from "./faction.mjs"
|
||||
export { default as HamalronLangue } from "./langue.mjs"
|
||||
export { default as HamalronPersonnage } from "./personnage.mjs"
|
||||
export { default as HamalronPeuple } from "./peuple.mjs"
|
||||
export { default as HamalronPNJ } from "./pnj.mjs"
|
||||
export { default as HamalronRegion } from "./region.mjs"
|
||||
export { default as HamalronSortilege } from "./sortilege.mjs"
|
||||
export { default as HamalronTarot } from "./tarot.mjs"
|
||||
@@ -0,0 +1,25 @@
|
||||
import { SYSTEM } from "../config/system.mjs"
|
||||
|
||||
export default class HamalronArme extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields
|
||||
const schema = {}
|
||||
const requiredInteger = { required: true, nullable: false, integer: true }
|
||||
|
||||
schema.description = new fields.HTMLField({ required: true, textSearch: true })
|
||||
|
||||
schema.weaponType = new fields.StringField({ required: true, initial: "melee", choices: Object.fromEntries(Object.entries(SYSTEM.WEAPON_TYPES).map(([key, val]) => [key, val.label])) })
|
||||
schema.cout = new fields.NumberField({ required: true, initial: 0, min: 0 })
|
||||
|
||||
return schema
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static LOCALIZATION_PREFIXES = ["HAMALRON.Arme"]
|
||||
|
||||
prepareDerivedData() {
|
||||
super.prepareDerivedData();
|
||||
let actor = this.parent?.actor;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
import { SYSTEM } from "../config/system.mjs"
|
||||
|
||||
export default class HamalronArmure extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields
|
||||
const schema = {}
|
||||
const requiredInteger = { required: true, nullable: false, integer: true }
|
||||
|
||||
schema.description = new fields.HTMLField({ required: true, textSearch: true })
|
||||
schema.protection = new fields.NumberField({ required: true, initial: 0, min: 0, integer: true })
|
||||
|
||||
schema.cost = new fields.NumberField({ required: true, initial: 0, min: 0 })
|
||||
|
||||
return schema
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static LOCALIZATION_PREFIXES = ["HAMALRON.Armure"]
|
||||
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
import { SYSTEM } from "../config/system.mjs";
|
||||
|
||||
export default class HamalronCompetence extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
const schema = {};
|
||||
|
||||
schema.description = new fields.HTMLField({ required: true, textSearch: true })
|
||||
schema.type = new fields.StringField({ required: true, initial: "generale", choices: Object.fromEntries(Object.entries(SYSTEM.COMPETENCE_TYPES).map(([key, val]) => [key, val.label])) });
|
||||
schema.carteSymbole = new fields.StringField({ required: true, initial: "coupe", choices: Object.fromEntries(Object.entries(SYSTEM.TAROT_SYMBOLES).map(([key, val]) => [key, val.label])) });
|
||||
schema.niveau = new fields.NumberField({ required: true, initial: 0, min: 0, integer: true });
|
||||
|
||||
return schema;
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static LOCALIZATION_PREFIXES = ["HAMALRON.Competence"];
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
import { SYSTEM } from "../config/system.mjs"
|
||||
|
||||
export default class HamalronEquipement extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields
|
||||
const schema = {}
|
||||
const requiredInteger = { required: true, nullable: false, integer: true }
|
||||
|
||||
schema.description = new fields.HTMLField({ required: true, textSearch: true })
|
||||
|
||||
schema.quantity = new fields.NumberField({ required: true, initial: 1, min: 0, integer: true })
|
||||
schema.cost = new fields.NumberField({ required: true, initial: 0, min: 0 })
|
||||
|
||||
return schema
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static LOCALIZATION_PREFIXES = ["HAMALRON.Equipement"]
|
||||
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
import { SYSTEM } from "../config/system.mjs";
|
||||
|
||||
export default class HamalronFaction extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
const schema = {};
|
||||
|
||||
schema.description = new fields.HTMLField({ required: true, textSearch: true })
|
||||
|
||||
return schema;
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static LOCALIZATION_PREFIXES = ["HAMALRON.Faction"];
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
import { SYSTEM } from "../config/system.mjs";
|
||||
|
||||
export default class HamalronFaction extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
const schema = {};
|
||||
|
||||
schema.description = new fields.HTMLField({ required: true, textSearch: true })
|
||||
schema.niveau = new fields.NumberField({ required: true, initial: 0, min: 0, integer: true });
|
||||
|
||||
return schema;
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static LOCALIZATION_PREFIXES = ["HAMALRON.Faction"];
|
||||
}
|
||||
@@ -0,0 +1,84 @@
|
||||
import { SYSTEM } from "../config/system.mjs"
|
||||
import HamalronTirageTarot from "../documents/tirage-tarot.mjs"
|
||||
|
||||
export default class HamalronPersonnage extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields
|
||||
const requiredInteger = { required: true, nullable: false, integer: true }
|
||||
const schema = {}
|
||||
|
||||
|
||||
// Stats
|
||||
const symboleCarte = (label) => {
|
||||
const schema = {
|
||||
label: new fields.StringField({ required: true, initial: label }),
|
||||
value: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
max: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
|
||||
}
|
||||
return new fields.SchemaField(schema, { label })
|
||||
}
|
||||
schema.cartesSucces = new fields.SchemaField(
|
||||
Object.values(SYSTEM.TAROT_SYMBOLES).reduce((obj, stat) => {
|
||||
obj[stat.id] = symboleCarte(stat.label)
|
||||
return obj
|
||||
}, {}),
|
||||
)
|
||||
|
||||
schema.resistances = new fields.SchemaField(
|
||||
Object.values(SYSTEM.TAROT_SYMBOLES).reduce((obj, stat) => {
|
||||
obj[stat.id] = symboleCarte(stat.label)
|
||||
return obj
|
||||
}, {}),
|
||||
)
|
||||
|
||||
schema.historial = new fields.HTMLField({ required: true, textSearch: true })
|
||||
schema.progression = new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
|
||||
|
||||
schema.biodata = new fields.SchemaField({
|
||||
age: new fields.StringField({ required: true, nullable: false, initial: "" }),
|
||||
gender: new fields.StringField({ required: true, nullable: false, initial: "" }),
|
||||
height: new fields.StringField({ required: true, nullable: false, initial: "" }),
|
||||
eyes: new fields.StringField({ required: true, nullable: false, initial: "" }),
|
||||
birthplace: new fields.StringField({ required: true, nullable: false, initial: "" }),
|
||||
hair: new fields.StringField({ required: true, nullable: false, initial: "" }),
|
||||
home: new fields.StringField({ required: true, nullable: false, initial: "" }),
|
||||
weight: new fields.StringField({ required: true, nullable: false, initial: "" }),
|
||||
})
|
||||
|
||||
return schema
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static LOCALIZATION_PREFIXES = ["HAMALRON.Personnage"]
|
||||
|
||||
prepareDerivedData() {
|
||||
super.prepareDerivedData();
|
||||
|
||||
}
|
||||
|
||||
/** */
|
||||
/**
|
||||
* Rolls a dice for a character.
|
||||
* @param {("save"|"resource|damage")} rollType The type of the roll.
|
||||
* @param {number} rollItem The target value for the roll. Which caracteristic or resource. If the roll is a damage roll, this is the id of the item.
|
||||
* @returns {Promise<null>} - A promise that resolves to null if the roll is cancelled.
|
||||
*/
|
||||
async roll(rollType, rollItem) {
|
||||
let opponentTarget
|
||||
const hasTarget = opponentTarget !== undefined
|
||||
|
||||
let roll = await HamalronTirageTarot.prompt({
|
||||
rollType,
|
||||
rollItem,
|
||||
actorId: this.parent.id,
|
||||
actorName: this.parent.name,
|
||||
actorImage: this.parent.img,
|
||||
hasTarget,
|
||||
target: opponentTarget
|
||||
})
|
||||
if (!roll) return null
|
||||
|
||||
await roll.toMessage({}, { rollMode: roll.options.rollMode })
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
import { SYSTEM } from "../config/system.mjs";
|
||||
|
||||
export default class HamalronPeuple extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
const schema = {};
|
||||
|
||||
schema.description = new fields.HTMLField({ required: true, textSearch: true })
|
||||
|
||||
return schema;
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static LOCALIZATION_PREFIXES = ["HAMALRON.Peuple"];
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
import { SYSTEM } from "../config/system.mjs"
|
||||
import HamalronTirageTarot from "../documents/tirage-tarot.mjs"
|
||||
|
||||
export default class HamalronPNJ extends foundry.abstract.TypeDataModel {
|
||||
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields
|
||||
const requiredInteger = { required: true, nullable: false, integer: true }
|
||||
const schema = {}
|
||||
|
||||
schema.enemyType = new fields.StringField({
|
||||
required: true,
|
||||
initial: "mook",
|
||||
choices: Object.fromEntries(Object.entries(SYSTEM.ENEMY_TYPES).map(([key, val]) => [key, val.label]))
|
||||
})
|
||||
|
||||
schema.description = new fields.HTMLField({ required: true, textSearch: true })
|
||||
schema.notes = new fields.HTMLField({ required: true, textSearch: true })
|
||||
|
||||
return schema
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static LOCALIZATION_PREFIXES = ["HAMALRON.PNJ"]
|
||||
|
||||
async roll(rollType, rollItem) {
|
||||
let opponentTarget
|
||||
const hasTarget = opponentTarget !== undefined
|
||||
|
||||
let roll = await HamalronTirageTarot.prompt({
|
||||
rollType,
|
||||
rollItem,
|
||||
actorId: this.parent.id,
|
||||
actorName: this.parent.name,
|
||||
actorImage: this.parent.img,
|
||||
traits: this.parent.items.filter(i => i.type === "trait"),
|
||||
hasTarget,
|
||||
target: opponentTarget
|
||||
})
|
||||
if (!roll) return null
|
||||
|
||||
await roll.toMessage({}, { rollMode: roll.options.rollMode })
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
import { SYSTEM } from "../config/system.mjs"
|
||||
|
||||
export default class HamalronRegion extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields
|
||||
const schema = {}
|
||||
const requiredInteger = { required: true, nullable: false, integer: true }
|
||||
|
||||
schema.description = new fields.HTMLField({ required: true, textSearch: true })
|
||||
|
||||
return schema
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static LOCALIZATION_PREFIXES = ["HAMALRON.Region"]
|
||||
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
import { SYSTEM } from "../config/system.mjs"
|
||||
|
||||
export default class HamalronSortilege extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields
|
||||
const schema = {}
|
||||
const requiredInteger = { required: true, nullable: false, integer: true }
|
||||
|
||||
schema.description = new fields.HTMLField({ required: true, textSearch: true })
|
||||
|
||||
schema.categorie = new fields.StringField({ required: true, initial: "malefica", choices: Object.fromEntries(Object.entries(SYSTEM.SORTILEGE_CATEGORIES).map(([key, val]) => [key, val.label])) })
|
||||
return schema
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static LOCALIZATION_PREFIXES = ["HAMALRON.Ritual"]
|
||||
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
import { SYSTEM } from "../config/system.mjs";
|
||||
|
||||
export default class HamalronTarot extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
const schema = {};
|
||||
|
||||
schema.type = new fields.StringField({ required: true, nullable: false, choices: Object.fromEntries(Object.entries(SYSTEM.TAROT_TYPES).map(([key, val]) => [key, val.label])), initial: "atout" });
|
||||
schema.symbole = new fields.StringField({ required: true, nullable: false, choices: Object.fromEntries(Object.entries(SYSTEM.TAROT_SYMBOLES).map(([key, val]) => [key, val.label])), initial: "coupe" });
|
||||
schema.valeur = new fields.StringField({
|
||||
required: true, nullable: false, choices: Object.fromEntries(Object.entries(SYSTEM.TAROT_VALEURS).map(([key, val]) => [key, val.label])), initial: "1"
|
||||
});
|
||||
schema.description = new fields.HTMLField({ required: true, textSearch: true });
|
||||
|
||||
schema.image = new fields.FilePathField({
|
||||
required: false,
|
||||
categories: ["IMAGE"],
|
||||
default: "icons/svg/treasure.svg",
|
||||
})
|
||||
|
||||
return schema;
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static LOCALIZATION_PREFIXES = ["HAMALRON.Tarot"];
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
|
||||
/**
|
||||
* Handles socket events based on the provided action.
|
||||
*
|
||||
* @param {Object} [params={}] The parameters for the socket event.
|
||||
* @param {string|null} [params.action=null] The action to be performed.
|
||||
* @param {Object} [params.data={}] The data associated with the action.
|
||||
* @returns {*} The result of the action handler, if applicable.
|
||||
*/
|
||||
export function handleSocketEvent({ action = null, data = {} } = {}) {
|
||||
console.debug("handleSocketEvent", action, data)
|
||||
}
|
||||
|
||||
@@ -0,0 +1,196 @@
|
||||
|
||||
import { SYSTEM } from "./config/system.mjs"
|
||||
|
||||
export default class HamalronUtils {
|
||||
|
||||
static registerSettings() {
|
||||
game.settings.register("fvtt-hamalron", "settings-era", {
|
||||
name: game.i18n.localize("HAMALRON.Settings.era"),
|
||||
hint: game.i18n.localize("HAMALRON.Settings.eraHint"),
|
||||
default: "jazz",
|
||||
scope: "world",
|
||||
type: String,
|
||||
choices: SYSTEM.AVAILABLE_SETTINGS,
|
||||
config: true,
|
||||
onChange: _ => window.location.reload()
|
||||
});
|
||||
}
|
||||
|
||||
static async loadCompendiumData(compendium) {
|
||||
const pack = game.packs.get(compendium)
|
||||
return await pack?.getDocuments() ?? []
|
||||
}
|
||||
|
||||
static async loadCompendium(compendium, filter = item => true) {
|
||||
let compendiumData = await HamalronUtils.loadCompendiumData(compendium)
|
||||
return compendiumData.filter(filter)
|
||||
}
|
||||
|
||||
static registerHandlebarsHelpers() {
|
||||
|
||||
Handlebars.registerHelper('isNull', function (val) {
|
||||
return val == null;
|
||||
});
|
||||
|
||||
Handlebars.registerHelper('exists', function (val) {
|
||||
return val != null && val !== undefined;
|
||||
});
|
||||
|
||||
Handlebars.registerHelper('isEmpty', function (list) {
|
||||
if (list) return list.length === 0;
|
||||
else return false;
|
||||
});
|
||||
|
||||
Handlebars.registerHelper('notEmpty', function (list) {
|
||||
return list.length > 0;
|
||||
});
|
||||
|
||||
Handlebars.registerHelper('isNegativeOrNull', function (val) {
|
||||
return val <= 0;
|
||||
});
|
||||
|
||||
Handlebars.registerHelper('isNegative', function (val) {
|
||||
return val < 0;
|
||||
});
|
||||
|
||||
Handlebars.registerHelper('isPositive', function (val) {
|
||||
return val > 0;
|
||||
});
|
||||
|
||||
Handlebars.registerHelper('equals', function (val1, val2) {
|
||||
return val1 === val2;
|
||||
});
|
||||
|
||||
Handlebars.registerHelper('neq', function (val1, val2) {
|
||||
return val1 !== val2;
|
||||
});
|
||||
|
||||
Handlebars.registerHelper('gt', function (val1, val2) {
|
||||
return val1 > val2;
|
||||
})
|
||||
|
||||
Handlebars.registerHelper('lt', function (val1, val2) {
|
||||
return val1 < val2;
|
||||
})
|
||||
|
||||
Handlebars.registerHelper('gte', function (val1, val2) {
|
||||
return val1 >= val2;
|
||||
})
|
||||
|
||||
Handlebars.registerHelper('lte', function (val1, val2) {
|
||||
return val1 <= val2;
|
||||
})
|
||||
Handlebars.registerHelper('and', function (val1, val2) {
|
||||
return val1 && val2;
|
||||
})
|
||||
Handlebars.registerHelper('or', function (val1, val2) {
|
||||
return val1 || val2;
|
||||
})
|
||||
|
||||
Handlebars.registerHelper('or3', function (val1, val2, val3) {
|
||||
return val1 || val2 || val3;
|
||||
})
|
||||
|
||||
Handlebars.registerHelper('for', function (from, to, incr, block) {
|
||||
let accum = '';
|
||||
for (let i = from; i < to; i += incr)
|
||||
accum += block.fn(i);
|
||||
return accum;
|
||||
})
|
||||
|
||||
Handlebars.registerHelper('not', function (cond) {
|
||||
return !cond;
|
||||
})
|
||||
Handlebars.registerHelper('count', function (list) {
|
||||
return list.length;
|
||||
})
|
||||
Handlebars.registerHelper('countKeys', function (obj) {
|
||||
return Object.keys(obj).length;
|
||||
})
|
||||
|
||||
Handlebars.registerHelper('isEnabled', function (configKey) {
|
||||
return game.settings.get("bol", configKey);
|
||||
})
|
||||
Handlebars.registerHelper('split', function (str, separator, keep) {
|
||||
return str.split(separator)[keep];
|
||||
})
|
||||
|
||||
// If you need to add Handlebars helpers, here are a few useful examples:
|
||||
Handlebars.registerHelper('concat', function () {
|
||||
let outStr = '';
|
||||
for (let arg in arguments) {
|
||||
if (typeof arguments[arg] != 'object') {
|
||||
outStr += arguments[arg];
|
||||
}
|
||||
}
|
||||
return outStr;
|
||||
})
|
||||
|
||||
Handlebars.registerHelper('add', function (a, b) {
|
||||
return parseInt(a) + parseInt(b);
|
||||
});
|
||||
Handlebars.registerHelper('mul', function (a, b) {
|
||||
return parseInt(a) * parseInt(b);
|
||||
})
|
||||
Handlebars.registerHelper('sub', function (a, b) {
|
||||
return parseInt(a) - parseInt(b);
|
||||
})
|
||||
Handlebars.registerHelper('abbrev2', function (a) {
|
||||
return a.substring(0, 2);
|
||||
})
|
||||
Handlebars.registerHelper('abbrev3', function (a) {
|
||||
return a.substring(0, 3);
|
||||
})
|
||||
Handlebars.registerHelper('valueAtIndex', function (arr, idx) {
|
||||
return arr[idx];
|
||||
})
|
||||
Handlebars.registerHelper('includesKey', function (items, type, key) {
|
||||
return items.filter(i => i.type === type).map(i => i.system.key).includes(key);
|
||||
})
|
||||
Handlebars.registerHelper('includes', function (array, val) {
|
||||
return array.includes(val);
|
||||
})
|
||||
Handlebars.registerHelper('eval', function (expr) {
|
||||
return eval(expr);
|
||||
})
|
||||
Handlebars.registerHelper('isOwnerOrGM', function (actor) {
|
||||
console.log("Testing actor", actor.isOwner, game.userId)
|
||||
return actor.isOwner || game.isGM;
|
||||
})
|
||||
Handlebars.registerHelper('upperFirst', function (text) {
|
||||
if (typeof text !== 'string') return text
|
||||
return text.charAt(0).toUpperCase() + text.slice(1)
|
||||
})
|
||||
Handlebars.registerHelper('upperFirstOnly', function (text) {
|
||||
if (typeof text !== 'string') return text
|
||||
return text.charAt(0).toUpperCase()
|
||||
})
|
||||
Handlebars.registerHelper('isCreature', function (key) {
|
||||
return key === "creature" || key === "daemon";
|
||||
})
|
||||
Handlebars.registerHelper('getRomanLevel', function (level) {
|
||||
if (level=== "highpowers") return "High";
|
||||
if (level === "mastery") return "Mastery";
|
||||
level = parseInt(level);
|
||||
if (level === 0) return "0";
|
||||
if (level === 1) return "I";
|
||||
if (level === 2) return "II";
|
||||
if (level === 3) return "III";
|
||||
if (level === 4) return "IV";
|
||||
if (level === 5) return "V";
|
||||
if (level === 6) return "VI";
|
||||
if (level === 7) return "VII";
|
||||
if (level === 8) return "VIII";
|
||||
if (level === 9) return "IX";
|
||||
return level;
|
||||
})
|
||||
// Handle v12 removal of this helper
|
||||
Handlebars.registerHelper('select', function (selected, options) {
|
||||
const escapedValue = RegExp.escape(Handlebars.escapeExpression(selected));
|
||||
const rgx = new RegExp(' value=[\"\']' + escapedValue + '[\"\']');
|
||||
const html = options.fn(this);
|
||||
return html.replace(rgx, "$& selected");
|
||||
});
|
||||
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user