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@@ -50,11 +50,26 @@ export const WEAPON_TYPES = {
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"grenade": { id: "grenade", label: "FTLNOMAD.Weapon.Types.Grenade" },
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"vehicle": { id: "vehicle", label: "FTLNOMAD.Weapon.Types.Vehicle" }
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}
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export const WEAPON_RANGE = {
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"melee": { id: "melee", label: "FTLNOMAD.Weapon.Range.Melee" },
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"handgun": { id: "handgun", label: "FTLNOMAD.Weapon.Range.Handgun" },
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"rifle": { id: "rifle", label: "FTLNOMAD.Weapon.Range.Rifle" },
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"longrange": { id: "longrange", label: "FTLNOMAD.Weapon.Range.LongRange" }
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"handgun": { id: "handgun", label: "FTLNOMAD.Weapon.Range.Handgun", range: {close: 0, near:0, far:-2} },
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"assault": { id: "assault", label: "FTLNOMAD.Weapon.Range.Assault", range: {close: -2, near:0, far:-1, distant: -2} },
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"rifle": { id: "rifle", label: "FTLNOMAD.Weapon.Range.Rifle", range: {close: -3, near:0, far:0, distant: -1} },
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"melee": { id: "melee", label: "FTLNOMAD.Weapon.Range.Melee", range: {close: 0} },
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"heavyweapon": { id: "heavyweapon", label: "FTLNOMAD.Weapon.Range.HeavyWeapon", range: {near:-1, far:0, distant: 0} },
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"thrownweapon": { id: "thrownweapon", label: "FTLNOMAD.Weapon.Range.ThrownWeapon", range: {close: 0, near:-1} }
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}
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export const ATTACK_MODIFIERS = {
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"two-attacks": -1,
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"aiming": 1,
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"dim": -1,
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"darkness": -2,
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"prone": -1,
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"cover": -2,
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"recoil-first": -1,
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"recoil-third": -2,
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"aware": -1
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}
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export const TRIAGE_RESULTS = {
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@@ -98,12 +113,22 @@ export const CREATURE_SIZES = {
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"titanic": { id: "titanic", label: "FTLNOMAD.Creature.Size.Titanic" }
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}
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export const MODIFIER_CHOICES = {
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"easy": { id: "easy", label: "FTLNOMAD.Label.Easy", value :"1" },
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"moderate": { id: "moderate", label: "FTLNOMAD.Label.Moderate", value: "0" },
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"difficult": { id: "difficult", label: "FTLNOMAD.Label.Difficult", value: "-1" },
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"formidable": { id: "formidable", label: "FTLNOMAD.Label.Formidable", value: "-2" },
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"impossible": { id: "impossible", label: "FTLNOMAD.Label.Impossible", value: "-4" }
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}
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/**
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* Include all constant definitions within the SYSTEM global export
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* @type {Object}
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*/
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export const SYSTEM = {
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id: SYSTEM_ID,
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MODIFIER_CHOICES,
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ATTACK_MODIFIERS,
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TECH_AGES,
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WEAPON_TYPES,
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WEAPON_RANGE,
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