Crew member enhancements
All checks were successful
Release Creation / build (release) Successful in 59s

This commit is contained in:
2025-11-11 12:13:26 +01:00
parent 27b09d4546
commit 810271c2a2
27 changed files with 415 additions and 122 deletions

View File

@@ -24,6 +24,7 @@
body {
--color-text-secondary: #160303;
--color-text-emphatic: #09610e;
--input-height: 1.6rem;
}
.d100 {
width: 18px;
@@ -74,6 +75,11 @@ i.fvtt-ftl-nomad {
.application.dialog.fvtt-ftl-nomad .legend {
font-family: var(--font-primary);
}
.sheet-tabs {
background-color: var(--color-light-1);
font-family: Ethnocentric;
font-size: 0.7rem;
}
.chat-message,
.chat-message.whisper {
font-family: var(--font-primary);
@@ -99,8 +105,8 @@ i.fvtt-ftl-nomad {
.fvtt-ftl-nomad .vehicle-sheet-common .form-group label {
font-weight: bold;
margin-right: 8px;
min-width: 4rem;
max-width: 4rem;
min-width: 5rem;
max-width: 5rem;
}
.fvtt-ftl-nomad .starship-sheet-common label {
font-family: var(--font-secondary);
@@ -384,7 +390,7 @@ i.fvtt-ftl-nomad {
background-color: var(--color-light-1);
display: flex;
flex-direction: column;
gap: 5px;
justify-content: space-evenly;
flex: 1;
}
.fvtt-ftl-nomad .character-main .character-skills .character-skill {
@@ -1002,8 +1008,8 @@ i.fvtt-ftl-nomad {
.fvtt-ftl-nomad .vehicle-content .form-group label {
font-weight: bold;
margin-right: 8px;
min-width: 4rem;
max-width: 4rem;
min-width: 5rem;
max-width: 5rem;
}
.fvtt-ftl-nomad .sheet-tabs {
background-color: var(--color-light-1);
@@ -1033,6 +1039,12 @@ i.fvtt-ftl-nomad {
width: auto;
border: none;
}
.fvtt-ftl-nomad .vehicle-main .vehicle-pc .vehicle-left .spec label {
max-width: 4rem;
}
.fvtt-ftl-nomad .vehicle-main .vehicle-pc .vehicle-left .spec input {
max-width: 4rem;
}
.fvtt-ftl-nomad .vehicle-main .vehicle-pc .vehicle-right {
display: flex;
flex-direction: column;
@@ -1048,8 +1060,7 @@ i.fvtt-ftl-nomad {
}
.fvtt-ftl-nomad .vehicle-main .vehicle-pc .vehicle-right .cargo label,
.fvtt-ftl-nomad .vehicle-main .vehicle-pc .vehicle-right .capacity label {
min-width: 4rem;
max-width: 4rem;
max-width: 7rem;
}
.fvtt-ftl-nomad .vehicle-main .vehicle-pc .vehicle-right .cargo input,
.fvtt-ftl-nomad .vehicle-main .vehicle-pc .vehicle-right .capacity input {
@@ -1058,10 +1069,31 @@ i.fvtt-ftl-nomad {
}
.fvtt-ftl-nomad .vehicle-main .vehicle-pc .vehicle-right .cargo .cargo-content,
.fvtt-ftl-nomad .vehicle-main .vehicle-pc .vehicle-right .capacity .cargo-content {
display: flex;
flex-direction: column;
gap: 4px;
}
.fvtt-ftl-nomad .vehicle-main .vehicle-pc .vehicle-right .cargo .cargo-content .cargo-line,
.fvtt-ftl-nomad .vehicle-main .vehicle-pc .vehicle-right .capacity .cargo-content .cargo-line {
display: flex;
align-items: center;
gap: 4px;
}
.fvtt-ftl-nomad .vehicle-main .vehicle-pc .vehicle-right .cargo .npc-crew-field,
.fvtt-ftl-nomad .vehicle-main .vehicle-pc .vehicle-right .capacity .npc-crew-field {
display: flex;
align-items: center;
gap: 4px;
}
.fvtt-ftl-nomad .vehicle-main .vehicle-pc .vehicle-right .cargo .npc-crew-field .npc-crew-roll,
.fvtt-ftl-nomad .vehicle-main .vehicle-pc .vehicle-right .capacity .npc-crew-field .npc-crew-roll {
cursor: pointer;
color: var(--color-text-dark-primary);
}
.fvtt-ftl-nomad .vehicle-main .vehicle-pc .vehicle-right .cargo .npc-crew-field .npc-crew-roll:hover,
.fvtt-ftl-nomad .vehicle-main .vehicle-pc .vehicle-right .capacity .npc-crew-field .npc-crew-roll:hover {
color: var(--color-text-hyperlink);
}
.fvtt-ftl-nomad .vehicle-main .vehicle-pc .vehicle-right .vehicle-infos {
display: flex;
flex-direction: column;
@@ -1480,7 +1512,7 @@ i.fvtt-ftl-nomad {
background-color: var(--color-light-1);
display: flex;
flex-direction: column;
gap: 5px;
justify-content: space-evenly;
flex: 1;
}
.fvtt-ftl-nomad .robot-main .robot-skills .robot-skill {
@@ -1722,9 +1754,6 @@ i.fvtt-ftl-nomad {
min-width: 5rem;
max-width: 5rem;
}
.fvtt-ftl-nomad .sheet-tabs {
background-color: var(--color-light-1);
}
.fvtt-ftl-nomad .starship-main {
background-color: var(--color-light-1);
display: flex;
@@ -1815,6 +1844,18 @@ i.fvtt-ftl-nomad {
.fvtt-ftl-nomad .starship-main .starship-pc .starship-right .cargo select {
max-width: 5rem;
}
.fvtt-ftl-nomad .starship-main .starship-pc .starship-right .cargo .npc-crew-field {
display: flex;
align-items: center;
gap: 4px;
}
.fvtt-ftl-nomad .starship-main .starship-pc .starship-right .cargo .npc-crew-field .npc-crew-roll {
cursor: pointer;
color: var(--color-text-dark-primary);
}
.fvtt-ftl-nomad .starship-main .starship-pc .starship-right .cargo .npc-crew-field .npc-crew-roll:hover {
color: var(--color-text-hyperlink);
}
.fvtt-ftl-nomad .starship-main .starship-pc .starship-right .starship-infos {
display: flex;
flex-direction: column;
@@ -2209,7 +2250,7 @@ i.fvtt-ftl-nomad {
background-color: var(--color-light-1);
display: flex;
flex-direction: column;
gap: 5px;
justify-content: space-evenly;
flex: 1;
}
.fvtt-ftl-nomad .creature-main .creature-skills .creature-skill {

View File

@@ -447,6 +447,7 @@
"capacity" : "Capacity",
"Agility" : "Agility",
"Armor": "Armor",
"ArmorCritical": "Armor Critical",
"cargo": "Cargo",
"vehicle": "Vehicle",
"starship": "Starship",
@@ -475,6 +476,7 @@
"Unarmed": "Unarmed",
"Vehicle": "Vehicle",
"armor": "Armor",
"armorCritical": "Armor (Crit.)",
"armors": "Armors",
"biodata": "Biodata",
"biography": "Biography",
@@ -527,7 +529,9 @@
"weapons": "Weapons",
"crew": "Crew",
"noCrew": "No crew members assigned",
"vehicleBonus": "Vehicle/Starship Agility Bonus"
"vehicleBonus": "Vehicle/Starship Agility Bonus",
"selectSkill": "Select Skill",
"npcCrewSkill": "NPC Crew"
},
"Language": {
"FIELDS": {
@@ -613,7 +617,10 @@
"label": "Hull Type"
},
"armor": {
"label": "Armor"
"label": "Armor (Reg.)"
},
"armorCritical": {
"label": "Armor (Crit.)"
},
"guns" : {
"label": "Guns"
@@ -639,6 +646,9 @@
"crewCapacity": {
"label": "Crew Capacity"
},
"npcCrew": {
"label": "NPC Skill"
},
"description": {
"label": "Description"
},
@@ -713,7 +723,10 @@
"label": "Speed"
},
"armor": {
"label": "Armor"
"label": "Armor (Reg.)"
},
"armorCritical": {
"label": "Armor (Crit.)"
},
"crew": {
"label": "Crew"
@@ -721,6 +734,9 @@
"crewCapacity": {
"label": "Crew Capacity"
},
"npcCrew": {
"label": "NPC Skill"
},
"description": {
"label": "Description"
},
@@ -736,6 +752,8 @@
"alreadyInCrew": "This actor is already a crew member",
"notACharacter": "Only characters can pilot vehicles",
"noVehiclesSkill": "This character does not have the vehicles skill",
"noSkills": "This character does not have any skills",
"noNpcCrew": "NPC Crew level is below 0",
"onlyCharactersAllowed": "Only characters can be added as crew members",
"noLinkedPrototype": "This character must be linked to his token to be added as crew member"
},
@@ -744,6 +762,7 @@
"RemoveCrewContent": "Are you sure you want to remove {name} from the crew?",
"PilotVehicle": "Pilot vehicle (with vehicle agility bonus)",
"PilotStarship": "Pilot starship (with starship agility bonus)",
"RollNpcCrew": "Roll for NPC Crew",
"Weapon": {
"FIELDS": {
"cost": {

View File

@@ -17,6 +17,7 @@ export default class FTLNomadStarshipSheet extends FTLNomadActorSheet {
removeCrew: FTLNomadStarshipSheet.#onRemoveCrew,
viewCrew: FTLNomadStarshipSheet.#onViewCrew,
pilotCrew: FTLNomadStarshipSheet.#onPilotCrew,
rollNpcCrew: FTLNomadStarshipSheet.#onRollNpcCrew,
},
}
@@ -81,20 +82,25 @@ export default class FTLNomadStarshipSheet extends FTLNomadActorSheet {
// Get starship agility bonus
const starshipAgility = this.document.system.agility || 0
// Get the vehicles skill from the actor
const vehiclesSkill = actor.system.skills?.vehicles
if (!vehiclesSkill) {
ui.notifications.warn(game.i18n.localize("FTLNOMAD.Warning.noVehiclesSkill"))
// Get all skills from the actor
const actorSkills = actor.system.skills
if (!actorSkills) {
ui.notifications.warn(game.i18n.localize("FTLNOMAD.Warning.noSkills"))
return
}
// Default to vehicles skill
const defaultSkill = actorSkills.vehicles || Object.values(actorSkills)[0]
// Import the Roll class
const FTLNomadRoll = (await import("../../documents/roll.mjs")).default
// Call the roll prompt with the starship agility as a vehicle bonus
// Call the roll prompt with all skills available and starship agility as a vehicle bonus
let roll = await FTLNomadRoll.prompt({
rollType: "skill",
rollItem: vehiclesSkill,
rollItem: defaultSkill,
availableSkills: actorSkills,
selectedSkillId: "vehicles",
actorId: actor.id,
actorName: actor.name,
actorImage: actor.img,
@@ -108,6 +114,48 @@ export default class FTLNomadStarshipSheet extends FTLNomadActorSheet {
await roll.toMessage({}, { rollMode: roll.options.rollMode })
}
/**
* Roll a check for NPC crew with starship agility bonus
* @param {Event} event The initiating click event
* @param {HTMLElement} target The current target of the event listener
*/
static async #onRollNpcCrew(event, target) {
const npcCrewLevel = this.document.system.npcCrew || 0
if (npcCrewLevel < 0) {
ui.notifications.warn(game.i18n.localize("FTLNOMAD.Warning.noNpcCrew"))
return
}
// Get starship agility bonus
const starshipAgility = this.document.system.agility || 0
// Create a fake skill object for the NPC crew
const npcSkill = {
value: npcCrewLevel,
label: "FTLNOMAD.Label.npcCrewSkill"
}
// Import the Roll class
const FTLNomadRoll = (await import("../../documents/roll.mjs")).default
// Call the roll prompt with NPC crew level as skill
let roll = await FTLNomadRoll.prompt({
rollType: "skill",
rollItem: npcSkill,
actorId: this.document.id,
actorName: `${this.document.name} (NPC Crew)`,
actorImage: this.document.img,
talents: [],
isEncumbered: false,
hasTarget: false,
vehicleBonus: starshipAgility
})
if (!roll) return null
await roll.toMessage({}, { rollMode: roll.options.rollMode })
}
/** @override */
static PARTS = {
main: {

View File

@@ -5,8 +5,8 @@ export default class FTLNomadVehicleSheet extends FTLNomadActorSheet {
static DEFAULT_OPTIONS = {
classes: ["vehicle"],
position: {
width: 680,
height: 540,
width: 720,
height: 640,
},
window: {
contentClasses: ["vehicle-content"],
@@ -17,6 +17,7 @@ export default class FTLNomadVehicleSheet extends FTLNomadActorSheet {
removeCrew: FTLNomadVehicleSheet.#onRemoveCrew,
viewCrew: FTLNomadVehicleSheet.#onViewCrew,
pilotCrew: FTLNomadVehicleSheet.#onPilotCrew,
rollNpcCrew: FTLNomadVehicleSheet.#onRollNpcCrew,
},
}
@@ -81,20 +82,25 @@ export default class FTLNomadVehicleSheet extends FTLNomadActorSheet {
// Get vehicle agility bonus
const vehicleAgility = this.document.system.agility || 0
// Get the vehicles skill from the actor
const vehiclesSkill = actor.system.skills?.vehicles
if (!vehiclesSkill) {
ui.notifications.warn(game.i18n.localize("FTLNOMAD.Warning.noVehiclesSkill"))
// Get all skills from the actor
const actorSkills = actor.system.skills
if (!actorSkills) {
ui.notifications.warn(game.i18n.localize("FTLNOMAD.Warning.noSkills"))
return
}
// Default to vehicles skill
const defaultSkill = actorSkills.vehicles || Object.values(actorSkills)[0]
// Import the Roll class
const FTLNomadRoll = (await import("../../documents/roll.mjs")).default
// Call the roll prompt with the vehicle agility as a vehicle bonus
// Call the roll prompt with all skills available and vehicle agility as a vehicle bonus
let roll = await FTLNomadRoll.prompt({
rollType: "skill",
rollItem: vehiclesSkill,
rollItem: defaultSkill,
availableSkills: actorSkills,
selectedSkillId: "vehicles",
actorId: actor.id,
actorName: actor.name,
actorImage: actor.img,
@@ -108,6 +114,48 @@ export default class FTLNomadVehicleSheet extends FTLNomadActorSheet {
await roll.toMessage({}, { rollMode: roll.options.rollMode })
}
/**
* Roll a check for NPC crew with vehicle agility bonus
* @param {Event} event The initiating click event
* @param {HTMLElement} target The current target of the event listener
*/
static async #onRollNpcCrew(event, target) {
const npcCrewLevel = this.document.system.npcCrew || 0
if (npcCrewLevel < 0) {
ui.notifications.warn(game.i18n.localize("FTLNOMAD.Warning.noNpcCrew"))
return
}
// Get vehicle agility bonus
const vehicleAgility = this.document.system.agility || 0
// Create a fake skill object for the NPC crew
const npcSkill = {
value: npcCrewLevel,
label: "FTLNOMAD.Label.npcCrewSkill"
}
// Import the Roll class
const FTLNomadRoll = (await import("../../documents/roll.mjs")).default
// Call the roll prompt with NPC crew level as skill
let roll = await FTLNomadRoll.prompt({
rollType: "skill",
rollItem: npcSkill,
actorId: this.document.id,
actorName: `${this.document.name} (NPC Crew)`,
actorImage: this.document.img,
talents: [],
isEncumbered: false,
hasTarget: false,
vehicleBonus: vehicleAgility
})
if (!roll) return null
await roll.toMessage({}, { rollMode: roll.options.rollMode })
}
/** @override */
static PARTS = {
main: {

View File

@@ -67,7 +67,7 @@ export default class FTLNomadRoll extends Roll {
} else {
let mod = options.rollItem?.value || 0
fullFormula = `${options.formula} + ${options.skillModifier}D + ${mod} + ${options.rangeModifier}D + ${options.numericModifier}D + ${options.numericModifierSelect}`
if (options.vehicleBonus) {
if (options.vehicleBonus && options.useVehicleBonus) {
fullFormula += ` + ${options.vehicleBonus}`
}
}
@@ -140,16 +140,28 @@ export default class FTLNomadRoll extends Roll {
options.rangeModifier = rangeModifier
options.damageModifier = damageModifier
options.vehicleBonus = options.vehicleBonus || 0
options.useVehicleBonus = true // Par défaut, le bonus est activé
let fullFormula = `${formula} + ${options.rollItem.value}`
if (options.isEncumbered) {
fullFormula += ` - 1D`
}
if (options.vehicleBonus) {
if (options.vehicleBonus && options.useVehicleBonus) {
fullFormula += ` + ${options.vehicleBonus}`
}
options.fullFormula = fullFormula
options.formula = formula
// Prepare available skills if provided (for vehicle/starship piloting)
let availableSkills = null
if (options.availableSkills) {
availableSkills = Object.entries(options.availableSkills).map(([id, skill]) => ({
id: id,
label: skill.label,
value: skill.value,
selected: id === options.selectedSkillId
}))
}
let dialogContext = {
actorId: options.actorId,
actorName: options.actorName,
@@ -172,6 +184,7 @@ export default class FTLNomadRoll extends Roll {
modifier,
numericModifierSelect,
vehicleBonus: options.vehicleBonus,
availableSkills: availableSkills,
}
const content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-ftl-nomad/templates/roll-dialog.hbs", dialogContext)
@@ -198,6 +211,14 @@ export default class FTLNomadRoll extends Roll {
rejectClose: false, // Click on Close button will not launch an error
render: (event, dialog) => {
FTLNomadRoll.updateFullFormula(options)
$(".roll-skill-selector").change(event => {
const skillId = event.target.value
if (options.availableSkills && options.availableSkills[skillId]) {
options.rollItem = foundry.utils.duplicate(options.availableSkills[skillId])
options.selectedSkillId = skillId
FTLNomadRoll.updateFullFormula(options)
}
})
$(".roll-skill-modifier").change(event => {
options.skillModifier = Number(event.target.value)
FTLNomadRoll.updateFullFormula(options)
@@ -224,6 +245,10 @@ export default class FTLNomadRoll extends Roll {
}
FTLNomadRoll.updateFullFormula(options)
})
$(".use-vehicle-bonus").change(event => {
options.useVehicleBonus = event.target.checked
FTLNomadRoll.updateFullFormula(options)
})
}
})
@@ -237,14 +262,22 @@ export default class FTLNomadRoll extends Roll {
if (Hooks.call("fvtt-ftl-nomad.preRoll", options, rollData) === false) return
// Update rollItem if a skill was selected from the dropdown
if (rollData.selectedSkill && options.availableSkills) {
options.rollItem = foundry.utils.duplicate(options.availableSkills[rollData.selectedSkill])
}
options.numericModifier = Number(rollData.numericModifier) || 0
options.skillModifier = Number(rollData.skillModifier) || 0
options.rangeModifier = Number(rollData.rangeModifier) || 0
options.numericModifierSelect = Number(rollData.numericModifierSelect) || 0
options.useVehicleBonus = rollData.useVehicleBonus !== "off" && rollData.useVehicleBonus !== false
options.finalModifier = options.numericModifier + options.skillModifier + options.rangeModifier
let mod = options.rollItem?.value || 0
mod += options.numericModifierSelect
if (options.useVehicleBonus) {
mod += options.vehicleBonus || 0
}
// Build the dice formula
let diceFormula = "2d6"

View File

@@ -11,8 +11,10 @@ export default class FTLNomadStarship extends foundry.abstract.TypeDataModel {
schema.hullType = new fields.StringField({ required: true, initial: "small", choices: SYSTEM.STARSHIP_HULL })
schema.endurance = new fields.StringField({ required: true, initial: "" })
schema.armor = new fields.StringField({ required: true, initial: "" })
schema.armorCritical = new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
schema.crewList = new fields.ArrayField(new fields.StringField({ required: true }), { initial: [] })
schema.crewCapacity = new fields.StringField({ required: true, initial: "" })
schema.npcCrew = new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
schema.cargo = new fields.StringField({ required: true, initial: "" })
schema.guns = new fields.StringField({ required: true, initial: "1d6" })
schema.travelMultiplier = new fields.StringField({ required: true, initial: "" })

View File

@@ -9,9 +9,11 @@ export default class FTLNomadVehicle extends foundry.abstract.TypeDataModel {
schema.agility = new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
schema.armor = new fields.StringField({ required: true, initial: "" })
schema.armorCritical = new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
schema.cargo = new fields.StringField({ required: true, initial: "" })
schema.crewList = new fields.ArrayField(new fields.StringField({ required: true }), { initial: [] })
schema.crewCapacity = new fields.StringField({ required: true, initial: "" })
schema.npcCrew = new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
schema.force = new fields.NumberField({ ...requiredInteger, initial: 1, min: 1 })
schema.range = new fields.StringField({ required: true, initial: "1d6" })
schema.speed = new fields.StringField({ required: true, initial: "1d6" })

View File

@@ -1 +1 @@
MANIFEST-000120
MANIFEST-000132

View File

@@ -1,7 +1,7 @@
2025/11/09-22:04:33.775487 7f0921ffb6c0 Recovering log #117
2025/11/09-22:04:33.868329 7f0921ffb6c0 Delete type=3 #115
2025/11/09-22:04:33.868406 7f0921ffb6c0 Delete type=0 #117
2025/11/09-22:11:34.495817 7f0920bff6c0 Level-0 table #123: started
2025/11/09-22:11:34.495875 7f0920bff6c0 Level-0 table #123: 0 bytes OK
2025/11/09-22:11:34.530303 7f0920bff6c0 Delete type=0 #121
2025/11/09-22:11:34.530590 7f0920bff6c0 Manual compaction at level-0 from '!folders!AuBtSOj1mJmh88qx' @ 72057594037927935 : 1 .. '!items!zv9dwgL3p7ThQn7j' @ 0 : 0; will stop at (end)
2025/11/11-09:55:29.500472 7f0922ffd6c0 Recovering log #130
2025/11/11-09:55:29.510925 7f0922ffd6c0 Delete type=3 #128
2025/11/11-09:55:29.511008 7f0922ffd6c0 Delete type=0 #130
2025/11/11-12:13:09.876661 7f0920bff6c0 Level-0 table #135: started
2025/11/11-12:13:09.876709 7f0920bff6c0 Level-0 table #135: 0 bytes OK
2025/11/11-12:13:09.882679 7f0920bff6c0 Delete type=0 #133
2025/11/11-12:13:09.882804 7f0920bff6c0 Manual compaction at level-0 from '!folders!AuBtSOj1mJmh88qx' @ 72057594037927935 : 1 .. '!items!zv9dwgL3p7ThQn7j' @ 0 : 0; will stop at (end)

View File

@@ -1,11 +1,7 @@
2025/11/09-19:53:34.147030 7f09217fa6c0 Delete type=3 #1
2025/11/09-22:04:27.202802 7f0920bff6c0 Level-0 table #118: started
2025/11/09-22:04:27.202844 7f0920bff6c0 Level-0 table #118: 0 bytes OK
2025/11/09-22:04:27.240256 7f0920bff6c0 Delete type=0 #116
2025/11/09-22:04:27.339388 7f0920bff6c0 Manual compaction at level-0 from '!folders!AuBtSOj1mJmh88qx' @ 72057594037927935 : 1 .. '!items!zv9dwgL3p7ThQn7j' @ 0 : 0; will stop at '!items!zv9dwgL3p7ThQn7j' @ 385 : 1
2025/11/09-22:04:27.339402 7f0920bff6c0 Compacting 1@0 + 0@1 files
2025/11/09-22:04:27.363062 7f0920bff6c0 Generated table #119@0: 316 keys, 126470 bytes
2025/11/09-22:04:27.363092 7f0920bff6c0 Compacted 1@0 + 0@1 files => 126470 bytes
2025/11/09-22:04:27.437323 7f0920bff6c0 compacted to: files[ 0 1 0 0 0 0 0 ]
2025/11/09-22:04:27.437448 7f0920bff6c0 Delete type=2 #90
2025/11/09-22:04:27.535013 7f0920bff6c0 Manual compaction at level-0 from '!items!zv9dwgL3p7ThQn7j' @ 385 : 1 .. '!items!zv9dwgL3p7ThQn7j' @ 0 : 0; will stop at (end)
2025/11/11-09:17:46.334216 7f0921ffb6c0 Recovering log #126
2025/11/11-09:17:46.344001 7f0921ffb6c0 Delete type=3 #124
2025/11/11-09:17:46.344052 7f0921ffb6c0 Delete type=0 #126
2025/11/11-09:53:31.537774 7f0920bff6c0 Level-0 table #131: started
2025/11/11-09:53:31.537826 7f0920bff6c0 Level-0 table #131: 0 bytes OK
2025/11/11-09:53:31.544859 7f0920bff6c0 Delete type=0 #129
2025/11/11-09:53:31.558512 7f0920bff6c0 Manual compaction at level-0 from '!folders!AuBtSOj1mJmh88qx' @ 72057594037927935 : 1 .. '!items!zv9dwgL3p7ThQn7j' @ 0 : 0; will stop at (end)

View File

@@ -1 +1 @@
MANIFEST-000098
MANIFEST-000110

View File

@@ -1,7 +1,7 @@
2025/11/09-22:04:33.872006 7f09217fa6c0 Recovering log #95
2025/11/09-22:04:33.928521 7f09217fa6c0 Delete type=3 #93
2025/11/09-22:04:33.928601 7f09217fa6c0 Delete type=0 #95
2025/11/09-22:11:34.382951 7f0920bff6c0 Level-0 table #101: started
2025/11/09-22:11:34.383012 7f0920bff6c0 Level-0 table #101: 0 bytes OK
2025/11/09-22:11:34.414745 7f0920bff6c0 Delete type=0 #99
2025/11/09-22:11:34.530532 7f0920bff6c0 Manual compaction at level-0 from '!actors!0FQ6XaRi24OorI21' @ 72057594037927935 : 1 .. '!folders!vRnrOJqSMlxbSgyX' @ 0 : 0; will stop at (end)
2025/11/11-09:55:29.516089 7f0921ffb6c0 Recovering log #108
2025/11/11-09:55:29.525977 7f0921ffb6c0 Delete type=3 #106
2025/11/11-09:55:29.526050 7f0921ffb6c0 Delete type=0 #108
2025/11/11-12:13:09.863976 7f0920bff6c0 Level-0 table #113: started
2025/11/11-12:13:09.864017 7f0920bff6c0 Level-0 table #113: 0 bytes OK
2025/11/11-12:13:09.870509 7f0920bff6c0 Delete type=0 #111
2025/11/11-12:13:09.882783 7f0920bff6c0 Manual compaction at level-0 from '!actors!0FQ6XaRi24OorI21' @ 72057594037927935 : 1 .. '!folders!vRnrOJqSMlxbSgyX' @ 0 : 0; will stop at (end)

View File

@@ -1,11 +1,7 @@
2025/11/09-19:53:34.224884 7f09217fa6c0 Delete type=3 #1
2025/11/09-22:04:27.111245 7f0920bff6c0 Level-0 table #96: started
2025/11/09-22:04:27.111285 7f0920bff6c0 Level-0 table #96: 0 bytes OK
2025/11/09-22:04:27.145066 7f0920bff6c0 Delete type=0 #94
2025/11/09-22:04:27.287309 7f0920bff6c0 Manual compaction at level-0 from '!actors!0FQ6XaRi24OorI21' @ 72057594037927935 : 1 .. '!folders!vRnrOJqSMlxbSgyX' @ 0 : 0; will stop at '!folders!vRnrOJqSMlxbSgyX' @ 92 : 1
2025/11/09-22:04:27.287329 7f0920bff6c0 Compacting 1@0 + 0@1 files
2025/11/09-22:04:27.306281 7f0920bff6c0 Generated table #97@0: 78 keys, 62826 bytes
2025/11/09-22:04:27.306318 7f0920bff6c0 Compacted 1@0 + 0@1 files => 62826 bytes
2025/11/09-22:04:27.339052 7f0920bff6c0 compacted to: files[ 0 1 0 0 0 0 0 ]
2025/11/09-22:04:27.339182 7f0920bff6c0 Delete type=2 #68
2025/11/09-22:04:27.437605 7f0920bff6c0 Manual compaction at level-0 from '!folders!vRnrOJqSMlxbSgyX' @ 92 : 1 .. '!folders!vRnrOJqSMlxbSgyX' @ 0 : 0; will stop at (end)
2025/11/11-09:17:46.347112 7f09217fa6c0 Recovering log #104
2025/11/11-09:17:46.357554 7f09217fa6c0 Delete type=3 #102
2025/11/11-09:17:46.357636 7f09217fa6c0 Delete type=0 #104
2025/11/11-09:53:31.551245 7f0920bff6c0 Level-0 table #109: started
2025/11/11-09:53:31.551306 7f0920bff6c0 Level-0 table #109: 0 bytes OK
2025/11/11-09:53:31.558404 7f0920bff6c0 Delete type=0 #107
2025/11/11-09:53:31.558535 7f0920bff6c0 Manual compaction at level-0 from '!actors!0FQ6XaRi24OorI21' @ 72057594037927935 : 1 .. '!folders!vRnrOJqSMlxbSgyX' @ 0 : 0; will stop at (end)

View File

@@ -172,7 +172,7 @@
background-color: var(--color-light-1);
display: flex;
flex-direction: column;
gap: 5px;
justify-content: space-evenly;
flex: 1;
.character-skill {

View File

@@ -129,7 +129,7 @@
background-color: var(--color-light-1);
display: flex;
flex-direction: column;
gap: 5px;
justify-content: space-evenly;
flex: 1;
.creature-skill {

View File

@@ -1,7 +1,10 @@
:root {
--font-size-standard: 0.9rem;
--font-size-result: 1.4rem;
--background-image-base: linear-gradient(rgba(255, 255, 255, 0.8), rgba(255, 255, 255, 0.8)),
--background-image-base: linear-gradient(
rgba(255, 255, 255, 0.8),
rgba(255, 255, 255, 0.8)
),
url("../assets/ui/ftl_nomad_background_01.webp");
--font-primary: "Atkinson";
--font-secondary: "Atkinson";
@@ -12,12 +15,14 @@
--color-warning: darkorange;
--color-critical-success: rgb(21, 39, 204);
--color-critical-failure: rgb(141, 32, 231);
/*--img-icon-color-filter: invert(60%) sepia(12%) saturate(6853%) hue-rotate(81deg) brightness(113%) contrast(104%);*/
}
body {
--color-text-secondary: rgb(22, 3, 3);
--color-text-emphatic: rgb(9, 97, 14);
--input-height: 1.6rem;
}
.d100 {
@@ -65,7 +70,7 @@ i.fvtt-ftl-nomad {
.application.dialog.fvtt-ftl-nomad {
font-family: var(--font-primary);
font-size: calc(var(--font-size-standard) * 1.0);
font-size: calc(var(--font-size-standard) * 1);
background-image: var(--background-image-base);
button:hover {
background: var(--color-dark-6);
@@ -75,11 +80,17 @@ i.fvtt-ftl-nomad {
}
}
.sheet-tabs {
background-color: var(--color-light-1);
font-family: Ethnocentric;
font-size: 0.7rem;
}
.chat-message,
.chat-message.whisper {
font-family: var(--font-primary);
background-image: var(--background-image-base);
background-repeat:repeat-y;
background-repeat: repeat-y;
background-position: 0%;
background-size: 100% 100%;
}

View File

@@ -77,8 +77,8 @@
label {
font-weight: bold;
margin-right: 8px;
min-width: 4rem;
max-width: 4rem;
min-width: 5rem;
max-width: 5rem;
}
}
}

View File

@@ -146,7 +146,7 @@
background-color: var(--color-light-1);
display: flex;
flex-direction: column;
gap: 5px;
justify-content: space-evenly;
flex: 1;
.robot-skill {

View File

@@ -4,10 +4,6 @@
overflow: scroll;
}
.sheet-tabs {
background-color: var(--color-light-1);
}
.starship-main {
background-color: var(--color-light-1);
display: flex;
@@ -109,6 +105,18 @@
select {
max-width: 5rem;
}
.npc-crew-field {
display: flex;
align-items: center;
gap: 4px;
.npc-crew-roll {
cursor: pointer;
color: var(--color-text-dark-primary);
&:hover {
color: var(--color-text-hyperlink);
}
}
}
}
.starship-infos {

View File

@@ -33,6 +33,15 @@
border: none;
}
}
.spec {
label {
max-width: 4rem;
}
input {
max-width: 4rem;
}
}
}
.vehicle-right {
@@ -52,19 +61,35 @@
.cargo,
.capacity {
label {
min-width: 4rem;
max-width: 4rem;
max-width: 7rem;
}
input {
max-width: 6rem;
margin-right: 0.5rem;
}
.cargo-content {
display: flex;
flex-direction: column;
gap: 4px;
.cargo-line {
display: flex;
align-items: center;
gap: 4px;
}
}
.npc-crew-field {
display: flex;
align-items: center;
gap: 4px;
.npc-crew-roll {
cursor: pointer;
color: var(--color-text-dark-primary);
&:hover {
color: var(--color-text-hyperlink);
}
}
}
}
.vehicle-infos {
display: flex;

View File

@@ -9,10 +9,22 @@
{{#if (eq rollType "damage")}}
<div class="dialog-skill">Damage : {{weapon.system.damage}}</div>
<div class="dialog-skill">Weapon : {{weapon.name}}</div>
{{else}}
{{#if availableSkills}}
<label>{{localize "FTLNOMAD.Label.selectSkill"}}</label>
<select name="selectedSkill" class="roll-skill-selector">
{{#each availableSkills as |skill|}}
<option
value="{{skill.id}}"
{{#if skill.selected}}selected{{/if}}
>{{localize skill.label}} (2d6+{{skill.value}})</option>
{{/each}}
</select>
{{else}}
<div class="dialog-skill">{{localize rollItem.label}}
: 2d6+{{rollItem.value}}</div>
{{/if}}
{{/if}}
{{#if (eq rollType "weapon")}}
<div class="dialog-skill">Weapon : {{weapon.name}}</div>
@@ -46,7 +58,15 @@
</select>
{{#if vehicleBonus}}
<div class="vehicle-bonus-info">
<label>{{localize "FTLNOMAD.Label.vehicleBonus"}}</label>
<label>
<input
type="checkbox"
name="useVehicleBonus"
class="use-vehicle-bonus"
checked
/>
{{localize "FTLNOMAD.Label.vehicleBonus"}}
</label>
<span class="vehicle-bonus-value">+{{vehicleBonus}}</span>
</div>
{{/if}}

View File

@@ -22,12 +22,21 @@
localize=true
disabled=isPlayMode
}}
{{formField
systemFields.armor
value=system.armor
localize=true
disabled=isPlayMode
}}
{{formField
systemFields.armorCritical
value=system.armorCritical
localize=true
disabled=isPlayMode
}}
{{formField
systemFields.endurance
value=system.endurance
@@ -101,6 +110,21 @@
localize=true
disabled=isPlayMode
}}
<div class="npc-crew-field">
<a
class="npc-crew-roll rollable"
data-action="rollNpcCrew"
data-tooltip="{{localize 'FTLNOMAD.RollNpcCrew'}}"
><i class="fas fa-dice-d6"></i></a>
{{formField
systemFields.npcCrew
value=system.npcCrew
localize=true
disabled=isPlayMode
}}
</div>
</div>
<div class="flexrow">
{{formField
systemFields.cargo
value=system.cargo

View File

@@ -13,16 +13,25 @@
data-tooltip="{{actor.name}}"
/>
</div>
<fieldset>
<legend>{{localize "FTLNOMAD.Label.Agility"}}</legend>
<div class="flexrow">
<fieldset class="spec">
{{formField
systemFields.agility
value=system.agility
localize=true
disabled=isPlayMode
}}
</div>
{{formField
systemFields.armor
value=system.armor
localize=true
disabled=isPlayMode
}}
{{formField
systemFields.armorCritical
value=system.armorCritical
localize=true
disabled=isPlayMode
}}
</fieldset>
</div>
@@ -48,12 +57,6 @@
<fieldset class="capacity">
<legend>{{localize "FTLNOMAD.Label.capacity"}}</legend>
<div class="flexrow">
{{formField
systemFields.armor
value=system.armor
localize=true
disabled=isPlayMode
}}
{{formField
systemFields.force
value=system.force
@@ -80,12 +83,28 @@
<fieldset class="cargo">
<legend>{{localize "FTLNOMAD.Label.cargo"}}</legend>
<div class="cargo-content">
<div class="cargo-line">
{{formField
systemFields.crewCapacity
value=system.crewCapacity
localize=true
disabled=isPlayMode
}}
<div class="npc-crew-field">
<a
class="npc-crew-roll rollable"
data-action="rollNpcCrew"
data-tooltip="{{localize 'FTLNOMAD.RollNpcCrew'}}"
><i class="fas fa-dice-d6"></i></a>
{{formField
systemFields.npcCrew
value=system.npcCrew
localize=true
disabled=isPlayMode
}}
</div>
</div>
<div class="cargo-line">
{{formField
systemFields.cargo
value=system.cargo
@@ -99,6 +118,7 @@
disabled=isPlayMode
}}
</div>
</div>
</fieldset>
</div>
</div>