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@@ -9,17 +9,17 @@ export default class FTLNomadVehicle extends foundry.abstract.TypeDataModel {
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schema.agility = new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
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schema.armor = new fields.StringField({ required: true, initial: "" })
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schema.cargo = new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
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schema.crew = new fields.NumberField({ ...requiredInteger, initial: 1, min: 1 })
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schema.cargo = new fields.StringField({ required: true, initial: "" })
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schema.crew = new fields.StringField({ required: true, initial: "" })
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schema.force = new fields.NumberField({ ...requiredInteger, initial: 1, min: 1 })
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schema.range = new fields.StringField({ required: true, initial: "1d6" })
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schema.speed = new fields.StringField({ required: true, initial: "1d6" })
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schema.techAge = new fields.StringField({ required: true, initial: "1d6" })
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schema.tonnage = new fields.NumberField({ required: true, initial: 1, min: 0 })
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schema.tonnage = new fields.StringField({ required: true, initial: "" })
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schema.damages = new fields.StringField({ required: true, initial: "" })
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schema.cost = new fields.NumberField({ required: true, initial: 0, min: 0 })
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schema.description = new fields.HTMLField({ required: true, textSearch: true })
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schema.notes = new fields.HTMLField({ required: true, textSearch: true })
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@@ -36,7 +36,7 @@ export default class FTLNomadVehicle extends foundry.abstract.TypeDataModel {
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async roll(rollType, rollItem) {
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let opponentTarget
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const hasTarget = opponentTarget !== undefined
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let roll = await FTLNomadRoll.prompt({
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rollType,
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rollItem,
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@@ -48,8 +48,8 @@ export default class FTLNomadVehicle extends foundry.abstract.TypeDataModel {
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target: opponentTarget
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})
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if (!roll) return null
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await roll.toMessage({}, { rollMode: roll.options.rollMode })
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}
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}
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