Initial items

This commit is contained in:
2025-02-16 20:31:01 +01:00
parent 2fc01d6d20
commit 2817acbf7b
30 changed files with 329 additions and 503 deletions

View File

@@ -7,38 +7,31 @@ export default class FTLNomadCreature extends foundry.abstract.TypeDataModel {
const requiredInteger = { required: true, nullable: false, integer: true }
const schema = {}
// Carac
const characteristicField = (label) => {
const skillField = (label) => {
const schema = {
value: new fields.NumberField({ ...requiredInteger, initial: 3, min: 0 }),
feature: new fields.StringField({ required: true, nullable: false, initial: "" })
value: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0, max: 5 }),
enabled: new fields.BooleanField({ required: true, initial: true }),
}
return new fields.SchemaField(schema, { label })
}
schema.characteristics = new fields.SchemaField(
Object.values(SYSTEM.CHARACTERISTICS).reduce((obj, characteristic) => {
obj[characteristic.id] = characteristicField(characteristic.label)
schema.skills = new fields.SchemaField(
Object.values(SYSTEM.SKILLS).reduce((obj, characteristic) => {
obj[characteristic.id] = skillField(characteristic.label)
return obj
}, {}),
)
schema.wp = new fields.SchemaField({
value: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
max: new fields.NumberField({ ...requiredInteger, initial: 3, min: 0 }),
exhausted: new fields.BooleanField({ required: true, initial: false })
})
schema.terrain = new fields.StringField({ required: true, nullable: false, initial: "cave", choices: SYSTEM.CREATURE_TERRAIN_TYPES })
schema.niche = new fields.StringField({ required: true, nullable: false, initial: "prey", choices: SYSTEM.CREATURE_NICHES })
schema.size = new fields.StringField({ required: true, nullable: false, initial: "small", choices: SYSTEM.CREATURE_SIZES })
schema.hp = new fields.SchemaField({
value: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
max: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 })
schema.numberAppearing = new fields.StringField({ required: true, initial: "1d6" })
schema.health = new fields.SchemaField({
staminaValue: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
staminaMax: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
})
schema.movement = new fields.StringField({ required: true, initial: "" })
schema.sanLoss = new fields.StringField({ required: true, initial: "1/1D6" })
schema.armor = new fields.StringField({ required: true, initial: "" })
schema.size = new fields.StringField({ required: true, initial: "medium", choices: SYSTEM.CREATURE_SIZE })
schema.damageBonus = new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
schema.damage = new fields.StringField({ required: true, initial: "1d6" })
schema.description = new fields.HTMLField({ required: true, textSearch: true })
schema.notes = new fields.HTMLField({ required: true, textSearch: true })
@@ -47,7 +40,7 @@ export default class FTLNomadCreature extends foundry.abstract.TypeDataModel {
}
/** @override */
static LOCALIZATION_PREFIXES = ["FTLNOMAD.NPC"]
static LOCALIZATION_PREFIXES = ["FTLNOMAD.Creature"]
/** */
/**