Add missing items/actors
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@@ -8,9 +8,11 @@ export default class FTLNomadWeapon extends foundry.abstract.TypeDataModel {
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schema.description = new fields.HTMLField({ required: true, textSearch: true })
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schema.weaponType = new fields.StringField({ required: true, initial: "melee", choices: SYSTEM.WEAPON_TYPE })
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schema.rangeType = new fields.StringField({ required: true, initial: "melee", choices: SYSTEM.WEAPON_RANGE })
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schema.damage = new fields.StringField({required: true, initial: "1d6"})
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schema.magazine = new fields.NumberField({ required: true, initial: 1, min: 0 })
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schema.range = new fields.SchemaField({
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close: new fields.NumberField({ ...requiredInteger, initial: 0 }),
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near: new fields.NumberField({ ...requiredInteger, initial: 0 }),
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@@ -22,6 +24,7 @@ export default class FTLNomadWeapon extends foundry.abstract.TypeDataModel {
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schema.aspect = new fields.StringField({ required: true, initial: ""})
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schema.cost = new fields.NumberField({ required: true, initial: 0, min: 0 })
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schema.ammoCost = new fields.NumberField({ required: true, initial: 0, min: 0 })
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return schema
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}
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