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fvtt-donjon-et-cie/templates/actors/employe-sheet.hbs

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<div class="dnc-sheet dnc-actor-sheet dnc-employe-sheet">
<header class="sheet-header compact">
<div class="portrait">
<img src="{{actor.img}}" alt="{{actor.name}}">
<button type="button" class="icon-button" data-action="editImage" aria-label="Modifier l'image" title="Modifier l'image"><i class="fa-solid fa-image"></i></button>
</div>
<div class="identity-grid">
<label>
<span>Nom</span>
<input type="text" name="name" value="{{actor.name}}">
</label>
<label>
<span>Concept</span>
<input type="text" name="system.concept" value="{{system.concept}}">
</label>
<label>
<span>Anciennete</span>
<input type="number" name="system.anciennete.rang" value="{{system.anciennete.rang}}">
</label>
<label>
<span>Libelle</span>
<input type="text" name="system.anciennete.libelle" value="{{system.anciennete.libelle}}">
</label>
<label>
<span>DV</span>
<div class="counter-field">
<input type="text" name="system.sante.dv" value="{{system.sante.dv}}">
<button type="button" data-action="rollHitDice" aria-label="Lancer le de de vie" title="Lancer le de de vie"><i class="fa-solid fa-dice-d20"></i></button>
</div>
</label>
<label class="with-controls">
<span>PV</span>
<div class="counter-field">
<button type="button" data-action="adjustCounter" data-path="system.sante.pv.value" data-delta="-1">-</button>
<input type="number" name="system.sante.pv.value" value="{{system.sante.pv.value}}">
<span>/</span>
<input type="number" name="system.sante.pv.max" value="{{system.sante.pv.max}}">
<button type="button" data-action="adjustCounter" data-path="system.sante.pv.value" data-delta="1">+</button>
</div>
</label>
<label>
<span>Attaques melee</span>
<input type="number" name="system.combat.attaquesCorpsACorps" value="{{system.combat.attaquesCorpsACorps}}">
</label>
<label>
<span>Attaques distance</span>
<input type="number" name="system.combat.attaquesDistance" value="{{system.combat.attaquesDistance}}">
</label>
<label>
<span>Bonus degats</span>
<input type="number" name="system.combat.degatsBonus" value="{{system.combat.degatsBonus}}">
</label>
</div>
</header>
<nav class="sheet-tabs" aria-label="Onglets de la fiche">
<button type="button" class="sheet-tab" data-action="setTab" data-tab="combat" data-tab-button>Combat & materiel</button>
<button type="button" class="sheet-tab" data-action="setTab" data-tab="magie" data-tab-button>Magie & capacites</button>
<button type="button" class="sheet-tab" data-action="setTab" data-tab="profil" data-tab-button>Profil & langues</button>
</nav>
<section class="sheet-tab-panel" data-tab-panel="combat">
<section class="sheet-columns">
<section class="sheet-card characteristics-card">
<h2>Caracteristiques</h2>
<div class="characteristic-list">
{{#each characteristics}}
<div class="characteristic-row">
<button type="button" class="roll-button" data-action="rollCharacteristic" data-characteristic="{{this.key}}" aria-label="Lancer {{this.label}}" title="Lancer {{this.label}}">
<i class="fa-solid fa-dice-d20"></i>
</button>
<span class="characteristic-label">{{this.label}}</span>
<input type="number" name="system.caracteristiques.{{this.key}}.value" value="{{this.value}}" aria-label="{{this.label}}">
</div>
{{/each}}
</div>
</section>
<section class="sheet-card item-section traits-card">
<header class="section-header">
<h2>{{traitsSection.label}}</h2>
<button type="button" class="text-button" data-action="createItem" data-type="{{traitsSection.createType}}">+ Ajouter</button>
</header>
<div class="item-list">
{{#if traitsSection.items.length}}
{{#each traitsSection.items}}
<article class="item" data-item-id="{{this.id}}">
<img src="{{this.img}}" alt="{{this.name}}">
<div class="item-main">
<div class="item-title-row">
<strong>{{this.name}}</strong>
{{#if this.usageLabel}}<span class="item-meta">{{this.usageLabel}}</span>{{/if}}
{{#if this.protectionLabel}}<span class="item-meta">{{this.protectionLabel}}</span>{{/if}}
</div>
{{#if this.system.effet}}<p>{{this.system.effet}}</p>{{/if}}
{{#if this.system.degats}}<p>Degats : {{this.system.degats}}</p>{{/if}}
</div>
<div class="item-actions">
{{#if this.canRoll}}
<button type="button" data-action="{{this.rollAction}}" aria-label="Lancer {{this.name}}" title="Lancer {{this.name}}"><i class="fa-solid fa-dice-d20"></i></button>
{{/if}}
{{#if this.canRollDamage}}
<button type="button" data-action="rollDamage" aria-label="Lancer les degats de {{this.name}}" title="Lancer les degats"><i class="fa-solid fa-burst"></i></button>
{{/if}}
{{#if this.canUse}}
<button type="button" data-action="rollUsage" aria-label="Utiliser {{this.name}}" title="Utiliser {{this.name}}"><i class="fa-solid fa-hourglass-half"></i></button>
{{/if}}
<button type="button" data-action="postItem" aria-label="Poster {{this.name}} dans le chat" title="Poster dans le chat"><i class="fa-solid fa-message"></i></button>
<button type="button" data-action="editItem" aria-label="Editer {{this.name}}" title="Editer"><i class="fa-solid fa-pen"></i></button>
<button type="button" data-action="deleteItem" aria-label="Supprimer {{this.name}}" title="Supprimer"><i class="fa-solid fa-trash"></i></button>
</div>
</article>
{{/each}}
{{/if}}
<div class="item-dropzone {{#if traitsSection.items.length}}has-items{{/if}}" data-item-type="{{traitsSection.createType}}">
Glissez-deposez ici les {{traitsSection.label}}.
</div>
</div>
</section>
</section>
<section class="sheet-sections">
{{#each combatSections}}
<section class="sheet-card item-section">
<header class="section-header">
<h2>{{this.label}}</h2>
<button type="button" class="text-button" data-action="createItem" data-type="{{this.createType}}">+ Ajouter</button>
</header>
<div class="item-list">
{{#if this.items.length}}
{{#each this.items}}
<article class="item" data-item-id="{{this.id}}">
<img src="{{this.img}}" alt="{{this.name}}">
<div class="item-main">
<div class="item-title-row">
<strong>{{this.name}}</strong>
{{#if this.usageLabel}}<span class="item-meta">{{this.usageLabel}}</span>{{/if}}
{{#if this.protectionLabel}}<span class="item-meta">{{this.protectionLabel}}</span>{{/if}}
</div>
{{#if this.system.effet}}<p>{{this.system.effet}}</p>{{/if}}
{{#if this.system.degats}}<p>Degats : {{this.system.degats}}</p>{{/if}}
</div>
<div class="item-actions">
{{#if this.canRoll}}
<button type="button" data-action="{{this.rollAction}}" aria-label="Lancer {{this.name}}" title="Lancer {{this.name}}"><i class="fa-solid fa-dice-d20"></i></button>
{{/if}}
{{#if this.canRollDamage}}
<button type="button" data-action="rollDamage" aria-label="Lancer les degats de {{this.name}}" title="Lancer les degats"><i class="fa-solid fa-burst"></i></button>
{{/if}}
{{#if this.canUse}}
<button type="button" data-action="rollUsage" aria-label="Utiliser {{this.name}}" title="Utiliser {{this.name}}"><i class="fa-solid fa-hourglass-half"></i></button>
{{/if}}
<button type="button" data-action="postItem" aria-label="Poster {{this.name}} dans le chat" title="Poster dans le chat"><i class="fa-solid fa-message"></i></button>
<button type="button" data-action="editItem" aria-label="Editer {{this.name}}" title="Editer"><i class="fa-solid fa-pen"></i></button>
<button type="button" data-action="deleteItem" aria-label="Supprimer {{this.name}}" title="Supprimer"><i class="fa-solid fa-trash"></i></button>
</div>
</article>
{{/each}}
{{/if}}
<div class="item-dropzone {{#if this.items.length}}has-items{{/if}}" data-item-type="{{this.createType}}">
Glissez-deposez ici les {{this.label}}.
</div>
</div>
</section>
{{/each}}
</section>
</section>
<section class="sheet-tab-panel" data-tab-panel="magie">
<section class="sheet-columns magic-layout">
<section class="sheet-column">
<section class="sheet-card magic-resource-card">
<h2>Ressources magiques</h2>
<div class="magic-resource-grid">
<div class="readonly-field">
<span>Rang</span>
<p>{{magicResources.rank}}</p>
</div>
<label>
<span>Focus</span>
<select name="system.magie.focus.delta">{{selectOptions config.usageDieOptions selected=system.magie.focus.delta localize=false}}</select>
</label>
<div class="readonly-field">
<span>Focus actif</span>
<p>{{magicResources.focusDisplay}}</p>
</div>
<label>
<span>Chaos</span>
<select name="system.magie.chaos.delta">{{selectOptions config.usageDieOptions selected=system.magie.chaos.delta localize=false}}</select>
</label>
</div>
<div class="chaos-table-wrapper">
<h3>Table du Chaos</h3>
<p class="chaos-table-caption">Aberration magique</p>
<table class="chaos-table">
<thead>
<tr>
<th>Δ</th>
<th>Resultat</th>
<th>Effet</th>
</tr>
</thead>
<tbody>
{{#each chaosTable}}
<tr>
<td>{{this.value}}</td>
<td>{{this.title}}</td>
<td>{{this.effect}}</td>
</tr>
{{/each}}
</tbody>
</table>
</div>
</section>
<section class="sheet-card item-section">
<header class="section-header">
<h2>{{capacitySection.label}}</h2>
<button type="button" class="text-button" data-action="createItem" data-type="{{capacitySection.createType}}">+ Ajouter</button>
</header>
<div class="item-list">
{{#if capacitySection.items.length}}
{{#each capacitySection.items}}
<article class="item" data-item-id="{{this.id}}">
<img src="{{this.img}}" alt="{{this.name}}">
<div class="item-main">
<div class="item-title-row">
<strong>{{this.name}}</strong>
{{#if this.usageLabel}}<span class="item-meta">{{this.usageLabel}}</span>{{/if}}
{{#if this.protectionLabel}}<span class="item-meta">{{this.protectionLabel}}</span>{{/if}}
</div>
{{#if this.system.effet}}<p>{{this.system.effet}}</p>{{/if}}
{{#if this.system.degats}}<p>Degats : {{this.system.degats}}</p>{{/if}}
</div>
<div class="item-actions">
{{#if this.canRoll}}
<button type="button" data-action="{{this.rollAction}}" aria-label="Lancer {{this.name}}" title="Lancer {{this.name}}"><i class="fa-solid fa-dice-d20"></i></button>
{{/if}}
{{#if this.canRollDamage}}
<button type="button" data-action="rollDamage" aria-label="Lancer les degats de {{this.name}}" title="Lancer les degats"><i class="fa-solid fa-burst"></i></button>
{{/if}}
{{#if this.canUse}}
<button type="button" data-action="rollUsage" aria-label="Utiliser {{this.name}}" title="Utiliser {{this.name}}"><i class="fa-solid fa-hourglass-half"></i></button>
{{/if}}
<button type="button" data-action="postItem" aria-label="Poster {{this.name}} dans le chat" title="Poster dans le chat"><i class="fa-solid fa-message"></i></button>
<button type="button" data-action="editItem" aria-label="Editer {{this.name}}" title="Editer"><i class="fa-solid fa-pen"></i></button>
<button type="button" data-action="deleteItem" aria-label="Supprimer {{this.name}}" title="Supprimer"><i class="fa-solid fa-trash"></i></button>
</div>
</article>
{{/each}}
{{/if}}
<div class="item-dropzone {{#if capacitySection.items.length}}has-items{{/if}}" data-item-type="{{capacitySection.createType}}">
Glissez-deposez ici les {{capacitySection.label}}.
</div>
</div>
</section>
</section>
<section class="sheet-column">
<section class="sheet-card item-section">
<header class="section-header">
<h2>{{spellSection.label}}</h2>
<button type="button" class="text-button" data-action="createItem" data-type="{{spellSection.createType}}">+ Ajouter</button>
</header>
<div class="item-list">
{{#if spellSection.items.length}}
{{#each spellSection.items}}
<article class="item" data-item-id="{{this.id}}">
<img src="{{this.img}}" alt="{{this.name}}">
<div class="item-main">
<div class="item-title-row">
<strong>{{this.name}}</strong>
{{#if this.usageLabel}}<span class="item-meta">{{this.usageLabel}}</span>{{/if}}
{{#if this.protectionLabel}}<span class="item-meta">{{this.protectionLabel}}</span>{{/if}}
</div>
{{#if this.system.effet}}<p>{{this.system.effet}}</p>{{/if}}
{{#if this.system.degats}}<p>Degats : {{this.system.degats}}</p>{{/if}}
</div>
<div class="item-actions">
{{#if this.canRoll}}
<button type="button" data-action="{{this.rollAction}}" aria-label="Lancer {{this.name}}" title="Lancer {{this.name}}"><i class="fa-solid fa-dice-d20"></i></button>
{{/if}}
{{#if this.canRollDamage}}
<button type="button" data-action="rollDamage" aria-label="Lancer les degats de {{this.name}}" title="Lancer les degats"><i class="fa-solid fa-burst"></i></button>
{{/if}}
{{#if this.canUse}}
<button type="button" data-action="rollUsage" aria-label="Utiliser {{this.name}}" title="Utiliser {{this.name}}"><i class="fa-solid fa-hourglass-half"></i></button>
{{/if}}
<button type="button" data-action="postItem" aria-label="Poster {{this.name}} dans le chat" title="Poster dans le chat"><i class="fa-solid fa-message"></i></button>
<button type="button" data-action="editItem" aria-label="Editer {{this.name}}" title="Editer"><i class="fa-solid fa-pen"></i></button>
<button type="button" data-action="deleteItem" aria-label="Supprimer {{this.name}}" title="Supprimer"><i class="fa-solid fa-trash"></i></button>
</div>
</article>
{{/each}}
{{/if}}
<div class="item-dropzone {{#if spellSection.items.length}}has-items{{/if}}" data-item-type="{{spellSection.createType}}">
Glissez-deposez ici les {{spellSection.label}}.
</div>
</div>
</section>
</section>
</section>
</section>
<section class="sheet-tab-panel" data-tab-panel="profil">
<section class="sheet-card profile-card profile-card-wide">
<h2>Profil</h2>
<div class="profile-layout">
<div class="profile-column">
<label>
<span>Objectif personnel</span>
<textarea name="system.profil.objectifPersonnel" rows="5">{{system.profil.objectifPersonnel}}</textarea>
</label>
<label>
<span>Notes</span>
<textarea name="system.notes" rows="10">{{system.notes}}</textarea>
</label>
</div>
<div class="profile-column">
<div class="profile-counters">
<label class="with-controls">
<span>Suspicion</span>
<div class="counter-field">
<button type="button" data-action="adjustCounter" data-path="system.profil.suspicion" data-delta="-1">-</button>
<input type="number" name="system.profil.suspicion" value="{{system.profil.suspicion}}">
<button type="button" data-action="adjustCounter" data-path="system.profil.suspicion" data-delta="1">+</button>
</div>
</label>
<label class="with-controls">
<span>Avertissements</span>
<div class="counter-field">
<button type="button" data-action="adjustCounter" data-path="system.profil.avertissements" data-delta="-1">-</button>
<input type="number" name="system.profil.avertissements" value="{{system.profil.avertissements}}">
<button type="button" data-action="adjustCounter" data-path="system.profil.avertissements" data-delta="1">+</button>
</div>
</label>
<label class="with-controls">
<span>Missions reussies</span>
<div class="counter-field">
<button type="button" data-action="adjustCounter" data-path="system.profil.missionsReussies" data-delta="-1">-</button>
<input type="number" name="system.profil.missionsReussies" value="{{system.profil.missionsReussies}}">
<button type="button" data-action="adjustCounter" data-path="system.profil.missionsReussies" data-delta="1">+</button>
</div>
</label>
</div>
<section class="favor-card">
<div class="section-header favor-header">
<h2>Faveurs</h2>
</div>
<p class="favor-help">Les coups de pouce se choisissent dans les fenetres de jet. Les services brulent automatiquement une faveur.</p>
<div class="favor-list">
{{#each favorEntries}}
<div class="favor-row">
<label>
<span>{{this.label}}</span>
<select name="system.faveurs.{{this.key}}.delta">{{selectOptions ../config.usageDieOptions selected=this.delta localize=false}}</select>
</label>
<div class="favor-meta">{{this.deltaLabel}}</div>
<button type="button" class="text-button" data-action="useFavorService" data-department="{{this.key}}" {{#unless this.hasFavor}}disabled{{/unless}}>Service</button>
</div>
{{/each}}
</div>
</section>
<label>
<span>Notes MJ</span>
<textarea name="system.gmnotes" rows="6">{{system.gmnotes}}</textarea>
</label>
</div>
</div>
</section>
<section class="sheet-sections compact-sections">
{{#each profileSections}}
<section class="sheet-card item-section">
<header class="section-header">
<h2>{{this.label}}</h2>
<button type="button" class="text-button" data-action="createItem" data-type="{{this.createType}}">+ Ajouter</button>
</header>
<div class="item-list">
{{#if this.items.length}}
{{#each this.items}}
<article class="item" data-item-id="{{this.id}}">
<img src="{{this.img}}" alt="{{this.name}}">
<div class="item-main">
<div class="item-title-row">
<strong>{{this.name}}</strong>
{{#if this.usageLabel}}<span class="item-meta">{{this.usageLabel}}</span>{{/if}}
{{#if this.protectionLabel}}<span class="item-meta">{{this.protectionLabel}}</span>{{/if}}
</div>
{{#if this.system.effet}}<p>{{this.system.effet}}</p>{{/if}}
{{#if this.system.degats}}<p>Degats : {{this.system.degats}}</p>{{/if}}
</div>
<div class="item-actions">
{{#if this.canRoll}}
<button type="button" data-action="{{this.rollAction}}" aria-label="Lancer {{this.name}}" title="Lancer {{this.name}}"><i class="fa-solid fa-dice-d20"></i></button>
{{/if}}
{{#if this.canRollDamage}}
<button type="button" data-action="rollDamage" aria-label="Lancer les degats de {{this.name}}" title="Lancer les degats"><i class="fa-solid fa-burst"></i></button>
{{/if}}
{{#if this.canUse}}
<button type="button" data-action="rollUsage" aria-label="Utiliser {{this.name}}" title="Utiliser {{this.name}}"><i class="fa-solid fa-hourglass-half"></i></button>
{{/if}}
<button type="button" data-action="postItem" aria-label="Poster {{this.name}} dans le chat" title="Poster dans le chat"><i class="fa-solid fa-message"></i></button>
<button type="button" data-action="editItem" aria-label="Editer {{this.name}}" title="Editer"><i class="fa-solid fa-pen"></i></button>
<button type="button" data-action="deleteItem" aria-label="Supprimer {{this.name}}" title="Supprimer"><i class="fa-solid fa-trash"></i></button>
</div>
</article>
{{/each}}
{{/if}}
<div class="item-dropzone {{#if this.items.length}}has-items{{/if}}" data-item-type="{{this.createType}}">
Glissez-deposez ici les {{this.label}}.
</div>
</div>
</section>
{{/each}}
</section>
</section>
</div>