30 lines
1.0 KiB
JavaScript
30 lines
1.0 KiB
JavaScript
/**
|
||
* Donjon & Cie - Systeme FoundryVTT
|
||
*
|
||
* Donjon & Cie est un jeu de role edite par John Doe.
|
||
* Ce systeme FoundryVTT est une implementation independante et n'est pas
|
||
* affilie a John Doe.
|
||
*
|
||
* @author LeRatierBretonnien
|
||
* @copyright 2025–2026 LeRatierBretonnien
|
||
* @license CC BY-NC-SA 4.0 – https://creativecommons.org/licenses/by-nc-sa/4.0/
|
||
*/
|
||
|
||
import BaseItemDataModel from "./base-item.mjs";
|
||
|
||
export default class SortilegeDataModel extends BaseItemDataModel {
|
||
static defineSchema() {
|
||
const fields = foundry.data.fields;
|
||
return {
|
||
...super.defineSchema(),
|
||
caracteristique: new fields.StringField({ initial: "intelligence" }),
|
||
difficulte: new fields.NumberField({ initial: 0, integer: true }),
|
||
coutPv: new fields.NumberField({ initial: 0, integer: true }),
|
||
portee: new fields.StringField({ initial: "" }),
|
||
duree: new fields.StringField({ initial: "" }),
|
||
effet: new fields.StringField({ initial: "" }),
|
||
degats: new fields.StringField({ initial: "" })
|
||
};
|
||
}
|
||
}
|