{{localize "DNC.Chat.Kicker.Magic"}}

{{title}}

{{#if subtitle}}

{{subtitle}}

{{/if}}
{{#if success}}OK{{else}}KO{{/if}}
{{#if success}}{{localize "DNC.Chat.Success"}}{{else}}{{localize "DNC.Chat.Failure"}}{{/if}} {{#if modeLabel}}{{modeLabel}}{{/if}} {{#if favorLabel}}{{localize "DNC.Chat.Favor"}} {{favorLabel}}{{/if}} {{targetPillLabel}} {{targetPillValue}} {{localize "DNC.Chat.RollValue"}} {{keptPillValue}}
{{localize "DNC.Chat.Rolls"}}

{{#each values}}{{this}}{{/each}}

{{#if autoDisadvantage}}

{{localize "DNC.Chat.AutoDisadvantage"}} : {{#if autoDisadvantageCanceled}} {{localize "DNC.Chat.AutoDisadvantageCanceled"}} {{else}} {{localize "DNC.Chat.AutoDisadvantageApplies"}} {{/if}}

{{/if}} {{#if favorNote}}

{{localize "DNC.Chat.Favor"}} : {{favorNote}}

{{/if}} {{#if focusValue}}

{{localize "DNC.UI.Focus"}} : {{focusValue}} {{localize "DNC.Chat.FocusFrom"}} {{focusBeforeLabel}} {{#if focusSpent}} · {{focusSpent}} {{localize "DNC.Chat.FocusUsed"}}{{/if}} · {{focusRemaining}} {{localize "DNC.Chat.FocusLeft"}} {{#if focusDegraded}} · {{localize "DNC.Chat.FocusDropsTo"}} {{focusAfterLabel}}{{/if}} {{#if focusRolled}} · {{localize "DNC.Chat.FirstSpellScene"}}{{/if}}

{{else}} {{#if focusRolled}}

{{localize "DNC.UI.Focus"}} : {{localize "DNC.Chat.FocusNoBenefit"}}

{{/if}} {{/if}}

{{localize "DNC.Chat.HpSpent"}} : {{spentPv}} · {{localize "DNC.Chat.HpRemaining"}} : {{remainingPv}}

{{#if specialNote}}

{{specialNote}}

{{/if}} {{#if showDamageButton}}
{{/if}} {{#if showChaosButton}}
{{/if}}