4 Commits

Author SHA1 Message Date
uberwald 755c349078 DsN OK, objets uniques, règles de campagne
Release Creation / build (release) Successful in 1m26s
2026-05-03 21:51:35 +02:00
uberwald 8fb27c2e82 UPdate sys helper
Release Creation / build (release) Successful in 2m29s
2026-05-01 09:33:41 +02:00
uberwald 98cf0bf8fd Add missing pack
Release Creation / build (release) Successful in 3m1s
2026-05-01 09:13:21 +02:00
uberwald 7d218f4a0a Gestion de paquetage, aide intégrée et message de bienvenue
Release Creation / build (release) Successful in 59s
2026-05-01 00:37:01 +02:00
45 changed files with 2533 additions and 66 deletions
+11
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@@ -27,6 +27,17 @@ jobs:
manifest: https://www.uberwald.me/gitea/uberwald/fvtt-donjon-et-cie/releases/download/latest/system.json
download: https://www.uberwald.me/gitea/${{ gitea.repository }}/releases/download/${{ github.event.release.tag_name }}/fvtt-donjon-et-cie.zip
- name: Setup Node
uses: https://github.com/actions/setup-node@v4
with:
node-version: 24
- name: Install dependencies
run: npm ci
- name: Build system and pack compendiums
run: npm run build
- run: |
apt update -y
apt install -y zip
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+82
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@@ -28,6 +28,7 @@
"DNC.Chat.Kicker.Magic": "Magie",
"DNC.Chat.Kicker.Wear": "Usure",
"DNC.Chat.Kicker.Network": "Reseau",
"DNC.Chat.Kicker.Logistics": "Logistique",
"DNC.Chat.Kicker.Initiative": "Ordre de marche",
"DNC.Chat.Success": "Reussite",
"DNC.Chat.Failure": "Echec",
@@ -102,6 +103,87 @@
"DNC.Warn.SpellInsufficientResources": "Le lanceur ne dispose pas d'assez de PV et de focus pour payer ce sort.",
"DNC.Warn.ChaosUnavailable": "Le Chaos n'est pas disponible pour ce sort.",
"DNC.Warn.TrainingExhausted": "Cet entrainement est epuise pour aujourd'hui. Reinitialisez son delta quotidien pour le lendemain.",
"DNC.Settings.MissionPackMode.Name": "Mode de paquetage de mission",
"DNC.Settings.MissionPackMode.Hint": "Choisit entre le tirage classique rapide et la regle optionnelle de campagne avec allocation des des par les joueurs.",
"DNC.Settings.MissionPackMode.Classic": "Classique",
"DNC.Settings.MissionPackMode.Campaign": "Campagne",
"DNC.Macro.MissionPack.Title": "Paquetage de debut de mission",
"DNC.Macro.MissionPack.ItemsAdded": "Objets ajoutes",
"DNC.Macro.MissionPack.ItemsMissing": "Objets manquants",
"DNC.Macro.MissionPack.Missing": "Introuvables",
"DNC.Macro.MissionPack.CompleteChatSummary": "L'integralite du paquetage a ete ajoutee a la fiche.",
"DNC.Macro.MissionPack.PartialChatSummary": "Les elements trouves du paquetage ont ete ajoutes a la fiche.",
"DNC.Macro.MissionPack.NoResult": "Aucun resultat exploitable",
"DNC.Macro.MissionPack.TableMissing": "Table introuvable : {table}",
"DNC.Macro.MissionPack.WarnNoActor": "Impossible de determiner l'employe cible. Selectionnez un token ou attribuez un personnage a l'utilisateur.",
"DNC.Macro.MissionPack.WarnMultipleTokens": "Selectionnez un seul token pour attribuer le paquetage.",
"DNC.Macro.MissionPack.WarnInvalidActor": "Le paquetage de mission ne peut etre attribue qu'a un employe.",
"DNC.Macro.MissionPack.WarnNoEmployees": "Aucun employe n'est disponible pour recevoir un paquetage.",
"DNC.Macro.MissionPack.WarnGMOnly": "Cette interface de paquetage est reservee au MJ.",
"DNC.Macro.MissionPack.WarnNothingAdded": "Aucun objet du paquetage n'a pu etre ajoute a la fiche.",
"DNC.Macro.MissionPack.Success": "{actor} recoit {count} objet(s) de paquetage.",
"DNC.Macro.MissionPack.Partial": "{actor} recoit {count} objet(s), mais {missing} entree(s) du paquetage sont introuvables.",
"DNC.Macro.MissionPack.DialogTitle": "Paquetage de mission",
"DNC.Macro.MissionPack.DialogIntro": "Selectionnez l'employe qui recevra le paquetage de debut de mission, puis lancez le tirage.",
"DNC.Macro.MissionPack.ActiveMode": "Mode :",
"DNC.Macro.MissionPack.ModeClassic": "Classique",
"DNC.Macro.MissionPack.ModeClassicHint": "Le systeme tire directement les 4 tables d equipement, comme dans les one-shots.",
"DNC.Macro.MissionPack.ModeCampaign": "Campagne",
"DNC.Macro.MissionPack.ModeCampaignHint": "Le joueur alloue 1d20, 1d12, 1d10 et 1d8 aux 4 categories, puis l anciennete est ajoutee a chaque resultat.",
"DNC.Macro.MissionPack.DialogActor": "Employe",
"DNC.Macro.MissionPack.DialogAction": "Generer le paquetage",
"DNC.Macro.MissionPack.SidebarButton": "Paquetage",
"DNC.Macro.MissionPack.CampaignDialogLead": "En mode campagne, le joueur proprietaire choisira l affectation de ses des dans un dialogue dedie.",
"DNC.Macro.MissionPack.CampaignDialogTitle": "Paquetage de campagne",
"DNC.Macro.MissionPack.CampaignDialogSubtitle": "Repartition logistique",
"DNC.Macro.MissionPack.CampaignDialogIntro": "{actor} prepare son paquetage de campagne. Repartissez les des entre les categories, puis indiquez la relation a l econome.",
"DNC.Macro.MissionPack.CampaignDialogAction": "Valider l allocation",
"DNC.Macro.MissionPack.CampaignDialogPlayer": "Joueur",
"DNC.Macro.MissionPack.CampaignDialogRequester": "Demande de",
"DNC.Macro.MissionPack.CampaignDialogRank": "Anciennete",
"DNC.Macro.MissionPack.CampaignDialogRelation": "Relation a l econome",
"DNC.Macro.MissionPack.CampaignDialogAssignHelp": "Attribuez un de different a chaque categorie de paquetage.",
"DNC.Macro.MissionPack.CampaignDialogHelp": "Le d20 alloue servira aussi pour verifier l equipement unique. L anciennete est ajoutee a chaque jet apres avantage ou desavantage.",
"DNC.Macro.MissionPack.CampaignController": "Choix joueur :",
"DNC.Macro.MissionPack.CampaignRelation": "Relation :",
"DNC.Macro.MissionPack.CampaignRequestCanceled": "Le paquetage de campagne pour {actor} n a pas ete valide par {player}.",
"DNC.Macro.MissionPack.WarnDiceRequired": "Attribuez un de a chacune des 4 categories du paquetage.",
"DNC.Macro.MissionPack.WarnDiceUnique": "Chaque de ne peut etre utilise qu une seule fois.",
"DNC.Macro.MissionPack.Relation.positive": "Positive",
"DNC.Macro.MissionPack.Relation.neutral": "Neutre",
"DNC.Macro.MissionPack.Relation.negative": "Negative",
"DNC.Macro.MissionPack.RollDetail": "{die} · {mode} · lancers {values} · garde {kept} · + anciennete {rank} = {total}",
"DNC.Macro.MissionPack.TotalClamped": "Total retenu sur la table : {clamped} (au lieu de {total}).",
"DNC.Macro.MissionPack.melee": "Arme de corps a corps",
"DNC.Macro.MissionPack.ranged": "Arme a distance",
"DNC.Macro.MissionPack.armor": "Armure",
"DNC.Macro.MissionPack.misc": "Encas et equipement divers",
"DNC.Macro.MissionPack.UniqueReference": "d20 de reference",
"DNC.Macro.MissionPack.UniqueActorRoll": "d20 du joueur",
"DNC.Macro.MissionPack.UniqueMatch": "Objet unique",
"DNC.Macro.MissionPack.UniqueMiss": "Pas d objet unique",
"DNC.Macro.MissionPack.UniqueGranted": "Objet unique ajoute :",
"DNC.Macro.MissionPack.UniqueTableRoll": "tirage d objet unique",
"DNC.Macro.MissionPack.UniqueRuleReminder": "Aucun objet unique supplementaire cette fois ci.",
"DNC.Welcome.Kicker": "Accueil",
"DNC.Welcome.Title": "Bienvenue dans Donjon & Cie",
"DNC.Welcome.Subtitle": "Systeme FoundryVTT · version {version}",
"DNC.Welcome.Seal": "GUIDE",
"DNC.Welcome.PillSheets": "Fiches Application V2",
"DNC.Welcome.PillChat": "Jets et cartes de chat",
"DNC.Welcome.PillHelp": "Aide integree",
"DNC.Welcome.Intro": "Le systeme est pret : vous pouvez creer des employes, gerer les PNJ, lancer les jets et utiliser les outils MJ directement depuis l'interface.",
"DNC.Welcome.BulletActors": "Les fiches Employe et PNJ couvrent les caracteristiques, ressources, objets et actions de jeu courantes.",
"DNC.Welcome.BulletItems": "Les objets peuvent etre lances, postes dans le chat et utilises avec leur de d'usure quand c'est pertinent.",
"DNC.Welcome.BulletMissionPack": "Le bouton Paquetage du repertoire des acteurs permet au MJ de generer rapidement l'equipement de debut de mission.",
"DNC.Welcome.HelpLabel": "Aide du systeme :",
"DNC.Welcome.HelpLinkLabel": "ouvrir le journal d'aide",
"DNC.Welcome.HelpFallback": "le compendium d'aide systeme est disponible dans les Compendiums.",
"DNC.Welcome.CreditsLabel": "Credits :",
"DNC.Welcome.CreditsText": "systeme FoundryVTT par LeRatierBretonnien. Donjon & Cie est un jeu de role edite par John Doe.",
"DNC.Welcome.OfficialLabel": "Page officielle :",
"DNC.Welcome.OfficialLinkText": "johndoe-rpg.com/catalogue/donjon-cie/",
"DNC.Welcome.Footer": "Commencez par ouvrir le journal d'aide si vous voulez un tour rapide des ecrans et des workflows du systeme.",
"DNC.Sheet.Create": "Creer",
"DNC.Sheet.Delete": "Supprimer",
"DNC.Sheet.Edit": "Editer",
+24
View File
@@ -378,6 +378,30 @@
linear-gradient(135deg, #f7fbff 0%, #9fb8d7 100%);
}
.dnc-chat-card-welcome {
border-color: fade(@color-accent, 34%);
background:
linear-gradient(180deg, rgba(255, 250, 240, 0.84) 0%, rgba(239, 219, 179, 0.94) 100%),
linear-gradient(135deg, #fffaf0 0%, #dcb772 100%);
}
.chat-welcome-intro {
font-size: 0.82rem;
line-height: 1.45;
}
.chat-welcome-link {
margin-top: @spacing-md;
padding: 0.6rem 0.8rem;
border: 1px solid fade(@color-accent, 24%);
border-radius: 12px;
background: fade(@color-accent, 8%);
}
.chat-welcome-link a.content-link {
font-weight: 700;
}
.dnc-chat-card-spell .chat-actions + .chat-actions {
margin-top: @spacing-sm;
}
+146
View File
@@ -34,3 +34,149 @@
.dnc-roll-dialog .window-content {
background: linear-gradient(180deg, #f7efe0 0%, #e3d0b1 100%);
}
.dnc-mission-pack-mode,
.dnc-mission-pack-note {
font-size: 0.9rem;
}
.dnc-mission-pack-campaign {
gap: @spacing-lg;
}
.dnc-mission-pack-hero {
padding: @spacing-lg;
border: 1px solid fade(@color-border, 35%);
border-radius: @radius-md;
background:
linear-gradient(180deg, fade(#ffffff, 65%) 0%, fade(@color-panel, 68%) 100%),
linear-gradient(135deg, fade(@color-accent, 8%) 0%, fade(@color-accent, 0%) 100%);
box-shadow: 0 8px 18px fade(@color-shadow, 10%);
}
.dnc-mission-pack-kicker {
margin: 0 0 0.25rem;
font-size: 0.72rem;
font-weight: 700;
letter-spacing: 0.14em;
text-transform: uppercase;
color: fade(@color-accent, 82%);
}
.dnc-mission-pack-hero h2 {
margin: 0;
font-family: @font-display;
font-size: 1.4rem;
line-height: 1.1;
color: @color-accent;
}
.dnc-mission-pack-subtitle {
margin-top: 0.2rem;
font-size: 0.78rem;
font-weight: 700;
letter-spacing: 0.16em;
text-transform: uppercase;
color: fade(@color-border, 78%);
}
.dnc-mission-pack-intro {
margin-top: @spacing-sm;
color: @color-muted;
}
.dnc-mission-pack-meta-grid {
display: grid;
grid-template-columns: repeat(2, minmax(0, 1fr));
gap: @spacing-md;
}
.dnc-mission-pack-meta-card {
display: grid;
gap: 0.2rem;
padding: @spacing-md;
border: 1px solid fade(@color-border, 30%);
border-radius: @radius-md;
background: fade(#ffffff, 42%);
}
.dnc-mission-pack-meta-card span {
font-size: 0.72rem;
font-weight: 700;
letter-spacing: 0.08em;
text-transform: uppercase;
color: @color-muted;
}
.dnc-mission-pack-meta-card strong {
font-size: 1rem;
}
.dnc-mission-pack-section {
display: grid;
gap: @spacing-md;
}
.dnc-mission-pack-select {
padding: @spacing-md;
border: 1px solid fade(@color-border, 32%);
border-radius: @radius-md;
background: fade(#ffffff, 36%);
}
.dnc-mission-pack-assignments {
display: grid;
gap: @spacing-md;
grid-template-columns: repeat(2, minmax(0, 1fr));
}
.dnc-mission-pack-assignment {
display: grid;
gap: @spacing-sm;
padding: @spacing-md;
border: 1px solid fade(@color-border, 35%);
border-radius: @radius-md;
background: fade(#ffffff, 38%);
box-shadow: inset 0 1px 0 fade(#ffffff, 55%);
}
.dnc-mission-pack-assignment span {
font-size: 0.82rem;
font-weight: 700;
letter-spacing: 0.04em;
text-transform: uppercase;
}
.dnc-mission-pack-note {
color: @color-muted;
}
.dnc-mission-pack-note-foot {
padding: @spacing-md;
border-top: 1px solid fade(@color-border, 24%);
}
.dnc-mission-pack-dialog .window-header {
background:
linear-gradient(180deg, fade(#fdf6e7, 96%) 0%, fade(#ead4aa, 96%) 100%),
linear-gradient(90deg, fade(@color-accent, 12%) 0%, fade(@color-accent, 0%) 100%);
border-bottom: 1px solid fade(@color-border, 35%);
}
.dnc-mission-pack-dialog .window-title {
color: @color-accent;
font-family: @font-display;
letter-spacing: 0.03em;
text-shadow: none;
}
.dnc-mission-pack-dialog .window-header button {
color: @color-ink;
}
@media (max-width: 640px) {
.dnc-mission-pack-meta-grid,
.dnc-mission-pack-assignments {
grid-template-columns: 1fr;
}
}
+925
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@@ -0,0 +1,925 @@
/**
* Donjon & Cie - Systeme FoundryVTT
*
* Donjon & Cie est un jeu de role edite par John Doe.
* Ce systeme FoundryVTT est une implementation independante et n'est pas
* affilie a John Doe.
*
* @author LeRatierBretonnien
* @copyright 20252026 LeRatierBretonnien
* @license CC BY-NC-SA 4.0 https://creativecommons.org/licenses/by-nc-sa/4.0/
*/
import { DonjonEtCieUtility } from "./donjon-et-cie-utility.mjs";
export class DonjonEtCieMacros {
static MISSION_PACK_MODE_SETTING = "missionPackMode";
static MISSION_PACK_SOCKET_SCOPE = "missionPackCampaign";
static MISSION_PACK_REQUEST_TIMEOUT = 300000;
static MISSION_PACK_CAMPAIGN_DICE = [20, 12, 10, 8];
static MISSION_PACK_STEWARD_MODES = {
positive: "avantage",
neutral: "normal",
negative: "desavantage"
};
static #campaignRequests = new Map();
static #socketRegistered = false;
static MISSION_PACK_TABLES = [
{ key: "melee", name: "Armes de corps a corps", multiple: false },
{ key: "ranged", name: "Armes a distance", multiple: false },
{ key: "armor", name: "Armures", multiple: false },
{ key: "misc", name: "Encas et equipement divers", multiple: true }
];
static MISSION_PACK_UNIQUE_ITEMS = [
{
name: "L epee de Monsieur Noir",
type: "arme",
system: {
categorie: "melee",
caracteristique: "force",
degats: "1d6",
portee: "",
mains: 1,
equipee: false,
description: "<p>Elle n a rien de particulier mais confere un prestige important.</p><p>Avantage a tous les jets d interaction avec les employes de Donjon &amp; Cie.</p>",
notes: ""
}
},
{
name: "Fil a plomb d Arnezon",
type: "equipement",
system: {
quantite: 1,
equipee: false,
emplacement: "",
description: "<p>Il oscille de maniere clairement etrange en presence d un passage secret.</p>",
notes: ""
}
},
{
name: "Boussole de Drize Durban",
type: "equipement",
system: {
quantite: 1,
equipee: false,
emplacement: "",
description: "<p>Trois reglages : pointe vers le client, le resident ou l employe le plus proche.</p>",
notes: ""
}
},
{
name: "Boule de cristal de la supervision",
type: "equipement",
system: {
quantite: 1,
equipee: false,
emplacement: "",
description: "<p>Permet de voir toute personne ou lieu qu on connait deja.</p><p>Jet de SAG pour la controler. La plupart des huiles sentent quand on les observe.</p>",
notes: ""
}
},
{
name: "Dent du dragon Leogradonardicus III",
type: "equipement",
system: {
quantite: 1,
equipee: false,
emplacement: "",
description: "<p>Un jet de CHA reussi permet de controler les reptiles inintelligents et de charmer les humanoides reptiliens.</p>",
notes: ""
}
},
{
name: "Doigt d Aarcarcerax",
type: "consommable",
system: {
quantite: 1,
delta: 4,
effet: "Tue la creature vers qui on pointe le doigt.",
description: "<p>Tue la creature vers qui on pointe le doigt.</p><p>La liche sait instantanement qu on a retrouve son doigt.</p>",
notes: ""
}
},
{
name: "Cape de Vlad von Drakovitch",
type: "consommable",
system: {
quantite: 1,
delta: 6,
effet: "Permet de se transformer en 1-3 rats, 4-5 chauve-souris, 6 forme gazeuse.",
description: "<p>Delta 6 charges.</p><p>Permet de se transformer en 1-3 rats, 4-5 chauve-souris, 6 forme gazeuse.</p>",
notes: ""
}
},
{
name: "Vieux carnet de notes d Affalella",
type: "consommable",
system: {
quantite: 1,
delta: 6,
effet: "Fonctionne comme des faveurs de la Mercatique utilisables uniquement dans les aires client.",
description: "<p>Vieux carnet de notes d Affalella, directrice de la Mercatique.</p><p>Fonctionne comme Delta 6 faveurs de la Mercatique utilisables uniquement dans les aires client.</p>",
notes: ""
}
},
{
name: "Ancienne cle universelle de Paiji",
type: "consommable",
system: {
quantite: 1,
delta: 8,
effet: "Ouvre tous les coffres, portes, armoires et autres serrures du Donjon.",
description: "<p>Ancienne cle universelle de Paiji, directeur de la Maintenance.</p><p>Delta 8 usages. Ouvre tous les coffres, portes, armoires et autres serrures du Donjon.</p>",
notes: ""
}
},
{
name: "Baguette d urgence",
type: "equipement",
system: {
quantite: 1,
equipee: false,
emplacement: "",
description: "<p>Teleporte l utilisateur au palier des huiles lorsque la baguette est brisee.</p>",
notes: ""
}
}
];
static registerSocketListeners() {
if (this.#socketRegistered || !game.socket) return;
game.socket.on(`system.${game.system.id}`, (payload) => {
void this.#handleSocketMessage(payload);
});
this.#socketRegistered = true;
}
static #normalizeName(value) {
return String(value ?? "")
.normalize("NFD")
.replace(/\p{Diacritic}/gu, "")
.replace(/[']/g, " ")
.replace(/\s+/g, " ")
.trim()
.toLowerCase();
}
static #getMissionPackLabel(key) {
return game.i18n.localize(`DNC.Macro.MissionPack.${key}`);
}
static #getModeLabel(mode) {
if (mode === "avantage") return game.i18n.localize("DNC.UI.ModeAdvantage");
if (mode === "desavantage") return game.i18n.localize("DNC.UI.ModeDisadvantage");
return game.i18n.localize("DNC.UI.ModeNormal");
}
static #getMissionPackMode() {
return String(game.settings.get("fvtt-donjon-et-cie", this.MISSION_PACK_MODE_SETTING) ?? "classic");
}
static #getMissionPackModeLabel(mode) {
return game.i18n.localize(mode === "campaign"
? "DNC.Macro.MissionPack.ModeCampaign"
: "DNC.Macro.MissionPack.ModeClassic");
}
static #getMissionPackModeDescription(mode) {
return game.i18n.localize(mode === "campaign"
? "DNC.Macro.MissionPack.ModeCampaignHint"
: "DNC.Macro.MissionPack.ModeClassicHint");
}
static #getStewardRelationLabel(relation) {
return game.i18n.localize(`DNC.Macro.MissionPack.Relation.${relation ?? "neutral"}`);
}
static #getStewardRelationOptions() {
return ["positive", "neutral", "negative"].map((relation) => ({
value: relation,
label: this.#getStewardRelationLabel(relation)
}));
}
static #getCampaignDiceOptions() {
return this.MISSION_PACK_CAMPAIGN_DICE.map((sides) => ({
value: String(sides),
label: `1d${sides}`
}));
}
static #getDefaultCampaignAssignments() {
return Object.fromEntries(this.MISSION_PACK_TABLES.map((spec, index) => [spec.key, String(this.MISSION_PACK_CAMPAIGN_DICE[index])]));
}
static #getDefaultMissionPackActorId(actors) {
const controlledActor = canvas?.tokens?.controlled?.[0]?.actor ?? null;
if (controlledActor?.type === "employe") return controlledActor.id;
return actors[0]?.id ?? "";
}
static #getMissionPackActorOptions() {
return game.actors
.filter((actor) => actor.type === "employe")
.sort((a, b) => a.name.localeCompare(b.name, "fr", { sensitivity: "base" }))
.map((actor) => ({
value: actor.id,
label: actor.name
}));
}
static #getMissionPackOwnerUsers(actor) {
return game.users
.filter((user) => !user.isGM && actor.testUserPermission(user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER))
.sort((a, b) => Number(b.active) - Number(a.active) || a.name.localeCompare(b.name, "fr", { sensitivity: "base" }));
}
static #getCampaignTargetUser(actor) {
return this.#getMissionPackOwnerUsers(actor).find((user) => user.active) ?? null;
}
static async #resolveMissionPackActor(target = null) {
if (target?.documentName === "Actor") return target;
if (target?.actor?.documentName === "Actor") return target.actor;
if (typeof target === "string" && target) {
const document = await fromUuid(target);
if (document?.documentName === "Actor") return document;
if (document?.actor?.documentName === "Actor") return document.actor;
}
const controlledTokens = canvas?.tokens?.controlled ?? [];
if (controlledTokens.length === 1 && controlledTokens[0]?.actor) return controlledTokens[0].actor;
if (controlledTokens.length > 1) {
ui.notifications.warn(game.i18n.localize("DNC.Macro.MissionPack.WarnMultipleTokens"));
return null;
}
return game.user.character ?? null;
}
static async #getRandomTableDocuments() {
const worldTables = game.tables?.contents ?? [];
if (worldTables.length) return worldTables;
const pack = game.packs.get("fvtt-donjon-et-cie.random-tables");
return pack ? pack.getDocuments() : [];
}
static async #findRollTableByName(name) {
const normalizedName = this.#normalizeName(name);
const worldTable = game.tables.find((table) => this.#normalizeName(table.name) === normalizedName);
if (worldTable) return worldTable;
const packTables = await this.#getRandomTableDocuments();
return packTables.find((table) => this.#normalizeName(table.name) === normalizedName) ?? null;
}
static async #getEquipmentDocuments() {
const pack = game.packs.get("fvtt-donjon-et-cie.equipment");
const packDocuments = pack ? await pack.getDocuments() : [];
return [...(game.items?.contents ?? []), ...packDocuments];
}
static async #findItemByName(name) {
const normalizedName = this.#normalizeName(name);
const documents = await this.#getEquipmentDocuments();
return documents.find((item) => this.#normalizeName(item.name) === normalizedName) ?? null;
}
static #extractUuidTargets(text) {
const matches = [...String(text ?? "").matchAll(/@UUID\[([^\]]+)\](?:\{([^}]+)\})?/g)];
return matches.map((match) => ({
uuid: match[1],
label: match[2] ?? ""
}));
}
static #extractPlainTextEntries(text) {
const rawText = String(text ?? "")
.replace(/<[^>]+>/g, " ")
.replace(/\s+/g, " ")
.trim();
if (!rawText) return [];
return rawText
.split(",")
.map((entry) => entry.trim())
.filter(Boolean)
.filter((entry) => !/^dotation\s+\d+$/i.test(entry));
}
static async #evaluateRoll(formula) {
const roll = await (new Roll(formula)).evaluate();
const values = roll.dice
.flatMap((die) => die.results.map((result) => Number(result.result ?? result.count ?? 0)))
.filter((value) => Number.isFinite(value));
return {
roll,
total: Number(roll.total ?? 0),
values
};
}
static #formatRollValues(values, kept) {
if (!values.length) return String(kept ?? 0);
if (values.length === 1) return String(values[0]);
return `${values.join(" / ")} -> ${kept}`;
}
static async #rollPackDie(sides, { mode = "normal" } = {}) {
const formula = mode === "avantage"
? `2d${sides}kh`
: mode === "desavantage"
? `2d${sides}kl`
: `1d${sides}`;
const evaluated = await this.#evaluateRoll(formula);
return {
sides: Number(sides),
dieLabel: `1d${sides}`,
roll: evaluated.roll,
values: evaluated.values,
valuesLabel: this.#formatRollValues(evaluated.values, evaluated.total),
kept: evaluated.total,
mode,
modeLabel: this.#getModeLabel(mode)
};
}
static #createInlineItemData(spec) {
return {
name: spec.name,
type: spec.type,
img: DonjonEtCieUtility.getDefaultItemIcon(spec.type),
system: foundry.utils.deepClone(spec.system)
};
}
static #getTableResults(table) {
return table?.results?.contents ?? [];
}
static #getTableRange(result) {
const rawRange = Array.isArray(result?.range)
? result.range
: result?._source?.range ?? [];
return [Number(rawRange[0] ?? 0), Number(rawRange[1] ?? 0)];
}
static #findTableResultByTotal(table, total) {
const entries = this.#getTableResults(table)
.map((result) => ({
result,
range: this.#getTableRange(result)
}))
.filter(({ range }) => Number.isFinite(range[0]) && Number.isFinite(range[1]) && range[1] >= range[0])
.sort((a, b) => a.range[0] - b.range[0]);
if (!entries.length) {
return {
result: null,
clampedTotal: total,
range: null
};
}
const minimum = entries[0].range[0];
const maximum = entries.at(-1).range[1];
const clampedTotal = Math.max(minimum, Math.min(maximum, total));
const match = entries.find(({ range }) => clampedTotal >= range[0] && clampedTotal <= range[1]) ?? entries.at(-1);
return {
result: match.result,
clampedTotal,
range: match.range
};
}
static async #resolveUniqueMissionPackEntry({ comparisonRoll = null } = {}) {
const reference = await this.#rollPackDie(20);
const actorEvaluation = comparisonRoll == null ? await this.#rollPackDie(20) : null;
const actorRoll = Number(comparisonRoll ?? actorEvaluation?.kept ?? 0);
if (reference.kept !== actorRoll) {
return {
matched: false,
referenceRoll: reference.kept,
actorRoll,
uniqueRoll: null,
itemName: "",
itemData: null,
rolls: [reference.roll, ...(actorEvaluation ? [actorEvaluation.roll] : [])]
};
}
const uniqueRoll = await this.#rollPackDie(this.MISSION_PACK_UNIQUE_ITEMS.length);
const spec = this.MISSION_PACK_UNIQUE_ITEMS[Math.max(0, uniqueRoll.kept - 1)] ?? this.MISSION_PACK_UNIQUE_ITEMS[0];
const document = await this.#findItemByName(spec.name);
const itemData = document ? this.#toEmbeddedItemData(document) : this.#createInlineItemData(spec);
return {
matched: true,
referenceRoll: reference.kept,
actorRoll,
uniqueRoll: uniqueRoll.kept,
itemName: document?.name ?? spec.name,
itemData,
rolls: [reference.roll, ...(actorEvaluation ? [actorEvaluation.roll] : []), uniqueRoll.roll]
};
}
static async #resolveTableResultEntries(result, { multiple = false } = {}) {
if (!result) {
return {
display: game.i18n.localize("DNC.Macro.MissionPack.NoResult"),
entries: []
};
}
const source = result._source ?? {};
const resultName = String(result.name ?? source.name ?? "").trim();
const resultDescription = String(result.description ?? source.description ?? "").trim();
const resultText = String(source.text ?? "").trim();
const resultLabel = resultName || resultDescription || resultText;
const documentUuid = result.type === "document"
? result.documentUuid ?? source.documentUuid ?? null
: null;
if (documentUuid) {
const document = await fromUuid(documentUuid);
const label = document?.name ?? resultLabel;
return {
display: label,
entries: label ? [{ name: label, document }] : []
};
}
const sourceText = resultDescription || resultText || resultLabel;
const uuidTargets = this.#extractUuidTargets(sourceText);
if (uuidTargets.length) {
const entries = [];
for (const target of uuidTargets) {
const document = await fromUuid(target.uuid);
const name = document?.name ?? target.label;
if (!name) continue;
entries.push({ name, document });
}
return {
display: entries.map((entry) => entry.name).join(", "),
entries
};
}
const names = multiple
? this.#extractPlainTextEntries(sourceText || resultLabel)
: [resultLabel].filter(Boolean);
return {
display: names.join(", "),
entries: names.map((name) => ({ name, document: null }))
};
}
static #toEmbeddedItemData(item) {
const data = foundry.utils.deepClone(item.toObject());
delete data._id;
delete data.folder;
delete data.sort;
return data;
}
static async #materializeMissionPackEntries(entries) {
const embeddedItems = [];
const addedNames = [];
const missingNames = [];
for (const entry of entries) {
const item = entry.document ?? await this.#findItemByName(entry.name);
if (!item) {
missingNames.push(entry.name);
continue;
}
embeddedItems.push(this.#toEmbeddedItemData(item));
addedNames.push(item.name);
}
return {
embeddedItems,
addedNames,
missingNames
};
}
static async #openCampaignAllocationDialog(actor, { playerName = "", requesterName = "" } = {}) {
const content = await foundry.applications.handlebars.renderTemplate(
"systems/fvtt-donjon-et-cie/templates/dialogs/mission-pack-campaign-dialog.hbs",
{
actorName: actor.name,
playerName,
requesterName,
rank: Number(actor.system.anciennete?.rang ?? actor.system.sante?.dv ?? 0),
assignments: this.MISSION_PACK_TABLES.map((spec) => ({
key: spec.key,
label: this.#getMissionPackLabel(spec.key),
fieldName: `${spec.key}Die`,
selectedDie: this.#getDefaultCampaignAssignments()[spec.key]
})),
diceOptions: this.#getCampaignDiceOptions(),
relationOptions: this.#getStewardRelationOptions(),
selectedRelation: "neutral"
}
);
return foundry.applications.api.DialogV2.wait({
window: {
title: game.i18n.localize("DNC.Macro.MissionPack.CampaignDialogTitle"),
icon: "fa-solid fa-dice"
},
classes: ["dnc-roll-dialog", "dnc-mission-pack-dialog"],
content,
modal: true,
buttons: [
{
action: "confirm",
label: game.i18n.localize("DNC.Macro.MissionPack.CampaignDialogAction"),
icon: "fa-solid fa-check",
default: true,
callback: async (event, button) => {
const assignments = Object.fromEntries(this.MISSION_PACK_TABLES.map((spec) => [
spec.key,
Number(button.form.elements[`${spec.key}Die`]?.value ?? 0)
]));
const selectedDice = Object.values(assignments).filter((value) => value > 0);
if (selectedDice.length !== this.MISSION_PACK_TABLES.length) {
ui.notifications.warn(game.i18n.localize("DNC.Macro.MissionPack.WarnDiceRequired"));
return null;
}
if (new Set(selectedDice).size !== selectedDice.length) {
ui.notifications.warn(game.i18n.localize("DNC.Macro.MissionPack.WarnDiceUnique"));
return null;
}
return {
assignments,
stewardRelation: button.form.elements.stewardRelation?.value ?? "neutral"
};
}
}
],
rejectClose: false
});
}
static async #handleSocketMessage(payload) {
if (payload?.scope !== this.MISSION_PACK_SOCKET_SCOPE) return;
if (payload.type === "campaign-response") {
const pending = this.#campaignRequests.get(payload.requestId);
if (!pending) return;
clearTimeout(pending.timeoutId);
this.#campaignRequests.delete(payload.requestId);
pending.resolve(payload.result ?? null);
return;
}
if (payload.type !== "campaign-request" || payload.targetUserId !== game.user.id) return;
const actor = await fromUuid(payload.actorUuid);
const allocation = actor
? await this.#openCampaignAllocationDialog(actor, {
playerName: game.user.name,
requesterName: payload.requesterName ?? ""
})
: null;
game.socket.emit(`system.${game.system.id}`, {
scope: this.MISSION_PACK_SOCKET_SCOPE,
type: "campaign-response",
requestId: payload.requestId,
result: allocation
? {
allocation,
responderUserId: game.user.id,
responderName: game.user.name
}
: {
allocation: null,
responderUserId: game.user.id,
responderName: game.user.name
}
});
}
static async #requestCampaignAllocation(actor, targetUser) {
if (!targetUser || targetUser.id === game.user.id) {
const allocation = await this.#openCampaignAllocationDialog(actor, {
playerName: game.user.name,
requesterName: game.user.name
});
return allocation ? { allocation, responderName: game.user.name } : null;
}
const requestId = foundry.utils.randomID();
const responsePromise = new Promise((resolve) => {
const timeoutId = globalThis.setTimeout(() => {
this.#campaignRequests.delete(requestId);
resolve(null);
}, this.MISSION_PACK_REQUEST_TIMEOUT);
this.#campaignRequests.set(requestId, { resolve, timeoutId });
});
game.socket.emit(`system.${game.system.id}`, {
scope: this.MISSION_PACK_SOCKET_SCOPE,
type: "campaign-request",
requestId,
targetUserId: targetUser.id,
actorUuid: actor.uuid,
requesterName: game.user.name
});
const response = await responsePromise;
if (!response?.allocation) {
ui.notifications.warn(game.i18n.format("DNC.Macro.MissionPack.CampaignRequestCanceled", {
actor: actor.name,
player: targetUser.name
}));
return null;
}
return {
allocation: response.allocation,
responderName: response.responderName ?? targetUser.name
};
}
static async #finalizeMissionPack(actor, drawPlans, {
generationMode = "classic",
controllerName = "",
stewardRelation = "neutral",
uniqueComparisonRoll = null
} = {}) {
const draws = [];
const embeddedItems = [];
const rolls = [];
let missingCount = 0;
for (const plan of drawPlans) {
rolls.push(...(plan.rolls ?? []).filter((roll) => roll instanceof Roll));
if (plan.failed || !plan.resolved) {
draws.push({
label: this.#getMissionPackLabel(plan.spec.key),
display: game.i18n.format("DNC.Macro.MissionPack.TableMissing", { table: plan.spec.name }),
addedNames: [],
addedSummary: "",
missingNames: [],
missingSummary: "",
failed: true
});
continue;
}
const materialized = await this.#materializeMissionPackEntries(plan.resolved.entries);
embeddedItems.push(...materialized.embeddedItems);
missingCount += materialized.missingNames.length;
draws.push({
label: this.#getMissionPackLabel(plan.spec.key),
display: plan.resolved.display || game.i18n.localize("DNC.Macro.MissionPack.NoResult"),
addedNames: materialized.addedNames,
addedSummary: materialized.addedNames.join(", "),
missingNames: materialized.missingNames,
missingSummary: materialized.missingNames.join(", "),
failed: false,
...plan.detail
});
}
const uniqueEntry = await this.#resolveUniqueMissionPackEntry({ comparisonRoll: uniqueComparisonRoll });
rolls.push(...(uniqueEntry.rolls ?? []).filter((roll) => roll instanceof Roll));
if (uniqueEntry.itemData) {
embeddedItems.push(uniqueEntry.itemData);
}
const createdItems = embeddedItems.length
? await actor.createEmbeddedDocuments("Item", embeddedItems, { renderSheet: false })
: [];
const content = await foundry.applications.handlebars.renderTemplate(
"systems/fvtt-donjon-et-cie/templates/chat/mission-pack-card.hbs",
{
title: game.i18n.localize("DNC.Macro.MissionPack.Title"),
actorName: actor.name,
createdCount: createdItems.length,
missingCount,
draws,
uniqueEntry,
isCampaign: generationMode === "campaign",
generationModeLabel: this.#getMissionPackModeLabel(generationMode),
controllerName,
stewardRelationLabel: generationMode === "campaign" ? this.#getStewardRelationLabel(stewardRelation) : ""
}
);
await ChatMessage.create({
speaker: ChatMessage.getSpeaker({ actor }),
user: game.user.id,
content,
rolls
});
if (createdItems.length && !missingCount) {
ui.notifications.info(game.i18n.format("DNC.Macro.MissionPack.Success", {
actor: actor.name,
count: createdItems.length
}));
} else if (createdItems.length) {
ui.notifications.warn(game.i18n.format("DNC.Macro.MissionPack.Partial", {
actor: actor.name,
count: createdItems.length,
missing: missingCount
}));
} else {
ui.notifications.warn(game.i18n.localize("DNC.Macro.MissionPack.WarnNothingAdded"));
}
return {
actor,
createdItems,
missingCount,
draws,
uniqueEntry,
generationMode,
controllerName,
stewardRelation
};
}
static async #grantClassicMissionPack(actor) {
const drawPlans = [];
for (const spec of this.MISSION_PACK_TABLES) {
const table = await this.#findRollTableByName(spec.name);
if (!table) {
drawPlans.push({ spec, failed: true, resolved: null, rolls: [] });
continue;
}
const draw = await table.draw({ displayChat: false });
const result = draw.results?.[0] ?? null;
drawPlans.push({
spec,
failed: false,
resolved: await this.#resolveTableResultEntries(result, { multiple: spec.multiple }),
detail: null,
rolls: draw.roll instanceof Roll ? [draw.roll] : []
});
}
return this.#finalizeMissionPack(actor, drawPlans, {
generationMode: "classic"
});
}
static async #grantCampaignMissionPack(actor) {
const targetUser = this.#getCampaignTargetUser(actor);
const allocationResult = await this.#requestCampaignAllocation(actor, targetUser);
if (!allocationResult?.allocation) return null;
const rankBonus = Number(actor.system.anciennete?.rang ?? actor.system.sante?.dv ?? 0);
const stewardRelation = allocationResult.allocation.stewardRelation ?? "neutral";
const mode = this.MISSION_PACK_STEWARD_MODES[stewardRelation] ?? "normal";
const drawPlans = [];
let uniqueComparisonRoll = null;
for (const spec of this.MISSION_PACK_TABLES) {
const table = await this.#findRollTableByName(spec.name);
if (!table) {
drawPlans.push({ spec, failed: true, resolved: null, rolls: [] });
continue;
}
const sides = Number(allocationResult.allocation.assignments?.[spec.key] ?? 0);
const rollData = await this.#rollPackDie(sides, { mode });
if (sides === 20) uniqueComparisonRoll = rollData.kept;
const total = rollData.kept + rankBonus;
const tableResult = this.#findTableResultByTotal(table, total);
drawPlans.push({
spec,
failed: false,
resolved: await this.#resolveTableResultEntries(tableResult.result, { multiple: spec.multiple }),
detail: {
dieLabel: rollData.dieLabel,
modeLabel: rollData.modeLabel,
rollValuesLabel: rollData.valuesLabel,
kept: rollData.kept,
rankBonus,
total,
resolvedTotal: tableResult.clampedTotal,
clamped: tableResult.clampedTotal !== total
},
rolls: [rollData.roll]
});
}
return this.#finalizeMissionPack(actor, drawPlans, {
generationMode: "campaign",
controllerName: allocationResult.responderName ?? targetUser?.name ?? game.user.name,
stewardRelation,
uniqueComparisonRoll
});
}
/**
* Open the GM-only mission pack dialog.
* @returns {Promise<object|null>}
*/
static async openMissionPackDialog() {
if (!game.user.isGM) {
ui.notifications.warn(game.i18n.localize("DNC.Macro.MissionPack.WarnGMOnly"));
return null;
}
const actorOptions = this.#getMissionPackActorOptions();
if (!actorOptions.length) {
ui.notifications.warn(game.i18n.localize("DNC.Macro.MissionPack.WarnNoEmployees"));
return null;
}
const mode = this.#getMissionPackMode();
const selectedActorId = this.#getDefaultMissionPackActorId(actorOptions.map((option) => game.actors.get(option.value)).filter(Boolean));
const content = await foundry.applications.handlebars.renderTemplate(
"systems/fvtt-donjon-et-cie/templates/dialogs/mission-pack-dialog.hbs",
{
actorOptions,
selectedActorId,
modeLabel: this.#getMissionPackModeLabel(mode),
modeDescription: this.#getMissionPackModeDescription(mode),
isCampaign: mode === "campaign"
}
);
return foundry.applications.api.DialogV2.wait({
window: {
title: game.i18n.localize("DNC.Macro.MissionPack.DialogTitle"),
icon: "fa-solid fa-box-open"
},
classes: ["dnc-roll-dialog"],
content,
modal: false,
buttons: [
{
action: "grant",
label: game.i18n.localize("DNC.Macro.MissionPack.DialogAction"),
icon: "fa-solid fa-box-open",
default: true,
callback: async (event, button) => {
const actorId = button.form.elements.actorId?.value ?? "";
const actor = actorId ? game.actors.get(actorId) : null;
if (!actor) {
ui.notifications.warn(game.i18n.localize("DNC.Macro.MissionPack.WarnNoActor"));
return null;
}
return this.grantMissionPack(actor);
}
}
],
rejectClose: false
});
}
/**
* Draw the initial mission pack for the resolved actor and add the resulting items.
* @param {Actor|string|null} target Resolved actor, token, or UUID. Defaults to selected token or user character.
* @returns {Promise<object|null>}
*/
static async grantMissionPack(target = null) {
const actor = await this.#resolveMissionPackActor(target);
if (!actor) {
ui.notifications.warn(game.i18n.localize("DNC.Macro.MissionPack.WarnNoActor"));
return null;
}
if (actor.type !== "employe") {
ui.notifications.warn(game.i18n.localize("DNC.Macro.MissionPack.WarnInvalidActor"));
return null;
}
return this.#getMissionPackMode() === "campaign"
? this.#grantCampaignMissionPack(actor)
: this.#grantClassicMissionPack(actor);
}
}
+114 -1
View File
@@ -19,6 +19,31 @@ import * as models from "./models/index.mjs";
import * as sheets from "./applications/sheets/_module.mjs";
import { DonjonEtCieRollDialog } from "./applications/donjon-et-cie-roll-dialog.mjs";
import { DonjonEtCieRolls } from "./donjon-et-cie-rolls.mjs";
import { DonjonEtCieMacros } from "./donjon-et-cie-macros.mjs";
const WELCOME_MESSAGE_SETTING = "welcomeMessageVersion";
function injectActorDirectoryMissionPackButton(app, element) {
if (!game.user.isGM) return;
const root = app?.element ?? element?.[0] ?? element;
if (!(root instanceof HTMLElement)) return;
const headerActions = root.querySelector(".directory-header .header-actions");
if (!(headerActions instanceof HTMLElement)) return;
if (headerActions.querySelector(".dnc-mission-pack-button")) return;
const button = document.createElement("button");
button.type = "button";
button.className = "dnc-mission-pack-button";
button.title = game.i18n.localize("DNC.Macro.MissionPack.SidebarButton");
button.setAttribute("aria-label", game.i18n.localize("DNC.Macro.MissionPack.SidebarButton"));
button.innerHTML = `<i class="fa-solid fa-box-open" inert></i><span>${game.i18n.localize("DNC.Macro.MissionPack.SidebarButton")}</span>`;
button.addEventListener("click", () => {
void game.system.donjonEtCie.macros.openMissionPackDialog();
});
headerActions.append(button);
}
function onChatActionClick(event) {
const button = event.target.closest("[data-action='rollChatDamage'], [data-action='rollSpellChaos'], [data-action='applyDamage']");
@@ -64,6 +89,86 @@ function onChatActionClick(event) {
})();
}
function registerSystemSettings() {
game.settings.register("fvtt-donjon-et-cie", WELCOME_MESSAGE_SETTING, {
name: "Version du message de bienvenue",
hint: "Usage interne pour eviter de republier le message de bienvenue a chaque chargement.",
scope: "world",
config: false,
type: String,
default: ""
});
game.settings.register("fvtt-donjon-et-cie", DonjonEtCieMacros.MISSION_PACK_MODE_SETTING, {
name: "Mode de paquetage de mission",
hint: "Choisit entre le tirage classique rapide et la regle optionnelle de campagne avec allocation des des par les joueurs.",
scope: "world",
config: true,
type: String,
default: "classic",
choices: {
classic: "Classique",
campaign: "Campagne"
}
});
}
async function getHelpJournalLink() {
const pack = [...game.packs.values()].find((candidate) => candidate.metadata.name === "system-help");
if (!pack) return null;
const index = await pack.getIndex();
const entry = index.find((document) => document.name === "Aide du systeme");
if (!entry?._id) return null;
const journal = await pack.getDocument(entry._id);
if (!journal?.uuid) return null;
return `@UUID[${journal.uuid}]{${game.i18n.localize("DNC.Welcome.HelpLinkLabel")}}`;
}
async function maybeCreateWelcomeMessage() {
if (!game.user.isGM) return;
const currentVersion = String(game.system.version ?? "");
const shownVersion = String(game.settings.get("fvtt-donjon-et-cie", WELCOME_MESSAGE_SETTING) ?? "");
if (shownVersion === currentVersion) return;
const helpJournalLink = await getHelpJournalLink();
const content = await foundry.applications.handlebars.renderTemplate(
"systems/fvtt-donjon-et-cie/templates/chat/welcome-card.hbs",
{
title: game.i18n.localize("DNC.Welcome.Title"),
subtitle: game.i18n.format("DNC.Welcome.Subtitle", { version: currentVersion }),
intro: game.i18n.localize("DNC.Welcome.Intro"),
bullets: [
game.i18n.localize("DNC.Welcome.BulletActors"),
game.i18n.localize("DNC.Welcome.BulletItems"),
game.i18n.localize("DNC.Welcome.BulletMissionPack")
],
helpLabel: game.i18n.localize("DNC.Welcome.HelpLabel"),
helpLink: helpJournalLink,
helpFallback: game.i18n.localize("DNC.Welcome.HelpFallback"),
footer: game.i18n.localize("DNC.Welcome.Footer"),
creditsLabel: game.i18n.localize("DNC.Welcome.CreditsLabel"),
creditsText: game.i18n.localize("DNC.Welcome.CreditsText"),
officialLabel: game.i18n.localize("DNC.Welcome.OfficialLabel"),
officialUrl: "https://johndoe-rpg.com/catalogue/donjon-cie/",
officialLinkText: game.i18n.localize("DNC.Welcome.OfficialLinkText")
}
);
await ChatMessage.create({
speaker: {
alias: game.system.title
},
user: game.user.id,
content: await TextEditor.enrichHTML(content, { async: true })
});
await game.settings.set("fvtt-donjon-et-cie", WELCOME_MESSAGE_SETTING, currentVersion);
}
Hooks.once("init", async () => {
const startupBanner =
`▗▄▄▄ ▗▄▖ ▗▖ ▗▖ ▗▖ ▗▄▖ ▗▖ ▗▖ ▗▄▄▄▖▗▄▄▄▖ ▗▄▄▖▗▄▄▄▖▗▞▀▚▖
@@ -75,6 +180,7 @@ Hooks.once("init", async () => {
console.log(`%c${startupBanner}`, "font-family: monospace; white-space: pre; line-height: 1.1;");
console.log("Initialisation du systeme Donjon & Cie");
registerSystemSettings();
await DonjonEtCieUtility.preloadHandlebarsTemplates();
CONFIG.Combat.initiative = {
@@ -107,7 +213,8 @@ Hooks.once("init", async () => {
sheets,
rolls: DonjonEtCieRolls,
dialogs: DonjonEtCieRollDialog,
utility: DonjonEtCieUtility
utility: DonjonEtCieUtility,
macros: DonjonEtCieMacros
};
foundry.documents.collections.Actors.unregisterSheet("core", foundry.appv1.sheets.ActorSheet);
@@ -121,5 +228,11 @@ Hooks.once("init", async () => {
});
Hooks.once("ready", () => {
DonjonEtCieMacros.registerSocketListeners();
document.addEventListener("click", onChatActionClick);
void maybeCreateWelcomeMessage();
});
Hooks.on("renderActorDirectory", (app, element) => {
injectActorDirectoryMissionPackButton(app, element);
});
+16 -12
View File
@@ -14,12 +14,14 @@ import { DonjonEtCieUtility } from "./donjon-et-cie-utility.mjs";
import { DONJON_ET_CIE } from "./donjon-et-cie-config.mjs";
export class DonjonEtCieRolls {
static async #createChatCard(actor, template, context) {
static async #createChatCard(actor, template, context, { rolls = [] } = {}) {
const content = await foundry.applications.handlebars.renderTemplate(template, context);
const validRolls = rolls.filter((roll) => roll instanceof Roll);
await ChatMessage.create({
speaker: ChatMessage.getSpeaker({ actor }),
user: game.user.id,
content
content,
rolls: validRolls
});
}
@@ -68,7 +70,7 @@ export class DonjonEtCieRolls {
const kept = this.#selectKeptValue(values, mode, "low");
const success = kept <= target;
return { characteristic, characteristicKey, target, values, kept, success, mode, isNaturalOne: kept === 1, isNaturalTwenty: kept === 20 };
return { characteristic, characteristicKey, target, values, kept, success, mode, roll, isNaturalOne: kept === 1, isNaturalTwenty: kept === 20 };
}
static async #resolveFavorBoost(actor, favorKey, mode = "normal") {
@@ -101,6 +103,7 @@ export class DonjonEtCieRolls {
effectiveMode: this.#applyFavorMode(mode),
modeBefore: mode,
modeAfter: this.#applyFavorMode(mode),
rolls: resolved.rolls,
note: degraded
? "Le coup de pouce reste anonyme : un collegue du departement a donne l'info utile."
: "Le coup de pouce tient bon : nommez le collegue, ses trois traits et la relation pour le trombinoscope."
@@ -129,7 +132,7 @@ export class DonjonEtCieRolls {
after: DonjonEtCieUtility.formatUsageDie(after),
autoSpent: true,
note: "La faveur est brulee pour obtenir directement l'aide souhaitee, a la discretion du MJ."
});
}, { rolls: [] });
return { key: favorKey, label, before, after };
}
@@ -172,6 +175,7 @@ export class DonjonEtCieRolls {
before: focusDelta,
after,
degraded,
rolls: resolved.rolls,
values: resolved.values
};
}
@@ -208,7 +212,7 @@ export class DonjonEtCieRolls {
{ label: game.i18n.localize("DNC.Chat.After"), value: DonjonEtCieUtility.formatUsageDie(favor.after) }
] : [])
]
});
}, { rolls: [...(favor?.rolls ?? []), result.roll] });
return { ...result, favor, mode: effectiveMode };
}
@@ -246,7 +250,7 @@ export class DonjonEtCieRolls {
mode: result.mode,
modeLabel: this.#getModeLabel(result.mode),
syncedCombat
});
}, { rolls: result.rolls });
return { total: result.kept, die, dieValues, dex, bonus: sheetBonus, mode: result.mode, syncedCombat };
}
@@ -271,7 +275,7 @@ export class DonjonEtCieRolls {
formula: roll.formula,
total: roll.total,
dieValues
});
}, { rolls: [roll] });
return { formula: roll.formula, total: roll.total, dieValues };
}
@@ -318,7 +322,7 @@ export class DonjonEtCieRolls {
{ label: game.i18n.localize("DNC.Chat.After"), value: DonjonEtCieUtility.formatUsageDie(favor.after) }
] : [])
]
});
}, { rolls: [...(favor?.rolls ?? []), result.roll] });
return { ...result, favor, mode: effectiveMode };
}
@@ -351,7 +355,7 @@ export class DonjonEtCieRolls {
sourceLabel: item.name,
targets,
hasTargets: targets.length > 0
});
}, { rolls: result.rolls });
return { total: result.kept, formula: result.formula, bonus: totalBonus, values: result.values, mode: result.mode };
}
@@ -483,7 +487,7 @@ export class DonjonEtCieRolls {
focusDegraded: focus.degraded,
spentPv,
remainingPv
});
}, { rolls: [...(favor?.rolls ?? []), ...(focus.rolls ?? []), result.roll] });
return { ...result, success, spentPv, remainingPv, cost, focus, focusSpent, focusRemaining, favor, mode: effectiveMode };
}
@@ -514,7 +518,7 @@ export class DonjonEtCieRolls {
degraded,
exhausted: after < 4,
itemName: item.name
});
}, { rolls: resolved.rolls });
return { result, before, after, degraded, chaosEntry };
}
@@ -552,7 +556,7 @@ export class DonjonEtCieRolls {
protectionStored: item.type === "armure" ? result : null,
degraded,
exhausted: after === 0
});
}, { rolls: resolved.rolls });
return { result, values: resolved.values, mode: resolved.mode, before, after, degraded };
}
+5 -1
View File
@@ -34,6 +34,8 @@ export class DonjonEtCieUtility {
"systems/fvtt-donjon-et-cie/templates/dialogs/damage-roll.hbs",
"systems/fvtt-donjon-et-cie/templates/dialogs/spell-roll.hbs",
"systems/fvtt-donjon-et-cie/templates/dialogs/usage-roll.hbs",
"systems/fvtt-donjon-et-cie/templates/dialogs/mission-pack-dialog.hbs",
"systems/fvtt-donjon-et-cie/templates/dialogs/mission-pack-campaign-dialog.hbs",
"systems/fvtt-donjon-et-cie/templates/chat/roll-card.hbs",
"systems/fvtt-donjon-et-cie/templates/chat/spell-card.hbs",
"systems/fvtt-donjon-et-cie/templates/chat/chaos-card.hbs",
@@ -43,7 +45,9 @@ export class DonjonEtCieUtility {
"systems/fvtt-donjon-et-cie/templates/chat/favor-card.hbs",
"systems/fvtt-donjon-et-cie/templates/chat/initiative-card.hbs",
"systems/fvtt-donjon-et-cie/templates/chat/usage-card.hbs",
"systems/fvtt-donjon-et-cie/templates/chat/item-card.hbs"
"systems/fvtt-donjon-et-cie/templates/chat/item-card.hbs",
"systems/fvtt-donjon-et-cie/templates/chat/mission-pack-card.hbs",
"systems/fvtt-donjon-et-cie/templates/chat/welcome-card.hbs"
]);
}
+739
View File
@@ -9,12 +9,165 @@
"version": "0.1.0",
"license": "UNLICENSED",
"devDependencies": {
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"gulp": "^4.0.2",
"gulp-less": "^5.0.0",
"gulp-rename": "^2.0.0",
"gulp-sourcemaps": "^3.0.0"
}
},
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"dev": true,
"license": "MIT",
"dependencies": {
"chalk": "^5.4.1",
"classic-level": "^1.4.1",
"esm": "^3.2.25",
"js-yaml": "^4.1.0",
"mkdirp": "^3.0.1",
"nedb-promises": "^6.2.3",
"yargs": "^17.7.2"
},
"bin": {
"fvtt": "fvtt.mjs"
},
"engines": {
"node": ">17.0.0"
}
},
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}
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"dev": true,
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"engines": {
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"dev": true,
"license": "MIT",
"dependencies": {
"cliui": "^8.0.1",
"escalade": "^3.1.1",
"get-caller-file": "^2.0.5",
"require-directory": "^2.1.1",
"string-width": "^4.2.3",
"y18n": "^5.0.5",
"yargs-parser": "^21.1.1"
},
"engines": {
"node": ">=12"
}
},
"node_modules/@foundryvtt/foundryvtt-cli/node_modules/yargs-parser": {
"version": "21.1.1",
"resolved": "https://registry.npmjs.org/yargs-parser/-/yargs-parser-21.1.1.tgz",
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"dev": true,
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"version": "2.0.1",
"resolved": "https://registry.npmjs.org/@gulp-sourcemaps/identity-map/-/identity-map-2.0.1.tgz",
@@ -81,6 +234,67 @@
"xtend": "~4.0.1"
}
},
"node_modules/@seald-io/binary-search-tree": {
"version": "1.0.3",
"resolved": "https://registry.npmjs.org/@seald-io/binary-search-tree/-/binary-search-tree-1.0.3.tgz",
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"dev": true
},
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"resolved": "https://registry.npmjs.org/@seald-io/nedb/-/nedb-4.1.2.tgz",
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"dev": true,
"license": "MIT",
"dependencies": {
"@seald-io/binary-search-tree": "^1.0.3",
"localforage": "^1.10.0",
"util": "^0.12.5"
}
},
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"level-supports": "^4.0.0",
"level-transcoder": "^1.0.1",
"module-error": "^1.0.1",
"queue-microtask": "^1.2.3"
},
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}
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"dev": true,
"funding": [
{
"type": "github",
"url": "https://github.com/sponsors/feross"
},
{
"type": "patreon",
"url": "https://www.patreon.com/feross"
},
{
"type": "consulting",
"url": "https://feross.org/support"
}
],
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"resolved": "https://registry.npmjs.org/acorn/-/acorn-6.4.2.tgz",
@@ -130,6 +344,22 @@
"node": ">=0.10.0"
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},
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"funding": {
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}
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@@ -184,6 +414,13 @@
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"license": "MIT"
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@@ -397,6 +634,22 @@
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@@ -457,6 +710,27 @@
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},
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},
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@@ -511,6 +785,31 @@
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"url": "https://github.com/sponsors/feross"
},
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@@ -612,6 +911,29 @@
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@@ -678,6 +1000,24 @@
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@@ -768,6 +1108,26 @@
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"gopd": "^1.2.0",
"has-tostringtag": "^1.0.2"
},
"engines": {
"node": ">= 0.4"
},
"funding": {
"url": "https://github.com/sponsors/ljharb"
}
},
"node_modules/wrap-ansi": {
"version": "2.1.0",
"resolved": "https://registry.npmjs.org/wrap-ansi/-/wrap-ansi-2.1.0.tgz",
+5 -2
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"description": "Systeme FoundryVTT pour Donjon & Cie",
"type": "module",
"scripts": {
"build": "gulp build",
"watch": "gulp watch"
"build": "gulp build && npm run pack:compendiums",
"watch": "gulp watch",
"pack:compendiums": "node ./tools/packCompendiums.mjs",
"unpack:compendiums": "node ./tools/unpackCompendiums.mjs"
},
"license": "UNLICENSED",
"devDependencies": {
"@foundryvtt/foundryvtt-cli": "^1.1.0",
"gulp": "^4.0.2",
"gulp-less": "^5.0.0",
"gulp-rename": "^2.0.0",
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2026/05/03-21:51:13.488361 7f8451bfb6c0 Level-0 table #72: started
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2026/04/19-19:06:36.056473 7ff1a9ffb6c0 Level-0 table #38: 0 bytes OK
2026/04/19-19:06:36.063121 7ff1a9ffb6c0 Delete type=0 #36
2026/04/19-19:06:36.069412 7ff1a9ffb6c0 Manual compaction at level-0 from '!folders!K9aiFu0dE6UYiXBd' @ 72057594037927935 : 1 .. '!items!zyqLzmpbHxK3jt5q' @ 0 : 0; will stop at '!items!zyqLzmpbHxK3jt5q' @ 188 : 1
2026/04/19-19:06:36.069420 7ff1a9ffb6c0 Compacting 1@0 + 0@1 files
2026/04/19-19:06:36.073487 7ff1a9ffb6c0 Generated table #39@0: 189 keys, 41244 bytes
2026/04/19-19:06:36.073509 7ff1a9ffb6c0 Compacted 1@0 + 0@1 files => 41244 bytes
2026/04/19-19:06:36.079534 7ff1a9ffb6c0 compacted to: files[ 0 1 0 0 0 0 0 ]
2026/04/19-19:06:36.079617 7ff1a9ffb6c0 Delete type=2 #14
2026/04/19-19:06:36.106853 7ff1a9ffb6c0 Manual compaction at level-0 from '!items!zyqLzmpbHxK3jt5q' @ 188 : 1 .. '!items!zyqLzmpbHxK3jt5q' @ 0 : 0; will stop at (end)
2026/05/03-20:39:13.226386 7f8452bfd6c0 Recovering log #63
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2026/05/03-21:07:35.303136 7f8451bfb6c0 Level-0 table #68: started
2026/05/03-21:07:35.303190 7f8451bfb6c0 Level-0 table #68: 0 bytes OK
2026/05/03-21:07:35.343678 7f8451bfb6c0 Delete type=0 #66
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2026/04/26-15:45:09.972734 7f57977fe6c0 Level-0 table #30: started
2026/04/26-15:45:09.972793 7f57977fe6c0 Level-0 table #30: 0 bytes OK
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2026/04/26-15:45:09.985047 7f57977fe6c0 Manual compaction at level-0 from '!tables!PPsxQgHwLCQ2gjSW' @ 72057594037927935 : 1 .. '!tables.results!wJZXUo4q5b5vE3Dy.zFTPLMc9zOl5hISV' @ 0 : 0; will stop at (end)
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2026/04/19-19:06:36.063191 7ff1a9ffb6c0 Level-0 table #25: started
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2026/04/19-19:06:36.079744 7ff1a9ffb6c0 Manual compaction at level-0 from '!tables!PPsxQgHwLCQ2gjSW' @ 72057594037927935 : 1 .. '!tables.results!wJZXUo4q5b5vE3Dy.zFTPLMc9zOl5hISV' @ 0 : 0; will stop at '!tables.results!wJZXUo4q5b5vE3Dy.zFTPLMc9zOl5hISV' @ 208 : 1
2026/04/19-19:06:36.079754 7ff1a9ffb6c0 Compacting 1@0 + 0@1 files
2026/04/19-19:06:36.084239 7ff1a9ffb6c0 Generated table #26@0: 120 keys, 28120 bytes
2026/04/19-19:06:36.084267 7ff1a9ffb6c0 Compacted 1@0 + 0@1 files => 28120 bytes
2026/04/19-19:06:36.090555 7ff1a9ffb6c0 compacted to: files[ 0 1 0 0 0 0 0 ]
2026/04/19-19:06:36.090673 7ff1a9ffb6c0 Delete type=2 #5
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2026/05/03-21:49:37.926041 7f8d6bfff6c0 Manual compaction at level-0 from '!journal!69Da9YvF9BfOV7oK' @ 72057594037927935 : 1 .. '!journal.pages!69Da9YvF9BfOV7oK.XM0eLkgKXPyskV65' @ 0 : 0; will stop at (end)
@@ -0,0 +1,41 @@
{
"_id": "69Da9YvF9BfOV7oK",
"name": "Aide du systeme",
"folder": null,
"categories": [],
"sort": 0,
"_key": "!journal!69Da9YvF9BfOV7oK",
"ownership": {
"default": 0
},
"flags": {},
"pages": [
{
"_id": "XM0eLkgKXPyskV65",
"name": "Guide",
"type": "text",
"title": {
"show": true,
"level": 1
},
"text": {
"format": 1,
"content": "<section>\n <h1>Donjon &amp; Cie — Aide du systeme</h1>\n <p>Ce journal presente les principaux ecrans et usages du systeme FoundryVTT pour <strong>Donjon &amp; Cie</strong>. Il suit l'organisation du jeu : employes, PNJ, objets, ressources magiques, jets et outils MJ.</p>\n</section>\n<section>\n <h2>1. Fiche Employe</h2>\n <p>La fiche <strong>Employe</strong> regroupe les informations essentielles du personnage : concept, anciennete, DV, PV, attaques, caracteristiques et inventaire. Les trois onglets organisent le jeu en <em>Combat &amp; materiel</em>, <em>Magie &amp; capacites</em> et <em>Profil &amp; langues</em>.</p>\n <ul>\n <li><strong>DV</strong> et <strong>PV</strong> sont accessibles en haut de fiche.</li>\n <li>Les sections d'objets acceptent le glisser-deposer depuis le repertoire des items ou les compendiums.</li>\n <li>Les boutons d'action permettent de lancer un jet, les degats, ou publier un objet dans le chat.</li>\n </ul>\n <figure>\n <img src=\"systems/fvtt-donjon-et-cie/assets/help/employe-sheet.png\" alt=\"Fiche employe\" />\n <figcaption>La fiche Employe centralise combat, equipement et ressources.</figcaption>\n </figure>\n</section>\n<section>\n <h2>2. Magie, focus, chaos et capacites</h2>\n <p>L'onglet <strong>Magie &amp; capacites</strong> rassemble les ressources du lanceur de sorts :</p>\n <ul>\n <li>le <strong>Rang</strong>, le <strong>Focus</strong> et le <strong>Chaos</strong> ;</li>\n <li>la <strong>Table du Chaos</strong> pour resoudre rapidement les incidents magiques ;</li>\n <li>la liste des <strong>Sortileges</strong>, avec les <strong>Capacites</strong> affichees juste en dessous.</li>\n </ul>\n <p>Les boutons de ligne permettent de lancer le sort, ses degats, ou de poster sa fiche dans le chat.</p>\n <figure>\n <img src=\"systems/fvtt-donjon-et-cie/assets/help/magie-capacites.png\" alt=\"Onglet magie et capacites\" />\n <figcaption>Les Capacites sont placees sous les Sortileges pour rester coherentes avec les regles et la lecture de fiche.</figcaption>\n </figure>\n</section>\n<section>\n <h2>3. Fiche PNJ</h2>\n <p>La fiche <strong>PNJ</strong> est optimisee pour le jeu rapide :</p>\n <ul>\n <li>valeurs de <strong>DV</strong>, <strong>PV</strong>, <strong>ARM</strong> et <strong>COU</strong> en acces direct ;</li>\n <li>liste d'<strong>attaques multiples</strong> editable ligne par ligne ;</li>\n <li>bouton de jet de degats sur chaque attaque.</li>\n </ul>\n <p>Le layout favorise le nom de l'attaque, avec des tooltips sur les champs pour garder une interface compacte.</p>\n <figure>\n <img src=\"systems/fvtt-donjon-et-cie/assets/help/pnj-sheet.png\" alt=\"Fiche PNJ\" />\n <figcaption>Un PNJ peut maintenant posseder plusieurs attaques distinctes.</figcaption>\n </figure>\n</section>\n<section>\n <h2>4. Paquetage de mission</h2>\n <p>Le MJ dispose d'un outil de <strong>Paquetage</strong> accessible depuis le haut du repertoire des acteurs. Il ouvre un dialogue permettant de choisir l'employe cible puis de lancer la dotation de debut de mission.</p>\n <ul>\n <li>Le systeme tire silencieusement sur les tables d'armes, armures et equipement divers.</li>\n <li>Les objets trouves sont ajoutes automatiquement a la fiche du personnage.</li>\n <li>Un message de synthese est publie dans le chat.</li>\n </ul>\n <figure>\n <img src=\"systems/fvtt-donjon-et-cie/assets/help/mission-pack-dialog.png\" alt=\"Dialogue de paquetage de mission\" />\n <figcaption>Le bouton Paquetage ouvre un dialogue MJ pour attribuer rapidement la dotation d'entree en mission.</figcaption>\n </figure>\n</section>\n<section>\n <h2>5. Jets et messages de chat</h2>\n <p>Les cartes de chat servent d'interface de resolution. On y retrouve selon les cas :</p>\n <ul>\n <li>les resultats de jets de caracteristique, d'attaque, de degats et de magie ;</li>\n <li>les usages de ressources a de d'usure ;</li>\n <li>les syntheses de paquetage et d'autres actions systeme.</li>\n </ul>\n <p>Quand un objet ou une action propose un bouton <em>Poster dans le chat</em>, cela permet de partager proprement l'information avec la table sans ouvrir la fiche du document.</p>\n</section>\n<section>\n <h2>6. Conseils d'utilisation</h2>\n <ul>\n <li>Utilisez le glisser-deposer pour equiper rapidement un employe.</li>\n <li>Gardez les PNJ ouverts pendant les scenes pour acceder vite a leurs attaques et defenses.</li>\n <li>Le sidebar <strong>Acteurs</strong> concentre les outils MJ utiles, notamment le paquetage de mission.</li>\n <li>Les compendiums du systeme contiennent l'equipement et les tables aleatoires servant de base au jeu.</li>\n </ul>\n</section>"
},
"system": {},
"image": {},
"video": {
"controls": true,
"volume": 0.5
},
"src": null,
"category": null,
"sort": 0,
"ownership": {
"default": -1
},
"flags": {},
"_key": "!journal.pages!69Da9YvF9BfOV7oK.XM0eLkgKXPyskV65"
}
]
}
+138
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@@ -556,6 +556,126 @@
.dnc-roll-dialog .window-content {
background: linear-gradient(180deg, #f7efe0 0%, #e3d0b1 100%);
}
.dnc-mission-pack-mode,
.dnc-mission-pack-note {
font-size: 0.9rem;
}
.dnc-mission-pack-campaign {
gap: 1rem;
}
.dnc-mission-pack-hero {
padding: 1rem;
border: 1px solid rgba(91, 70, 52, 0.35);
border-radius: 10px;
background: linear-gradient(180deg, rgba(255, 255, 255, 0.65) 0%, rgba(241, 229, 208, 0.68) 100%), linear-gradient(135deg, rgba(139, 46, 23, 0.08) 0%, rgba(139, 46, 23, 0) 100%);
box-shadow: 0 8px 18px rgba(0, 0, 0, 0.1);
}
.dnc-mission-pack-kicker {
margin: 0 0 0.25rem;
font-size: 0.72rem;
font-weight: 700;
letter-spacing: 0.14em;
text-transform: uppercase;
color: rgba(139, 46, 23, 0.82);
}
.dnc-mission-pack-hero h2 {
margin: 0;
font-family: "IM Fell English SC", "Palatino Linotype", "Book Antiqua", Palatino, serif;
font-size: 1.4rem;
line-height: 1.1;
color: #8b2e17;
}
.dnc-mission-pack-subtitle {
margin-top: 0.2rem;
font-size: 0.78rem;
font-weight: 700;
letter-spacing: 0.16em;
text-transform: uppercase;
color: rgba(91, 70, 52, 0.78);
}
.dnc-mission-pack-intro {
margin-top: 0.4rem;
color: #6d5a4f;
}
.dnc-mission-pack-meta-grid {
display: grid;
grid-template-columns: repeat(2, minmax(0, 1fr));
gap: 0.75rem;
}
.dnc-mission-pack-meta-card {
display: grid;
gap: 0.2rem;
padding: 0.75rem;
border: 1px solid rgba(91, 70, 52, 0.3);
border-radius: 10px;
background: rgba(255, 255, 255, 0.42);
}
.dnc-mission-pack-meta-card span {
font-size: 0.72rem;
font-weight: 700;
letter-spacing: 0.08em;
text-transform: uppercase;
color: #6d5a4f;
}
.dnc-mission-pack-meta-card strong {
font-size: 1rem;
}
.dnc-mission-pack-section {
display: grid;
gap: 0.75rem;
}
.dnc-mission-pack-select {
padding: 0.75rem;
border: 1px solid rgba(91, 70, 52, 0.32);
border-radius: 10px;
background: rgba(255, 255, 255, 0.36);
}
.dnc-mission-pack-assignments {
display: grid;
gap: 0.75rem;
grid-template-columns: repeat(2, minmax(0, 1fr));
}
.dnc-mission-pack-assignment {
display: grid;
gap: 0.4rem;
padding: 0.75rem;
border: 1px solid rgba(91, 70, 52, 0.35);
border-radius: 10px;
background: rgba(255, 255, 255, 0.38);
box-shadow: inset 0 1px 0 rgba(255, 255, 255, 0.55);
}
.dnc-mission-pack-assignment span {
font-size: 0.82rem;
font-weight: 700;
letter-spacing: 0.04em;
text-transform: uppercase;
}
.dnc-mission-pack-note {
color: #6d5a4f;
}
.dnc-mission-pack-note-foot {
padding: 0.75rem;
border-top: 1px solid rgba(91, 70, 52, 0.24);
}
.dnc-mission-pack-dialog .window-header {
background: linear-gradient(180deg, rgba(253, 246, 231, 0.96) 0%, rgba(234, 212, 170, 0.96) 100%), linear-gradient(90deg, rgba(139, 46, 23, 0.12) 0%, rgba(139, 46, 23, 0) 100%);
border-bottom: 1px solid rgba(91, 70, 52, 0.35);
}
.dnc-mission-pack-dialog .window-title {
color: #8b2e17;
font-family: "IM Fell English SC", "Palatino Linotype", "Book Antiqua", Palatino, serif;
letter-spacing: 0.03em;
text-shadow: none;
}
.dnc-mission-pack-dialog .window-header button {
color: #221b18;
}
@media (max-width: 640px) {
.dnc-mission-pack-meta-grid,
.dnc-mission-pack-assignments {
grid-template-columns: 1fr;
}
}
.dnc-chat-card {
position: relative;
border: 2px solid #5b4634;
@@ -863,6 +983,24 @@
.dnc-chat-card-favor {
background: linear-gradient(180deg, rgba(248, 251, 255, 0.8) 0%, rgba(205, 220, 238, 0.94) 100%), linear-gradient(135deg, #f7fbff 0%, #9fb8d7 100%);
}
.dnc-chat-card-welcome {
border-color: rgba(139, 46, 23, 0.34);
background: linear-gradient(180deg, rgba(255, 250, 240, 0.84) 0%, rgba(239, 219, 179, 0.94) 100%), linear-gradient(135deg, #fffaf0 0%, #dcb772 100%);
}
.chat-welcome-intro {
font-size: 0.82rem;
line-height: 1.45;
}
.chat-welcome-link {
margin-top: 0.75rem;
padding: 0.6rem 0.8rem;
border: 1px solid rgba(139, 46, 23, 0.24);
border-radius: 12px;
background: rgba(139, 46, 23, 0.08);
}
.chat-welcome-link a.content-link {
font-weight: 700;
}
.dnc-chat-card-spell .chat-actions + .chat-actions {
margin-top: 0.4rem;
}
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+12
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@@ -52,6 +52,18 @@
"PLAYER": "OBSERVER",
"ASSISTANT": "OWNER"
}
},
{
"type": "JournalEntry",
"label": "Aide du système",
"name": "system-help",
"path": "packs/system-help",
"system": "fvtt-donjon-et-cie",
"flags": {},
"ownership": {
"PLAYER": "OBSERVER",
"ASSISTANT": "OWNER"
}
}
],
"documentTypes": {
+62
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@@ -0,0 +1,62 @@
<section class="dnc-chat-card dnc-chat-card-item dnc-chat-card-mission-pack">
<header class="chat-card-header">
<div class="chat-card-heading">
<p class="chat-card-kicker">{{localize "DNC.Chat.Kicker.Logistics"}}</p>
<h2>{{title}}</h2>
<p class="chat-card-subtitle">{{actorName}}</p>
</div>
<div class="chat-card-seal {{#if missingCount}}failure{{else}}success{{/if}}">
{{createdCount}}
</div>
</header>
<div class="chat-pill-row">
<span class="chat-pill">{{localize "DNC.Macro.MissionPack.ActiveMode"}} {{generationModeLabel}}</span>
{{#if isCampaign}}<span class="chat-pill">{{localize "DNC.Macro.MissionPack.CampaignController"}} {{controllerName}}</span>{{/if}}
{{#if isCampaign}}<span class="chat-pill">{{localize "DNC.Macro.MissionPack.CampaignRelation"}} {{stewardRelationLabel}}</span>{{/if}}
<span class="chat-pill success">{{localize "DNC.Macro.MissionPack.ItemsAdded"}} {{createdCount}}</span>
{{#if missingCount}}<span class="chat-pill failure">{{localize "DNC.Macro.MissionPack.ItemsMissing"}} {{missingCount}}</span>{{/if}}
</div>
<p class="chat-note">
{{#if missingCount}}
{{localize "DNC.Macro.MissionPack.PartialChatSummary"}}
{{else}}
{{localize "DNC.Macro.MissionPack.CompleteChatSummary"}}
{{/if}}
</p>
<ul class="chat-details">
{{#each draws}}
<li>
<strong>{{this.label}}</strong> : {{this.display}}
{{#if this.dieLabel}}
<br>{{localize "DNC.Macro.MissionPack.RollDetail" die=this.dieLabel mode=this.modeLabel values=this.rollValuesLabel kept=this.kept rank=this.rankBonus total=this.total}}
{{#if this.clamped}}<br>{{localize "DNC.Macro.MissionPack.TotalClamped" total=this.total clamped=this.resolvedTotal}}{{/if}}
{{/if}}
{{#if this.missingSummary}}<br>{{localize "DNC.Macro.MissionPack.Missing"}} : {{this.missingSummary}}{{/if}}
</li>
{{/each}}
</ul>
<div class="chat-pill-row">
<span class="chat-pill">{{localize "DNC.Macro.MissionPack.UniqueReference"}} {{uniqueEntry.referenceRoll}}</span>
<span class="chat-pill">{{localize "DNC.Macro.MissionPack.UniqueActorRoll"}} {{uniqueEntry.actorRoll}}</span>
<span class="chat-pill {{#if uniqueEntry.matched}}success{{else}}failure{{/if}}">
{{#if uniqueEntry.matched}}
{{localize "DNC.Macro.MissionPack.UniqueMatch"}}
{{else}}
{{localize "DNC.Macro.MissionPack.UniqueMiss"}}
{{/if}}
</span>
</div>
{{#if uniqueEntry.matched}}
<p class="chat-note">
<strong>{{localize "DNC.Macro.MissionPack.UniqueGranted"}}</strong> {{uniqueEntry.itemName}}
{{#if uniqueEntry.uniqueRoll}}({{localize "DNC.Macro.MissionPack.UniqueTableRoll"}} {{uniqueEntry.uniqueRoll}}){{/if}}
</p>
{{else}}
<p class="chat-note">{{localize "DNC.Macro.MissionPack.UniqueRuleReminder"}}</p>
{{/if}}
</section>
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<section class="dnc-chat-card dnc-chat-card-welcome">
<header class="chat-card-header">
<div class="chat-card-heading">
<p class="chat-card-kicker">{{localize "DNC.Welcome.Kicker"}}</p>
<h2>{{title}}</h2>
<p class="chat-card-subtitle">{{subtitle}}</p>
</div>
<div class="chat-card-seal success">
{{localize "DNC.Welcome.Seal"}}
</div>
</header>
<p class="chat-note chat-welcome-intro">{{intro}}</p>
<ul class="chat-details chat-details-ornate">
{{#each bullets}}
<li>{{this}}</li>
{{/each}}
</ul>
<p class="chat-note chat-welcome-link">
<strong>{{helpLabel}}</strong>
{{#if helpLink}}
{{{helpLink}}}
{{else}}
{{helpFallback}}
{{/if}}
</p>
<p class="chat-note">
<strong>{{creditsLabel}}</strong> {{creditsText}}
</p>
<p class="chat-note">
<strong>{{officialLabel}}</strong>
<a href="{{officialUrl}}" target="_blank" rel="noopener">{{officialLinkText}}</a>
</p>
<p class="chat-note">{{footer}}</p>
</section>
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<div class="dnc-dialog-form dnc-mission-pack-campaign">
<header class="dnc-mission-pack-hero">
<p class="dnc-mission-pack-kicker">{{localize "DNC.Chat.Kicker.Logistics"}}</p>
<h2>{{localize "DNC.Macro.MissionPack.CampaignDialogTitle"}}</h2>
<p class="dnc-mission-pack-subtitle">{{localize "DNC.Macro.MissionPack.CampaignDialogSubtitle"}}</p>
<p class="dnc-mission-pack-intro">{{localize "DNC.Macro.MissionPack.CampaignDialogIntro" actor=actorName}}</p>
</header>
<section class="dnc-mission-pack-meta-grid">
<article class="dnc-mission-pack-meta-card">
<span>{{localize "DNC.Macro.MissionPack.DialogActor"}}</span>
<strong>{{actorName}}</strong>
</article>
<article class="dnc-mission-pack-meta-card">
<span>{{localize "DNC.Macro.MissionPack.CampaignDialogPlayer"}}</span>
<strong>{{playerName}}</strong>
</article>
{{#if requesterName}}
<article class="dnc-mission-pack-meta-card">
<span>{{localize "DNC.Macro.MissionPack.CampaignDialogRequester"}}</span>
<strong>{{requesterName}}</strong>
</article>
{{/if}}
<article class="dnc-mission-pack-meta-card">
<span>{{localize "DNC.Macro.MissionPack.CampaignDialogRank"}}</span>
<strong>+{{rank}}</strong>
</article>
</section>
<section class="dnc-mission-pack-section">
<label class="dnc-mission-pack-select">
<span>{{localize "DNC.Macro.MissionPack.CampaignDialogRelation"}}</span>
<select name="stewardRelation">
{{selectOptions relationOptions selected=selectedRelation labelAttr="label" valueAttr="value" localize=false}}
</select>
</label>
</section>
<section class="dnc-mission-pack-section">
<p class="dnc-mission-pack-note">{{localize "DNC.Macro.MissionPack.CampaignDialogAssignHelp"}}</p>
<div class="dnc-mission-pack-assignments">
{{#each assignments}}
<label class="dnc-mission-pack-assignment">
<span>{{this.label}}</span>
<select name="{{this.fieldName}}">
{{selectOptions ../diceOptions selected=this.selectedDie labelAttr="label" valueAttr="value" localize=false}}
</select>
</label>
{{/each}}
</div>
</section>
<p class="dnc-mission-pack-note dnc-mission-pack-note-foot">{{localize "DNC.Macro.MissionPack.CampaignDialogHelp"}}</p>
</div>
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<div class="dnc-dialog-form">
<p>{{localize "DNC.Macro.MissionPack.DialogIntro"}}</p>
<p class="dnc-mission-pack-mode"><strong>{{localize "DNC.Macro.MissionPack.ActiveMode"}}</strong> {{modeLabel}}</p>
<p>{{modeDescription}}</p>
<label>
<span>{{localize "DNC.Macro.MissionPack.DialogActor"}}</span>
<select name="actorId">
{{selectOptions actorOptions selected=selectedActorId labelAttr="label" valueAttr="value" localize=false}}
</select>
</label>
{{#if isCampaign}}
<p class="dnc-mission-pack-note">{{localize "DNC.Macro.MissionPack.CampaignDialogLead"}}</p>
{{/if}}
</div>
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import { compilePack, extractPack } from "@foundryvtt/foundryvtt-cli";
import { promises as fs } from "node:fs";
import path from "node:path";
const ROOT_DIR = process.cwd();
export class CompendiumsManager {
static async packToDistDir(srcDir = "packs_src", distDir = "packs", mode = "json") {
const yaml = mode === "yaml";
const packs = await fs.readdir(path.join(ROOT_DIR, srcDir));
for (const pack of packs) {
if (pack.startsWith(".")) continue;
const sourcePath = path.join(ROOT_DIR, srcDir, pack);
const targetPath = path.join(ROOT_DIR, distDir, pack);
await fs.rm(targetPath, { recursive: true, force: true });
console.log(`Packing ${pack}`);
await compilePack(sourcePath, targetPath, { yaml });
}
}
static async unpackToSrcDir(srcDir = "packs_src", distDir = "packs", mode = "json") {
const yaml = mode === "yaml";
const packs = await fs.readdir(path.join(ROOT_DIR, distDir));
for (const pack of packs) {
if (pack.startsWith(".")) continue;
const sourcePath = path.join(ROOT_DIR, distDir, pack);
const targetPath = path.join(ROOT_DIR, srcDir, pack);
await fs.mkdir(targetPath, { recursive: true });
const existingFiles = await fs.readdir(targetPath);
for (const file of existingFiles) {
await fs.unlink(path.join(targetPath, file));
}
console.log(`Unpacking ${pack}`);
await extractPack(sourcePath, targetPath, {
yaml,
transformName: (doc) => CompendiumsManager.transformName(doc, yaml)
});
}
}
static transformName(doc, yaml) {
const safeName = (doc.name ?? doc._id ?? "document").replace(/[^a-zA-Z0-9_-]+/g, "_");
const type = doc._key?.split("!")[1] ?? doc.type ?? "document";
const extension = yaml ? "yml" : "json";
return `${type}_${safeName}_${doc._id}.${extension}`;
}
}
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import { CompendiumsManager } from "./CompendiumsManager.mjs";
await CompendiumsManager.packToDistDir();
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import { CompendiumsManager } from "./CompendiumsManager.mjs";
await CompendiumsManager.unpackToSrcDir();