This commit is contained in:
+685
-100
@@ -13,6 +13,18 @@
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import { DonjonEtCieUtility } from "./donjon-et-cie-utility.mjs";
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export class DonjonEtCieMacros {
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static MISSION_PACK_MODE_SETTING = "missionPackMode";
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static MISSION_PACK_SOCKET_SCOPE = "missionPackCampaign";
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static MISSION_PACK_REQUEST_TIMEOUT = 300000;
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static MISSION_PACK_CAMPAIGN_DICE = [20, 12, 10, 8];
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static MISSION_PACK_STEWARD_MODES = {
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positive: "avantage",
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neutral: "normal",
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negative: "desavantage"
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};
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static #campaignRequests = new Map();
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static #socketRegistered = false;
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static MISSION_PACK_TABLES = [
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{ key: "melee", name: "Armes de corps a corps", multiple: false },
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{ key: "ranged", name: "Armes a distance", multiple: false },
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@@ -20,6 +32,132 @@ export class DonjonEtCieMacros {
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{ key: "misc", name: "Encas et equipement divers", multiple: true }
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];
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static MISSION_PACK_UNIQUE_ITEMS = [
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{
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name: "L epee de Monsieur Noir",
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type: "arme",
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system: {
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categorie: "melee",
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caracteristique: "force",
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degats: "1d6",
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portee: "",
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mains: 1,
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equipee: false,
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description: "<p>Elle n a rien de particulier mais confere un prestige important.</p><p>Avantage a tous les jets d interaction avec les employes de Donjon & Cie.</p>",
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notes: ""
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}
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},
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{
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name: "Fil a plomb d Arnezon",
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type: "equipement",
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system: {
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quantite: 1,
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equipee: false,
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emplacement: "",
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description: "<p>Il oscille de maniere clairement etrange en presence d un passage secret.</p>",
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notes: ""
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}
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},
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{
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name: "Boussole de Drize Durban",
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type: "equipement",
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system: {
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quantite: 1,
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equipee: false,
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emplacement: "",
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description: "<p>Trois reglages : pointe vers le client, le resident ou l employe le plus proche.</p>",
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notes: ""
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}
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},
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{
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name: "Boule de cristal de la supervision",
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type: "equipement",
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system: {
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quantite: 1,
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equipee: false,
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emplacement: "",
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description: "<p>Permet de voir toute personne ou lieu qu on connait deja.</p><p>Jet de SAG pour la controler. La plupart des huiles sentent quand on les observe.</p>",
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notes: ""
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}
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},
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{
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name: "Dent du dragon Leogradonardicus III",
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type: "equipement",
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system: {
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quantite: 1,
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equipee: false,
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emplacement: "",
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description: "<p>Un jet de CHA reussi permet de controler les reptiles inintelligents et de charmer les humanoides reptiliens.</p>",
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notes: ""
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}
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},
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{
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name: "Doigt d Aarcarcerax",
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type: "consommable",
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system: {
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quantite: 1,
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delta: 4,
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effet: "Tue la creature vers qui on pointe le doigt.",
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description: "<p>Tue la creature vers qui on pointe le doigt.</p><p>La liche sait instantanement qu on a retrouve son doigt.</p>",
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notes: ""
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}
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},
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{
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name: "Cape de Vlad von Drakovitch",
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type: "consommable",
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system: {
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quantite: 1,
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delta: 6,
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effet: "Permet de se transformer en 1-3 rats, 4-5 chauve-souris, 6 forme gazeuse.",
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description: "<p>Delta 6 charges.</p><p>Permet de se transformer en 1-3 rats, 4-5 chauve-souris, 6 forme gazeuse.</p>",
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notes: ""
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}
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},
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{
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name: "Vieux carnet de notes d Affalella",
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type: "consommable",
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system: {
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quantite: 1,
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delta: 6,
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effet: "Fonctionne comme des faveurs de la Mercatique utilisables uniquement dans les aires client.",
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description: "<p>Vieux carnet de notes d Affalella, directrice de la Mercatique.</p><p>Fonctionne comme Delta 6 faveurs de la Mercatique utilisables uniquement dans les aires client.</p>",
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notes: ""
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}
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},
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{
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name: "Ancienne cle universelle de Paiji",
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type: "consommable",
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system: {
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quantite: 1,
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delta: 8,
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effet: "Ouvre tous les coffres, portes, armoires et autres serrures du Donjon.",
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description: "<p>Ancienne cle universelle de Paiji, directeur de la Maintenance.</p><p>Delta 8 usages. Ouvre tous les coffres, portes, armoires et autres serrures du Donjon.</p>",
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notes: ""
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}
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},
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{
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name: "Baguette d urgence",
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type: "equipement",
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system: {
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quantite: 1,
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equipee: false,
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emplacement: "",
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description: "<p>Teleporte l utilisateur au palier des huiles lorsque la baguette est brisee.</p>",
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notes: ""
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}
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}
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];
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static registerSocketListeners() {
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if (this.#socketRegistered || !game.socket) return;
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game.socket.on(`system.${game.system.id}`, (payload) => {
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void this.#handleSocketMessage(payload);
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});
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this.#socketRegistered = true;
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}
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static #normalizeName(value) {
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return String(value ?? "")
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.normalize("NFD")
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@@ -34,6 +172,50 @@ export class DonjonEtCieMacros {
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return game.i18n.localize(`DNC.Macro.MissionPack.${key}`);
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}
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static #getModeLabel(mode) {
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if (mode === "avantage") return game.i18n.localize("DNC.UI.ModeAdvantage");
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if (mode === "desavantage") return game.i18n.localize("DNC.UI.ModeDisadvantage");
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return game.i18n.localize("DNC.UI.ModeNormal");
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}
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static #getMissionPackMode() {
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return String(game.settings.get("fvtt-donjon-et-cie", this.MISSION_PACK_MODE_SETTING) ?? "classic");
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}
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static #getMissionPackModeLabel(mode) {
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return game.i18n.localize(mode === "campaign"
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? "DNC.Macro.MissionPack.ModeCampaign"
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: "DNC.Macro.MissionPack.ModeClassic");
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}
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static #getMissionPackModeDescription(mode) {
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return game.i18n.localize(mode === "campaign"
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? "DNC.Macro.MissionPack.ModeCampaignHint"
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: "DNC.Macro.MissionPack.ModeClassicHint");
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}
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static #getStewardRelationLabel(relation) {
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return game.i18n.localize(`DNC.Macro.MissionPack.Relation.${relation ?? "neutral"}`);
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}
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static #getStewardRelationOptions() {
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return ["positive", "neutral", "negative"].map((relation) => ({
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value: relation,
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label: this.#getStewardRelationLabel(relation)
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}));
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}
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static #getCampaignDiceOptions() {
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return this.MISSION_PACK_CAMPAIGN_DICE.map((sides) => ({
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value: String(sides),
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label: `1d${sides}`
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}));
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}
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static #getDefaultCampaignAssignments() {
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return Object.fromEntries(this.MISSION_PACK_TABLES.map((spec, index) => [spec.key, String(this.MISSION_PACK_CAMPAIGN_DICE[index])]));
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}
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static #getDefaultMissionPackActorId(actors) {
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const controlledActor = canvas?.tokens?.controlled?.[0]?.actor ?? null;
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if (controlledActor?.type === "employe") return controlledActor.id;
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@@ -50,6 +232,16 @@ export class DonjonEtCieMacros {
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}));
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}
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static #getMissionPackOwnerUsers(actor) {
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return game.users
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.filter((user) => !user.isGM && actor.testUserPermission(user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER))
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.sort((a, b) => Number(b.active) - Number(a.active) || a.name.localeCompare(b.name, "fr", { sensitivity: "base" }));
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}
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static #getCampaignTargetUser(actor) {
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return this.#getMissionPackOwnerUsers(actor).find((user) => user.active) ?? null;
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}
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static async #resolveMissionPackActor(target = null) {
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if (target?.documentName === "Actor") return target;
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if (target?.actor?.documentName === "Actor") return target.actor;
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@@ -121,6 +313,127 @@ export class DonjonEtCieMacros {
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.filter((entry) => !/^dotation\s+\d+$/i.test(entry));
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}
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static async #evaluateRoll(formula) {
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const roll = await (new Roll(formula)).evaluate();
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const values = roll.dice
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.flatMap((die) => die.results.map((result) => Number(result.result ?? result.count ?? 0)))
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.filter((value) => Number.isFinite(value));
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return {
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roll,
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total: Number(roll.total ?? 0),
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values
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};
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}
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static #formatRollValues(values, kept) {
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if (!values.length) return String(kept ?? 0);
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if (values.length === 1) return String(values[0]);
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return `${values.join(" / ")} -> ${kept}`;
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}
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static async #rollPackDie(sides, { mode = "normal" } = {}) {
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const formula = mode === "avantage"
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? `2d${sides}kh`
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: mode === "desavantage"
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? `2d${sides}kl`
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: `1d${sides}`;
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const evaluated = await this.#evaluateRoll(formula);
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return {
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sides: Number(sides),
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dieLabel: `1d${sides}`,
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roll: evaluated.roll,
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values: evaluated.values,
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valuesLabel: this.#formatRollValues(evaluated.values, evaluated.total),
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kept: evaluated.total,
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mode,
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modeLabel: this.#getModeLabel(mode)
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};
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}
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static #createInlineItemData(spec) {
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return {
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name: spec.name,
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type: spec.type,
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img: DonjonEtCieUtility.getDefaultItemIcon(spec.type),
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system: foundry.utils.deepClone(spec.system)
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};
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}
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static #getTableResults(table) {
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return table?.results?.contents ?? [];
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}
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static #getTableRange(result) {
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const rawRange = Array.isArray(result?.range)
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? result.range
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: result?._source?.range ?? [];
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return [Number(rawRange[0] ?? 0), Number(rawRange[1] ?? 0)];
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}
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static #findTableResultByTotal(table, total) {
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const entries = this.#getTableResults(table)
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.map((result) => ({
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result,
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range: this.#getTableRange(result)
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}))
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.filter(({ range }) => Number.isFinite(range[0]) && Number.isFinite(range[1]) && range[1] >= range[0])
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.sort((a, b) => a.range[0] - b.range[0]);
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if (!entries.length) {
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return {
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result: null,
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clampedTotal: total,
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range: null
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};
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}
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const minimum = entries[0].range[0];
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const maximum = entries.at(-1).range[1];
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const clampedTotal = Math.max(minimum, Math.min(maximum, total));
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const match = entries.find(({ range }) => clampedTotal >= range[0] && clampedTotal <= range[1]) ?? entries.at(-1);
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return {
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result: match.result,
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clampedTotal,
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range: match.range
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};
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}
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static async #resolveUniqueMissionPackEntry({ comparisonRoll = null } = {}) {
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const reference = await this.#rollPackDie(20);
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const actorEvaluation = comparisonRoll == null ? await this.#rollPackDie(20) : null;
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const actorRoll = Number(comparisonRoll ?? actorEvaluation?.kept ?? 0);
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if (reference.kept !== actorRoll) {
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return {
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matched: false,
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referenceRoll: reference.kept,
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actorRoll,
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uniqueRoll: null,
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itemName: "",
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itemData: null,
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rolls: [reference.roll, ...(actorEvaluation ? [actorEvaluation.roll] : [])]
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};
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}
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const uniqueRoll = await this.#rollPackDie(this.MISSION_PACK_UNIQUE_ITEMS.length);
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const spec = this.MISSION_PACK_UNIQUE_ITEMS[Math.max(0, uniqueRoll.kept - 1)] ?? this.MISSION_PACK_UNIQUE_ITEMS[0];
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const document = await this.#findItemByName(spec.name);
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const itemData = document ? this.#toEmbeddedItemData(document) : this.#createInlineItemData(spec);
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return {
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matched: true,
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referenceRoll: reference.kept,
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actorRoll,
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uniqueRoll: uniqueRoll.kept,
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itemName: document?.name ?? spec.name,
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itemData,
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rolls: [reference.roll, ...(actorEvaluation ? [actorEvaluation.roll] : []), uniqueRoll.roll]
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};
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}
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static async #resolveTableResultEntries(result, { multiple = false } = {}) {
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if (!result) {
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return {
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@@ -129,19 +442,27 @@ export class DonjonEtCieMacros {
|
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};
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}
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if (result.type === "document" && result.documentCollection && result.documentId) {
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const uuid = result.documentCollection.includes(".")
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? `Compendium.${result.documentCollection}.Item.${result.documentId}`
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: `Item.${result.documentId}`;
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const document = await fromUuid(uuid);
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const label = document?.name ?? result.text ?? "";
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const source = result._source ?? {};
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const resultName = String(result.name ?? source.name ?? "").trim();
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const resultDescription = String(result.description ?? source.description ?? "").trim();
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const resultText = String(source.text ?? "").trim();
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const resultLabel = resultName || resultDescription || resultText;
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const documentUuid = result.type === "document"
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? result.documentUuid ?? source.documentUuid ?? null
|
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: null;
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|
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if (documentUuid) {
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const document = await fromUuid(documentUuid);
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const label = document?.name ?? resultLabel;
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return {
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display: label,
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entries: label ? [{ name: label, document }] : []
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};
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}
|
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const uuidTargets = this.#extractUuidTargets(result.text);
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const sourceText = resultDescription || resultText || resultLabel;
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const uuidTargets = this.#extractUuidTargets(sourceText);
|
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if (uuidTargets.length) {
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const entries = [];
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for (const target of uuidTargets) {
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@@ -158,8 +479,8 @@ export class DonjonEtCieMacros {
|
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}
|
||||
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const names = multiple
|
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? this.#extractPlainTextEntries(result.text)
|
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: [result.text].map((entry) => String(entry ?? "").trim()).filter(Boolean);
|
||||
? this.#extractPlainTextEntries(sourceText || resultLabel)
|
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: [resultLabel].filter(Boolean);
|
||||
|
||||
return {
|
||||
display: names.join(", "),
|
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@@ -175,6 +496,353 @@ export class DonjonEtCieMacros {
|
||||
return data;
|
||||
}
|
||||
|
||||
static async #materializeMissionPackEntries(entries) {
|
||||
const embeddedItems = [];
|
||||
const addedNames = [];
|
||||
const missingNames = [];
|
||||
|
||||
for (const entry of entries) {
|
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const item = entry.document ?? await this.#findItemByName(entry.name);
|
||||
if (!item) {
|
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missingNames.push(entry.name);
|
||||
continue;
|
||||
}
|
||||
|
||||
embeddedItems.push(this.#toEmbeddedItemData(item));
|
||||
addedNames.push(item.name);
|
||||
}
|
||||
|
||||
return {
|
||||
embeddedItems,
|
||||
addedNames,
|
||||
missingNames
|
||||
};
|
||||
}
|
||||
|
||||
static async #openCampaignAllocationDialog(actor, { playerName = "", requesterName = "" } = {}) {
|
||||
const content = await foundry.applications.handlebars.renderTemplate(
|
||||
"systems/fvtt-donjon-et-cie/templates/dialogs/mission-pack-campaign-dialog.hbs",
|
||||
{
|
||||
actorName: actor.name,
|
||||
playerName,
|
||||
requesterName,
|
||||
rank: Number(actor.system.anciennete?.rang ?? actor.system.sante?.dv ?? 0),
|
||||
assignments: this.MISSION_PACK_TABLES.map((spec) => ({
|
||||
key: spec.key,
|
||||
label: this.#getMissionPackLabel(spec.key),
|
||||
fieldName: `${spec.key}Die`,
|
||||
selectedDie: this.#getDefaultCampaignAssignments()[spec.key]
|
||||
})),
|
||||
diceOptions: this.#getCampaignDiceOptions(),
|
||||
relationOptions: this.#getStewardRelationOptions(),
|
||||
selectedRelation: "neutral"
|
||||
}
|
||||
);
|
||||
|
||||
return foundry.applications.api.DialogV2.wait({
|
||||
window: {
|
||||
title: game.i18n.localize("DNC.Macro.MissionPack.CampaignDialogTitle"),
|
||||
icon: "fa-solid fa-dice"
|
||||
},
|
||||
classes: ["dnc-roll-dialog", "dnc-mission-pack-dialog"],
|
||||
content,
|
||||
modal: true,
|
||||
buttons: [
|
||||
{
|
||||
action: "confirm",
|
||||
label: game.i18n.localize("DNC.Macro.MissionPack.CampaignDialogAction"),
|
||||
icon: "fa-solid fa-check",
|
||||
default: true,
|
||||
callback: async (event, button) => {
|
||||
const assignments = Object.fromEntries(this.MISSION_PACK_TABLES.map((spec) => [
|
||||
spec.key,
|
||||
Number(button.form.elements[`${spec.key}Die`]?.value ?? 0)
|
||||
]));
|
||||
const selectedDice = Object.values(assignments).filter((value) => value > 0);
|
||||
|
||||
if (selectedDice.length !== this.MISSION_PACK_TABLES.length) {
|
||||
ui.notifications.warn(game.i18n.localize("DNC.Macro.MissionPack.WarnDiceRequired"));
|
||||
return null;
|
||||
}
|
||||
|
||||
if (new Set(selectedDice).size !== selectedDice.length) {
|
||||
ui.notifications.warn(game.i18n.localize("DNC.Macro.MissionPack.WarnDiceUnique"));
|
||||
return null;
|
||||
}
|
||||
|
||||
return {
|
||||
assignments,
|
||||
stewardRelation: button.form.elements.stewardRelation?.value ?? "neutral"
|
||||
};
|
||||
}
|
||||
}
|
||||
],
|
||||
rejectClose: false
|
||||
});
|
||||
}
|
||||
|
||||
static async #handleSocketMessage(payload) {
|
||||
if (payload?.scope !== this.MISSION_PACK_SOCKET_SCOPE) return;
|
||||
|
||||
if (payload.type === "campaign-response") {
|
||||
const pending = this.#campaignRequests.get(payload.requestId);
|
||||
if (!pending) return;
|
||||
clearTimeout(pending.timeoutId);
|
||||
this.#campaignRequests.delete(payload.requestId);
|
||||
pending.resolve(payload.result ?? null);
|
||||
return;
|
||||
}
|
||||
|
||||
if (payload.type !== "campaign-request" || payload.targetUserId !== game.user.id) return;
|
||||
|
||||
const actor = await fromUuid(payload.actorUuid);
|
||||
const allocation = actor
|
||||
? await this.#openCampaignAllocationDialog(actor, {
|
||||
playerName: game.user.name,
|
||||
requesterName: payload.requesterName ?? ""
|
||||
})
|
||||
: null;
|
||||
|
||||
game.socket.emit(`system.${game.system.id}`, {
|
||||
scope: this.MISSION_PACK_SOCKET_SCOPE,
|
||||
type: "campaign-response",
|
||||
requestId: payload.requestId,
|
||||
result: allocation
|
||||
? {
|
||||
allocation,
|
||||
responderUserId: game.user.id,
|
||||
responderName: game.user.name
|
||||
}
|
||||
: {
|
||||
allocation: null,
|
||||
responderUserId: game.user.id,
|
||||
responderName: game.user.name
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
static async #requestCampaignAllocation(actor, targetUser) {
|
||||
if (!targetUser || targetUser.id === game.user.id) {
|
||||
const allocation = await this.#openCampaignAllocationDialog(actor, {
|
||||
playerName: game.user.name,
|
||||
requesterName: game.user.name
|
||||
});
|
||||
return allocation ? { allocation, responderName: game.user.name } : null;
|
||||
}
|
||||
|
||||
const requestId = foundry.utils.randomID();
|
||||
const responsePromise = new Promise((resolve) => {
|
||||
const timeoutId = globalThis.setTimeout(() => {
|
||||
this.#campaignRequests.delete(requestId);
|
||||
resolve(null);
|
||||
}, this.MISSION_PACK_REQUEST_TIMEOUT);
|
||||
this.#campaignRequests.set(requestId, { resolve, timeoutId });
|
||||
});
|
||||
|
||||
game.socket.emit(`system.${game.system.id}`, {
|
||||
scope: this.MISSION_PACK_SOCKET_SCOPE,
|
||||
type: "campaign-request",
|
||||
requestId,
|
||||
targetUserId: targetUser.id,
|
||||
actorUuid: actor.uuid,
|
||||
requesterName: game.user.name
|
||||
});
|
||||
|
||||
const response = await responsePromise;
|
||||
if (!response?.allocation) {
|
||||
ui.notifications.warn(game.i18n.format("DNC.Macro.MissionPack.CampaignRequestCanceled", {
|
||||
actor: actor.name,
|
||||
player: targetUser.name
|
||||
}));
|
||||
return null;
|
||||
}
|
||||
|
||||
return {
|
||||
allocation: response.allocation,
|
||||
responderName: response.responderName ?? targetUser.name
|
||||
};
|
||||
}
|
||||
|
||||
static async #finalizeMissionPack(actor, drawPlans, {
|
||||
generationMode = "classic",
|
||||
controllerName = "",
|
||||
stewardRelation = "neutral",
|
||||
uniqueComparisonRoll = null
|
||||
} = {}) {
|
||||
const draws = [];
|
||||
const embeddedItems = [];
|
||||
const rolls = [];
|
||||
let missingCount = 0;
|
||||
|
||||
for (const plan of drawPlans) {
|
||||
rolls.push(...(plan.rolls ?? []).filter((roll) => roll instanceof Roll));
|
||||
|
||||
if (plan.failed || !plan.resolved) {
|
||||
draws.push({
|
||||
label: this.#getMissionPackLabel(plan.spec.key),
|
||||
display: game.i18n.format("DNC.Macro.MissionPack.TableMissing", { table: plan.spec.name }),
|
||||
addedNames: [],
|
||||
addedSummary: "",
|
||||
missingNames: [],
|
||||
missingSummary: "",
|
||||
failed: true
|
||||
});
|
||||
continue;
|
||||
}
|
||||
|
||||
const materialized = await this.#materializeMissionPackEntries(plan.resolved.entries);
|
||||
embeddedItems.push(...materialized.embeddedItems);
|
||||
missingCount += materialized.missingNames.length;
|
||||
|
||||
draws.push({
|
||||
label: this.#getMissionPackLabel(plan.spec.key),
|
||||
display: plan.resolved.display || game.i18n.localize("DNC.Macro.MissionPack.NoResult"),
|
||||
addedNames: materialized.addedNames,
|
||||
addedSummary: materialized.addedNames.join(", "),
|
||||
missingNames: materialized.missingNames,
|
||||
missingSummary: materialized.missingNames.join(", "),
|
||||
failed: false,
|
||||
...plan.detail
|
||||
});
|
||||
}
|
||||
|
||||
const uniqueEntry = await this.#resolveUniqueMissionPackEntry({ comparisonRoll: uniqueComparisonRoll });
|
||||
rolls.push(...(uniqueEntry.rolls ?? []).filter((roll) => roll instanceof Roll));
|
||||
if (uniqueEntry.itemData) {
|
||||
embeddedItems.push(uniqueEntry.itemData);
|
||||
}
|
||||
|
||||
const createdItems = embeddedItems.length
|
||||
? await actor.createEmbeddedDocuments("Item", embeddedItems, { renderSheet: false })
|
||||
: [];
|
||||
|
||||
const content = await foundry.applications.handlebars.renderTemplate(
|
||||
"systems/fvtt-donjon-et-cie/templates/chat/mission-pack-card.hbs",
|
||||
{
|
||||
title: game.i18n.localize("DNC.Macro.MissionPack.Title"),
|
||||
actorName: actor.name,
|
||||
createdCount: createdItems.length,
|
||||
missingCount,
|
||||
draws,
|
||||
uniqueEntry,
|
||||
isCampaign: generationMode === "campaign",
|
||||
generationModeLabel: this.#getMissionPackModeLabel(generationMode),
|
||||
controllerName,
|
||||
stewardRelationLabel: generationMode === "campaign" ? this.#getStewardRelationLabel(stewardRelation) : ""
|
||||
}
|
||||
);
|
||||
|
||||
await ChatMessage.create({
|
||||
speaker: ChatMessage.getSpeaker({ actor }),
|
||||
user: game.user.id,
|
||||
content,
|
||||
rolls
|
||||
});
|
||||
|
||||
if (createdItems.length && !missingCount) {
|
||||
ui.notifications.info(game.i18n.format("DNC.Macro.MissionPack.Success", {
|
||||
actor: actor.name,
|
||||
count: createdItems.length
|
||||
}));
|
||||
} else if (createdItems.length) {
|
||||
ui.notifications.warn(game.i18n.format("DNC.Macro.MissionPack.Partial", {
|
||||
actor: actor.name,
|
||||
count: createdItems.length,
|
||||
missing: missingCount
|
||||
}));
|
||||
} else {
|
||||
ui.notifications.warn(game.i18n.localize("DNC.Macro.MissionPack.WarnNothingAdded"));
|
||||
}
|
||||
|
||||
return {
|
||||
actor,
|
||||
createdItems,
|
||||
missingCount,
|
||||
draws,
|
||||
uniqueEntry,
|
||||
generationMode,
|
||||
controllerName,
|
||||
stewardRelation
|
||||
};
|
||||
}
|
||||
|
||||
static async #grantClassicMissionPack(actor) {
|
||||
const drawPlans = [];
|
||||
|
||||
for (const spec of this.MISSION_PACK_TABLES) {
|
||||
const table = await this.#findRollTableByName(spec.name);
|
||||
if (!table) {
|
||||
drawPlans.push({ spec, failed: true, resolved: null, rolls: [] });
|
||||
continue;
|
||||
}
|
||||
|
||||
const draw = await table.draw({ displayChat: false });
|
||||
const result = draw.results?.[0] ?? null;
|
||||
drawPlans.push({
|
||||
spec,
|
||||
failed: false,
|
||||
resolved: await this.#resolveTableResultEntries(result, { multiple: spec.multiple }),
|
||||
detail: null,
|
||||
rolls: draw.roll instanceof Roll ? [draw.roll] : []
|
||||
});
|
||||
}
|
||||
|
||||
return this.#finalizeMissionPack(actor, drawPlans, {
|
||||
generationMode: "classic"
|
||||
});
|
||||
}
|
||||
|
||||
static async #grantCampaignMissionPack(actor) {
|
||||
const targetUser = this.#getCampaignTargetUser(actor);
|
||||
const allocationResult = await this.#requestCampaignAllocation(actor, targetUser);
|
||||
if (!allocationResult?.allocation) return null;
|
||||
|
||||
const rankBonus = Number(actor.system.anciennete?.rang ?? actor.system.sante?.dv ?? 0);
|
||||
const stewardRelation = allocationResult.allocation.stewardRelation ?? "neutral";
|
||||
const mode = this.MISSION_PACK_STEWARD_MODES[stewardRelation] ?? "normal";
|
||||
const drawPlans = [];
|
||||
let uniqueComparisonRoll = null;
|
||||
|
||||
for (const spec of this.MISSION_PACK_TABLES) {
|
||||
const table = await this.#findRollTableByName(spec.name);
|
||||
if (!table) {
|
||||
drawPlans.push({ spec, failed: true, resolved: null, rolls: [] });
|
||||
continue;
|
||||
}
|
||||
|
||||
const sides = Number(allocationResult.allocation.assignments?.[spec.key] ?? 0);
|
||||
const rollData = await this.#rollPackDie(sides, { mode });
|
||||
if (sides === 20) uniqueComparisonRoll = rollData.kept;
|
||||
|
||||
const total = rollData.kept + rankBonus;
|
||||
const tableResult = this.#findTableResultByTotal(table, total);
|
||||
|
||||
drawPlans.push({
|
||||
spec,
|
||||
failed: false,
|
||||
resolved: await this.#resolveTableResultEntries(tableResult.result, { multiple: spec.multiple }),
|
||||
detail: {
|
||||
dieLabel: rollData.dieLabel,
|
||||
modeLabel: rollData.modeLabel,
|
||||
rollValuesLabel: rollData.valuesLabel,
|
||||
kept: rollData.kept,
|
||||
rankBonus,
|
||||
total,
|
||||
resolvedTotal: tableResult.clampedTotal,
|
||||
clamped: tableResult.clampedTotal !== total
|
||||
},
|
||||
rolls: [rollData.roll]
|
||||
});
|
||||
}
|
||||
|
||||
return this.#finalizeMissionPack(actor, drawPlans, {
|
||||
generationMode: "campaign",
|
||||
controllerName: allocationResult.responderName ?? targetUser?.name ?? game.user.name,
|
||||
stewardRelation,
|
||||
uniqueComparisonRoll
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Open the GM-only mission pack dialog.
|
||||
* @returns {Promise<object|null>}
|
||||
@@ -191,12 +859,16 @@ export class DonjonEtCieMacros {
|
||||
return null;
|
||||
}
|
||||
|
||||
const mode = this.#getMissionPackMode();
|
||||
const selectedActorId = this.#getDefaultMissionPackActorId(actorOptions.map((option) => game.actors.get(option.value)).filter(Boolean));
|
||||
const content = await foundry.applications.handlebars.renderTemplate(
|
||||
"systems/fvtt-donjon-et-cie/templates/dialogs/mission-pack-dialog.hbs",
|
||||
{
|
||||
actorOptions,
|
||||
selectedActorId
|
||||
selectedActorId,
|
||||
modeLabel: this.#getMissionPackModeLabel(mode),
|
||||
modeDescription: this.#getMissionPackModeDescription(mode),
|
||||
isCampaign: mode === "campaign"
|
||||
}
|
||||
);
|
||||
|
||||
@@ -246,95 +918,8 @@ export class DonjonEtCieMacros {
|
||||
return null;
|
||||
}
|
||||
|
||||
const draws = [];
|
||||
const embeddedItems = [];
|
||||
let missingCount = 0;
|
||||
|
||||
for (const spec of this.MISSION_PACK_TABLES) {
|
||||
const table = await this.#findRollTableByName(spec.name);
|
||||
if (!table) {
|
||||
draws.push({
|
||||
label: this.#getMissionPackLabel(spec.key),
|
||||
display: game.i18n.format("DNC.Macro.MissionPack.TableMissing", { table: spec.name }),
|
||||
addedNames: [],
|
||||
addedSummary: "",
|
||||
missingNames: [],
|
||||
missingSummary: "",
|
||||
failed: true
|
||||
});
|
||||
continue;
|
||||
}
|
||||
|
||||
const draw = await table.draw({ displayChat: false });
|
||||
const result = draw.results?.[0] ?? null;
|
||||
const resolved = await this.#resolveTableResultEntries(result, { multiple: spec.multiple });
|
||||
const addedNames = [];
|
||||
const missingNames = [];
|
||||
|
||||
for (const entry of resolved.entries) {
|
||||
const item = entry.document ?? await this.#findItemByName(entry.name);
|
||||
if (!item) {
|
||||
missingNames.push(entry.name);
|
||||
missingCount += 1;
|
||||
continue;
|
||||
}
|
||||
|
||||
embeddedItems.push(this.#toEmbeddedItemData(item));
|
||||
addedNames.push(item.name);
|
||||
}
|
||||
|
||||
draws.push({
|
||||
label: this.#getMissionPackLabel(spec.key),
|
||||
display: resolved.display || game.i18n.localize("DNC.Macro.MissionPack.NoResult"),
|
||||
addedNames,
|
||||
addedSummary: addedNames.join(", "),
|
||||
missingNames,
|
||||
missingSummary: missingNames.join(", "),
|
||||
failed: false
|
||||
});
|
||||
}
|
||||
|
||||
const createdItems = embeddedItems.length
|
||||
? await actor.createEmbeddedDocuments("Item", embeddedItems, { renderSheet: false })
|
||||
: [];
|
||||
|
||||
const content = await foundry.applications.handlebars.renderTemplate(
|
||||
"systems/fvtt-donjon-et-cie/templates/chat/mission-pack-card.hbs",
|
||||
{
|
||||
title: game.i18n.localize("DNC.Macro.MissionPack.Title"),
|
||||
actorName: actor.name,
|
||||
createdCount: createdItems.length,
|
||||
missingCount,
|
||||
draws
|
||||
}
|
||||
);
|
||||
|
||||
await ChatMessage.create({
|
||||
speaker: ChatMessage.getSpeaker({ actor }),
|
||||
user: game.user.id,
|
||||
content
|
||||
});
|
||||
|
||||
if (createdItems.length && !missingCount) {
|
||||
ui.notifications.info(game.i18n.format("DNC.Macro.MissionPack.Success", {
|
||||
actor: actor.name,
|
||||
count: createdItems.length
|
||||
}));
|
||||
} else if (createdItems.length) {
|
||||
ui.notifications.warn(game.i18n.format("DNC.Macro.MissionPack.Partial", {
|
||||
actor: actor.name,
|
||||
count: createdItems.length,
|
||||
missing: missingCount
|
||||
}));
|
||||
} else {
|
||||
ui.notifications.warn(game.i18n.localize("DNC.Macro.MissionPack.WarnNothingAdded"));
|
||||
}
|
||||
|
||||
return {
|
||||
actor,
|
||||
createdItems,
|
||||
missingCount,
|
||||
draws
|
||||
};
|
||||
return this.#getMissionPackMode() === "campaign"
|
||||
? this.#grantCampaignMissionPack(actor)
|
||||
: this.#grantClassicMissionPack(actor);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -98,6 +98,19 @@ function registerSystemSettings() {
|
||||
type: String,
|
||||
default: ""
|
||||
});
|
||||
|
||||
game.settings.register("fvtt-donjon-et-cie", DonjonEtCieMacros.MISSION_PACK_MODE_SETTING, {
|
||||
name: "Mode de paquetage de mission",
|
||||
hint: "Choisit entre le tirage classique rapide et la regle optionnelle de campagne avec allocation des des par les joueurs.",
|
||||
scope: "world",
|
||||
config: true,
|
||||
type: String,
|
||||
default: "classic",
|
||||
choices: {
|
||||
classic: "Classique",
|
||||
campaign: "Campagne"
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
async function getHelpJournalLink() {
|
||||
@@ -215,6 +228,7 @@ Hooks.once("init", async () => {
|
||||
});
|
||||
|
||||
Hooks.once("ready", () => {
|
||||
DonjonEtCieMacros.registerSocketListeners();
|
||||
document.addEventListener("click", onChatActionClick);
|
||||
void maybeCreateWelcomeMessage();
|
||||
});
|
||||
|
||||
@@ -14,12 +14,14 @@ import { DonjonEtCieUtility } from "./donjon-et-cie-utility.mjs";
|
||||
import { DONJON_ET_CIE } from "./donjon-et-cie-config.mjs";
|
||||
|
||||
export class DonjonEtCieRolls {
|
||||
static async #createChatCard(actor, template, context) {
|
||||
static async #createChatCard(actor, template, context, { rolls = [] } = {}) {
|
||||
const content = await foundry.applications.handlebars.renderTemplate(template, context);
|
||||
const validRolls = rolls.filter((roll) => roll instanceof Roll);
|
||||
await ChatMessage.create({
|
||||
speaker: ChatMessage.getSpeaker({ actor }),
|
||||
user: game.user.id,
|
||||
content
|
||||
content,
|
||||
rolls: validRolls
|
||||
});
|
||||
}
|
||||
|
||||
@@ -68,7 +70,7 @@ export class DonjonEtCieRolls {
|
||||
const kept = this.#selectKeptValue(values, mode, "low");
|
||||
const success = kept <= target;
|
||||
|
||||
return { characteristic, characteristicKey, target, values, kept, success, mode, isNaturalOne: kept === 1, isNaturalTwenty: kept === 20 };
|
||||
return { characteristic, characteristicKey, target, values, kept, success, mode, roll, isNaturalOne: kept === 1, isNaturalTwenty: kept === 20 };
|
||||
}
|
||||
|
||||
static async #resolveFavorBoost(actor, favorKey, mode = "normal") {
|
||||
@@ -101,6 +103,7 @@ export class DonjonEtCieRolls {
|
||||
effectiveMode: this.#applyFavorMode(mode),
|
||||
modeBefore: mode,
|
||||
modeAfter: this.#applyFavorMode(mode),
|
||||
rolls: resolved.rolls,
|
||||
note: degraded
|
||||
? "Le coup de pouce reste anonyme : un collegue du departement a donne l'info utile."
|
||||
: "Le coup de pouce tient bon : nommez le collegue, ses trois traits et la relation pour le trombinoscope."
|
||||
@@ -129,7 +132,7 @@ export class DonjonEtCieRolls {
|
||||
after: DonjonEtCieUtility.formatUsageDie(after),
|
||||
autoSpent: true,
|
||||
note: "La faveur est brulee pour obtenir directement l'aide souhaitee, a la discretion du MJ."
|
||||
});
|
||||
}, { rolls: [] });
|
||||
|
||||
return { key: favorKey, label, before, after };
|
||||
}
|
||||
@@ -172,6 +175,7 @@ export class DonjonEtCieRolls {
|
||||
before: focusDelta,
|
||||
after,
|
||||
degraded,
|
||||
rolls: resolved.rolls,
|
||||
values: resolved.values
|
||||
};
|
||||
}
|
||||
@@ -208,7 +212,7 @@ export class DonjonEtCieRolls {
|
||||
{ label: game.i18n.localize("DNC.Chat.After"), value: DonjonEtCieUtility.formatUsageDie(favor.after) }
|
||||
] : [])
|
||||
]
|
||||
});
|
||||
}, { rolls: [...(favor?.rolls ?? []), result.roll] });
|
||||
|
||||
return { ...result, favor, mode: effectiveMode };
|
||||
}
|
||||
@@ -246,7 +250,7 @@ export class DonjonEtCieRolls {
|
||||
mode: result.mode,
|
||||
modeLabel: this.#getModeLabel(result.mode),
|
||||
syncedCombat
|
||||
});
|
||||
}, { rolls: result.rolls });
|
||||
|
||||
return { total: result.kept, die, dieValues, dex, bonus: sheetBonus, mode: result.mode, syncedCombat };
|
||||
}
|
||||
@@ -271,7 +275,7 @@ export class DonjonEtCieRolls {
|
||||
formula: roll.formula,
|
||||
total: roll.total,
|
||||
dieValues
|
||||
});
|
||||
}, { rolls: [roll] });
|
||||
|
||||
return { formula: roll.formula, total: roll.total, dieValues };
|
||||
}
|
||||
@@ -318,7 +322,7 @@ export class DonjonEtCieRolls {
|
||||
{ label: game.i18n.localize("DNC.Chat.After"), value: DonjonEtCieUtility.formatUsageDie(favor.after) }
|
||||
] : [])
|
||||
]
|
||||
});
|
||||
}, { rolls: [...(favor?.rolls ?? []), result.roll] });
|
||||
|
||||
return { ...result, favor, mode: effectiveMode };
|
||||
}
|
||||
@@ -351,7 +355,7 @@ export class DonjonEtCieRolls {
|
||||
sourceLabel: item.name,
|
||||
targets,
|
||||
hasTargets: targets.length > 0
|
||||
});
|
||||
}, { rolls: result.rolls });
|
||||
|
||||
return { total: result.kept, formula: result.formula, bonus: totalBonus, values: result.values, mode: result.mode };
|
||||
}
|
||||
@@ -483,7 +487,7 @@ export class DonjonEtCieRolls {
|
||||
focusDegraded: focus.degraded,
|
||||
spentPv,
|
||||
remainingPv
|
||||
});
|
||||
}, { rolls: [...(favor?.rolls ?? []), ...(focus.rolls ?? []), result.roll] });
|
||||
|
||||
return { ...result, success, spentPv, remainingPv, cost, focus, focusSpent, focusRemaining, favor, mode: effectiveMode };
|
||||
}
|
||||
@@ -514,7 +518,7 @@ export class DonjonEtCieRolls {
|
||||
degraded,
|
||||
exhausted: after < 4,
|
||||
itemName: item.name
|
||||
});
|
||||
}, { rolls: resolved.rolls });
|
||||
|
||||
return { result, before, after, degraded, chaosEntry };
|
||||
}
|
||||
@@ -552,7 +556,7 @@ export class DonjonEtCieRolls {
|
||||
protectionStored: item.type === "armure" ? result : null,
|
||||
degraded,
|
||||
exhausted: after === 0
|
||||
});
|
||||
}, { rolls: resolved.rolls });
|
||||
|
||||
return { result, values: resolved.values, mode: resolved.mode, before, after, degraded };
|
||||
}
|
||||
|
||||
@@ -35,6 +35,7 @@ export class DonjonEtCieUtility {
|
||||
"systems/fvtt-donjon-et-cie/templates/dialogs/spell-roll.hbs",
|
||||
"systems/fvtt-donjon-et-cie/templates/dialogs/usage-roll.hbs",
|
||||
"systems/fvtt-donjon-et-cie/templates/dialogs/mission-pack-dialog.hbs",
|
||||
"systems/fvtt-donjon-et-cie/templates/dialogs/mission-pack-campaign-dialog.hbs",
|
||||
"systems/fvtt-donjon-et-cie/templates/chat/roll-card.hbs",
|
||||
"systems/fvtt-donjon-et-cie/templates/chat/spell-card.hbs",
|
||||
"systems/fvtt-donjon-et-cie/templates/chat/chaos-card.hbs",
|
||||
|
||||
Reference in New Issue
Block a user