DsN OK, objets uniques, règles de campagne
Release Creation / build (release) Successful in 1m26s

This commit is contained in:
2026-05-03 21:51:35 +02:00
parent 8fb27c2e82
commit 755c349078
27 changed files with 1149 additions and 162 deletions
+685 -100
View File
@@ -13,6 +13,18 @@
import { DonjonEtCieUtility } from "./donjon-et-cie-utility.mjs";
export class DonjonEtCieMacros {
static MISSION_PACK_MODE_SETTING = "missionPackMode";
static MISSION_PACK_SOCKET_SCOPE = "missionPackCampaign";
static MISSION_PACK_REQUEST_TIMEOUT = 300000;
static MISSION_PACK_CAMPAIGN_DICE = [20, 12, 10, 8];
static MISSION_PACK_STEWARD_MODES = {
positive: "avantage",
neutral: "normal",
negative: "desavantage"
};
static #campaignRequests = new Map();
static #socketRegistered = false;
static MISSION_PACK_TABLES = [
{ key: "melee", name: "Armes de corps a corps", multiple: false },
{ key: "ranged", name: "Armes a distance", multiple: false },
@@ -20,6 +32,132 @@ export class DonjonEtCieMacros {
{ key: "misc", name: "Encas et equipement divers", multiple: true }
];
static MISSION_PACK_UNIQUE_ITEMS = [
{
name: "L epee de Monsieur Noir",
type: "arme",
system: {
categorie: "melee",
caracteristique: "force",
degats: "1d6",
portee: "",
mains: 1,
equipee: false,
description: "<p>Elle n a rien de particulier mais confere un prestige important.</p><p>Avantage a tous les jets d interaction avec les employes de Donjon &amp; Cie.</p>",
notes: ""
}
},
{
name: "Fil a plomb d Arnezon",
type: "equipement",
system: {
quantite: 1,
equipee: false,
emplacement: "",
description: "<p>Il oscille de maniere clairement etrange en presence d un passage secret.</p>",
notes: ""
}
},
{
name: "Boussole de Drize Durban",
type: "equipement",
system: {
quantite: 1,
equipee: false,
emplacement: "",
description: "<p>Trois reglages : pointe vers le client, le resident ou l employe le plus proche.</p>",
notes: ""
}
},
{
name: "Boule de cristal de la supervision",
type: "equipement",
system: {
quantite: 1,
equipee: false,
emplacement: "",
description: "<p>Permet de voir toute personne ou lieu qu on connait deja.</p><p>Jet de SAG pour la controler. La plupart des huiles sentent quand on les observe.</p>",
notes: ""
}
},
{
name: "Dent du dragon Leogradonardicus III",
type: "equipement",
system: {
quantite: 1,
equipee: false,
emplacement: "",
description: "<p>Un jet de CHA reussi permet de controler les reptiles inintelligents et de charmer les humanoides reptiliens.</p>",
notes: ""
}
},
{
name: "Doigt d Aarcarcerax",
type: "consommable",
system: {
quantite: 1,
delta: 4,
effet: "Tue la creature vers qui on pointe le doigt.",
description: "<p>Tue la creature vers qui on pointe le doigt.</p><p>La liche sait instantanement qu on a retrouve son doigt.</p>",
notes: ""
}
},
{
name: "Cape de Vlad von Drakovitch",
type: "consommable",
system: {
quantite: 1,
delta: 6,
effet: "Permet de se transformer en 1-3 rats, 4-5 chauve-souris, 6 forme gazeuse.",
description: "<p>Delta 6 charges.</p><p>Permet de se transformer en 1-3 rats, 4-5 chauve-souris, 6 forme gazeuse.</p>",
notes: ""
}
},
{
name: "Vieux carnet de notes d Affalella",
type: "consommable",
system: {
quantite: 1,
delta: 6,
effet: "Fonctionne comme des faveurs de la Mercatique utilisables uniquement dans les aires client.",
description: "<p>Vieux carnet de notes d Affalella, directrice de la Mercatique.</p><p>Fonctionne comme Delta 6 faveurs de la Mercatique utilisables uniquement dans les aires client.</p>",
notes: ""
}
},
{
name: "Ancienne cle universelle de Paiji",
type: "consommable",
system: {
quantite: 1,
delta: 8,
effet: "Ouvre tous les coffres, portes, armoires et autres serrures du Donjon.",
description: "<p>Ancienne cle universelle de Paiji, directeur de la Maintenance.</p><p>Delta 8 usages. Ouvre tous les coffres, portes, armoires et autres serrures du Donjon.</p>",
notes: ""
}
},
{
name: "Baguette d urgence",
type: "equipement",
system: {
quantite: 1,
equipee: false,
emplacement: "",
description: "<p>Teleporte l utilisateur au palier des huiles lorsque la baguette est brisee.</p>",
notes: ""
}
}
];
static registerSocketListeners() {
if (this.#socketRegistered || !game.socket) return;
game.socket.on(`system.${game.system.id}`, (payload) => {
void this.#handleSocketMessage(payload);
});
this.#socketRegistered = true;
}
static #normalizeName(value) {
return String(value ?? "")
.normalize("NFD")
@@ -34,6 +172,50 @@ export class DonjonEtCieMacros {
return game.i18n.localize(`DNC.Macro.MissionPack.${key}`);
}
static #getModeLabel(mode) {
if (mode === "avantage") return game.i18n.localize("DNC.UI.ModeAdvantage");
if (mode === "desavantage") return game.i18n.localize("DNC.UI.ModeDisadvantage");
return game.i18n.localize("DNC.UI.ModeNormal");
}
static #getMissionPackMode() {
return String(game.settings.get("fvtt-donjon-et-cie", this.MISSION_PACK_MODE_SETTING) ?? "classic");
}
static #getMissionPackModeLabel(mode) {
return game.i18n.localize(mode === "campaign"
? "DNC.Macro.MissionPack.ModeCampaign"
: "DNC.Macro.MissionPack.ModeClassic");
}
static #getMissionPackModeDescription(mode) {
return game.i18n.localize(mode === "campaign"
? "DNC.Macro.MissionPack.ModeCampaignHint"
: "DNC.Macro.MissionPack.ModeClassicHint");
}
static #getStewardRelationLabel(relation) {
return game.i18n.localize(`DNC.Macro.MissionPack.Relation.${relation ?? "neutral"}`);
}
static #getStewardRelationOptions() {
return ["positive", "neutral", "negative"].map((relation) => ({
value: relation,
label: this.#getStewardRelationLabel(relation)
}));
}
static #getCampaignDiceOptions() {
return this.MISSION_PACK_CAMPAIGN_DICE.map((sides) => ({
value: String(sides),
label: `1d${sides}`
}));
}
static #getDefaultCampaignAssignments() {
return Object.fromEntries(this.MISSION_PACK_TABLES.map((spec, index) => [spec.key, String(this.MISSION_PACK_CAMPAIGN_DICE[index])]));
}
static #getDefaultMissionPackActorId(actors) {
const controlledActor = canvas?.tokens?.controlled?.[0]?.actor ?? null;
if (controlledActor?.type === "employe") return controlledActor.id;
@@ -50,6 +232,16 @@ export class DonjonEtCieMacros {
}));
}
static #getMissionPackOwnerUsers(actor) {
return game.users
.filter((user) => !user.isGM && actor.testUserPermission(user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER))
.sort((a, b) => Number(b.active) - Number(a.active) || a.name.localeCompare(b.name, "fr", { sensitivity: "base" }));
}
static #getCampaignTargetUser(actor) {
return this.#getMissionPackOwnerUsers(actor).find((user) => user.active) ?? null;
}
static async #resolveMissionPackActor(target = null) {
if (target?.documentName === "Actor") return target;
if (target?.actor?.documentName === "Actor") return target.actor;
@@ -121,6 +313,127 @@ export class DonjonEtCieMacros {
.filter((entry) => !/^dotation\s+\d+$/i.test(entry));
}
static async #evaluateRoll(formula) {
const roll = await (new Roll(formula)).evaluate();
const values = roll.dice
.flatMap((die) => die.results.map((result) => Number(result.result ?? result.count ?? 0)))
.filter((value) => Number.isFinite(value));
return {
roll,
total: Number(roll.total ?? 0),
values
};
}
static #formatRollValues(values, kept) {
if (!values.length) return String(kept ?? 0);
if (values.length === 1) return String(values[0]);
return `${values.join(" / ")} -> ${kept}`;
}
static async #rollPackDie(sides, { mode = "normal" } = {}) {
const formula = mode === "avantage"
? `2d${sides}kh`
: mode === "desavantage"
? `2d${sides}kl`
: `1d${sides}`;
const evaluated = await this.#evaluateRoll(formula);
return {
sides: Number(sides),
dieLabel: `1d${sides}`,
roll: evaluated.roll,
values: evaluated.values,
valuesLabel: this.#formatRollValues(evaluated.values, evaluated.total),
kept: evaluated.total,
mode,
modeLabel: this.#getModeLabel(mode)
};
}
static #createInlineItemData(spec) {
return {
name: spec.name,
type: spec.type,
img: DonjonEtCieUtility.getDefaultItemIcon(spec.type),
system: foundry.utils.deepClone(spec.system)
};
}
static #getTableResults(table) {
return table?.results?.contents ?? [];
}
static #getTableRange(result) {
const rawRange = Array.isArray(result?.range)
? result.range
: result?._source?.range ?? [];
return [Number(rawRange[0] ?? 0), Number(rawRange[1] ?? 0)];
}
static #findTableResultByTotal(table, total) {
const entries = this.#getTableResults(table)
.map((result) => ({
result,
range: this.#getTableRange(result)
}))
.filter(({ range }) => Number.isFinite(range[0]) && Number.isFinite(range[1]) && range[1] >= range[0])
.sort((a, b) => a.range[0] - b.range[0]);
if (!entries.length) {
return {
result: null,
clampedTotal: total,
range: null
};
}
const minimum = entries[0].range[0];
const maximum = entries.at(-1).range[1];
const clampedTotal = Math.max(minimum, Math.min(maximum, total));
const match = entries.find(({ range }) => clampedTotal >= range[0] && clampedTotal <= range[1]) ?? entries.at(-1);
return {
result: match.result,
clampedTotal,
range: match.range
};
}
static async #resolveUniqueMissionPackEntry({ comparisonRoll = null } = {}) {
const reference = await this.#rollPackDie(20);
const actorEvaluation = comparisonRoll == null ? await this.#rollPackDie(20) : null;
const actorRoll = Number(comparisonRoll ?? actorEvaluation?.kept ?? 0);
if (reference.kept !== actorRoll) {
return {
matched: false,
referenceRoll: reference.kept,
actorRoll,
uniqueRoll: null,
itemName: "",
itemData: null,
rolls: [reference.roll, ...(actorEvaluation ? [actorEvaluation.roll] : [])]
};
}
const uniqueRoll = await this.#rollPackDie(this.MISSION_PACK_UNIQUE_ITEMS.length);
const spec = this.MISSION_PACK_UNIQUE_ITEMS[Math.max(0, uniqueRoll.kept - 1)] ?? this.MISSION_PACK_UNIQUE_ITEMS[0];
const document = await this.#findItemByName(spec.name);
const itemData = document ? this.#toEmbeddedItemData(document) : this.#createInlineItemData(spec);
return {
matched: true,
referenceRoll: reference.kept,
actorRoll,
uniqueRoll: uniqueRoll.kept,
itemName: document?.name ?? spec.name,
itemData,
rolls: [reference.roll, ...(actorEvaluation ? [actorEvaluation.roll] : []), uniqueRoll.roll]
};
}
static async #resolveTableResultEntries(result, { multiple = false } = {}) {
if (!result) {
return {
@@ -129,19 +442,27 @@ export class DonjonEtCieMacros {
};
}
if (result.type === "document" && result.documentCollection && result.documentId) {
const uuid = result.documentCollection.includes(".")
? `Compendium.${result.documentCollection}.Item.${result.documentId}`
: `Item.${result.documentId}`;
const document = await fromUuid(uuid);
const label = document?.name ?? result.text ?? "";
const source = result._source ?? {};
const resultName = String(result.name ?? source.name ?? "").trim();
const resultDescription = String(result.description ?? source.description ?? "").trim();
const resultText = String(source.text ?? "").trim();
const resultLabel = resultName || resultDescription || resultText;
const documentUuid = result.type === "document"
? result.documentUuid ?? source.documentUuid ?? null
: null;
if (documentUuid) {
const document = await fromUuid(documentUuid);
const label = document?.name ?? resultLabel;
return {
display: label,
entries: label ? [{ name: label, document }] : []
};
}
const uuidTargets = this.#extractUuidTargets(result.text);
const sourceText = resultDescription || resultText || resultLabel;
const uuidTargets = this.#extractUuidTargets(sourceText);
if (uuidTargets.length) {
const entries = [];
for (const target of uuidTargets) {
@@ -158,8 +479,8 @@ export class DonjonEtCieMacros {
}
const names = multiple
? this.#extractPlainTextEntries(result.text)
: [result.text].map((entry) => String(entry ?? "").trim()).filter(Boolean);
? this.#extractPlainTextEntries(sourceText || resultLabel)
: [resultLabel].filter(Boolean);
return {
display: names.join(", "),
@@ -175,6 +496,353 @@ export class DonjonEtCieMacros {
return data;
}
static async #materializeMissionPackEntries(entries) {
const embeddedItems = [];
const addedNames = [];
const missingNames = [];
for (const entry of entries) {
const item = entry.document ?? await this.#findItemByName(entry.name);
if (!item) {
missingNames.push(entry.name);
continue;
}
embeddedItems.push(this.#toEmbeddedItemData(item));
addedNames.push(item.name);
}
return {
embeddedItems,
addedNames,
missingNames
};
}
static async #openCampaignAllocationDialog(actor, { playerName = "", requesterName = "" } = {}) {
const content = await foundry.applications.handlebars.renderTemplate(
"systems/fvtt-donjon-et-cie/templates/dialogs/mission-pack-campaign-dialog.hbs",
{
actorName: actor.name,
playerName,
requesterName,
rank: Number(actor.system.anciennete?.rang ?? actor.system.sante?.dv ?? 0),
assignments: this.MISSION_PACK_TABLES.map((spec) => ({
key: spec.key,
label: this.#getMissionPackLabel(spec.key),
fieldName: `${spec.key}Die`,
selectedDie: this.#getDefaultCampaignAssignments()[spec.key]
})),
diceOptions: this.#getCampaignDiceOptions(),
relationOptions: this.#getStewardRelationOptions(),
selectedRelation: "neutral"
}
);
return foundry.applications.api.DialogV2.wait({
window: {
title: game.i18n.localize("DNC.Macro.MissionPack.CampaignDialogTitle"),
icon: "fa-solid fa-dice"
},
classes: ["dnc-roll-dialog", "dnc-mission-pack-dialog"],
content,
modal: true,
buttons: [
{
action: "confirm",
label: game.i18n.localize("DNC.Macro.MissionPack.CampaignDialogAction"),
icon: "fa-solid fa-check",
default: true,
callback: async (event, button) => {
const assignments = Object.fromEntries(this.MISSION_PACK_TABLES.map((spec) => [
spec.key,
Number(button.form.elements[`${spec.key}Die`]?.value ?? 0)
]));
const selectedDice = Object.values(assignments).filter((value) => value > 0);
if (selectedDice.length !== this.MISSION_PACK_TABLES.length) {
ui.notifications.warn(game.i18n.localize("DNC.Macro.MissionPack.WarnDiceRequired"));
return null;
}
if (new Set(selectedDice).size !== selectedDice.length) {
ui.notifications.warn(game.i18n.localize("DNC.Macro.MissionPack.WarnDiceUnique"));
return null;
}
return {
assignments,
stewardRelation: button.form.elements.stewardRelation?.value ?? "neutral"
};
}
}
],
rejectClose: false
});
}
static async #handleSocketMessage(payload) {
if (payload?.scope !== this.MISSION_PACK_SOCKET_SCOPE) return;
if (payload.type === "campaign-response") {
const pending = this.#campaignRequests.get(payload.requestId);
if (!pending) return;
clearTimeout(pending.timeoutId);
this.#campaignRequests.delete(payload.requestId);
pending.resolve(payload.result ?? null);
return;
}
if (payload.type !== "campaign-request" || payload.targetUserId !== game.user.id) return;
const actor = await fromUuid(payload.actorUuid);
const allocation = actor
? await this.#openCampaignAllocationDialog(actor, {
playerName: game.user.name,
requesterName: payload.requesterName ?? ""
})
: null;
game.socket.emit(`system.${game.system.id}`, {
scope: this.MISSION_PACK_SOCKET_SCOPE,
type: "campaign-response",
requestId: payload.requestId,
result: allocation
? {
allocation,
responderUserId: game.user.id,
responderName: game.user.name
}
: {
allocation: null,
responderUserId: game.user.id,
responderName: game.user.name
}
});
}
static async #requestCampaignAllocation(actor, targetUser) {
if (!targetUser || targetUser.id === game.user.id) {
const allocation = await this.#openCampaignAllocationDialog(actor, {
playerName: game.user.name,
requesterName: game.user.name
});
return allocation ? { allocation, responderName: game.user.name } : null;
}
const requestId = foundry.utils.randomID();
const responsePromise = new Promise((resolve) => {
const timeoutId = globalThis.setTimeout(() => {
this.#campaignRequests.delete(requestId);
resolve(null);
}, this.MISSION_PACK_REQUEST_TIMEOUT);
this.#campaignRequests.set(requestId, { resolve, timeoutId });
});
game.socket.emit(`system.${game.system.id}`, {
scope: this.MISSION_PACK_SOCKET_SCOPE,
type: "campaign-request",
requestId,
targetUserId: targetUser.id,
actorUuid: actor.uuid,
requesterName: game.user.name
});
const response = await responsePromise;
if (!response?.allocation) {
ui.notifications.warn(game.i18n.format("DNC.Macro.MissionPack.CampaignRequestCanceled", {
actor: actor.name,
player: targetUser.name
}));
return null;
}
return {
allocation: response.allocation,
responderName: response.responderName ?? targetUser.name
};
}
static async #finalizeMissionPack(actor, drawPlans, {
generationMode = "classic",
controllerName = "",
stewardRelation = "neutral",
uniqueComparisonRoll = null
} = {}) {
const draws = [];
const embeddedItems = [];
const rolls = [];
let missingCount = 0;
for (const plan of drawPlans) {
rolls.push(...(plan.rolls ?? []).filter((roll) => roll instanceof Roll));
if (plan.failed || !plan.resolved) {
draws.push({
label: this.#getMissionPackLabel(plan.spec.key),
display: game.i18n.format("DNC.Macro.MissionPack.TableMissing", { table: plan.spec.name }),
addedNames: [],
addedSummary: "",
missingNames: [],
missingSummary: "",
failed: true
});
continue;
}
const materialized = await this.#materializeMissionPackEntries(plan.resolved.entries);
embeddedItems.push(...materialized.embeddedItems);
missingCount += materialized.missingNames.length;
draws.push({
label: this.#getMissionPackLabel(plan.spec.key),
display: plan.resolved.display || game.i18n.localize("DNC.Macro.MissionPack.NoResult"),
addedNames: materialized.addedNames,
addedSummary: materialized.addedNames.join(", "),
missingNames: materialized.missingNames,
missingSummary: materialized.missingNames.join(", "),
failed: false,
...plan.detail
});
}
const uniqueEntry = await this.#resolveUniqueMissionPackEntry({ comparisonRoll: uniqueComparisonRoll });
rolls.push(...(uniqueEntry.rolls ?? []).filter((roll) => roll instanceof Roll));
if (uniqueEntry.itemData) {
embeddedItems.push(uniqueEntry.itemData);
}
const createdItems = embeddedItems.length
? await actor.createEmbeddedDocuments("Item", embeddedItems, { renderSheet: false })
: [];
const content = await foundry.applications.handlebars.renderTemplate(
"systems/fvtt-donjon-et-cie/templates/chat/mission-pack-card.hbs",
{
title: game.i18n.localize("DNC.Macro.MissionPack.Title"),
actorName: actor.name,
createdCount: createdItems.length,
missingCount,
draws,
uniqueEntry,
isCampaign: generationMode === "campaign",
generationModeLabel: this.#getMissionPackModeLabel(generationMode),
controllerName,
stewardRelationLabel: generationMode === "campaign" ? this.#getStewardRelationLabel(stewardRelation) : ""
}
);
await ChatMessage.create({
speaker: ChatMessage.getSpeaker({ actor }),
user: game.user.id,
content,
rolls
});
if (createdItems.length && !missingCount) {
ui.notifications.info(game.i18n.format("DNC.Macro.MissionPack.Success", {
actor: actor.name,
count: createdItems.length
}));
} else if (createdItems.length) {
ui.notifications.warn(game.i18n.format("DNC.Macro.MissionPack.Partial", {
actor: actor.name,
count: createdItems.length,
missing: missingCount
}));
} else {
ui.notifications.warn(game.i18n.localize("DNC.Macro.MissionPack.WarnNothingAdded"));
}
return {
actor,
createdItems,
missingCount,
draws,
uniqueEntry,
generationMode,
controllerName,
stewardRelation
};
}
static async #grantClassicMissionPack(actor) {
const drawPlans = [];
for (const spec of this.MISSION_PACK_TABLES) {
const table = await this.#findRollTableByName(spec.name);
if (!table) {
drawPlans.push({ spec, failed: true, resolved: null, rolls: [] });
continue;
}
const draw = await table.draw({ displayChat: false });
const result = draw.results?.[0] ?? null;
drawPlans.push({
spec,
failed: false,
resolved: await this.#resolveTableResultEntries(result, { multiple: spec.multiple }),
detail: null,
rolls: draw.roll instanceof Roll ? [draw.roll] : []
});
}
return this.#finalizeMissionPack(actor, drawPlans, {
generationMode: "classic"
});
}
static async #grantCampaignMissionPack(actor) {
const targetUser = this.#getCampaignTargetUser(actor);
const allocationResult = await this.#requestCampaignAllocation(actor, targetUser);
if (!allocationResult?.allocation) return null;
const rankBonus = Number(actor.system.anciennete?.rang ?? actor.system.sante?.dv ?? 0);
const stewardRelation = allocationResult.allocation.stewardRelation ?? "neutral";
const mode = this.MISSION_PACK_STEWARD_MODES[stewardRelation] ?? "normal";
const drawPlans = [];
let uniqueComparisonRoll = null;
for (const spec of this.MISSION_PACK_TABLES) {
const table = await this.#findRollTableByName(spec.name);
if (!table) {
drawPlans.push({ spec, failed: true, resolved: null, rolls: [] });
continue;
}
const sides = Number(allocationResult.allocation.assignments?.[spec.key] ?? 0);
const rollData = await this.#rollPackDie(sides, { mode });
if (sides === 20) uniqueComparisonRoll = rollData.kept;
const total = rollData.kept + rankBonus;
const tableResult = this.#findTableResultByTotal(table, total);
drawPlans.push({
spec,
failed: false,
resolved: await this.#resolveTableResultEntries(tableResult.result, { multiple: spec.multiple }),
detail: {
dieLabel: rollData.dieLabel,
modeLabel: rollData.modeLabel,
rollValuesLabel: rollData.valuesLabel,
kept: rollData.kept,
rankBonus,
total,
resolvedTotal: tableResult.clampedTotal,
clamped: tableResult.clampedTotal !== total
},
rolls: [rollData.roll]
});
}
return this.#finalizeMissionPack(actor, drawPlans, {
generationMode: "campaign",
controllerName: allocationResult.responderName ?? targetUser?.name ?? game.user.name,
stewardRelation,
uniqueComparisonRoll
});
}
/**
* Open the GM-only mission pack dialog.
* @returns {Promise<object|null>}
@@ -191,12 +859,16 @@ export class DonjonEtCieMacros {
return null;
}
const mode = this.#getMissionPackMode();
const selectedActorId = this.#getDefaultMissionPackActorId(actorOptions.map((option) => game.actors.get(option.value)).filter(Boolean));
const content = await foundry.applications.handlebars.renderTemplate(
"systems/fvtt-donjon-et-cie/templates/dialogs/mission-pack-dialog.hbs",
{
actorOptions,
selectedActorId
selectedActorId,
modeLabel: this.#getMissionPackModeLabel(mode),
modeDescription: this.#getMissionPackModeDescription(mode),
isCampaign: mode === "campaign"
}
);
@@ -246,95 +918,8 @@ export class DonjonEtCieMacros {
return null;
}
const draws = [];
const embeddedItems = [];
let missingCount = 0;
for (const spec of this.MISSION_PACK_TABLES) {
const table = await this.#findRollTableByName(spec.name);
if (!table) {
draws.push({
label: this.#getMissionPackLabel(spec.key),
display: game.i18n.format("DNC.Macro.MissionPack.TableMissing", { table: spec.name }),
addedNames: [],
addedSummary: "",
missingNames: [],
missingSummary: "",
failed: true
});
continue;
}
const draw = await table.draw({ displayChat: false });
const result = draw.results?.[0] ?? null;
const resolved = await this.#resolveTableResultEntries(result, { multiple: spec.multiple });
const addedNames = [];
const missingNames = [];
for (const entry of resolved.entries) {
const item = entry.document ?? await this.#findItemByName(entry.name);
if (!item) {
missingNames.push(entry.name);
missingCount += 1;
continue;
}
embeddedItems.push(this.#toEmbeddedItemData(item));
addedNames.push(item.name);
}
draws.push({
label: this.#getMissionPackLabel(spec.key),
display: resolved.display || game.i18n.localize("DNC.Macro.MissionPack.NoResult"),
addedNames,
addedSummary: addedNames.join(", "),
missingNames,
missingSummary: missingNames.join(", "),
failed: false
});
}
const createdItems = embeddedItems.length
? await actor.createEmbeddedDocuments("Item", embeddedItems, { renderSheet: false })
: [];
const content = await foundry.applications.handlebars.renderTemplate(
"systems/fvtt-donjon-et-cie/templates/chat/mission-pack-card.hbs",
{
title: game.i18n.localize("DNC.Macro.MissionPack.Title"),
actorName: actor.name,
createdCount: createdItems.length,
missingCount,
draws
}
);
await ChatMessage.create({
speaker: ChatMessage.getSpeaker({ actor }),
user: game.user.id,
content
});
if (createdItems.length && !missingCount) {
ui.notifications.info(game.i18n.format("DNC.Macro.MissionPack.Success", {
actor: actor.name,
count: createdItems.length
}));
} else if (createdItems.length) {
ui.notifications.warn(game.i18n.format("DNC.Macro.MissionPack.Partial", {
actor: actor.name,
count: createdItems.length,
missing: missingCount
}));
} else {
ui.notifications.warn(game.i18n.localize("DNC.Macro.MissionPack.WarnNothingAdded"));
}
return {
actor,
createdItems,
missingCount,
draws
};
return this.#getMissionPackMode() === "campaign"
? this.#grantCampaignMissionPack(actor)
: this.#grantClassicMissionPack(actor);
}
}
+14
View File
@@ -98,6 +98,19 @@ function registerSystemSettings() {
type: String,
default: ""
});
game.settings.register("fvtt-donjon-et-cie", DonjonEtCieMacros.MISSION_PACK_MODE_SETTING, {
name: "Mode de paquetage de mission",
hint: "Choisit entre le tirage classique rapide et la regle optionnelle de campagne avec allocation des des par les joueurs.",
scope: "world",
config: true,
type: String,
default: "classic",
choices: {
classic: "Classique",
campaign: "Campagne"
}
});
}
async function getHelpJournalLink() {
@@ -215,6 +228,7 @@ Hooks.once("init", async () => {
});
Hooks.once("ready", () => {
DonjonEtCieMacros.registerSocketListeners();
document.addEventListener("click", onChatActionClick);
void maybeCreateWelcomeMessage();
});
+16 -12
View File
@@ -14,12 +14,14 @@ import { DonjonEtCieUtility } from "./donjon-et-cie-utility.mjs";
import { DONJON_ET_CIE } from "./donjon-et-cie-config.mjs";
export class DonjonEtCieRolls {
static async #createChatCard(actor, template, context) {
static async #createChatCard(actor, template, context, { rolls = [] } = {}) {
const content = await foundry.applications.handlebars.renderTemplate(template, context);
const validRolls = rolls.filter((roll) => roll instanceof Roll);
await ChatMessage.create({
speaker: ChatMessage.getSpeaker({ actor }),
user: game.user.id,
content
content,
rolls: validRolls
});
}
@@ -68,7 +70,7 @@ export class DonjonEtCieRolls {
const kept = this.#selectKeptValue(values, mode, "low");
const success = kept <= target;
return { characteristic, characteristicKey, target, values, kept, success, mode, isNaturalOne: kept === 1, isNaturalTwenty: kept === 20 };
return { characteristic, characteristicKey, target, values, kept, success, mode, roll, isNaturalOne: kept === 1, isNaturalTwenty: kept === 20 };
}
static async #resolveFavorBoost(actor, favorKey, mode = "normal") {
@@ -101,6 +103,7 @@ export class DonjonEtCieRolls {
effectiveMode: this.#applyFavorMode(mode),
modeBefore: mode,
modeAfter: this.#applyFavorMode(mode),
rolls: resolved.rolls,
note: degraded
? "Le coup de pouce reste anonyme : un collegue du departement a donne l'info utile."
: "Le coup de pouce tient bon : nommez le collegue, ses trois traits et la relation pour le trombinoscope."
@@ -129,7 +132,7 @@ export class DonjonEtCieRolls {
after: DonjonEtCieUtility.formatUsageDie(after),
autoSpent: true,
note: "La faveur est brulee pour obtenir directement l'aide souhaitee, a la discretion du MJ."
});
}, { rolls: [] });
return { key: favorKey, label, before, after };
}
@@ -172,6 +175,7 @@ export class DonjonEtCieRolls {
before: focusDelta,
after,
degraded,
rolls: resolved.rolls,
values: resolved.values
};
}
@@ -208,7 +212,7 @@ export class DonjonEtCieRolls {
{ label: game.i18n.localize("DNC.Chat.After"), value: DonjonEtCieUtility.formatUsageDie(favor.after) }
] : [])
]
});
}, { rolls: [...(favor?.rolls ?? []), result.roll] });
return { ...result, favor, mode: effectiveMode };
}
@@ -246,7 +250,7 @@ export class DonjonEtCieRolls {
mode: result.mode,
modeLabel: this.#getModeLabel(result.mode),
syncedCombat
});
}, { rolls: result.rolls });
return { total: result.kept, die, dieValues, dex, bonus: sheetBonus, mode: result.mode, syncedCombat };
}
@@ -271,7 +275,7 @@ export class DonjonEtCieRolls {
formula: roll.formula,
total: roll.total,
dieValues
});
}, { rolls: [roll] });
return { formula: roll.formula, total: roll.total, dieValues };
}
@@ -318,7 +322,7 @@ export class DonjonEtCieRolls {
{ label: game.i18n.localize("DNC.Chat.After"), value: DonjonEtCieUtility.formatUsageDie(favor.after) }
] : [])
]
});
}, { rolls: [...(favor?.rolls ?? []), result.roll] });
return { ...result, favor, mode: effectiveMode };
}
@@ -351,7 +355,7 @@ export class DonjonEtCieRolls {
sourceLabel: item.name,
targets,
hasTargets: targets.length > 0
});
}, { rolls: result.rolls });
return { total: result.kept, formula: result.formula, bonus: totalBonus, values: result.values, mode: result.mode };
}
@@ -483,7 +487,7 @@ export class DonjonEtCieRolls {
focusDegraded: focus.degraded,
spentPv,
remainingPv
});
}, { rolls: [...(favor?.rolls ?? []), ...(focus.rolls ?? []), result.roll] });
return { ...result, success, spentPv, remainingPv, cost, focus, focusSpent, focusRemaining, favor, mode: effectiveMode };
}
@@ -514,7 +518,7 @@ export class DonjonEtCieRolls {
degraded,
exhausted: after < 4,
itemName: item.name
});
}, { rolls: resolved.rolls });
return { result, before, after, degraded, chaosEntry };
}
@@ -552,7 +556,7 @@ export class DonjonEtCieRolls {
protectionStored: item.type === "armure" ? result : null,
degraded,
exhausted: after === 0
});
}, { rolls: resolved.rolls });
return { result, values: resolved.values, mode: resolved.mode, before, after, degraded };
}
+1
View File
@@ -35,6 +35,7 @@ export class DonjonEtCieUtility {
"systems/fvtt-donjon-et-cie/templates/dialogs/spell-roll.hbs",
"systems/fvtt-donjon-et-cie/templates/dialogs/usage-roll.hbs",
"systems/fvtt-donjon-et-cie/templates/dialogs/mission-pack-dialog.hbs",
"systems/fvtt-donjon-et-cie/templates/dialogs/mission-pack-campaign-dialog.hbs",
"systems/fvtt-donjon-et-cie/templates/chat/roll-card.hbs",
"systems/fvtt-donjon-et-cie/templates/chat/spell-card.hbs",
"systems/fvtt-donjon-et-cie/templates/chat/chaos-card.hbs",