Initial release for FoundryVTT

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2026-04-13 15:53:13 +02:00
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<div class="dnc-sheet dnc-actor-sheet dnc-pnj-sheet">
<header class="sheet-header compact">
<div class="portrait">
<img src="{{actor.img}}" alt="{{actor.name}}">
<button type="button" class="icon-button" data-action="editImage" aria-label="Modifier l'image" title="Modifier l'image"><i class="fa-solid fa-image"></i></button>
</div>
<div class="identity-grid two-columns">
<label>
<span>Nom</span>
<input type="text" name="name" value="{{actor.name}}">
</label>
<label>
<span>Espece</span>
<input type="text" name="system.espece" value="{{system.espece}}">
</label>
<label>
<span>Categorie</span>
<input type="text" name="system.categorie" value="{{system.categorie}}">
</label>
<label>
<span>Role</span>
<input type="text" name="system.role" value="{{system.role}}">
</label>
<label class="span-two">
<span>Resume</span>
<input type="text" name="system.resume" value="{{system.resume}}">
</label>
<label>
<span>DV</span>
<div class="counter-field">
<input type="text" name="system.sante.dv" value="{{system.sante.dv}}">
<button type="button" data-action="rollHitDice" aria-label="Lancer le de de vie" title="Lancer le de de vie"><i class="fa-solid fa-dice-d20"></i></button>
</div>
</label>
<label class="with-controls">
<span>PV</span>
<div class="counter-field">
<button type="button" data-action="adjustCounter" data-path="system.sante.pv.value" data-delta="-1">-</button>
<input type="number" name="system.sante.pv.value" value="{{system.sante.pv.value}}">
<span>/</span>
<input type="number" name="system.sante.pv.max" value="{{system.sante.pv.max}}">
<button type="button" data-action="adjustCounter" data-path="system.sante.pv.value" data-delta="1">+</button>
</div>
</label>
</div>
</header>
<section class="sheet-columns pnj-layout">
<section class="sheet-column">
<section class="sheet-card pnj-combat-card">
<h2>Combat</h2>
<div class="pnj-combat-grid">
<label>
<span>ARM</span>
<div class="counter-field">
<select name="system.defense.armure.delta">{{selectOptions config.usageDieOptions selected=system.defense.armure.delta localize=false}}</select>
<button type="button" data-action="rollPnjArmor" aria-label="Lancer l'armure" title="Lancer l'armure"><i class="fa-solid fa-shield-halved"></i></button>
</div>
</label>
<div class="readonly-field">
<span>Protection stockee</span>
<p>{{storedArmor}}</p>
</div>
<label>
<span>COU</span>
<div class="counter-field">
<select name="system.defense.courage.delta">{{selectOptions config.usageDieOptions selected=system.defense.courage.delta localize=false}}</select>
<button type="button" data-action="rollPnjCourage" aria-label="Lancer le courage" title="Lancer le courage"><i class="fa-solid fa-heart"></i></button>
</div>
</label>
<div class="readonly-field">
<span>Valeurs</span>
<p>ARM {{armorDisplay}} · COU {{courageDisplay}}</p>
</div>
<label>
<span>ATT</span>
<input type="text" name="system.attaque.nom" value="{{system.attaque.nom}}">
</label>
<label>
<span>Degats</span>
<div class="counter-field">
<input type="text" name="system.attaque.degats" value="{{system.attaque.degats}}">
{{#if hasAttackDamage}}
<button type="button" data-action="rollPnjAttackDamage" aria-label="Lancer les degats de l'attaque" title="Lancer les degats"><i class="fa-solid fa-burst"></i></button>
{{/if}}
</div>
</label>
<label class="span-two">
<span>Notes d'attaque</span>
<input type="text" name="system.attaque.notes" value="{{system.attaque.notes}}">
</label>
</div>
</section>
<section class="sheet-card">
<h2>Description</h2>
<textarea name="system.description" rows="8" aria-label="Description">{{system.description}}</textarea>
</section>
</section>
<section class="sheet-column">
<section class="sheet-card item-section">
<header class="section-header">
<h2>{{spellSection.label}}</h2>
<button type="button" class="text-button" data-action="createItem" data-type="{{spellSection.createType}}">+ Ajouter</button>
</header>
<div class="item-list">
{{#if spellSection.items.length}}
{{#each spellSection.items}}
<article class="item" data-item-id="{{this.id}}">
<img src="{{this.img}}" alt="{{this.name}}">
<div class="item-main">
<div class="item-title-row">
<strong>{{this.name}}</strong>
{{#if this.usageLabel}}<span class="item-meta">{{this.usageLabel}}</span>{{/if}}
</div>
{{#if this.system.effet}}<p>{{this.system.effet}}</p>{{/if}}
{{#if this.system.degats}}<p>Degats : {{this.system.degats}}</p>{{/if}}
</div>
<div class="item-actions">
{{#if this.canRoll}}
<button type="button" data-action="{{this.rollAction}}" aria-label="Lancer {{this.name}}" title="Lancer {{this.name}}"><i class="fa-solid fa-dice-d20"></i></button>
{{/if}}
{{#if this.canRollDamage}}
<button type="button" data-action="rollDamage" aria-label="Lancer les degats de {{this.name}}" title="Lancer les degats"><i class="fa-solid fa-burst"></i></button>
{{/if}}
{{#if this.canUse}}
<button type="button" data-action="rollUsage" aria-label="Utiliser {{this.name}}" title="Utiliser {{this.name}}"><i class="fa-solid fa-hourglass-half"></i></button>
{{/if}}
<button type="button" data-action="postItem" aria-label="Poster {{this.name}} dans le chat" title="Poster dans le chat"><i class="fa-solid fa-message"></i></button>
<button type="button" data-action="editItem" aria-label="Editer {{this.name}}" title="Editer"><i class="fa-solid fa-pen"></i></button>
<button type="button" data-action="deleteItem" aria-label="Supprimer {{this.name}}" title="Supprimer"><i class="fa-solid fa-trash"></i></button>
</div>
</article>
{{/each}}
{{/if}}
<div class="item-dropzone {{#if spellSection.items.length}}has-items{{/if}}" data-item-type="{{spellSection.createType}}">
Glissez-deposez ici les {{spellSection.label}}.
</div>
</div>
</section>
<section class="sheet-card item-section">
<header class="section-header">
<h2>{{capacitySection.label}}</h2>
<button type="button" class="text-button" data-action="createItem" data-type="{{capacitySection.createType}}">+ Ajouter</button>
</header>
<div class="item-list">
{{#if capacitySection.items.length}}
{{#each capacitySection.items}}
<article class="item" data-item-id="{{this.id}}">
<img src="{{this.img}}" alt="{{this.name}}">
<div class="item-main">
<div class="item-title-row">
<strong>{{this.name}}</strong>
{{#if this.usageLabel}}<span class="item-meta">{{this.usageLabel}}</span>{{/if}}
</div>
{{#if this.system.effet}}<p>{{this.system.effet}}</p>{{/if}}
{{#if this.system.description}}<p>{{this.system.description}}</p>{{/if}}
</div>
<div class="item-actions">
{{#if this.canRoll}}
<button type="button" data-action="{{this.rollAction}}" aria-label="Lancer {{this.name}}" title="Lancer {{this.name}}"><i class="fa-solid fa-dice-d20"></i></button>
{{/if}}
<button type="button" data-action="postItem" aria-label="Poster {{this.name}} dans le chat" title="Poster dans le chat"><i class="fa-solid fa-message"></i></button>
<button type="button" data-action="editItem" aria-label="Editer {{this.name}}" title="Editer"><i class="fa-solid fa-pen"></i></button>
<button type="button" data-action="deleteItem" aria-label="Supprimer {{this.name}}" title="Supprimer"><i class="fa-solid fa-trash"></i></button>
</div>
</article>
{{/each}}
{{/if}}
<div class="item-dropzone {{#if capacitySection.items.length}}has-items{{/if}}" data-item-type="{{capacitySection.createType}}">
Glissez-deposez ici les {{capacitySection.label}}.
</div>
</div>
</section>
<section class="sheet-card">
<h2>Notes</h2>
<textarea name="system.notes" rows="8" aria-label="Notes">{{system.notes}}</textarea>
</section>
</section>
</section>
</div>