Various enhancements
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@@ -41,16 +41,8 @@
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<li>Target Number: {{percentValue}}% </li>
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<li>Result: {{diceResult}} </li>
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<li class="flexrow gm-actions">
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<span>Degrees: {{degrees}}</span>
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<a class="chat-roll-opposed">
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<span data-tooltip="Opposed" class="roll-opposed-icon fa-stack fa-1x">
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<i class="fa-thin fa-square fa-stack-1x"></i>
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<i class="fa-solid fa-arrow-right-arrow-left fa-stack-1x "></i>
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</span>
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</a>
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</li>
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<li>Degrees: {{degrees}} </li>
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{{#if taskId}}
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<li>Task : {{taskName}}</li>
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<li>Nb rolls : {{taskNbrolls}} </li>
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@@ -89,9 +81,23 @@
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<li>Penetration : {{mul weapon.system.penetrationmin damageMultiplier}} - {{mul weapon.system.penetrationmax damageMultiplier}}</li>
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{{/if}}
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{{#if (and (not isSuccess) rerolls)}}
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<button class="chat-card-button chat-reroll">Reroll !</button>
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{{/if}}
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<li class="flex-group-left">
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<a class="chat-roll-opposed gm-actions">
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<span data-tooltip="Opposed" class="roll-opposed-icon fa-stack fa-1x">
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<i class="fa-thin fa-square fa-stack-1x"></i>
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<i class="fa-solid fa-arrow-right-arrow-left fa-stack-1x "></i>
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</span>
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</a>
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<span> </span>
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{{#if (and (not isSuccess) rerolls)}}
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<a class="chat-reroll">
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<span data-tooltip="Reroll" class="roll-opposed-icon fa-stack fa-1x">
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<i class="fa-thin fa-square fa-stack-1x"></i>
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<i class="fa-solid fa-arrows-rotate fa-stack-1x"></i>
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</span>
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</a>
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{{/if}}
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</li>
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</ul>
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</div>
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