Actor sheet v1
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@@ -5,8 +5,8 @@ export class DarkStarsRollDialog extends Dialog {
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/* -------------------------------------------- */
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static async create(actor, rollData) {
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let options = { classes: ["DarkStarsDialog"], width: 540, height: 340, 'z-index': 99999 };
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let html = await renderTemplate('systems/fvtt-dark-stars/templates/roll-dialog-generic.hbs', rollData);
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let options = { classes: ["DarkStarsDialog"], width: 320, height: 'fit-content', 'z-index': 99999 };
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let html = await renderTemplate('systems/fvtt-dark-stars/templates/apps/roll-dialog-generic.hbs', rollData);
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return new DarkStarsRollDialog(actor, rollData, html, options);
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}
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@@ -58,26 +58,8 @@ export class DarkStarsRollDialog extends Dialog {
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}
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$(function () { onLoad(); });
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html.find('#advantage').change((event) => {
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this.rollData.advantage = event.currentTarget.value
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})
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html.find('#disadvantage').change((event) => {
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this.rollData.disadvantage = event.currentTarget.value
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})
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html.find('#rollAdvantage').change((event) => {
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this.rollData.rollAdvantage = event.currentTarget.value
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})
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html.find('#useshield').change((event) => {
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this.rollData.useshield = event.currentTarget.checked
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})
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html.find('#hasCover').change((event) => {
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this.rollData.hasCover = event.currentTarget.value
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})
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html.find('#situational').change((event) => {
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this.rollData.situational = event.currentTarget.value
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})
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html.find('#distanceBonusDice').change((event) => {
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this.rollData.distanceBonusDice = Number(event.currentTarget.value)
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html.find('#bonusMalus').change((event) => {
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this.rollData.bonusMalus = Number(event.currentTarget.value)
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})
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}
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