Add weapons attacks
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@ -7,18 +7,35 @@
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</header>
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<div class="flexcol">
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{{#if skill}}
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<div class="flexrow">
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<span class="roll-dialog-label">Skill : </span>
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<span class="roll-dialog-label">{{skill.name}} ( {{skill.total}}% )</span>
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</div>
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{{/if}}
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{{#if weapon}}
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<div class="flexrow">
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<span class="roll-dialog-label">Weapon : </span>
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<span class="roll-dialog-label">{{weapon.name}}</span>
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</div>
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{{/if}}
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{{#if skill}}
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<div class="flexrow">
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<span class="roll-dialog-label">Skill : </span>
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<span class="roll-dialog-label">{{skill.name}} ( {{skill.total}}% )</span>
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<span class="roll-dialog-label">Above effective range ({{weapon.system.effectiverange}}, -30%) : </span>
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<label class="attribute-value checkbox"><input type="checkbox" id="above-effective-range" {{checked isAboveEffectiveRange}}/></label>
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</div>
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<div class="flexrow">
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<span class="roll-dialog-label">Aiming : </span>
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<select class="status-small-label color-class-common" type="text" id="weapon-aiming" value="{{weaponAiming}}" data-dtype="String" >
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{{#select weaponAiming}}
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<option value="none">None</option>
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<option value="arm">Arm (-50)</option>
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<option value="head">Head (-50)</option>
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<option value="torso">Torso(-30)</option>
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<option value="leg">Leg (-30)</option>
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<option value="hand">Hand/Weapon (-70)</option>
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{{/select}}
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</select>
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</div>
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{{/if}}
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