Fix HP location and damages
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@@ -24,7 +24,6 @@
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{{/if}}
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{{#if weapon}}
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<li>Weapon : {{weapon.name}}</li>
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<li>Location hit : {{upperFirst weaponAiming}} ({{locationMalus}})</li>
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{{/if}}
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{{#if isAboveEffectiveRange}}
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<li>Above effective range: yes, -30% applied</li>
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@@ -50,16 +49,17 @@
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{{/if}}
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{{#if (and weapon isSuccess)}}
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<li>Location hit : {{upperFirst weaponAiming}} ({{locationMalus}})</li>
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{{#if weapon.ammo}}
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<li>Roll Ammo Damage ({{weapon.ammo.name}}): [[/r {{weapon.ammo.system.damage}}*{{damageMultiplier}}*{{locationMultiplier}}]]</li>
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<li>Roll Ammo Damage ({{weapon.ammo.name}}): [[/r {{weapon.ammo.system.damage}}*{{damageMultiplier}}]]</li>
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<li>BR: {{weapon.ammo.system.br}}</li>
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{{else}}
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{{#if weapon.system.hashpdamage}}
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<li>Roll HP Damage: [[/r {{weapon.system.damage}}*{{damageMultiplier}}*{{locationMultiplier}}]]</li>
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<li>Roll HP Damage: [[/r {{weapon.system.damage}}*{{damageMultiplier}}]]</li>
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{{/if}}
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{{#if weapon.system.hasfatiguedamage}}
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<li>Roll Fatigue Damage: [[/r {{weapon.ammo.system.fatiguedamage}}*{{damageMultiplier}}*{{locationMultiplier}}]]</li>
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<li>Roll Fatigue Damage: [[/r {{weapon.ammo.system.fatiguedamage}}*{{damageMultiplier}}]]</li>
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{{/if}}
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<li>BR: [[/r {{weapon.system.br}}]]</li>
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{{/if}}
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