{ "CDE.ItemCreate": "Create Equipment", "CDE.ItemEdit": "Edit Equipment", "CDE.ItemDelete": "Delete Equipment", "CDE.ItemNew": "New Equipment", "CDE.TypeOfItem": "Type of Equipment", "CDE.Weapon": "Weapon", "CDE.Armor": "Armor", "CDE.Sanhei": "Sanhei", "CDE.Other": "Other", "CDE.ResourceMin": "Min", "CDE.ResourceValue": "Value", "CDE.ResourceMax": "Max", "CDE.DefineTemplate": "Define as Template", "CDE.UnsetTemplate": "Unset Template", "CDE.NoTemplate": "No Template", "CDE.Quantity": "Quantity", "CDE.Weight": "Weight", "CDE.Damage": "Damage", "CDE.Range": "Range", "CDE.Masterized": "You have mastered this Technique", "CDE.Create": "Create", "CDE.New": "New", "CDE.Name": "Name", "CDE.PCName": "Character's Name", "CDE.Concept": "Concept", "CDE.CelestialGuardian": "Celestial Guardian", "CDE.CelestialGuardian1": "White Tiger (Metal)", "CDE.CelestialGuardian2": "Black Tortoise (Water)", "CDE.CelestialGuardian3": "Yellow Kilin (Earth)", "CDE.CelestialGuardian4": "Vermilion Bird (Fire)", "CDE.CelestialGuardian5": "Azure Dragon (Wood)", "CDE.Description": "Description", "CDE.Description2": "Description", "CDE.Attributes": "Attributes", "CDE.Skills": "Skills", "CDE.Magics": "Magics", "CDE.Resources": "Resources", "CDE.Treasures": "Three Treasures", "CDE.NgHang": "Ng Hang", "CDE.Items": "Equipment", "CDE.KungFu": "Kung Fu", "CDE.Spells": "Spells", "CDE.ModernJapan": "Modern Japan", "CDE.Die": "Click Here to Throw Dice For ", "CDE.DieSP": "Click Here to Throw Dice For This Speciality: ", "CDE.DieDM": "Click Here to Throw Dice For One Of These Fields", "CDE.Debt": "Check If You Have Incurred a Debt For ", "CDE.Specialities": "Specialities", "CDE.Fields": "Fields", "CDE.Art": "Art", "CDE.Investigation": "Investigation", "CDE.Erudition": "Erudition", "CDE.Knavery": "Knavery", "CDE.Wordliness": "Wordliness", "CDE.Prowess": "Prowess", "CDE.Sciences": "Sciences", "CDE.Technologies": "Technologies", "CDE.RangedCombat": "Ranged Combat", "CDE.Supply": "Supply", "CDE.Inquiry": "Inquiry", "CDE.Influence": "Influence", "CDE.Components2": "Components & Ingredients", "CDE.Component": "Component #", "CDE.ChanceThrow": "Selecting a Component at Random in a Hurry", "CDE.TypesOfMagic": "Types of Magic", "CDE.InternalCinnabar": "Internal Cinnabar", "CDE.Alchemy": "Alchemy", "CDE.MasteryOfTheWay": "Mastery of the Way", "CDE.Exorcism": "Exorcism", "CDE.Geomancy": "Geomancy", "CDE.Metal": "㊎ Metal ", "CDE.MetalQualities": "– aggressive, passionate, combative, enthusiastic…", "CDE.Water": "㊌ Water ", "CDE.WaterQualities": "– flexible, diligent, adaptable, disciplined…", "CDE.Earth": "㊏ Earth ", "CDE.EarthQualities": "– stubborn, resilient, enduring, patient…", "CDE.Fire": "㊋ Fire ", "CDE.FireQualities": "– warm, creative, empathetic, inspired…", "CDE.Wood": "㊍ Wood ", "CDE.WoodQualities": "– intuitive, observant, open, instinctive…", "CDE.PracticeSpecialty": "Check If You Practice This Speciality: ", "CDE.Essence": "Essence", "CDE.Mind": "Mind", "CDE.Purification": "Purification", "CDE.Manipulation": "Manipulation", "CDE.Aura": "Aura", "CDE.Acupuncture": "Acupuncture", "CDE.Elixirs": "Elixirs", "CDE.Poisons": "Poisons", "CDE.Arsenal": "Arsenal", "CDE.Potions": "Potions", "CDE.Curse": "Curse", "CDE.Transfiguration": "Transfiguration", "CDE.Necromancy": "Necromancy", "CDE.ClimateControl": "Climate Control", "CDE.GoldenMagic": "Golden Magic", "CDE.Invocation": "Invocation", "CDE.Tracking": "Tracking", "CDE.Protection": "Protection", "CDE.Punishment": "Punishment", "CDE.Domination": "Domination", "CDE.Neutralization": "Neutralization", "CDE.Divination": "Divination", "CDE.EarthlyPrayer": "Earthly Prayer", "CDE.HeavenlyPrayer": "Heavenly Prayer", "CDE.Fungseoi": "Fungseoi", "CDE.HEI": "HEI", "CDE.Essence2": "(Essence)", "CDE.YANG-YIN": "YANG ● YIN", "CDE.Max-Present-Present-Max": "Max ● Present ● Present ● Max", "CDE.SAN-ZING": "SAN ● ZING", "CDE.MentalHealth-PhysicalHealth": "(Mental Health ● Physical Health)", "CDE.Max-Present-Malus-Present-Max": "Max ● Present ● Malus ● Present ● Max", "CDE.PTAO": "PTAO", "CDE.Experience": "(Experience)", "CDE.Total-Present": "Total ● Present", "CDE.Present": "Present", "CDE.Total": "Total", "CDE.Max": "Max", "CDE.Orientation": "Orientation", "CDE.Aspect": "Aspect", "CDE.Skill": "Skill", "CDE.Speciality": "Speciality", "CDE.Style": "Style", "CDE.Field": "Field", "CDE.Technique": "Technique", "CDE.Activation": "Activation", "CDE.KFCreate": "Create Martial Art", "CDE.KFEdit": "Edit Martial Art", "CDE.KFDelete": "Delete Martial Art", "CDE.KFNew": "New Martial Art", "CDE.SpecialityName": "Speciality Name", "CDE.AssociatedElement": "Associated Element", "CDE.HEI2": "Hei", "CDE.RealizationTimeRitual": "Realization Time (Ritual)", "CDE.RealizationTimeAccelerated": "Realization Time (Accelerated)", "CDE.Data": "Data", "CDE.Flashback": "Flashback", "CDE.Components": "Components", "CDE.Effects": "Effects", "CDE.Examples": "Examples", "CDE.SpellCreate": "Create Spell", "CDE.SpellEdit": "Edit Spell", "CDE.SpellDelete": "Delete Spell", "CDE.SpellNew": "New Spell", "CDE.SkillPromptName": "", "CDE.BonusMalus": "Bonus/Malus D", "CDE.BonusAuspiciousDice": "Bonus/Auspicious-Dice", "CDE.MagicPromptName": "", "CDE.OneMagicRoll": "1. Magic Roll", "CDE.DoNotModify": "Do not Modify this Aspect", "CDE.AspectSkill": "Aspect/Skill", "CDE.TwoPowerOfSpell": "2. Power of Spell", "CDE.AspectSpeciality": "Aspect/Speciality", "CDE.RollDifficulty": "Roll Difficulty", "CDE.TypeOfThrow": "Type of Throwing: Visible by…", "CDE.Everybody": "Everybody", "CDE.JustDMAndMe": "Just the DM and Me", "CDE.DMOnly": "DM Only", "CDE.MeOnly": "Me Only", "CDE.AuspiciousDice": "Auspicious-Dice", "CDE.AuspiciousDie": "Auspicious-Die", "CDE.Validate": "Validate", "CDE.Cancel": "Cancel", "CDE.NPCName": "NPC's Name", "CDE.TypeOfCreature": "Type of Creature", "CDE.Threat": "Capacity of Threat", "CDE.Profane": "Profane", "CDE.Apprentice": "Apprentice", "CDE.Initiate": "Initiate", "CDE.Accomplished": "Accomplished", "CDE.Reknowned": "Reknowned", "CDE.Nuisance": "Level of Nuisance", "CDE.Figurant": "Figurant", "CDE.Minion": "Minion", "CDE.Adversary": "Adversary", "CDE.Ally": "Ally", "CDE.Boss": "Boss", "CDE.Dininity": "Divinity", "CDE.Aptitudes": "Aptitudes", "CDE.SuperNatural": "Supernatural Abilities", "CDE.Physical": "● Physical", "CDE.Martial": "● Martial", "CDE.Mental": "● Mental", "CDE.Social": "● Social", "CDE.Spiritual": "● Spiritual", "CDE.Vitality": "Vitality", "CDE.Hei": "Hei", "CDE.Notes": "Notes", "CDE.SupernaturalCreate": "Create Supernatural Ability", "CDE.SupernaturalEdit": "Edit Supernatural Ability", "CDE.SupernaturalDelete": "Delete Supernatural Ability", "CDE.SupernaturalNew": "New Supernatural Ability", "CDE.LoksyuName": "Loksyu Name", "CDE.Loksyu": "Loksyu", "CDE.MetalYang": "㊎ Yang Metal (3)", "CDE.MetalYin": "㊎ Yin Metal (8)", "CDE.WaterYang": "㊌ Yang Water (1)", "CDE.WaterYin": "㊌ Yin Water (6)", "CDE.EarthYang": "㊏Yang Earth (5)", "CDE.EarthYin": "㊏Yin Earth (0)", "CDE.FireYang": "㊋ Yang Fire (7)", "CDE.FireYin": "㊋ Yin Fire (2)", "CDE.WoodYang": "㊍ Yang Wood (9)", "CDE.WoodYin": "㊍ Yin Wood (4)", "CDE.Yin": "● Yin", "CDE.Yang": "○ Yang", "CDE.Successes": "Successes", "CDE.Beneficial": "Auspicious-Dice", "CDE.Noxious": "Noxious-Dice", "CDE.TinJi": "Tin Ji:", "CDE.Loksyu2": "Loksyu:", "CDE.Results": "Results:", "CDE.SpecialAspect": "Speciality Aspect", "CDE.Randomize": "Randomize", "CDE.RandomizeSentence": "# of the Component Selected at Random in a Hurry", "CDE.Reference": "Reference", "CDE.Error0": "Unable to proceed: total dice number to be thrown is less than 1.", "CDE.Error1": "Unable to proceed: you don't possess this Skill.", "CDE.Error2": "Unable to proceed: you don't possess any Speciality in this Skill.", "CDE.Error3": "Unable to proceed: you don't possess this Resource.", "CDE.Error4": "Unable to proceed: you don't possess any Field in this Resource.", "CDE.Error5": "Unable to proceed: you don't possess this Magical Skill.", "CDE.Error6": "Unable to proceed: you don't possess this Speciality in this Magical Skill.", "CDE.Error10": "Unable to proceed: you've got 0 or less in this Aspect.", "CDE.Error12": "Unable to proceed: you can't possess any Speciality in this Skill which score is less than 1.", "CDE.Error14": "Unable to proceed: you can't possess any Field in this Resource which score is less than 1.", "CDE.Error16": "Unable to proceed: you can't possess any Speciality in this Magical Skill which score is less than 1.", "CDE.Preferences": "Preferences for this actor", "CDE.TypeOfThrowCheck": "Always ask before making a throw", "CDE.TypeOfThrow4ThisTime": "Type of Throwing for this time: Visible by…", "CDE.TypeOfThrowTitle": "Modify Type of Throw?", "CDE.CancelChanges": "Cancel Changes", "CDE.NextTimeGoToTheSettings": "All these are parametrable in the Settings", "CDE.OneDie": "Die", "CDE.ManyDice": "Dice", "CDE.HasCastASpell": "has cast a spell ", "CDE.MsgMagic1": "The number of Hei points spent on the ", "CDE.MsgMagic2": "speciality spell is ", "CDE.MsgMagic3": ". The power to be invoked is ", "CDE.MsgMagic4": ", if the spell is cast successfully.", "CDE.TinJiName": "Tin Ji Name", "CDE.TinJi2": "Tin Ji", "CDE.UpperCaseSuccesses": "SUCCESSES", "CDE.UpperCaseAuspiciousDice": "AUSPICIOUS-DICE", "CDE.UpperCaseNoxiousDice": "NOXIOUS-DICE", "CDE.UpperCaseLoksyu": "LOKSYU", "CDE.UpperCaseTinJi": "TIN JI", "CDE.UpperCaseMetal": "METAL", "CDE.UpperCaseWater": "WATER", "CDE.UpperCaseEarth": "EARTH", "CDE.UpperCaseFire": "FIRE", "CDE.UpperCaseWood": "WOOD", "CDE.Visible": "Visible Specialities", "CDE.MartialArts": "Martial Arts", "CDE.Initiative": "Initiative", "CDE.TurnOrder": "Determining your Initiative", "CDE.InitiativeSpeciality": "First action (Skill) you plan to perform", "CDE.InitiativeNPCSpeciality": "First action (Aptitude) you plan to perform", "CDE.DeterminateInitiative": "Determine Initiative: Prowess + first action", "CDE.DeterminateNPCInitiative": "Determine Initiative: Physical Aptitude + first action", "CDE.PlusInitiative": "More Initiative", "CDE.MinusInitiative": "Less Initiative", "TYPES": { "Actor": { "character": "Fat si", "npc": "Creature", "tinji": "Tin Ji", "loksyu": "Loksyu" }, "Item": { "item": "Equipment", "kungfu": "Martial Art", "spell": "Spell", "supernatural": "Supernatural Ability" } } }