Finalisation du système
Release Creation / build (release) Successful in 1m24s

This commit is contained in:
2026-05-06 22:37:40 +02:00
parent 73a3381d2a
commit 9617005a5c
114 changed files with 778 additions and 221 deletions
+71
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@@ -602,9 +602,36 @@ function registerSettings() {
type: Number,
default: 0
});
game.settings.register(SYSTEM_ID, "welcomeSceneLoaded", {
scope: "world",
config: false,
type: Boolean,
default: false
});
}
async function migrateIfNeeded() {
}
async function loadWelcomeSceneIfNeeded() {
if (!game.user.isGM) return;
if (game.settings.get(SYSTEM_ID, "welcomeSceneLoaded")) return;
try {
const pack = game.packs.get(`${SYSTEM_ID}.cde-scenes`);
if (!pack) return;
const index = await pack.getIndex();
const entry = index.find((e) => e.name === "Accueil");
if (!entry) return;
const existing = game.scenes.find((s) => s.name === "Accueil");
let scene = existing;
if (!scene) {
const doc = await pack.getDocument(entry._id);
[scene] = await Scene.createDocuments([doc.toObject()]);
}
await game.settings.set(SYSTEM_ID, "welcomeSceneLoaded", true);
await scene.activate();
} catch (err) {
console.error("CHRONIQUESDELETRANGE | loadWelcomeSceneIfNeeded failed:", err);
}
}
// src/config/localize.js
function preLocalizeConfig() {
@@ -3018,6 +3045,47 @@ function refreshAllRollActions() {
});
}
// src/ui/apps/welcome.js
var HELP_JOURNAL_UUID = `Compendium.${SYSTEM_ID}.cde-help.JournalEntry.CDEGuideMain0001`;
async function showWelcomeMessage() {
const logo = `systems/${SYSTEM_ID}/images/logo_jeu.webp`;
const content = `
<div class="cde-welcome-message">
<img class="cde-welcome-logo" src="${logo}" alt="Les Chroniques de l'\xC9trange" />
<h2 class="cde-welcome-title">Les Chroniques de l'\xC9trange</h2>
<p class="cde-welcome-links">
Un jeu de r\xF4le \xE9dit\xE9 par
<a href="https://antre-monde.com/les-chroniques-de-letrengae/" target="_blank" rel="noopener">Antre-Monde \xC9ditions</a>
</p>
<p class="cde-welcome-links">
Syst\xE8me FoundryVTT r\xE9alis\xE9 par
<a href="https://www.uberwald.me" target="_blank" rel="noopener">LeRatierBretonnien</a>
</p>
<button type="button" class="cde-welcome-help-btn" data-action="open-cde-help">
<i class="fas fa-book-open"></i>
${game.i18n.localize("CDE.WelcomeOpenHelp")}
</button>
</div>`;
await ChatMessage.create({
content,
speaker: { alias: "Les Chroniques de l'\xC9trange" },
flags: { [SYSTEM_ID]: { welcome: true } }
});
}
function injectWelcomeActions(_message, html) {
const el = html instanceof HTMLElement ? html : html[0] ?? html;
const btn = el?.querySelector?.("[data-action='open-cde-help']");
if (!btn) return;
btn.addEventListener("click", async () => {
try {
const doc = await fromUuid(HELP_JOURNAL_UUID);
doc?.sheet?.render(true);
} catch {
game.packs.get(`${SYSTEM_ID}.cde-help`)?.render(true);
}
});
}
// src/system.js
Hooks.once("i18nInit", preLocalizeConfig);
Hooks.once("init", async () => {
@@ -3103,7 +3171,9 @@ Hooks.once("init", async () => {
});
Hooks.once("ready", async () => {
await migrateIfNeeded();
await loadWelcomeSceneIfNeeded();
CDEWheelApp.registerHooks();
if (game.user.isGM) showWelcomeMessage();
});
Hooks.on("renderChatLog", (_app, html) => {
const el = html instanceof HTMLElement ? html : html[0] ?? html;
@@ -3133,6 +3203,7 @@ Hooks.on("renderChatLog", (_app, html) => {
});
Hooks.on("renderChatMessageHTML", (message, html) => {
injectRollActions(message, html);
if (message.flags?.[SYSTEM_ID]?.welcome) injectWelcomeActions(message, html);
});
Hooks.on("updateSetting", (setting) => {
if (!setting.key) return;
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