Rework des fiches creature/PJ et Tinji/Loksyu
This commit is contained in:
385
lang/en-cde.json
385
lang/en-cde.json
@@ -1,385 +0,0 @@
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{
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"CDE.ItemCreate": "Create Equipment",
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"CDE.ItemEdit": "Edit Equipment",
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"CDE.ItemDelete": "Delete Equipment",
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"CDE.ItemNew": "New Equipment",
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"CDE.TypeOfItem": "Type of Equipment",
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"CDE.Weapon": "Weapon",
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"CDE.Armor": "Armor",
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"CDE.Sanhei": "Sanhei",
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"CDE.Other": "Other",
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"CDE.ResourceMin": "Min",
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"CDE.ResourceValue": "Value",
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"CDE.ResourceMax": "Max",
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"CDE.DefineTemplate": "Define as Template",
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"CDE.UnsetTemplate": "Unset Template",
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"CDE.NoTemplate": "No Template",
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"CDE.NoSupernaturals": "No supernatural powers",
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"CDE.NoSpells": "No spells",
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"CDE.NoKungFu": "No martial arts",
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"CDE.Quantity": "Quantity",
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"CDE.Weight": "Weight",
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"CDE.Damage": "Damage",
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"CDE.Range": "Range",
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"CDE.Masterized": "You have mastered this Technique",
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"CDE.Create": "Create",
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"CDE.New": "New",
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"CDE.Name": "Name",
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"CDE.PCName": "Character's Name",
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"CDE.Concept": "Concept",
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"CDE.CelestialGuardian": "Celestial Guardian",
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"CDE.CelestialGuardian1": "White Tiger (Metal)",
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"CDE.CelestialGuardian2": "Black Tortoise (Water)",
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"CDE.CelestialGuardian3": "Yellow Kilin (Earth)",
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"CDE.CelestialGuardian4": "Vermilion Bird (Fire)",
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"CDE.CelestialGuardian5": "Azure Dragon (Wood)",
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"CDE.Description": "Description",
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"CDE.Description2": "Description",
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"CDE.Attributes": "Attributes",
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"CDE.Skills": "Skills",
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"CDE.Magics": "Magics",
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"CDE.Resources": "Resources",
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"CDE.Treasures": "Three Treasures",
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"CDE.NgHang": "Ng Hang",
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"CDE.Items": "Equipment",
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"CDE.KungFu": "Kung Fu",
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"CDE.Spells": "Spells",
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"CDE.ModernJapan": "Modern Japan",
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"CDE.Die": "Click Here to Throw Dice For ",
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"CDE.DieSP": "Click Here to Throw Dice For This Speciality: ",
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"CDE.DieDM": "Click Here to Throw Dice For One Of These Fields",
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"CDE.Debt": "Check If You Have Incurred a Debt For ",
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"CDE.Specialities": "Specialities",
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"CDE.Fields": "Fields",
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"CDE.Art": "Art",
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"CDE.Investigation": "Investigation",
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"CDE.Erudition": "Erudition",
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"CDE.Knavery": "Knavery",
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"CDE.Wordliness": "Wordliness",
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"CDE.Prowess": "Prowess",
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"CDE.Sciences": "Sciences",
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"CDE.Technologies": "Technologies",
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"CDE.RangedCombat": "Ranged Combat",
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"CDE.Supply": "Supply",
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"CDE.Inquiry": "Inquiry",
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"CDE.Influence": "Influence",
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"CDE.Components2": "Components & Ingredients",
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"CDE.Component": "Component #",
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"CDE.ChanceThrow": "Selecting a Component at Random in a Hurry",
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"CDE.TypesOfMagic": "Types of Magic",
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"CDE.InternalCinnabar": "Internal Cinnabar",
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"CDE.Alchemy": "Alchemy",
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"CDE.MasteryOfTheWay": "Mastery of the Way",
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"CDE.Exorcism": "Exorcism",
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"CDE.Geomancy": "Geomancy",
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"CDE.Metal": "㊎ Metal ",
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"CDE.MetalQualities": "– aggressive, passionate, combative, enthusiastic…",
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"CDE.Water": "㊌ Water ",
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"CDE.WaterQualities": "– flexible, diligent, adaptable, disciplined…",
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"CDE.Earth": "㊏ Earth ",
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"CDE.EarthQualities": "– stubborn, resilient, enduring, patient…",
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"CDE.Fire": "㊋ Fire ",
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"CDE.FireQualities": "– warm, creative, empathetic, inspired…",
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"CDE.Wood": "㊍ Wood ",
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"CDE.WoodQualities": "– intuitive, observant, open, instinctive…",
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"CDE.PracticeSpecialty": "Check If You Practice This Speciality: ",
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"CDE.Essence": "Essence",
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"CDE.Mind": "Mind",
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"CDE.Purification": "Purification",
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"CDE.Manipulation": "Manipulation",
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"CDE.Aura": "Aura",
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"CDE.Acupuncture": "Acupuncture",
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"CDE.Elixirs": "Elixirs",
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"CDE.Poisons": "Poisons",
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"CDE.Arsenal": "Arsenal",
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"CDE.Potions": "Potions",
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"CDE.Curse": "Curse",
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"CDE.Transfiguration": "Transfiguration",
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"CDE.Necromancy": "Necromancy",
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"CDE.ClimateControl": "Climate Control",
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"CDE.GoldenMagic": "Golden Magic",
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"CDE.Invocation": "Invocation",
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"CDE.Tracking": "Tracking",
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"CDE.Protection": "Protection",
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"CDE.Punishment": "Punishment",
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"CDE.Domination": "Domination",
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"CDE.Neutralization": "Neutralization",
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"CDE.Divination": "Divination",
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"CDE.EarthlyPrayer": "Earthly Prayer",
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"CDE.HeavenlyPrayer": "Heavenly Prayer",
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"CDE.Fungseoi": "Fungseoi",
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"CDE.HEI": "HEI",
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"CDE.Essence2": "(Essence)",
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"CDE.YANG-YIN": "YANG ● YIN",
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"CDE.Max-Present-Present-Max": "Max ● Present ● Present ● Max",
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"CDE.SAN-ZING": "SAN ● ZING",
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"CDE.MentalHealth-PhysicalHealth": "(Mental Health ● Physical Health)",
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"CDE.Max-Present-Malus-Present-Max": "Max ● Present ● Malus ● Present ● Max",
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"CDE.PTAO": "PTAO",
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"CDE.Experience": "(Experience)",
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"CDE.Total-Present": "Total ● Present",
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"CDE.Present": "Present",
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"CDE.Total": "Total",
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"CDE.Max": "Max",
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"CDE.Orientation": "Orientation",
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"CDE.Aspect": "Aspect",
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"CDE.Skill": "Skill",
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"CDE.Speciality": "Speciality",
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"CDE.Style": "Style",
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"CDE.Field": "Field",
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"CDE.Technique": "Technique",
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"CDE.Activation": "Activation",
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"CDE.KFCreate": "Create Martial Art",
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"CDE.KFEdit": "Edit Martial Art",
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"CDE.KFDelete": "Delete Martial Art",
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"CDE.KFNew": "New Martial Art",
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"CDE.SpecialityName": "Speciality Name",
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"CDE.AssociatedElement": "Associated Element",
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"CDE.HEI2": "Hei",
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"CDE.RealizationTimeRitual": "Realization Time (Ritual)",
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"CDE.RealizationTimeAccelerated": "Realization Time (Accelerated)",
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"CDE.Data": "Data",
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"CDE.Flashback": "Flashback",
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"CDE.Components": "Components",
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"CDE.Effects": "Effects",
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"CDE.Examples": "Examples",
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"CDE.SpellCreate": "Create Spell",
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"CDE.SpellEdit": "Edit Spell",
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"CDE.SpellDelete": "Delete Spell",
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"CDE.SpellNew": "New Spell",
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"CDE.SkillPromptName": "Skill Roll",
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"CDE.Modifiers": "Modifiers",
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"CDE.BonusMalus": "Bonus/Malus D",
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"CDE.WoundMalus": "Wound Malus",
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"CDE.HeiSpend": "HEI Spend",
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"CDE.SpellBonus": "Spell Bonus",
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"CDE.SpellPower": "Spell Power",
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"CDE.BonusAuspiciousDice": "Bonus/Auspicious-Dice",
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"CDE.MagicPromptName": "Magic Roll",
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"CDE.OneMagicRoll": "1. Magic Roll",
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"CDE.DoNotModify": "Do not Modify this Aspect",
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"CDE.AspectSkill": "Aspect/Skill",
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"CDE.TwoPowerOfSpell": "2. Power of Spell",
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"CDE.AspectSpeciality": "Aspect/Speciality",
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"CDE.RollDifficulty": "Roll Difficulty",
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"CDE.TypeOfThrow": "Type of Throwing: Visible by…",
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"CDE.Everybody": "Everybody",
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"CDE.JustDMAndMe": "Just the DM and Me",
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"CDE.DMOnly": "DM Only",
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"CDE.MeOnly": "Me Only",
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"CDE.AuspiciousDice": "Auspicious-Dice",
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"CDE.AuspiciousDie": "Auspicious-Die",
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"CDE.Validate": "Validate",
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"CDE.Cancel": "Cancel",
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"CDE.NPCName": "NPC's Name",
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"CDE.TypeOfCreature": "Type of Creature",
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"CDE.Threat": "Capacity of Threat",
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"CDE.Profane": "Profane",
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"CDE.Apprentice": "Apprentice",
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"CDE.Initiate": "Initiate",
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"CDE.Accomplished": "Accomplished",
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"CDE.Renowned": "Renowned",
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"CDE.Nuisance": "Level of Nuisance",
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"CDE.Figurant": "Figurant",
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"CDE.Minion": "Minion",
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"CDE.Adversary": "Adversary",
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"CDE.Ally": "Ally",
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"CDE.Boss": "Boss",
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"CDE.Divinity": "Divinity",
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"CDE.Aptitudes": "Aptitudes",
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"CDE.SuperNatural": "Supernatural Abilities",
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"CDE.Physical": "● Physical",
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"CDE.Martial": "● Martial",
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"CDE.Mental": "● Mental",
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"CDE.Social": "● Social",
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"CDE.Spiritual": "● Spiritual",
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"CDE.Vitality": "Vitality",
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"CDE.Hei": "Hei",
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"CDE.Notes": "Notes",
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"CDE.SupernaturalCreate": "Create Supernatural Ability",
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"CDE.SupernaturalEdit": "Edit Supernatural Ability",
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"CDE.SupernaturalDelete": "Delete Supernatural Ability",
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"CDE.SupernaturalNew": "New Supernatural Ability",
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"CDE.LoksyuName": "Loksyu Name",
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"CDE.Loksyu": "Loksyu",
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"CDE.LoksyuNotFound": "No Loksyu actor found. The Game Master must create one.",
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"CDE.MetalYang": "㊎ Yang Metal (3)",
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"CDE.MetalYin": "㊎ Yin Metal (8)",
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"CDE.WaterYang": "㊌ Yang Water (1)",
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"CDE.WaterYin": "㊌ Yin Water (6)",
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"CDE.EarthYang": "㊏Yang Earth (5)",
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"CDE.EarthYin": "㊏Yin Earth (0)",
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"CDE.FireYang": "㊋ Yang Fire (7)",
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"CDE.FireYin": "㊋ Yin Fire (2)",
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"CDE.WoodYang": "㊍ Yang Wood (9)",
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"CDE.WoodYin": "㊍ Yin Wood (4)",
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"CDE.Yin": "● Yin",
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"CDE.Yang": "○ Yang",
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"CDE.Successes": "Successes",
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"CDE.Beneficial": "Auspicious-Dice",
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"CDE.Noxious": "Noxious-Dice",
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"CDE.TinJi": "Tin Ji:",
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"CDE.Loksyu2": "Loksyu:",
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"CDE.Results": "Results:",
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"CDE.SpecialAspect": "Speciality Aspect",
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"CDE.Randomize": "Randomize",
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"CDE.RandomizeSentence": "# of the Component Selected at Random in a Hurry",
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"CDE.Reference": "Reference",
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"CDE.Error0": "Unable to proceed: total dice number to be thrown is less than 1.",
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"CDE.Error1": "Unable to proceed: you don't possess this Skill.",
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"CDE.Error2": "Unable to proceed: you don't possess any Speciality in this Skill.",
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"CDE.Error3": "Unable to proceed: you don't possess this Resource.",
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"CDE.Error4": "Unable to proceed: you don't possess any Field in this Resource.",
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"CDE.Error5": "Unable to proceed: you don't possess this Magical Skill.",
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"CDE.Error6": "Unable to proceed: you don't possess this Speciality in this Magical Skill.",
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"CDE.Error10": "Unable to proceed: you've got 0 or less in this Aspect.",
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"CDE.Error12": "Unable to proceed: you can't possess any Speciality in this Skill which score is less than 1.",
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"CDE.Error14": "Unable to proceed: you can't possess any Field in this Resource which score is less than 1.",
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"CDE.Error16": "Unable to proceed: you can't possess any Speciality in this Magical Skill which score is less than 1.",
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"CDE.Preferences": "Preferences for this actor",
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"CDE.TypeOfThrowCheck": "Always ask before making a throw",
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"CDE.TypeOfThrow4ThisTime": "Type of Throwing for this time: Visible by…",
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"CDE.TypeOfThrowTitle": "Modify Type of Throw?",
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"CDE.CancelChanges": "Cancel Changes",
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"CDE.NextTimeGoToTheSettings": "All these are parametrable in the Settings",
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"CDE.OneDie": "Die",
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"CDE.ManyDice": "Dice",
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"CDE.HasCastASpell": "has cast a spell ",
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"CDE.MsgMagic1": "The number of Hei points spent on the ",
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"CDE.MsgMagic2": "speciality spell is ",
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"CDE.MsgMagic3": ". The power to be invoked is ",
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"CDE.MsgMagic4": ", if the spell is cast successfully.",
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"CDE.TinJiName": "Tin Ji Name",
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"CDE.TinJi2": "Tin Ji",
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"CDE.TinjiNotFound": "No Tin Ji actor found. The Game Master must create one.",
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"CDE.TinjiEmpty": "No Tin Ji dice remaining.",
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"CDE.TinjiSpent": "{name} spends 1 Tin Ji die.",
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"CDE.PostRollActions": "Draw from Loksyu / Spend Tin Ji",
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"CDE.LoksyuDrawsA": "draws",
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"CDE.LoksyuFromAspect": "from",
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"CDE.LoksyuRemaining": "die/dice remaining",
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"CDE.LoksyuEmpty": "The Loksyu has no dice remaining for this aspect.",
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"CDE.TinjiRemaining": "remaining",
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"CDE.SpendTinji": "Spend a die",
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"CDE.Reset": "Reset",
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"CDE.ResetAll": "Reset all",
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"CDE.Decrement": "Decrease",
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"CDE.Increment": "Increase",
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"CDE.UpperCaseSuccesses": "SUCCESSES",
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"CDE.UpperCaseAuspiciousDice": "AUSPICIOUS-DICE",
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"CDE.UpperCaseNoxiousDice": "NOXIOUS-DICE",
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"CDE.UpperCaseLoksyu": "LOKSYU",
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"CDE.UpperCaseTinJi": "TIN JI",
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"CDE.UpperCaseMetal": "METAL",
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"CDE.UpperCaseWater": "WATER",
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"CDE.UpperCaseEarth": "EARTH",
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"CDE.UpperCaseFire": "FIRE",
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"CDE.UpperCaseWood": "WOOD",
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"CDE.Visible": "Visible Specialities",
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"CDE.MartialArts": "Martial Arts",
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"CDE.Initiative": "Initiative",
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"CDE.TurnOrder": "Determining your Initiative",
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"CDE.InitiativeSpeciality": "First action (Skill) you plan to perform",
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"CDE.InitiativeNPCSpeciality": "First action (Aptitude) you plan to perform",
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"CDE.DeterminateInitiative": "Determine Initiative: Prowess + first action",
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"CDE.DeterminateNPCInitiative": "Determine Initiative: Physical Aptitude + first action",
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"CDE.PlusInitiative": "More Initiative",
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"CDE.MinusInitiative": "Less Initiative",
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"TYPES": {
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"Actor": {
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"character": "Fat si",
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"npc": "Creature",
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"tinji": "Tin Ji",
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"loksyu": "Loksyu"
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},
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"Item": {
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"item": "Equipment",
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"kungfu": "Martial Art",
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"spell": "Spell",
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"supernatural": "Supernatural Ability"
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}
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},
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"CDE.WeaponCreate": "Create Weapon",
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"CDE.ArmorCreate": "Create Armor",
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"CDE.SanheiCreate": "Create San Hei",
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"CDE.IngredientCreate": "Create Ingredient",
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"CDE.WeaponNew": "New Weapon",
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"CDE.ArmorNew": "New Armor",
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"CDE.SanheiNew": "New San Hei",
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"CDE.IngredientNew": "New Ingredient",
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"CDE.ArmorType": "Armor",
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"CDE.SanheiType": "San Hei",
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"CDE.IngredientType": "Ingredient",
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"CDE.ItemType": "Item",
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"CDE.Weapons": "Weapons",
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"CDE.Armors": "Armors",
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"CDE.Sanheis": "San Hei",
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"CDE.CreatureMortel": "Mortal",
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"CDE.CreatureDemon": "Demon",
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"CDE.CreatureEsprit": "Spirit",
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"CDE.CreatureEspritAnimal": "Animal Spirit",
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"CDE.CreatureFantome": "Ghost",
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"CDE.CreatureJiugwaai": "Jiugwaai",
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"CDE.CreatureDieu": "God / Divinity"
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}
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340
lang/es-cde.json
340
lang/es-cde.json
@@ -1,340 +0,0 @@
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{
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"CDE.ItemCreate": "Crear un Equipo",
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"CDE.ItemEdit": "Editar el Equipo",
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"CDE.ItemDelete": "Borrar el Equipo",
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"CDE.ItemNew": "Nuevo Equipo",
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"CDE.TypeOfItem": "Tipo de Equipo",
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"CDE.Weapon": "Arma",
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"CDE.Armor": "Armor",
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"CDE.Sanhei": "Sanhei",
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"CDE.Other": "Otro",
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"CDE.ResourceMin": "Min",
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"CDE.ResourceValue": "Valor",
|
||||
"CDE.ResourceMax": "Máx",
|
||||
|
||||
"CDE.DefineTemplate": " Establecer como Plantilla",
|
||||
"CDE.UnsetTemplate": "Deactivar la Plantilla",
|
||||
"CDE.NoTemplate": "Sin Plantilla",
|
||||
|
||||
"CDE.Quantity": "Cantidad",
|
||||
"CDE.Weight": "Peso",
|
||||
"CDE.Damage": "Daños",
|
||||
"CDE.Range": "Alcance",
|
||||
|
||||
"CDE.Masterized": "Ha dominado esta técnica",
|
||||
|
||||
"CDE.Create": "Crear",
|
||||
"CDE.New": "Nuevo",
|
||||
|
||||
"CDE.Name": "Nombre",
|
||||
"CDE.PCName": "Nombre del Personaje",
|
||||
"CDE.Concept": "Concepto",
|
||||
"CDE.CelestialGuardian": "Guardián Celestial",
|
||||
"CDE.CelestialGuardian1": "Tigre Blanco (Metal)",
|
||||
"CDE.CelestialGuardian2": "Tortuga Negra (Agua)",
|
||||
"CDE.CelestialGuardian3": "Kirin Amarillo (Tierra)",
|
||||
"CDE.CelestialGuardian4": "Pájaro Escarlata (Fuego)",
|
||||
"CDE.CelestialGuardian5": "Dragón Azul (Madera)",
|
||||
|
||||
"CDE.Description": "Descripción",
|
||||
"CDE.Description2" : "Descripción",
|
||||
"CDE.Attributes": "Atributos",
|
||||
"CDE.Skills": "Habilidades",
|
||||
"CDE.Magics": "Magias",
|
||||
"CDE.Resources": "Recursos",
|
||||
"CDE.Treasures": "Tres Tesoros",
|
||||
"CDE.NgHang": "Ng Hang",
|
||||
"CDE.Items": "Equipo",
|
||||
"CDE.KungFu": "Kung Fu",
|
||||
"CDE.Spells": "Hechizos",
|
||||
"CDE.ModernJapan": "Japón contemporáneo",
|
||||
|
||||
"CDE.Die": "Haga clic aquí para tirar los dados para ",
|
||||
"CDE.DieSP": "Haz clic aquí para tirar los dados para la especialidad ",
|
||||
"CDE.DieDM": "Haga clic aquí para tirar los dados para una de estas áreas",
|
||||
"CDE.Debt": "Marque esta casilla si ha contraído una deuda en ",
|
||||
|
||||
"CDE.Specialities": "Especialidades",
|
||||
"CDE.Fields": "Áreas",
|
||||
"CDE.Art": "Arte",
|
||||
"CDE.Investigation": "Encuesta",
|
||||
"CDE.Erudition": "Erudición",
|
||||
"CDE.Knavery": "Engaño",
|
||||
"CDE.Wordliness": "Mundanerías",
|
||||
"CDE.Prowess": "Hazaña",
|
||||
"CDE.Sciences": "Ciensas",
|
||||
"CDE.Technologies": "Tecnologías",
|
||||
"CDE.RangedCombat": "Combate a Distancia",
|
||||
|
||||
"CDE.Supply": "Suministro",
|
||||
"CDE.Inquiry": "Información",
|
||||
"CDE.Influence": "Influencia",
|
||||
|
||||
"CDE.Components2": "Componentes e Ingredientes",
|
||||
"CDE.Component": "Componente #",
|
||||
"CDE.ChanceThrow": "Eligir un ingrediente al azar y rápidamente",
|
||||
"CDE.TypesOfMagic": "Tipos de Magia",
|
||||
|
||||
"CDE.InternalCinnabar": "Cinabrio Interno",
|
||||
"CDE.Alchemy": "Alquimia",
|
||||
"CDE.MasteryOfTheWay": "Dominio del Camino",
|
||||
"CDE.Exorcism": "Exorcismo",
|
||||
"CDE.Geomancy": "Geomancia",
|
||||
|
||||
"CDE.Metal": "㊎ Metal ",
|
||||
"CDE.MetalQualities": "– agresivo, apasionado, combativo, entusiasta…",
|
||||
"CDE.Water": "㊌ Agua ",
|
||||
"CDE.WaterQualities": "– flexible, diligente, adaptable, disciplinado…",
|
||||
"CDE.Earth": "㊏ Tierra ",
|
||||
"CDE.EarthQualities": "– terco, resistente, perdurable, paciente…",
|
||||
"CDE.Fire": "㊋ Fuego ",
|
||||
"CDE.FireQualities": "– cálido, creativo, empático, inspirado…",
|
||||
"CDE.Wood": "㊍ Madera ",
|
||||
"CDE.WoodQualities": "– intuitivo, observador, abierto, instintivo…",
|
||||
|
||||
"CDE.PracticeSpecialty": "Marque esta casilla si practica la especialidad ",
|
||||
|
||||
"CDE.Essence": "Esencia",
|
||||
"CDE.Mind": "Mente",
|
||||
"CDE.Purification": "Purificación",
|
||||
"CDE.Manipulation": "Manejo",
|
||||
"CDE.Aura": "Aura",
|
||||
|
||||
"CDE.Acupuncture": "Acupunctura",
|
||||
"CDE.Elixirs": "Elixires",
|
||||
"CDE.Poisons": "Venenos",
|
||||
"CDE.Arsenal": "Arsenal",
|
||||
"CDE.Potions": "Pociones",
|
||||
|
||||
"CDE.Curse": "Maldición",
|
||||
"CDE.Transfiguration": "Transfiguración",
|
||||
"CDE.Necromancy": "Nigromancia",
|
||||
"CDE.ClimateControl": "Control Climatico",
|
||||
"CDE.GoldenMagic": "Magia de Oro",
|
||||
|
||||
"CDE.Invocation": "Invocación",
|
||||
"CDE.Tracking": "Seguimiento",
|
||||
"CDE.Protection": "Protección",
|
||||
"CDE.Punishment": "Castigo",
|
||||
"CDE.Domination": "Dominación",
|
||||
|
||||
"CDE.Neutralization": "Neutralización",
|
||||
"CDE.Divination": "Adivinación",
|
||||
"CDE.EarthlyPrayer": "Oración Terrenal",
|
||||
"CDE.HeavenlyPrayer": "Oración Celestial",
|
||||
"CDE.Fungseoi": "Fungseoi",
|
||||
|
||||
"CDE.HEI": "HEI",
|
||||
"CDE.Essence2": "(Esencia)",
|
||||
"CDE.YANG-YIN": "YANG ● YIN",
|
||||
"CDE.Max-Present-Present-Max": "Máx ● Actual ● Actual ● Máx",
|
||||
"CDE.SAN-ZING": "SAN ● ZING",
|
||||
"CDE.MentalHealth-PhysicalHealth": "(Salud Mental ● Salud Física)",
|
||||
"CDE.Max-Present-Malus-Present-Max": "Máx ● Actual ● Malos ● Actual ● Máx",
|
||||
"CDE.PTAO": "PTAO",
|
||||
"CDE.Experience": "(Experiencia)",
|
||||
"CDE.Total-Present": "Total ● Actual",
|
||||
|
||||
"CDE.Present": "Actual",
|
||||
"CDE.Total": "Total",
|
||||
"CDE.Max": "Máx",
|
||||
|
||||
"CDE.Orientation": "Orientación",
|
||||
"CDE.Aspect": "Aspecto",
|
||||
"CDE.Skill": "Habilidad",
|
||||
"CDE.Speciality": "Especialidad",
|
||||
"CDE.Field": "Área",
|
||||
"CDE.Style": "Estilo",
|
||||
"CDE.Technique": "Técnica",
|
||||
"CDE.Activation": "Activación",
|
||||
|
||||
"CDE.KFCreate": "Crear un Arte Marcial",
|
||||
"CDE.KFEdit": "Editar el Arte Marcial",
|
||||
"CDE.KFDelete": "Borrar el Arte Marcial",
|
||||
"CDE.KFNew": "Nuevo Arte Marcial",
|
||||
|
||||
"CDE.SpecialityName": "Nombre Especialidad",
|
||||
"CDE.AssociatedElement": "Elemento Asociado",
|
||||
"CDE.HEI2": "Hei",
|
||||
"CDE.RealizationTimeRitual": "Tiempo de Realización (Ritual)",
|
||||
"CDE.RealizationTimeAccelerated": "Tiempo de Realización (Acelerado)",
|
||||
"CDE.Flashback": "Flashback",
|
||||
"CDE.Data": "Data",
|
||||
"CDE.Components": "Componentes",
|
||||
"CDE.Effects": "Efectos",
|
||||
"CDE.Examples": "Ejemplos",
|
||||
|
||||
"CDE.SpellCreate": "Crear un Hechizo",
|
||||
"CDE.SpellEdit": "Editar el Hechizo",
|
||||
"CDE.SpellDelete": "Borrar el Hechizo",
|
||||
"CDE.SpellNew": "Nuevo Hechizo",
|
||||
|
||||
"CDE.SkillPromptName": "",
|
||||
"CDE.BonusMalus": "D Bonos/Malos",
|
||||
"CDE.BonusAuspiciousDice": "Bonos/Dados-buenos",
|
||||
|
||||
"CDE.MagicPromptName": "",
|
||||
"CDE.OneMagicRoll": "1. Tirada Mágica",
|
||||
"CDE.DoNotModify": "No cambie el Aspecto",
|
||||
"CDE.AspectSkill": "Aspecto/Habilidad",
|
||||
"CDE.TwoPowerOfSpell": "2. Poder de Hechizo",
|
||||
"CDE.AspectSpeciality": "Aspecto/Especialidad",
|
||||
"CDE.RollDifficulty": "Dificultad de la Tirada",
|
||||
|
||||
"CDE.TypeOfThrow": "Tipo de tirada: visible por…",
|
||||
"CDE.Everybody": "Todo el mundo",
|
||||
"CDE.JustDMAndMe": "Solo el DM y yo",
|
||||
"CDE.DMOnly": "El DM solamente",
|
||||
"CDE.MeOnly": "Yo solamente",
|
||||
"CDE.AuspiciousDice": "Dados-buenos",
|
||||
"CDE.AuspiciousDie": "Dada-bueno",
|
||||
|
||||
"CDE.Validate": "Validar",
|
||||
"CDE.Cancel": "Anular",
|
||||
|
||||
"CDE.NPCName": "Nombre del NPC",
|
||||
"CDE.TypeOfCreature": "Tipo de Criatura",
|
||||
|
||||
"CDE.Threat": "Nivel de Amenaza",
|
||||
"CDE.Profane": "Profano",
|
||||
"CDE.Apprentice": "Aprendiz",
|
||||
"CDE.Initiate": "Iniciado",
|
||||
"CDE.Accomplished": "Consumado",
|
||||
"CDE.Renowned": "Renombrado",
|
||||
|
||||
"CDE.Nuisance": "Capacitad de Molesta",
|
||||
"CDE.Figurant": "Extra",
|
||||
"CDE.Minion": "Esbirro",
|
||||
"CDE.Adversary": "Adversario",
|
||||
"CDE.Ally": "Aliado",
|
||||
"CDE.Boss": "Jefe",
|
||||
"CDE.Divinity": "Deidad",
|
||||
|
||||
"CDE.Aptitudes": "Aptitudes",
|
||||
"CDE.SuperNatural": "Habilidades Sobrenaturales",
|
||||
|
||||
"CDE.Physical": "● Física",
|
||||
"CDE.Martial": "● Marcial",
|
||||
"CDE.Mental": "● Mental",
|
||||
"CDE.Social": "● Social",
|
||||
"CDE.Spiritual": "● Espiritual",
|
||||
|
||||
"CDE.Vitality": "Vitalidad",
|
||||
"CDE.Hei": "Hei",
|
||||
|
||||
"CDE.Notes": "Notas",
|
||||
|
||||
"CDE.SupernaturalCreate": "Crear una Habilidad Sobrenatural",
|
||||
"CDE.SupernaturalEdit": "Editar la Habilidad Sobrenatural",
|
||||
"CDE.SupernaturalDelete": "Borrar la Habilidad Sobrenatural",
|
||||
"CDE.SupernaturalNew": "Nueva Habilidad Sobrenatural",
|
||||
|
||||
"CDE.LoksyuName": "Nombre del Loksyu",
|
||||
"CDE.Loksyu": "Loksyu",
|
||||
"CDE.MetalYang": "㊎ Metal Yang (3)",
|
||||
"CDE.MetalYin": "㊎ Metal Yin (8)",
|
||||
"CDE.WaterYang": "㊌ Agua Yang (1)",
|
||||
"CDE.WaterYin": "㊌ Agua Yin (6)",
|
||||
"CDE.EarthYang": "㊏ Tierra Yang (5)",
|
||||
"CDE.EarthYin": "㊏ Tierra Yin (0)",
|
||||
"CDE.FireYang": "㊋ Fuego Yang (7)",
|
||||
"CDE.FireYin": "㊋ Fuego Yin (2)",
|
||||
"CDE.WoodYang": "㊍ Madera Yang (9)",
|
||||
"CDE.WoodYin": "㊍ Madera Yin (4)",
|
||||
|
||||
"CDE.Yin": "● Yin",
|
||||
"CDE.Yang": "○ Yang",
|
||||
"CDE.Successes": "Éxitos",
|
||||
"CDE.Beneficial": "Dados-Buenos",
|
||||
"CDE.Noxious": "Dados-Dañinos",
|
||||
"CDE.TinJi": "Tin Ji:",
|
||||
"CDE.Loksyu2": "Loksyu:",
|
||||
"CDE.Results": "Resultados:",
|
||||
"CDE.SpecialAspect": "Aspecto de Especialidad",
|
||||
|
||||
"CDE.Randomize": "Dibujo aleatorio",
|
||||
"CDE.RandomizeSentence": "# del ingrediente eligido al azar y rápidamente",
|
||||
|
||||
"CDE.Reference": "Referencia",
|
||||
|
||||
"CDE.Error0": "No se puede continuar: el número total de dados que se van a lanzar es inferior a 1.",
|
||||
"CDE.Error1": "No se puede continuar: no posee esta habilidad.",
|
||||
"CDE.Error2": "No se puede continuar: no posee ninguna especialidad en esta habilidad.",
|
||||
"CDE.Error3": "No se puede continuar: no posee este recurso.",
|
||||
"CDE.Error4": "No se puede continuar: no posee ningún área en este recurso.",
|
||||
"CDE.Error5": "No se puede continuar: no posee esta habilidad mágica.",
|
||||
"CDE.Error6": "No se puede continuar: no posee esta especialidad en esta habilidad mágica.",
|
||||
"CDE.Error10": "No se puede continuar: tienes 0 o menos en este aspecto.",
|
||||
"CDE.Error12": "No se puede continuar: no puede poseer ninguna especialidad en esta habilidad cuya puntuación sea inferior a 1.",
|
||||
"CDE.Error14": "No se puede continuar: no puede poseer ningún área en este recurso cuya puntuación sea inferior a 1.",
|
||||
"CDE.Error16": "No se puede continuar: no puede poseer ninguna especialidad en esta habilidad mágica cuya puntuación sea inferior a 1.",
|
||||
|
||||
"CDE.Preferences": "Preferencias para este actor",
|
||||
"CDE.TypeOfThrowCheck": "Preguntar siempre antes de realizar una tirada",
|
||||
|
||||
"CDE.TypeOfThrow4ThisTime": "Tipo de tirada por esta vez: visible por…",
|
||||
"CDE.TypeOfThrowTitle": "¿Modificar el tipo de tirada?",
|
||||
"CDE.CancelChanges": "Cancelar cambios",
|
||||
|
||||
"CDE.NextTimeGoToTheSettings": "Todos estos son configurables en la configuración.",
|
||||
|
||||
|
||||
"CDE.OneDie": "dado",
|
||||
"CDE.ManyDice": "dados",
|
||||
|
||||
"CDE.HasCastASpell": "ha lanzado un hechizo ",
|
||||
"CDE.MsgMagic1": "El número de puntos Hei gastados en el hechizo especial ",
|
||||
"CDE.MsgMagic2": "es ",
|
||||
"CDE.MsgMagic3": ". El poder para invocar es ",
|
||||
"CDE.MsgMagic4": ", si el hechizo se lanza con éxito.",
|
||||
|
||||
|
||||
"CDE.TinJiName": "Nombre de la Tin Ji",
|
||||
"CDE.TinJi2": "Tin Ji",
|
||||
|
||||
"CDE.UpperCaseSuccesses": "ÉXITOS",
|
||||
"CDE.UpperCaseAuspiciousDice": "DADOS-BUENOS",
|
||||
"CDE.UpperCaseNoxiousDice": "DADOS-DAÑINOS",
|
||||
"CDE.UpperCaseLoksyu": "LOKSYU",
|
||||
"CDE.UpperCaseTinJi": "TIN JI",
|
||||
|
||||
"CDE.UpperCaseMetal": "METAL",
|
||||
"CDE.UpperCaseWater": "AGUA",
|
||||
"CDE.UpperCaseEarth": "TIERRA",
|
||||
"CDE.UpperCaseFire": "FUEGO",
|
||||
"CDE.UpperCaseWood": "MADERA",
|
||||
|
||||
|
||||
"CDE.Visible": "Especialidades visibles",
|
||||
|
||||
"CDE.MartialArts": "Artes Marciales",
|
||||
|
||||
"CDE.Initiative": "Iniciativa",
|
||||
"CDE.TurnOrder": "Determinando su iniciativa",
|
||||
"CDE.InitiativeSpeciality": "Primera acción (Habilidad) que planea realizar",
|
||||
"CDE.InitiativeNPCSpeciality": "Primera acción (Aptitud) que planea realizar",
|
||||
|
||||
"CDE.DeterminateInitiative": "Determinar la iniciativa: Hazaña + primera acción",
|
||||
"CDE.DeterminateNPCInitiative": "Determinar la iniciativa: Aptitud física + primera acción",
|
||||
"CDE.PlusInitiative": "Más iniciativa",
|
||||
"CDE.MinusInitiative": "Menos iniciativa",
|
||||
|
||||
|
||||
"TYPES": {
|
||||
"Actor": {
|
||||
"character": "Fat si",
|
||||
"npc": "Criatura",
|
||||
"tinji": "Tin Ji",
|
||||
"loksyu": "Loksyu"
|
||||
},
|
||||
"Item": {
|
||||
"item": "Equipo",
|
||||
"kungfu": "Arte marcial",
|
||||
"spell": "Hechizo",
|
||||
"supernatural": "Habilidad Sobrenatural"
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user