Neo-Tokyo Neon Noir design pour fiches items
- Nouvelle palette : #080c14 fond, accents néon par type (#00d4d4 item, #ff3d5a kungfu, #4a9eff spell, #cc44ff supernatural) - Nouveaux composants LESS : .cde-neon-header (clip-path angulaire + accent line), .cde-avatar (clip-path), .cde-stat-grid/.cde-stat-cell (style terminal), .cde-badge (parallélogramme), .cde-neon-tabs (underline néon animé), .cde-check-cell - Fix layout : .cde-sheet width: 100% + height: 100% + overflow: hidden, .cde-tab-body flex: 1 + min-height: 0, .cde-notes-editor flex stretch - Fix positions : DEFAULT_OPTIONS height explicite pour tous les types (item 620x580, spell 660x680, kungfu 720x680, supernatural 560x520) - 4 templates items reécrits avec nouvelles classes et structure épurée Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
This commit is contained in:
49
src/ui/dice.js
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49
src/ui/dice.js
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@@ -0,0 +1,49 @@
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const DIGIT_LABELS = [
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"systems/fvtt-chroniques-de-l-etrange/images/dice-so-nice/digit/d10-1.webp",
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"systems/fvtt-chroniques-de-l-etrange/images/dice-so-nice/digit/d10-2.webp",
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"systems/fvtt-chroniques-de-l-etrange/images/dice-so-nice/digit/d10-3.webp",
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"systems/fvtt-chroniques-de-l-etrange/images/dice-so-nice/digit/d10-4.webp",
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"systems/fvtt-chroniques-de-l-etrange/images/dice-so-nice/digit/d10-5.webp",
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"systems/fvtt-chroniques-de-l-etrange/images/dice-so-nice/digit/d10-6.webp",
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"systems/fvtt-chroniques-de-l-etrange/images/dice-so-nice/digit/d10-7.webp",
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"systems/fvtt-chroniques-de-l-etrange/images/dice-so-nice/digit/d10-8.webp",
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"systems/fvtt-chroniques-de-l-etrange/images/dice-so-nice/digit/d10-9.webp",
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"systems/fvtt-chroniques-de-l-etrange/images/dice-so-nice/digit/d10-10.webp",
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]
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const CLASSIC_LABELS = [
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"systems/fvtt-chroniques-de-l-etrange/images/dice-so-nice/d10-1.webp",
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"systems/fvtt-chroniques-de-l-etrange/images/dice-so-nice/d10-2.webp",
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"systems/fvtt-chroniques-de-l-etrange/images/dice-so-nice/d10-3.webp",
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"systems/fvtt-chroniques-de-l-etrange/images/dice-so-nice/d10-4.webp",
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"systems/fvtt-chroniques-de-l-etrange/images/dice-so-nice/d10-5.webp",
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"systems/fvtt-chroniques-de-l-etrange/images/dice-so-nice/d10-6.webp",
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"systems/fvtt-chroniques-de-l-etrange/images/dice-so-nice/d10-7.webp",
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"systems/fvtt-chroniques-de-l-etrange/images/dice-so-nice/d10-8.webp",
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"systems/fvtt-chroniques-de-l-etrange/images/dice-so-nice/d10-9.webp",
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"systems/fvtt-chroniques-de-l-etrange/images/dice-so-nice/d10-10.webp",
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]
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export function registerDice() {
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Hooks.once("diceSoNiceReady", (dice3d) => {
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dice3d.addColorset(
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{
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name: "cde",
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description: "CdE",
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foreground: "#000000",
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background: "#ffffff",
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edge: "#ffffff",
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font: "DeliusUnicase",
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texture: "ice",
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material: "plastic",
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},
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"preferred",
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)
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dice3d.addSystem({ id: "fvtt-chroniques-de-l-etrangedigit", name: "Chroniques de l'étrange digits" }, "preferred")
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dice3d.addDicePreset({ type: "d10", labels: DIGIT_LABELS, system: "fvtt-chroniques-de-l-etrangedigit" })
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dice3d.addSystem({ id: "fvtt-chroniques-de-l-etrange", name: "Chroniques de l'étrange" }, "preferred")
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dice3d.addDicePreset({ type: "d10", labels: CLASSIC_LABELS, system: "fvtt-chroniques-de-l-etrange" })
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})
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}
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49
src/ui/helpers.js
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49
src/ui/helpers.js
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import { MAGICS } from "../config/constants.js"
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export function registerHandlebarsHelpers() {
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const { Handlebars } = globalThis
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if (!Handlebars) return
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Handlebars.registerHelper("select", function (selected, options) {
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const escapedValue = RegExp.escape(Handlebars.escapeExpression(selected))
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const rgx = new RegExp(` value=["']${escapedValue}["']`)
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const html = options.fn(this)
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return html.replace(rgx, "$& selected")
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})
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Handlebars.registerHelper("getMagicBackground", function (magic) {
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return game.i18n.localize(MAGICS[magic]?.background ?? "")
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})
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Handlebars.registerHelper("getMagicLabel", function (magic) {
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return game.i18n.localize(MAGICS[magic]?.label ?? "")
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})
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Handlebars.registerHelper("getMagicAspectLabel", function (magic) {
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return game.i18n.localize(MAGICS[magic]?.aspectlabel ?? "")
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})
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Handlebars.registerHelper("getMagicSpecialityLabel", function (magic, speciality) {
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return game.i18n.localize(MAGICS[magic]?.speciality?.[speciality]?.label ?? "")
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})
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Handlebars.registerHelper("getMagicSpecialityClassIcon", function (magic, speciality) {
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return MAGICS[magic]?.speciality?.[speciality]?.classicon ?? ""
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})
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Handlebars.registerHelper("getMagicSpecialityIcon", function (magic, speciality) {
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return MAGICS[magic]?.speciality?.[speciality]?.icon ?? ""
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})
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Handlebars.registerHelper("getMagicSpecialityElementIcon", function (magic, speciality) {
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return MAGICS[magic]?.speciality?.[speciality]?.elementicon ?? ""
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})
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Handlebars.registerHelper("getMagicSpecialityLabelIcon", function (magic, speciality) {
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return MAGICS[magic]?.speciality?.[speciality]?.labelicon ?? ""
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})
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Handlebars.registerHelper("getMagicSpecialityLabelElement", function (magic, speciality) {
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return game.i18n.localize(MAGICS[magic]?.speciality?.[speciality]?.labelelement ?? "")
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})
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}
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70
src/ui/sheets/actors/base.js
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70
src/ui/sheets/actors/base.js
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@@ -0,0 +1,70 @@
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const { HandlebarsApplicationMixin } = foundry.applications.api
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export class CDEBaseActorSheet extends HandlebarsApplicationMixin(foundry.applications.sheets.ActorSheetV2) {
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static DEFAULT_OPTIONS = {
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classes: ["fvtt-chroniques-de-l-etrange", "actor"],
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position: { width: 920, height: "auto" },
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window: { resizable: true },
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form: { submitOnChange: true },
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dragDrop: [{ dragSelector: ".item, [data-drag='true']", dropSelector: null }],
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actions: {
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create: CDEBaseActorSheet.#onItemCreate,
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edit: CDEBaseActorSheet.#onItemEdit,
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delete: CDEBaseActorSheet.#onItemDelete,
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},
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}
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tabGroups = { primary: "description" }
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async _prepareContext() {
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const descriptionHTML = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description ?? "", { async: true })
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const cssClass = this.options.classes?.join(" ") ?? ""
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return {
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actor: this.document,
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system: this.document.system,
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systemData: this.document.system,
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items: this.document.items.contents,
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descriptionHTML,
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editable: this.isEditable,
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cssClass,
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}
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}
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async _onFirstRender(context, options) {
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await super._onFirstRender(context, options)
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for (const [group, tab] of Object.entries(this.tabGroups)) {
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this.changeTab(tab, group, { force: true })
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}
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}
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_onRender(context, options) {
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for (const [group, tab] of Object.entries(this.tabGroups)) {
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this.changeTab(tab, group, { force: true })
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}
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}
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static async #onItemCreate(event, target) {
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const type = target.dataset.type ?? "item"
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const cls = getDocumentClass("Item")
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const labels = {
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item: "CDE.ItemNew",
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kungfu: "CDE.KFNew",
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spell: "CDE.SpellNew",
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supernatural: "CDE.SupernaturalNew",
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}
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const name = game.i18n.localize(labels[type] ?? "CDE.ItemNew")
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return cls.create({ name, type }, { parent: this.document })
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}
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static #onItemEdit(event, target) {
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const itemId = target.closest(".item")?.dataset.itemId
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const item = this.document.items.get(itemId)
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if (item) item.sheet.render(true)
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}
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static #onItemDelete(event, target) {
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const itemId = target.closest(".item")?.dataset.itemId
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const item = this.document.items.get(itemId)
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if (item) item.delete()
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}
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}
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112
src/ui/sheets/actors/character.js
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112
src/ui/sheets/actors/character.js
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@@ -0,0 +1,112 @@
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import { MAGICS, SUBTYPES } from "../../../config/constants.js"
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import { CDEBaseActorSheet } from "./base.js"
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export class CDECharacterSheet extends CDEBaseActorSheet {
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static DEFAULT_OPTIONS = {
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classes: ["character"],
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}
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static PARTS = {
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main: { template: "systems/fvtt-chroniques-de-l-etrange/templates/actor/cde-character-sheet.html" },
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}
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tabGroups = { primary: "description" }
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async _prepareContext() {
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const context = await super._prepareContext()
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context.equipments = context.items.filter((item) => item.type === "item")
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context.spells = context.items.filter((item) => item.type === "spell")
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context.kungfus = context.items.filter((item) => item.type === "kungfu")
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context.CDE = { MAGICS, SUBTYPES }
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return context
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}
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_onRender(context, options) {
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super._onRender?.(context, options)
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this.#bindInitiativeControls()
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this.#bindPrefs()
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}
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#bindInitiativeControls() {
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const buttons = this.element?.querySelectorAll(".click-initiative")
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if (!buttons?.length) return
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buttons.forEach((button) => {
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button.addEventListener("click", async () => {
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const action = button.dataset.libelId
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let initiative = this.document.system.initiative ?? 1
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if (action === "plus") {
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initiative = initiative >= 24 ? 1 : initiative + 1
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await this.document.update({ "system.initiative": initiative })
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return
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}
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if (action === "minus") {
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initiative = initiative <= 1 ? 24 : initiative - 1
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await this.document.update({ "system.initiative": initiative })
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return
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}
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if (action === "create") {
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const html = `
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<form class="flexcol">
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<div class="form-group">
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<label>${game.i18n.localize("CDE.TurnOrder")}</label>
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<input type="number" name="initiative" value="${initiative}" min="1" max="24" />
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</div>
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</form>`
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const value = await Dialog.prompt({
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title: game.i18n.localize("CDE.TurnOrder"),
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content: html,
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label: game.i18n.localize("CDE.Validate"),
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callback: (dlg) => {
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const input = dlg.querySelector("input[name='initiative']")
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return Number(input?.value ?? initiative)
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},
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})
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if (Number.isFinite(value)) {
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const sanitized = foundry.utils.clamp(Number(value), 1, 24)
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await this.document.update({ "system.initiative": sanitized })
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}
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}
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})
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})
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}
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#bindPrefs() {
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const button = this.element?.querySelector(".click-prefs")
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if (!button) return
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button.addEventListener("click", async () => {
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const current = this.document.system.prefs?.typeofthrow ?? { choice: "0", check: true }
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const html = `
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<form class="flexcol">
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<div class="form-group">
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<label>${game.i18n.localize("CDE.ThrowType")}</label>
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<select name="choice" value="${current.choice}">
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<option value="0"${current.choice === "0" ? " selected" : ""}>0</option>
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<option value="1"${current.choice === "1" ? " selected" : ""}>1</option>
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<option value="2"${current.choice === "2" ? " selected" : ""}>2</option>
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<option value="3"${current.choice === "3" ? " selected" : ""}>3</option>
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</select>
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</div>
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<div class="form-group">
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<label>${game.i18n.localize("CDE.EnablePrompt")}</label>
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<input type="checkbox" name="check" ${current.check ? "checked" : ""}/>
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</div>
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</form>`
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const prefs = await Dialog.prompt({
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title: game.i18n.localize("CDE.Preferences"),
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content: html,
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label: game.i18n.localize("CDE.Validate"),
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callback: (dlg) => {
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const choice = dlg.querySelector("select[name='choice']")?.value ?? "0"
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const check = dlg.querySelector("input[name='check']")?.checked ?? false
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return { choice, check }
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},
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})
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if (prefs) {
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await this.document.update({
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"system.prefs.typeofthrow.choice": String(prefs.choice),
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"system.prefs.typeofthrow.check": !!prefs.check,
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})
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}
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})
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}
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}
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4
src/ui/sheets/actors/index.js
Normal file
4
src/ui/sheets/actors/index.js
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@@ -0,0 +1,4 @@
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export { CDECharacterSheet } from "./character.js"
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export { CDENpcSheet } from "./npc.js"
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export { CDETinjiSheet } from "./tinji.js"
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export { CDELoksyuSheet } from "./loksyu.js"
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13
src/ui/sheets/actors/loksyu.js
Normal file
13
src/ui/sheets/actors/loksyu.js
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@@ -0,0 +1,13 @@
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import { CDEBaseActorSheet } from "./base.js"
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export class CDELoksyuSheet extends CDEBaseActorSheet {
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static DEFAULT_OPTIONS = {
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classes: ["loksyu"],
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}
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static PARTS = {
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main: { template: "systems/fvtt-chroniques-de-l-etrange/templates/actor/cde-loksyu-sheet.html" },
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}
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tabGroups = { primary: "loksyu" }
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}
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67
src/ui/sheets/actors/npc.js
Normal file
67
src/ui/sheets/actors/npc.js
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@@ -0,0 +1,67 @@
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import { CDEBaseActorSheet } from "./base.js"
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export class CDENpcSheet extends CDEBaseActorSheet {
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static DEFAULT_OPTIONS = {
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classes: ["npc"],
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}
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static PARTS = {
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main: { template: "systems/fvtt-chroniques-de-l-etrange/templates/actor/cde-npc-sheet.html" },
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}
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tabGroups = { primary: "description" }
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async _prepareContext() {
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const context = await super._prepareContext()
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context.supernaturals = context.items.filter((item) => item.type === "supernatural")
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context.spells = context.items.filter((item) => item.type === "spell")
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context.kungfus = context.items.filter((item) => item.type === "kungfu")
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context.equipments = context.items.filter((item) => item.type === "item")
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return context
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}
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_onRender(context, options) {
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super._onRender?.(context, options)
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this.#bindInitiativeControls()
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}
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#bindInitiativeControls() {
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const buttons = this.element?.querySelectorAll(".click-initiative-npc")
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if (!buttons?.length) return
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buttons.forEach((button) => {
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button.addEventListener("click", async () => {
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const action = button.dataset.libelId
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let initiative = this.document.system.initiative ?? 1
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if (action === "plus") {
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initiative = initiative >= 24 ? 1 : initiative + 1
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await this.document.update({ "system.initiative": initiative })
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return
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}
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if (action === "minus") {
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initiative = initiative <= 1 ? 24 : initiative - 1
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await this.document.update({ "system.initiative": initiative })
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return
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}
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if (action === "create") {
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const html = `
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<form class="flexcol">
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<div class="form-group">
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<label>${game.i18n.localize("CDE.TurnOrder")}</label>
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<input type="number" name="initiative" value="${initiative}" min="1" max="24" />
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</div>
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</form>`
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const value = await Dialog.prompt({
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title: game.i18n.localize("CDE.TurnOrder"),
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content: html,
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label: game.i18n.localize("CDE.Validate"),
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callback: (dlg) => Number(dlg.querySelector("input[name='initiative']")?.value ?? initiative),
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})
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if (Number.isFinite(value)) {
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const sanitized = foundry.utils.clamp(Number(value), 1, 24)
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await this.document.update({ "system.initiative": sanitized })
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}
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}
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})
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})
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}
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}
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13
src/ui/sheets/actors/tinji.js
Normal file
13
src/ui/sheets/actors/tinji.js
Normal file
@@ -0,0 +1,13 @@
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import { CDEBaseActorSheet } from "./base.js"
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export class CDETinjiSheet extends CDEBaseActorSheet {
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static DEFAULT_OPTIONS = {
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classes: ["tinji"],
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}
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static PARTS = {
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main: { template: "systems/fvtt-chroniques-de-l-etrange/templates/actor/cde-tinji-sheet.html" },
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}
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tabGroups = { primary: "tinji" }
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}
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43
src/ui/sheets/items/base.js
Normal file
43
src/ui/sheets/items/base.js
Normal file
@@ -0,0 +1,43 @@
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const { HandlebarsApplicationMixin } = foundry.applications.api
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||||
export class CDEBaseItemSheet extends HandlebarsApplicationMixin(foundry.applications.sheets.ItemSheetV2) {
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ["fvtt-chroniques-de-l-etrange", "item"],
|
||||
position: { width: 520, height: "auto" },
|
||||
window: { resizable: true },
|
||||
form: { submitOnChange: true },
|
||||
actions: {},
|
||||
}
|
||||
|
||||
tabGroups = { primary: "description" }
|
||||
|
||||
async _prepareContext() {
|
||||
const cssClass = this.options.classes?.join(" ") ?? ""
|
||||
const enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description ?? "", { async: true })
|
||||
const enrichedNotes = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.notes ?? "", { async: true })
|
||||
return {
|
||||
item: this.document,
|
||||
system: this.document.system,
|
||||
systemData: this.document.system,
|
||||
editable: this.isEditable,
|
||||
cssClass,
|
||||
enrichedDescription,
|
||||
enrichedNotes,
|
||||
descriptionHTML: enrichedDescription,
|
||||
notesHTML: enrichedNotes,
|
||||
}
|
||||
}
|
||||
|
||||
async _onFirstRender(context, options) {
|
||||
await super._onFirstRender(context, options)
|
||||
for (const [group, tab] of Object.entries(this.tabGroups)) {
|
||||
this.changeTab(tab, group, { force: true })
|
||||
}
|
||||
}
|
||||
|
||||
_onRender(context, options) {
|
||||
for (const [group, tab] of Object.entries(this.tabGroups)) {
|
||||
this.changeTab(tab, group, { force: true })
|
||||
}
|
||||
}
|
||||
}
|
||||
5
src/ui/sheets/items/index.js
Normal file
5
src/ui/sheets/items/index.js
Normal file
@@ -0,0 +1,5 @@
|
||||
export { CDEBaseItemSheet } from "./base.js"
|
||||
export { CDEItemSheet } from "./item.js"
|
||||
export { CDEKungfuSheet } from "./kungfu.js"
|
||||
export { CDESpellSheet } from "./spell.js"
|
||||
export { CDESupernaturalSheet } from "./supernatural.js"
|
||||
23
src/ui/sheets/items/item.js
Normal file
23
src/ui/sheets/items/item.js
Normal file
@@ -0,0 +1,23 @@
|
||||
import { SUBTYPES } from "../../../config/constants.js"
|
||||
import { CDEBaseItemSheet } from "./base.js"
|
||||
|
||||
export class CDEItemSheet extends CDEBaseItemSheet {
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ["equipment"],
|
||||
position: { width: 620, height: 580 },
|
||||
}
|
||||
|
||||
static PARTS = {
|
||||
main: { template: "systems/fvtt-chroniques-de-l-etrange/templates/item/cde-item-sheet.html" },
|
||||
}
|
||||
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.subtypes = SUBTYPES
|
||||
context.isWeapon = this.document.isWeapon
|
||||
context.isArmor = this.document.isArmor
|
||||
context.isSanhei = this.document.isSanhei
|
||||
context.isOther = this.document.isOther
|
||||
return context
|
||||
}
|
||||
}
|
||||
22
src/ui/sheets/items/kungfu.js
Normal file
22
src/ui/sheets/items/kungfu.js
Normal file
@@ -0,0 +1,22 @@
|
||||
import { CDEBaseItemSheet } from "./base.js"
|
||||
|
||||
export class CDEKungfuSheet extends CDEBaseItemSheet {
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ["kungfu"],
|
||||
position: { width: 720, height: 680 },
|
||||
}
|
||||
|
||||
static PARTS = {
|
||||
main: { template: "systems/fvtt-chroniques-de-l-etrange/templates/item/cde-kungfu-sheet.html" },
|
||||
}
|
||||
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
const techniques = this.document.system.techniques ?? {}
|
||||
const enrich = (value) => foundry.applications.ux.TextEditor.implementation.enrichHTML(value ?? "", { async: true })
|
||||
context.descriptionTechnique1HTML = await enrich(techniques.technique1?.technique)
|
||||
context.descriptionTechnique2HTML = await enrich(techniques.technique2?.technique)
|
||||
context.descriptionTechnique3HTML = await enrich(techniques.technique3?.technique)
|
||||
return context
|
||||
}
|
||||
}
|
||||
22
src/ui/sheets/items/spell.js
Normal file
22
src/ui/sheets/items/spell.js
Normal file
@@ -0,0 +1,22 @@
|
||||
import { CDEBaseItemSheet } from "./base.js"
|
||||
|
||||
export class CDESpellSheet extends CDEBaseItemSheet {
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ["spell"],
|
||||
position: { width: 660, height: 680 },
|
||||
}
|
||||
|
||||
static PARTS = {
|
||||
main: { template: "systems/fvtt-chroniques-de-l-etrange/templates/item/cde-spell-sheet.html" },
|
||||
}
|
||||
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
const enrich = (content) => foundry.applications.ux.TextEditor.implementation.enrichHTML(content ?? "", { async: true })
|
||||
context.spellDescriptionHTML = await enrich(this.document.system.description)
|
||||
context.componentsDescriptionHTML = await enrich(this.document.system.components)
|
||||
context.effectsDescriptionHTML = await enrich(this.document.system.effects)
|
||||
context.examplesDescriptionHTML = await enrich(this.document.system.examples)
|
||||
return context
|
||||
}
|
||||
}
|
||||
12
src/ui/sheets/items/supernatural.js
Normal file
12
src/ui/sheets/items/supernatural.js
Normal file
@@ -0,0 +1,12 @@
|
||||
import { CDEBaseItemSheet } from "./base.js"
|
||||
|
||||
export class CDESupernaturalSheet extends CDEBaseItemSheet {
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ["supernatural"],
|
||||
position: { width: 560, height: 520 },
|
||||
}
|
||||
|
||||
static PARTS = {
|
||||
main: { template: "systems/fvtt-chroniques-de-l-etrange/templates/item/cde-supernatural-sheet.html" },
|
||||
}
|
||||
}
|
||||
5
src/ui/templates.js
Normal file
5
src/ui/templates.js
Normal file
@@ -0,0 +1,5 @@
|
||||
import { TEMPLATE_PARTIALS } from "../config/constants.js"
|
||||
|
||||
export async function preloadPartials() {
|
||||
return loadTemplates(TEMPLATE_PARTIALS)
|
||||
}
|
||||
Reference in New Issue
Block a user