Files
fvtt-celestopol/templates/npc-main.hbs
LeRatierBretonnier ea3064d7a2 fix: tests complets - onglets, message de tchat, scores bonus/malus
- Onglets item (Anomalie/Aspect/Attribut): correction tabGroups + data-group sur chaque <a> et <section>
- Onglets acteur (PJ/PNJ): tab.cssClass dans les templates pour l'état actif initial
- Message de tchat: alignement des noms de variables _getChatCardData <-> chat-message.hbs
  - actorName, actorImg, success/failure, diceResults, statLabel/skillLabel localisés
  - difficultyLabel et moonPhaseLabel localisés depuis SYSTEM
- Dialogue de jet (roll-dialog.hbs): correction noms variables + min/max modificateur
- lang/fr.json: ajout Roll.title, Roll.roll, clés Moon (minuscules), Difficulty (unknown/ardu)
- character.mjs: passage statLabel à CelestopolRoll.prompt()
- global.less: padding + overflow-y sur .tab pour contenu visible
- item-scores.hbs: passage system=system au partial + suppression garde isEditable
- Templates anomaly/aspect/attribute: passage system=system au partial item-scores
- chat-message.mjs: getHTML() → renderHTML() (dépréciation FVTT v13)

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-03-28 11:09:17 +01:00

49 lines
1.9 KiB
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<div class="npc-main sheet-part">
<header class="sheet-header">
<div class="portrait" data-action="editImage" data-edit="img">
<img src="{{actor.img}}" alt="{{actor.name}}" class="actor-portrait">
</div>
<div class="header-fields">
<div class="charname">
{{#if isEditMode}}
<input type="text" name="name" value="{{actor.name}}">
{{else}}
<h1 class="actor-name">{{actor.name}}</h1>
{{/if}}
</div>
<div class="concept-row">
{{#if isEditMode}}
<input type="text" name="system.concept" value="{{system.concept}}"
placeholder="{{localize 'CELESTOPOL.Actor.concept'}}">
{{else}}
<span class="concept-display">{{system.concept}}</span>
{{/if}}
</div>
<div class="header-stats-row">
<div class="header-stat">
<label>{{localize "CELESTOPOL.Actor.initiative"}}</label>
<span>{{system.initiative}}</span>
</div>
<div class="header-stat">
<label>{{localize "CELESTOPOL.Actor.anomaly"}}</label>
{{#if isEditMode}}
<select name="system.anomaly.type">
{{#each anomalyTypes as |atype key|}}
<option value="{{key}}" {{#if (eq key ../system.anomaly.type)}}selected{{/if}}>{{localize atype.label}}</option>
{{/each}}
</select>
<input type="number" name="system.anomaly.value" value="{{system.anomaly.value}}" min="0" max="8" class="small-input">
{{else}}
<span>{{localize system.anomaly.type}} {{#if system.anomaly.value}}({{system.anomaly.value}}){{/if}}</span>
{{/if}}
</div>
</div>
</div>
<div class="header-buttons">
<a data-action="toggleSheet">
<i class="fas {{#if isEditMode}}fa-eye{{else}}fa-edit{{/if}}"></i>
</a>
</div>
</header>
</div>