Files
fvtt-celestopol/templates/equipment.hbs
LeRatierBretonnier ea3064d7a2 fix: tests complets - onglets, message de tchat, scores bonus/malus
- Onglets item (Anomalie/Aspect/Attribut): correction tabGroups + data-group sur chaque <a> et <section>
- Onglets acteur (PJ/PNJ): tab.cssClass dans les templates pour l'état actif initial
- Message de tchat: alignement des noms de variables _getChatCardData <-> chat-message.hbs
  - actorName, actorImg, success/failure, diceResults, statLabel/skillLabel localisés
  - difficultyLabel et moonPhaseLabel localisés depuis SYSTEM
- Dialogue de jet (roll-dialog.hbs): correction noms variables + min/max modificateur
- lang/fr.json: ajout Roll.title, Roll.roll, clés Moon (minuscules), Difficulty (unknown/ardu)
- character.mjs: passage statLabel à CelestopolRoll.prompt()
- global.less: padding + overflow-y sur .tab pour contenu visible
- item-scores.hbs: passage system=system au partial + suppression garde isEditable
- Templates anomaly/aspect/attribute: passage system=system au partial item-scores
- chat-message.mjs: getHTML() → renderHTML() (dépréciation FVTT v13)

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-03-28 11:09:17 +01:00

59 lines
2.6 KiB
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<div class="item-sheet equipment">
<header class="item-header">
<div class="item-portrait" data-action="editImage" data-edit="img">
<img src="{{item.img}}" alt="{{item.name}}">
</div>
<div class="item-header-fields">
<input type="text" name="name" value="{{item.name}}" {{#unless isEditable}}disabled{{/unless}}>
<div class="item-meta">
<select name="system.subtype" {{#unless isEditable}}disabled{{/unless}}>
{{#each equipmentTypes as |etype key|}}
<option value="{{key}}" {{#if (eq key ../system.subtype)}}selected{{/if}}>{{localize etype.label}}</option>
{{/each}}
</select>
<div class="item-qty">
<label>{{localize "CELESTOPOL.Item.quantity"}}</label>
<input type="number" name="system.quantity" value="{{system.quantity}}" min="0"
{{#unless isEditable}}disabled{{/unless}}>
</div>
</div>
</div>
</header>
<div class="form-grid equipment-stats">
<div class="form-group">
<label>{{localize "CELESTOPOL.Item.damage"}}</label>
<input type="text" name="system.damage" value="{{system.damage}}" {{#unless isEditable}}disabled{{/unless}}>
</div>
<div class="form-group">
<label>{{localize "CELESTOPOL.Item.range"}}</label>
<input type="text" name="system.range" value="{{system.range}}" {{#unless isEditable}}disabled{{/unless}}>
</div>
<div class="form-group">
<label>{{localize "CELESTOPOL.Item.protection"}}</label>
<input type="text" name="system.protection" value="{{system.protection}}" {{#unless isEditable}}disabled{{/unless}}>
</div>
<div class="form-group">
<label>{{localize "CELESTOPOL.Item.speed"}}</label>
<input type="text" name="system.speed" value="{{system.speed}}" {{#unless isEditable}}disabled{{/unless}}>
</div>
<div class="form-group">
<label>{{localize "CELESTOPOL.Item.crew"}}</label>
<input type="text" name="system.crew" value="{{system.crew}}" {{#unless isEditable}}disabled{{/unless}}>
</div>
<div class="form-group">
<label>{{localize "CELESTOPOL.Item.weight"}}</label>
<input type="number" name="system.weight" value="{{system.weight}}" min="0"
{{#unless isEditable}}disabled{{/unless}}>
</div>
</div>
<div class="form-group description-group">
{{editor system.description target="system.description" button=true editable=isEditable}}
</div>
<div class="form-group">
<label>{{localize "CELESTOPOL.Item.reference"}}</label>
<input type="text" name="system.reference" value="{{system.reference}}" {{#unless isEditable}}disabled{{/unless}}>
</div>
</div>