Files
fvtt-celestopol/templates/armure.hbs
LeRatierBretonnier 7b2662bdd5 Items : layout exactement identique à la fiche Anomalie
- Classes .anomaly-body/.anomaly-section/.anomaly-section-title/.anomaly-editor-wrap
  promues au niveau partagé (.fvtt-celestopol.item)
- Templates equipment/weapon/armure/aspect utilisent ces classes exactes
- Suppression des anciens mixins item-body-mixin etc.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-03-29 17:25:40 +02:00

44 lines
1.6 KiB
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<div class="item-sheet armure">
<header class="item-header">
<div class="item-portrait" data-action="editImage">
<img src="{{item.img}}" alt="{{item.name}}">
</div>
<div class="item-header-fields">
<input type="text" name="name" value="{{item.name}}" {{#unless isEditable}}disabled{{/unless}}>
</div>
</header>
<div class="anomaly-body">
<div class="armure-stats">
<div class="armure-stat-box">
<label>{{localize "CELESTOPOL.Armure.protection"}}</label>
<div class="armure-stat-value">
{{#if isEditable}}
<input type="number" name="system.protection" value="{{system.protection}}" min="1" max="2">
{{else}}
<span>{{system.protection}}</span>
{{/if}}
</div>
<div class="armure-stat-hint">{{localize "CELESTOPOL.Armure.protectionHint"}}</div>
</div>
<div class="armure-stat-box">
<label>{{localize "CELESTOPOL.Armure.malus"}}</label>
<div class="armure-stat-value">
{{#if isEditable}}
<input type="number" name="system.malus" value="{{system.malus}}" min="0" max="2">
{{else}}
<span>{{system.malus}}</span>
{{/if}}
</div>
<div class="armure-stat-hint">{{localize "CELESTOPOL.Armure.malusHint"}}</div>
</div>
</div>
<div class="anomaly-section">
<div class="anomaly-section-title">{{localize "CELESTOPOL.Actor.description"}}</div>
<div class="anomaly-editor-wrap">
{{formInput systemFields.description enriched=enrichedDescription value=system.description name="system.description" toggled=true}}
</div>
</div>
</div>
</div>