Arme : ajout du champ Type (Mêlée / Distance)
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
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@@ -82,6 +82,8 @@ export class CelestopolWeapon extends foundry.abstract.TypeDataModel {
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const fields = foundry.data.fields
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const reqInt = { required: true, nullable: false, integer: true }
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return {
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type: new fields.StringField({ required: true, nullable: false, initial: "melee",
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choices: Object.keys(SYSTEM.WEAPON_COMBAT_TYPES) }),
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degats: new fields.StringField({ required: true, nullable: false, initial: "0",
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choices: Object.keys(SYSTEM.WEAPON_DAMAGE_TYPES) }),
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portee: new fields.StringField({ required: true, nullable: false, initial: "contact",
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