fix: tests complets - onglets, message de tchat, scores bonus/malus
- Onglets item (Anomalie/Aspect/Attribut): correction tabGroups + data-group sur chaque <a> et <section> - Onglets acteur (PJ/PNJ): tab.cssClass dans les templates pour l'état actif initial - Message de tchat: alignement des noms de variables _getChatCardData <-> chat-message.hbs - actorName, actorImg, success/failure, diceResults, statLabel/skillLabel localisés - difficultyLabel et moonPhaseLabel localisés depuis SYSTEM - Dialogue de jet (roll-dialog.hbs): correction noms variables + min/max modificateur - lang/fr.json: ajout Roll.title, Roll.roll, clés Moon (minuscules), Difficulty (unknown/ardu) - character.mjs: passage statLabel à CelestopolRoll.prompt() - global.less: padding + overflow-y sur .tab pour contenu visible - item-scores.hbs: passage system=system au partial + suppression garde isEditable - Templates anomaly/aspect/attribute: passage system=system au partial item-scores - chat-message.mjs: getHTML() → renderHTML() (dépréciation FVTT v13) Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
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@@ -1,15 +1,14 @@
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<form class="roll-dialog celestopol">
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<div class="roll-title">
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<span class="stat-label">{{statLabel}}</span>
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<span class="separator">›</span>
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<span class="skill-label">{{skillLabel}}</span>
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{{#if statLabel}}<span class="stat-label">{{localize statLabel}}</span><span class="separator"> › </span>{{/if}}
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<span class="skill-label">{{localize skillLabel}}</span>
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</div>
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<div class="form-group">
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<label for="moonPhase">{{localize "CELESTOPOL.Roll.moonPhase"}}</label>
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<select id="moonPhase" name="moonPhase">
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{{#each moonPhases as |phase key|}}
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<option value="{{key}}" {{#if (eq key ../currentMoonPhase)}}selected{{/if}}>
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{{#each moonPhaseChoices as |phase key|}}
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<option value="{{key}}" {{#if (eq key ../defaultMoonPhase)}}selected{{/if}}>
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{{localize phase.label}} {{#if phase.bonus}}(+{{phase.bonus}}){{else}}(+0){{/if}}
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</option>
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{{/each}}
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@@ -19,9 +18,9 @@
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<div class="form-group">
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<label for="difficulty">{{localize "CELESTOPOL.Roll.difficulty"}}</label>
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<select id="difficulty" name="difficulty">
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{{#each difficulties as |diff key|}}
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<option value="{{diff.threshold}}" {{#if (eq diff.threshold ../currentDifficulty)}}selected{{/if}}>
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{{localize diff.label}} ({{diff.threshold}})
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{{#each difficultyChoices as |diff key|}}
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<option value="{{key}}" {{#if (eq key ../defaultDifficulty)}}selected{{/if}}>
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{{localize diff.label}}{{#if diff.value}} ({{diff.value}}){{/if}}
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</option>
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{{/each}}
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</select>
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@@ -29,7 +28,7 @@
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<div class="form-group">
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<label for="modifier">{{localize "CELESTOPOL.Roll.modifier"}}</label>
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<input type="number" id="modifier" name="modifier" value="0">
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<input type="number" id="modifier" name="modifier" value="0" min="-10" max="10">
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</div>
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<div class="dice-preview">
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