Corrections après tests de combat
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Release Creation / build (release) Failing after 1m34s

This commit is contained in:
2026-04-14 18:59:09 +02:00
parent 63c0153860
commit b3cf0b0aa1
29 changed files with 121 additions and 124 deletions

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@@ -449,7 +449,9 @@
"rangeLongue": "Longue portée",
"type": "Type",
"typeMelee": "Mêlée",
"typeDistance": "Distance"
"typeDistance": "Distance",
"equip": "Équiper",
"unequip": "Retirer"
},
"Armure": {
"protection": "Protection",

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@@ -46,6 +46,7 @@ export default class CelestopolActorSheet extends HandlebarsApplicationMixin(fou
skillLevel: CelestopolActorSheet.#onSkillLevel,
factionLevel: CelestopolActorSheet.#onFactionLevel,
toggleArmure: CelestopolActorSheet.#onToggleArmure,
toggleWeapon: CelestopolActorSheet.#onToggleWeapon,
},
}
@@ -237,6 +238,13 @@ export default class CelestopolActorSheet extends HandlebarsApplicationMixin(fou
if (item?.type === "armure") await item.update({ "system.equipped": !item.system.equipped })
}
static async #onToggleWeapon(_event, target) {
const uuid = target.closest('[data-item-uuid]')?.dataset.itemUuid
if (!uuid) return
const item = await fromUuid(uuid)
if (item?.type === "weapon") await item.update({ "system.equipped": !item.system.equipped })
}
static #onFactionLevel(_event, target) {
if (!this.isEditable) return
const factionId = target.dataset.faction

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@@ -320,6 +320,8 @@ export class CelestopolRoll extends Roll {
: null
const resolvedWeaponName = (isRangedDefense && selectedCombatTarget?.weaponName) ? selectedCombatTarget.weaponName : weaponName
const resolvedWeaponDegats = (isRangedDefense && selectedCombatTarget?.weaponDegats) ? selectedCombatTarget.weaponDegats : weaponDegats
// Dégâts de l'arme adverse en cas d'échec (arme équipée du PNJ ciblé en mêlée, arme distance en esquive)
const incomingWeaponDegats = selectedCombatTarget?.weaponDegats ?? resolvedWeaponDegats
const targetActorId = selectedCombatTarget?.id || ""
const targetActorUuid = selectedCombatTarget?.uuid || ""
const targetActorName = selectedCombatTarget?.name || ""
@@ -373,6 +375,7 @@ export class CelestopolRoll extends Roll {
weaponType,
weaponName: resolvedWeaponName,
weaponDegats: resolvedWeaponDegats,
incomingWeaponDegats,
targetActorId,
targetActorUuid,
targetActorName,
@@ -407,9 +410,9 @@ export class CelestopolRoll extends Roll {
}
}
// Mêlée échouée OU défense à distance échouée → le protagoniste subit les dégâts de l'arme PNJ
if (isCombat && (weaponType === "melee" || isRangedDefense) && actor && roll.options.resultType === "failure") {
const incomingWounds = this.getIncomingWounds(resolvedWeaponDegats)
// Mêlée échouée OU défense à distance échouée → le protagoniste (PJ uniquement) subit les dégâts de l'arme PNJ
if (isCombat && (weaponType === "melee" || isRangedDefense) && actor?.type === "character" && roll.options.resultType === "failure") {
const incomingWounds = this.getIncomingWounds(roll.options.incomingWeaponDegats ?? resolvedWeaponDegats)
const protection = this.getActorArmorProtection(actor)
const appliedWounds = incomingWounds === null
? 1
@@ -555,6 +558,13 @@ export class CelestopolRoll extends Roll {
? Math.max(0, incomingWounds - selectedTargetProtection)
: null
// Type de l'acteur qui lance le jet (character | npc)
const rollingActor = await this.constructor.resolveActor({
actorUuid: this.options.actorUuid ?? null,
actorId: this.options.actorId ?? null,
})
const actorType = rollingActor?.type ?? this.options.actorType ?? null
// Libellé de difficulté : en combat "Corps PNJ : N", en opposition "vs ?", sinon "Seuil : 11"
const difficultyLabel = this.options.isCombat
? `${game.i18n.localize("CELESTOPOL.Combat.corpsPnj")} : ${threshold}`
@@ -600,6 +610,8 @@ export class CelestopolRoll extends Roll {
woundLabel,
isResistance: this.options.isResistance ?? false,
isCombat: this.options.isCombat ?? false,
actorType,
isNpcAttack: actorType === "npc",
weaponName: this.options.weaponName ?? null,
weaponDegats,
weaponType: this.options.weaponType ?? null,

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@@ -13,8 +13,6 @@
import { SYSTEM } from "../config/system.mjs"
const WEAPON_DAMAGE_PRIORITY = { "0": 0, "1": 1, "2": 2, X: 3 }
export default class CelestopolCharacter extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields
@@ -275,40 +273,39 @@ export default class CelestopolCharacter extends foundry.abstract.TypeDataModel
* Collecte les cibles de combat sur la scène active.
* Pour un PJ attaquant, seules les cibles PNJ présentes sur la scène sont proposées.
* @param {object} options
* @param {boolean} [options.onlyRanged=false]
* @param {boolean} [options.fallbackToAll=false]
* @param {boolean} [options.onlyRanged=false] - Filtrer sur les PNJ ayant une arme à distance équipée
* @param {boolean} [options.fallbackToAll=false] - Revenir à tous les PNJ si aucune cible trouvée
* @param {boolean} [options.includeMeleeWeapon=false] - Inclure l'arme de mêlée équipée du PNJ (dégâts adverses)
* @returns {Array<{id:string, uuid:string, name:string, corps:number, weaponName?:string, weaponDegats?:string}>}
*/
_getCombatTargets({ onlyRanged = false, fallbackToAll = false } = {}) {
const getBestRangedWeapon = actor => {
const rangedWeapons = actor.itemTypes?.weapon?.filter(item => item.system.type === "distance") ?? []
if (!rangedWeapons.length) return null
return rangedWeapons.reduce((best, item) => {
if (!best) return item
const bestPriority = WEAPON_DAMAGE_PRIORITY[best.system.degats] ?? -1
const itemPriority = WEAPON_DAMAGE_PRIORITY[item.system.degats] ?? -1
if (itemPriority !== bestPriority) return itemPriority > bestPriority ? item : best
return item.name.localeCompare(best.name) < 0 ? item : best
}, null)
}
_getCombatTargets({ onlyRanged = false, fallbackToAll = false, includeMeleeWeapon = false } = {}) {
const getEquippedWeapon = (actor, type) =>
actor.itemTypes?.weapon?.find(item => item.system.type === type && item.system.equipped) ?? null
const toEntry = actor => ({
const toEntry = actor => {
const entry = {
id: actor.id,
uuid: actor.uuid,
name: actor.name,
corps: actor.system.stats?.corps?.res ?? 0,
...(onlyRanged ? (() => {
const weapon = getBestRangedWeapon(actor)
return weapon ? {
weaponName: weapon.name,
weaponDegats: weapon.system.degats,
} : {}
})() : {}),
})
}
if (onlyRanged) {
const weapon = getEquippedWeapon(actor, "distance")
if (weapon) {
entry.weaponName = weapon.name
entry.weaponDegats = weapon.system.degats
}
} else if (includeMeleeWeapon) {
const weapon = getEquippedWeapon(actor, "melee")
entry.weaponDegats = weapon ? weapon.system.degats : "0"
}
return entry
}
const sceneTokens = canvas?.scene?.isView ? (canvas.tokens?.placeables ?? []) : []
const targets = [...new Map(sceneTokens
.filter(t => t.actor?.type === "npc" && t.actor.id !== this.parent.id)
.filter(t => !onlyRanged || getBestRangedWeapon(t.actor))
.filter(t => !onlyRanged || getEquippedWeapon(t.actor, "distance"))
.map(t => {
const actor = t.actor
return [actor.uuid, toEntry(actor)]
@@ -353,13 +350,12 @@ export default class CelestopolCharacter extends foundry.abstract.TypeDataModel
weaponType: item.system.type,
weaponName: item.name,
weaponDegats: item.system.degats,
availableTargets: this._getCombatTargets(),
availableTargets: this._getCombatTargets({ includeMeleeWeapon: item.system.type === "melee" }),
})
}
/**
* Lance une attaque de mêlée à mains nues.
* @returns {Promise<import("../documents/roll.mjs").CelestopolRoll|null>}
* Lance une attaque à mains nues (Échauffourée sans arme).
*/
async rollUnarmedAttack() {
const { CelestopolRoll } = await import("../documents/roll.mjs")
@@ -387,7 +383,7 @@ export default class CelestopolCharacter extends foundry.abstract.TypeDataModel
weaponType: "melee",
weaponName: game.i18n.localize("CELESTOPOL.Combat.unarmedAttack"),
weaponDegats: "0",
availableTargets: this._getCombatTargets(),
availableTargets: this._getCombatTargets({ includeMeleeWeapon: true }),
})
}
@@ -426,7 +422,7 @@ export default class CelestopolCharacter extends foundry.abstract.TypeDataModel
weaponType: "distance",
weaponName: item.name,
weaponDegats: "0",
availableTargets: this._getCombatTargets(),
availableTargets: this._getCombatTargets({ onlyRanged: true, fallbackToAll: true }),
})
}

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@@ -85,6 +85,7 @@ export class CelestopolWeapon extends foundry.abstract.TypeDataModel {
choices: Object.keys(SYSTEM.WEAPON_DAMAGE_TYPES) }),
portee: new fields.StringField({ required: true, nullable: false, initial: "contact",
choices: Object.keys(SYSTEM.WEAPON_RANGE_TYPES) }),
equipped: new fields.BooleanField({ initial: false }),
description: new fields.HTMLField({ required: true, textSearch: true }),
}
}

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@@ -1 +1 @@
MANIFEST-000070
MANIFEST-000074

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@@ -1,8 +1,3 @@
2026/04/14-00:55:24.427256 7f68497ed6c0 Recovering log #68
2026/04/14-00:55:24.442232 7f68497ed6c0 Delete type=3 #66
2026/04/14-00:55:24.442302 7f68497ed6c0 Delete type=0 #68
2026/04/14-00:56:01.490011 7f6833fff6c0 Level-0 table #73: started
2026/04/14-00:56:01.490050 7f6833fff6c0 Level-0 table #73: 0 bytes OK
2026/04/14-00:56:01.496026 7f6833fff6c0 Delete type=0 #71
2026/04/14-00:56:01.502797 7f6833fff6c0 Manual compaction at level-0 from '!journal!eNYstmPK0mMmVJYC' @ 72057594037927935 : 1 .. '!journal.pages!eNYstmPK0mMmVJYC.r9h1ggd3G9hiqYJX' @ 0 : 0; will stop at (end)
2026/04/14-00:56:01.513341 7f6833fff6c0 Manual compaction at level-1 from '!journal!eNYstmPK0mMmVJYC' @ 72057594037927935 : 1 .. '!journal.pages!eNYstmPK0mMmVJYC.r9h1ggd3G9hiqYJX' @ 0 : 0; will stop at (end)
2026/04/14-10:43:54.304360 7fddcbfff6c0 Recovering log #72
2026/04/14-10:43:54.314599 7fddcbfff6c0 Delete type=3 #70
2026/04/14-10:43:54.314647 7fddcbfff6c0 Delete type=0 #72

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@@ -1,8 +1,8 @@
2026/04/14-00:42:19.979759 7f68497ed6c0 Recovering log #64
2026/04/14-00:42:19.989860 7f68497ed6c0 Delete type=3 #62
2026/04/14-00:42:19.989918 7f68497ed6c0 Delete type=0 #64
2026/04/14-00:50:27.807116 7f6833fff6c0 Level-0 table #69: started
2026/04/14-00:50:27.807197 7f6833fff6c0 Level-0 table #69: 0 bytes OK
2026/04/14-00:50:27.813335 7f6833fff6c0 Delete type=0 #67
2026/04/14-00:50:27.836261 7f6833fff6c0 Manual compaction at level-0 from '!journal!eNYstmPK0mMmVJYC' @ 72057594037927935 : 1 .. '!journal.pages!eNYstmPK0mMmVJYC.r9h1ggd3G9hiqYJX' @ 0 : 0; will stop at (end)
2026/04/14-00:50:27.836305 7f6833fff6c0 Manual compaction at level-1 from '!journal!eNYstmPK0mMmVJYC' @ 72057594037927935 : 1 .. '!journal.pages!eNYstmPK0mMmVJYC.r9h1ggd3G9hiqYJX' @ 0 : 0; will stop at (end)
2026/04/14-00:55:24.427256 7f68497ed6c0 Recovering log #68
2026/04/14-00:55:24.442232 7f68497ed6c0 Delete type=3 #66
2026/04/14-00:55:24.442302 7f68497ed6c0 Delete type=0 #68
2026/04/14-00:56:01.490011 7f6833fff6c0 Level-0 table #73: started
2026/04/14-00:56:01.490050 7f6833fff6c0 Level-0 table #73: 0 bytes OK
2026/04/14-00:56:01.496026 7f6833fff6c0 Delete type=0 #71
2026/04/14-00:56:01.502797 7f6833fff6c0 Manual compaction at level-0 from '!journal!eNYstmPK0mMmVJYC' @ 72057594037927935 : 1 .. '!journal.pages!eNYstmPK0mMmVJYC.r9h1ggd3G9hiqYJX' @ 0 : 0; will stop at (end)
2026/04/14-00:56:01.513341 7f6833fff6c0 Manual compaction at level-1 from '!journal!eNYstmPK0mMmVJYC' @ 72057594037927935 : 1 .. '!journal.pages!eNYstmPK0mMmVJYC.r9h1ggd3G9hiqYJX' @ 0 : 0; will stop at (end)

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@@ -1 +1 @@
MANIFEST-000122
MANIFEST-000127

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@@ -1,15 +1,3 @@
2026/04/14-00:55:24.391968 7f6848fec6c0 Recovering log #119
2026/04/14-00:55:24.406978 7f6848fec6c0 Delete type=3 #117
2026/04/14-00:55:24.407044 7f6848fec6c0 Delete type=0 #119
2026/04/14-00:56:01.480723 7f6833fff6c0 Level-0 table #125: started
2026/04/14-00:56:01.483872 7f6833fff6c0 Level-0 table #125: 3524 bytes OK
2026/04/14-00:56:01.489828 7f6833fff6c0 Delete type=0 #123
2026/04/14-00:56:01.502786 7f6833fff6c0 Manual compaction at level-0 from '!items!anomCommMorts001' @ 72057594037927935 : 1 .. '!items!null' @ 0 : 0; will stop at (end)
2026/04/14-00:56:01.502828 7f6833fff6c0 Manual compaction at level-1 from '!items!anomCommMorts001' @ 72057594037927935 : 1 .. '!items!null' @ 0 : 0; will stop at '!items!null' @ 105 : 1
2026/04/14-00:56:01.502835 7f6833fff6c0 Compacting 1@1 + 1@2 files
2026/04/14-00:56:01.506551 7f6833fff6c0 Generated table #126@1: 9 keys, 6617 bytes
2026/04/14-00:56:01.506586 7f6833fff6c0 Compacted 1@1 + 1@2 files => 6617 bytes
2026/04/14-00:56:01.512723 7f6833fff6c0 compacted to: files[ 0 0 1 0 0 0 0 ]
2026/04/14-00:56:01.513072 7f6833fff6c0 Delete type=2 #121
2026/04/14-00:56:01.513274 7f6833fff6c0 Delete type=2 #125
2026/04/14-00:56:01.519560 7f6833fff6c0 Manual compaction at level-1 from '!items!null' @ 105 : 1 .. '!items!null' @ 0 : 0; will stop at (end)
2026/04/14-10:43:54.279048 7fddd97be6c0 Recovering log #124
2026/04/14-10:43:54.288686 7fddd97be6c0 Delete type=3 #122
2026/04/14-10:43:54.288755 7fddd97be6c0 Delete type=0 #124

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@@ -1,15 +1,15 @@
2026/04/14-00:42:19.950173 7f684a7ef6c0 Recovering log #114
2026/04/14-00:42:19.961639 7f684a7ef6c0 Delete type=3 #112
2026/04/14-00:42:19.961720 7f684a7ef6c0 Delete type=0 #114
2026/04/14-00:50:27.813444 7f6833fff6c0 Level-0 table #120: started
2026/04/14-00:50:27.816594 7f6833fff6c0 Level-0 table #120: 3524 bytes OK
2026/04/14-00:50:27.823812 7f6833fff6c0 Delete type=0 #118
2026/04/14-00:50:27.836273 7f6833fff6c0 Manual compaction at level-0 from '!items!anomCommMorts001' @ 72057594037927935 : 1 .. '!items!null' @ 0 : 0; will stop at (end)
2026/04/14-00:50:27.836318 7f6833fff6c0 Manual compaction at level-1 from '!items!anomCommMorts001' @ 72057594037927935 : 1 .. '!items!null' @ 0 : 0; will stop at '!items!null' @ 101 : 1
2026/04/14-00:50:27.836325 7f6833fff6c0 Compacting 1@1 + 1@2 files
2026/04/14-00:50:27.839513 7f6833fff6c0 Generated table #121@1: 9 keys, 6617 bytes
2026/04/14-00:50:27.839549 7f6833fff6c0 Compacted 1@1 + 1@2 files => 6617 bytes
2026/04/14-00:50:27.846476 7f6833fff6c0 compacted to: files[ 0 0 1 0 0 0 0 ]
2026/04/14-00:50:27.846640 7f6833fff6c0 Delete type=2 #116
2026/04/14-00:50:27.846851 7f6833fff6c0 Delete type=2 #120
2026/04/14-00:50:27.853500 7f6833fff6c0 Manual compaction at level-1 from '!items!null' @ 101 : 1 .. '!items!null' @ 0 : 0; will stop at (end)
2026/04/14-00:55:24.391968 7f6848fec6c0 Recovering log #119
2026/04/14-00:55:24.406978 7f6848fec6c0 Delete type=3 #117
2026/04/14-00:55:24.407044 7f6848fec6c0 Delete type=0 #119
2026/04/14-00:56:01.480723 7f6833fff6c0 Level-0 table #125: started
2026/04/14-00:56:01.483872 7f6833fff6c0 Level-0 table #125: 3524 bytes OK
2026/04/14-00:56:01.489828 7f6833fff6c0 Delete type=0 #123
2026/04/14-00:56:01.502786 7f6833fff6c0 Manual compaction at level-0 from '!items!anomCommMorts001' @ 72057594037927935 : 1 .. '!items!null' @ 0 : 0; will stop at (end)
2026/04/14-00:56:01.502828 7f6833fff6c0 Manual compaction at level-1 from '!items!anomCommMorts001' @ 72057594037927935 : 1 .. '!items!null' @ 0 : 0; will stop at '!items!null' @ 105 : 1
2026/04/14-00:56:01.502835 7f6833fff6c0 Compacting 1@1 + 1@2 files
2026/04/14-00:56:01.506551 7f6833fff6c0 Generated table #126@1: 9 keys, 6617 bytes
2026/04/14-00:56:01.506586 7f6833fff6c0 Compacted 1@1 + 1@2 files => 6617 bytes
2026/04/14-00:56:01.512723 7f6833fff6c0 compacted to: files[ 0 0 1 0 0 0 0 ]
2026/04/14-00:56:01.513072 7f6833fff6c0 Delete type=2 #121
2026/04/14-00:56:01.513274 7f6833fff6c0 Delete type=2 #125
2026/04/14-00:56:01.519560 7f6833fff6c0 Manual compaction at level-1 from '!items!null' @ 105 : 1 .. '!items!null' @ 0 : 0; will stop at (end)

Binary file not shown.

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@@ -1 +1 @@
MANIFEST-000031
MANIFEST-000035

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@@ -1,8 +1,3 @@
2026/04/14-00:55:24.409141 7f68497ed6c0 Recovering log #29
2026/04/14-00:55:24.424702 7f68497ed6c0 Delete type=3 #27
2026/04/14-00:55:24.424755 7f68497ed6c0 Delete type=0 #29
2026/04/14-00:56:01.473754 7f6833fff6c0 Level-0 table #34: started
2026/04/14-00:56:01.473797 7f6833fff6c0 Level-0 table #34: 0 bytes OK
2026/04/14-00:56:01.480607 7f6833fff6c0 Delete type=0 #32
2026/04/14-00:56:01.502772 7f6833fff6c0 Manual compaction at level-0 from '!actors!6RZ6IzJUHm4dB5Ut' @ 72057594037927935 : 1 .. '!folders!MbFQgPdF6Gtbj5AU' @ 0 : 0; will stop at (end)
2026/04/14-00:56:01.502817 7f6833fff6c0 Manual compaction at level-1 from '!actors!6RZ6IzJUHm4dB5Ut' @ 72057594037927935 : 1 .. '!folders!MbFQgPdF6Gtbj5AU' @ 0 : 0; will stop at (end)
2026/04/14-10:43:54.291004 7fddd8fbd6c0 Recovering log #33
2026/04/14-10:43:54.301929 7fddd8fbd6c0 Delete type=3 #31
2026/04/14-10:43:54.301981 7fddd8fbd6c0 Delete type=0 #33

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@@ -1,8 +1,8 @@
2026/04/14-00:42:19.965653 7f684a7ef6c0 Recovering log #25
2026/04/14-00:42:19.975753 7f684a7ef6c0 Delete type=3 #23
2026/04/14-00:42:19.975845 7f684a7ef6c0 Delete type=0 #25
2026/04/14-00:50:27.823985 7f6833fff6c0 Level-0 table #30: started
2026/04/14-00:50:27.824016 7f6833fff6c0 Level-0 table #30: 0 bytes OK
2026/04/14-00:50:27.829926 7f6833fff6c0 Delete type=0 #28
2026/04/14-00:50:27.836282 7f6833fff6c0 Manual compaction at level-0 from '!actors!6RZ6IzJUHm4dB5Ut' @ 72057594037927935 : 1 .. '!folders!MbFQgPdF6Gtbj5AU' @ 0 : 0; will stop at (end)
2026/04/14-00:50:27.846965 7f6833fff6c0 Manual compaction at level-1 from '!actors!6RZ6IzJUHm4dB5Ut' @ 72057594037927935 : 1 .. '!folders!MbFQgPdF6Gtbj5AU' @ 0 : 0; will stop at (end)
2026/04/14-00:55:24.409141 7f68497ed6c0 Recovering log #29
2026/04/14-00:55:24.424702 7f68497ed6c0 Delete type=3 #27
2026/04/14-00:55:24.424755 7f68497ed6c0 Delete type=0 #29
2026/04/14-00:56:01.473754 7f6833fff6c0 Level-0 table #34: started
2026/04/14-00:56:01.473797 7f6833fff6c0 Level-0 table #34: 0 bytes OK
2026/04/14-00:56:01.480607 7f6833fff6c0 Delete type=0 #32
2026/04/14-00:56:01.502772 7f6833fff6c0 Manual compaction at level-0 from '!actors!6RZ6IzJUHm4dB5Ut' @ 72057594037927935 : 1 .. '!folders!MbFQgPdF6Gtbj5AU' @ 0 : 0; will stop at (end)
2026/04/14-00:56:01.502817 7f6833fff6c0 Manual compaction at level-1 from '!actors!6RZ6IzJUHm4dB5Ut' @ 72057594037927935 : 1 .. '!folders!MbFQgPdF6Gtbj5AU' @ 0 : 0; will stop at (end)

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@@ -1 +1 @@
MANIFEST-000070
MANIFEST-000074

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@@ -1,8 +1,3 @@
2026/04/14-00:55:24.444791 7f684a7ef6c0 Recovering log #68
2026/04/14-00:55:24.460229 7f684a7ef6c0 Delete type=3 #66
2026/04/14-00:55:24.460280 7f684a7ef6c0 Delete type=0 #68
2026/04/14-00:56:01.496164 7f6833fff6c0 Level-0 table #73: started
2026/04/14-00:56:01.496194 7f6833fff6c0 Level-0 table #73: 0 bytes OK
2026/04/14-00:56:01.502678 7f6833fff6c0 Delete type=0 #71
2026/04/14-00:56:01.502807 7f6833fff6c0 Manual compaction at level-0 from '!scenes!Jr7lGxYk2RETlXRv' @ 72057594037927935 : 1 .. '!scenes.tokens.delta.items!Jr7lGxYk2RETlXRv.6urwC5SVcou6UOAG.CTg4yBE12iMee1RU.BYT1CrA37R3Og0nu' @ 0 : 0; will stop at (end)
2026/04/14-00:56:01.513358 7f6833fff6c0 Manual compaction at level-1 from '!scenes!Jr7lGxYk2RETlXRv' @ 72057594037927935 : 1 .. '!scenes.tokens.delta.items!Jr7lGxYk2RETlXRv.6urwC5SVcou6UOAG.CTg4yBE12iMee1RU.BYT1CrA37R3Og0nu' @ 0 : 0; will stop at (end)
2026/04/14-10:43:54.317254 7fddd9fbf6c0 Recovering log #72
2026/04/14-10:43:54.326872 7fddd9fbf6c0 Delete type=3 #70
2026/04/14-10:43:54.326932 7fddd9fbf6c0 Delete type=0 #72

View File

@@ -1,8 +1,8 @@
2026/04/14-00:42:19.992614 7f684a7ef6c0 Recovering log #64
2026/04/14-00:42:20.003193 7f684a7ef6c0 Delete type=3 #62
2026/04/14-00:42:20.003267 7f684a7ef6c0 Delete type=0 #64
2026/04/14-00:50:27.830098 7f6833fff6c0 Level-0 table #69: started
2026/04/14-00:50:27.830137 7f6833fff6c0 Level-0 table #69: 0 bytes OK
2026/04/14-00:50:27.836136 7f6833fff6c0 Delete type=0 #67
2026/04/14-00:50:27.836294 7f6833fff6c0 Manual compaction at level-0 from '!scenes!Jr7lGxYk2RETlXRv' @ 72057594037927935 : 1 .. '!scenes.tokens.delta.items!Jr7lGxYk2RETlXRv.6urwC5SVcou6UOAG.CTg4yBE12iMee1RU.BYT1CrA37R3Og0nu' @ 0 : 0; will stop at (end)
2026/04/14-00:50:27.846944 7f6833fff6c0 Manual compaction at level-1 from '!scenes!Jr7lGxYk2RETlXRv' @ 72057594037927935 : 1 .. '!scenes.tokens.delta.items!Jr7lGxYk2RETlXRv.6urwC5SVcou6UOAG.CTg4yBE12iMee1RU.BYT1CrA37R3Og0nu' @ 0 : 0; will stop at (end)
2026/04/14-00:55:24.444791 7f684a7ef6c0 Recovering log #68
2026/04/14-00:55:24.460229 7f684a7ef6c0 Delete type=3 #66
2026/04/14-00:55:24.460280 7f684a7ef6c0 Delete type=0 #68
2026/04/14-00:56:01.496164 7f6833fff6c0 Level-0 table #73: started
2026/04/14-00:56:01.496194 7f6833fff6c0 Level-0 table #73: 0 bytes OK
2026/04/14-00:56:01.502678 7f6833fff6c0 Delete type=0 #71
2026/04/14-00:56:01.502807 7f6833fff6c0 Manual compaction at level-0 from '!scenes!Jr7lGxYk2RETlXRv' @ 72057594037927935 : 1 .. '!scenes.tokens.delta.items!Jr7lGxYk2RETlXRv.6urwC5SVcou6UOAG.CTg4yBE12iMee1RU.BYT1CrA37R3Og0nu' @ 0 : 0; will stop at (end)
2026/04/14-00:56:01.513358 7f6833fff6c0 Manual compaction at level-1 from '!scenes!Jr7lGxYk2RETlXRv' @ 72057594037927935 : 1 .. '!scenes.tokens.delta.items!Jr7lGxYk2RETlXRv.6urwC5SVcou6UOAG.CTg4yBE12iMee1RU.BYT1CrA37R3Og0nu' @ 0 : 0; will stop at (end)

View File

@@ -16,8 +16,8 @@
</span>
{{/if}}
<span class="skill-info">
{{#if statLabel}}<span class="stat-lbl">{{statLabel}}</span><span class="sep"> </span>{{/if}}
<span class="skill-lbl">{{skillLabel}}</span>
{{#if statLabel}}<span class="stat-lbl">{{localize statLabel}}</span><span class="sep"> </span>{{/if}}
<span class="skill-lbl">{{localize skillLabel}}</span>
</span>
{{#if woundLabel}}<span class="wound-info">⚠ {{woundLabel}}</span>{{/if}}
</div>
@@ -162,7 +162,7 @@
<span class="result-label">{{localize "CELESTOPOL.Roll.failure"}}</span>
{{#if isCombat}}
{{#if (eq weaponType "melee")}}
<span class="result-desc">{{localize "CELESTOPOL.Combat.failureHit"}}</span>
{{#unless isNpcAttack}}<span class="result-desc">{{localize "CELESTOPOL.Combat.failureHit"}}</span>{{/unless}}
{{else if isRangedDefense}}
<span class="result-desc">{{localize "CELESTOPOL.Combat.rangedDefenseFailure"}}</span>
{{else}}

View File

@@ -9,7 +9,7 @@
{{/if}}
</div>
{{#each weapons as |item|}}
<div class="item-row weapon" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true">
<div class="item-row weapon {{#if item.system.equipped}}is-equipped{{/if}}" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true">
<img src="{{item.img}}" class="item-icon">
<span class="item-name">{{item.name}}</span>
<span class="item-tag type">{{#if (eq item.system.type "melee")}}{{localize "CELESTOPOL.Weapon.typeMelee"}}{{else}}{{localize "CELESTOPOL.Weapon.typeDistance"}}{{/if}}</span>
@@ -18,6 +18,11 @@
{{#unless ../isEditMode}}
<a data-action="attack" data-item-id="{{item.id}}" title="{{localize 'CELESTOPOL.Combat.attack'}}"><i class="fas fa-khanda"></i></a>
{{/unless}}
<a data-action="toggleWeapon" data-item-uuid="{{item.uuid}}"
title="{{#if item.system.equipped}}{{localize 'CELESTOPOL.Weapon.unequip'}}{{else}}{{localize 'CELESTOPOL.Weapon.equip'}}{{/if}}"
class="equip-toggle {{#if item.system.equipped}}equipped{{/if}}">
<i class="fas fa-khanda"></i>
</a>
<a data-action="edit" data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
{{#if ../isEditMode}}<a data-action="delete" data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>{{/if}}
</div>