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#!/usr/bin/env python3
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"""
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convert-old-system.py
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Convertit les fichiers JSON d'acteurs exportés de l'ancien système Célestopol 1922
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(system id: celestopol1922) vers le format du nouveau système (fvtt-celestopol).
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Usage:
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python3 convert-old-system.py <fichier.json> [fichier2.json ...]
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Le fichier converti est écrit à côté du fichier source sous le nom :
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<nom>-converted.json
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"""
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import json
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import os
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import re
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import sys
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import uuid
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# ─── Mapping des types d'anomalies (préfixe "CEL1922.opt." → clé nouveau système) ─────
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ANOMALY_TYPE_MAP = {
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"none": "none",
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"entropie": "entropie",
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"communicationaveclesmorts": "communicationaveclesmorts",
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"illusion": "illusion",
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"suggestion": "suggestion",
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"tarotdivinatoire": "tarotdivinatoire",
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"telekinesie": "telekinesie",
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"telepathie": "telepathie",
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"voyageastral": "voyageastral",
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}
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# Clé anomaly vide → "none"
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VALID_ANOMALY_TYPES = set(ANOMALY_TYPE_MAP.values())
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# ─── Domaines (stats) ──────────────────────────────────────────────────────────────────
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STATS = ["ame", "corps", "coeur", "esprit"]
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# Compétences par domaine (dans l'ordre du nouveau système)
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SKILLS = {
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"ame": ["artifice", "attraction", "coercition", "faveur"],
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"corps": ["echauffouree", "effacement", "mobilite", "prouesse"],
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"coeur": ["appreciation", "arts", "inspiration", "traque"],
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"esprit": ["instruction", "mtechnologique", "raisonnement", "traitement"],
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}
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def make_id():
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"""Génère un identifiant Foundry-compatible (16 chars hex)."""
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return uuid.uuid4().hex[:16]
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def strip_prefix(label: str) -> str:
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"""Extrait la clé depuis 'CEL1922.opt.<clé>'."""
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return label.split(".")[-1]
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def resolve_anomaly_type(old_system: dict) -> str:
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"""
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Résout le type d'anomalie depuis l'ancien système.
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old_system.anomaly est un int (index dans anomalytypes[]).
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"""
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anomalytypes = old_system.get("skill", {}).get("anomalytypes", [])
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idx = old_system.get("anomaly", 0)
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try:
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idx = int(idx)
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except (ValueError, TypeError):
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idx = 0
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if idx == 0 or not anomalytypes:
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return "none"
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if idx < len(anomalytypes):
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raw = strip_prefix(anomalytypes[idx])
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return ANOMALY_TYPE_MAP.get(raw, "none")
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return "none"
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def resolve_anomaly_type_from_name(item_name: str) -> str:
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"""
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Infère le type d'anomalie depuis le nom de l'item (ex: 'Entropie 1' → 'entropie').
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Fallback si le mapping par index est insuffisant.
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"""
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# Normalise : minuscules, retire accents, retire espaces et chiffres
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name_clean = item_name.lower().strip()
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name_clean = re.sub(r"\s*\d+\s*$", "", name_clean).strip() # retire le niveau en fin
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name_clean = re.sub(r"\s+", "", name_clean) # retire tous les espaces
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# Normalisation des accents courants
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replacements = [
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("é", "e"), ("è", "e"), ("ê", "e"), ("ë", "e"),
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("à", "a"), ("â", "a"), ("ä", "a"),
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("î", "i"), ("ï", "i"),
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("ô", "o"), ("ö", "o"),
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("û", "u"), ("ù", "u"), ("ü", "u"),
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("ç", "c"),
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]
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for src, dst in replacements:
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name_clean = name_clean.replace(src, dst)
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for key in ANOMALY_TYPE_MAP:
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if key == "none":
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continue
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if key in name_clean or name_clean in key:
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return key
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return "none"
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def convert_stats_character(old_skill: dict, warnings: list) -> dict:
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"""Convertit system.skill (ancien) → system.stats (nouveau) pour un PJ."""
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stats = {}
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for stat in STATS:
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old_stat = old_skill.get(stat, {})
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new_stat = {
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"label": stat,
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"res": int(old_stat.get("res", 0) or 0),
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}
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for skill in SKILLS[stat]:
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old_sk = old_stat.get(skill, {})
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val = old_sk.get("value", 0)
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try:
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val = int(val) if val is not None else 0
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except (ValueError, TypeError):
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warnings.append(f"Valeur de compétence invalide pour {stat}.{skill}: {val!r} → 0")
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val = 0
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new_stat[skill] = {"label": skill, "value": val}
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stats[stat] = new_stat
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return stats
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def convert_stats_npc(old_skill: dict, warnings: list) -> dict:
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"""Convertit system.skill (ancien) → system.stats (nouveau) pour un PNJ."""
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stats = {}
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for stat in STATS:
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old_stat = old_skill.get(stat, {})
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res = int(old_stat.get("res", 0) or 0)
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stats[stat] = {
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"label": stat,
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"res": res,
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"actuel": res, # actuel = res par défaut
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}
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return stats
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def convert_attributs(old_attributs: dict) -> dict:
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"""Convertit les attributs du vieux format plat vers SchemaField {value, max}."""
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return {
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"entregent": {
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"value": int(old_attributs.get("entregent", 0) or 0),
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"max": int(old_attributs.get("entregentmax", 0) or 0),
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},
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"fortune": {
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"value": int(old_attributs.get("fortune", 0) or 0),
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"max": int(old_attributs.get("fortunemax", 0) or 0),
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},
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"reve": {
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"value": int(old_attributs.get("reve", 0) or 0),
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"max": int(old_attributs.get("revemax", 0) or 0),
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},
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"vision": {
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"value": int(old_attributs.get("vision", 0) or 0),
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"max": int(old_attributs.get("visionmax", 0) or 0),
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},
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}
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def convert_item(item: dict, warnings: list) -> dict | None:
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"""
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Convertit un item de l'ancien format vers le nouveau.
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Retourne None si l'item doit être ignoré (type inconnu sans données utiles).
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"""
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old_type = item.get("type", "")
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old_sys = item.get("system", {})
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name = item.get("name", "Sans nom")
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new_item = {
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"_id": make_id(),
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"name": name,
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"img": item.get("img", "icons/svg/item-bag.svg"),
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"effects": [],
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"flags": {},
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"sort": 0,
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}
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if old_type == "anomaly":
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level = 0
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try:
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level = int(old_sys.get("value", 1) or 1)
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except (ValueError, TypeError):
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level = 1
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level = max(1, min(4, level))
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# Résolution du subtype : l'ancien système le stocke mal ("weapon"), on l'infère du nom
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subtype = resolve_anomaly_type_from_name(name)
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if subtype == "none":
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warnings.append(f"Impossible de déterminer le type d'anomalie depuis '{name}', 'none' utilisé")
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new_item["type"] = "anomaly"
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new_item["system"] = {
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"subtype": subtype,
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"level": level,
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"usesRemaining": level,
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"technique": old_sys.get("technique", "") or "",
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"narratif": old_sys.get("narratif", "") or "",
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}
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elif old_type == "aspect":
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valeur = 0
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try:
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valeur = int(old_sys.get("value", 0) or 0)
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except (ValueError, TypeError):
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valeur = 0
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new_item["type"] = "aspect"
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new_item["system"] = {
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"valeur": valeur,
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"description": old_sys.get("narratif", "") or old_sys.get("technique", "") or "",
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}
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elif old_type == "item":
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old_subtype = (old_sys.get("subtype") or "").lower().strip()
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damage = old_sys.get("damage", "") or ""
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protect = old_sys.get("protection", "") or ""
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if old_subtype == "weapon" or (damage and not protect):
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new_item["type"] = "weapon"
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new_item["system"] = {
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"type": "melee",
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"degats": "0",
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"portee": "contact",
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"equipped": False,
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"description": old_sys.get("technique", "") or old_sys.get("narratif", "") or "",
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}
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if damage:
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warnings.append(f"Item '{name}' : valeur damage='{damage}' non convertie automatiquement, à saisir manuellement")
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elif old_subtype == "armor" or (protect and not damage):
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new_item["type"] = "armure"
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new_item["system"] = {
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"protection": 1,
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"malus": 1,
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"equipped": False,
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"description": old_sys.get("technique", "") or old_sys.get("narratif", "") or "",
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}
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if protect:
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warnings.append(f"Item '{name}' : valeur protection='{protect}' non convertie automatiquement, à saisir manuellement")
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else:
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# Équipement générique
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new_item["type"] = "equipment"
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new_item["system"] = {
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"description": old_sys.get("technique", "") or old_sys.get("narratif", "") or "",
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}
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else:
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warnings.append(f"Type d'item inconnu '{old_type}' pour '{name}', ignoré")
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return None
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return new_item
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def convert_actor(old: dict) -> tuple[dict, list[str]]:
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"""Convertit un acteur complet. Retourne (new_actor, warnings)."""
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warnings = []
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actor_type = old.get("type", "character")
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old_sys = old.get("system", {})
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old_skill = old_sys.get("skill", {})
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new_sys = {}
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# ── Champs communs ──────────────────────────────────────────────────────────────
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new_sys["concept"] = old_sys.get("concept", "") or ""
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new_sys["description"] = old_sys.get("description", "") or "" # gardé dans metier/concept
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new_sys["metier"] = old_sys.get("metier", "") or old_sys.get("concept", "") or ""
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new_sys["faction"] = old_sys.get("faction", "") or ""
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# ── Blessures / Destin / Spleen ─────────────────────────────────────────────────
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new_sys["blessures"] = {"lvl": int(old_sys.get("blessures", {}).get("lvl", 0) or 0)}
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new_sys["destin"] = {"lvl": int(old_sys.get("destin", {}).get("lvl", 0) or 0)}
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new_sys["spleen"] = {"lvl": int(old_sys.get("spleen", {}).get("lvl", 0) or 0)}
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# ── Stats ───────────────────────────────────────────────────────────────────────
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if actor_type == "character":
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new_sys["stats"] = convert_stats_character(old_skill, warnings)
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# Anomalie : type depuis l'index, niveau depuis anomalyval
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anomaly_type = resolve_anomaly_type(old_sys)
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anomaly_val = int(old_sys.get("anomalyval", 0) or 0)
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new_sys["anomaly"] = {"type": anomaly_type, "value": anomaly_val}
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# Attributs
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new_sys["attributs"] = convert_attributs(old_sys.get("attributs", {}))
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# Biographie → historique
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new_sys["historique"] = old_sys.get("description", "") or ""
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new_sys["descriptionPhysique"] = ""
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new_sys["descriptionPsychologique"] = ""
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new_sys["initiative"] = 0
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# Factions (vide)
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new_sys["factions"] = old_sys.get("factions", {})
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elif actor_type == "npc":
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new_sys["stats"] = convert_stats_npc(old_skill, warnings)
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new_sys["npcType"] = old_sys.get("npcType", "standard") or "standard"
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new_sys["historique"] = old_sys.get("description", "") or ""
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# ── Items ───────────────────────────────────────────────────────────────────────
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new_items = []
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for item in old.get("items", []):
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converted = convert_item(item, warnings)
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if converted:
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new_items.append(converted)
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new_actor = {
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"_id": make_id(),
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"name": old.get("name", "Personnage sans nom"),
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"type": actor_type,
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"img": old.get("img", "icons/svg/mystery-man.svg"),
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"system": new_sys,
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"items": new_items,
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"effects": [],
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"folder": None,
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"flags": {},
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"prototypeToken": old.get("prototypeToken", {}),
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}
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return new_actor, warnings
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def convert_file(path: str) -> None:
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"""Lit path, convertit, écrit <base>-converted.json."""
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print(f"\n{'─' * 60}")
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print(f"Traitement : {path}")
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with open(path, "r", encoding="utf-8") as f:
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old = json.load(f)
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new_actor, warnings = convert_actor(old)
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for w in warnings:
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print(f" ⚠ {w}")
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base, _ = os.path.splitext(path)
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out_path = f"{base}-converted.json"
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with open(out_path, "w", encoding="utf-8") as f:
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json.dump(new_actor, f, ensure_ascii=False, indent=2)
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print(f" ✓ Écrit : {out_path}")
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print(f" type={new_actor['type']} items={len(new_actor['items'])} avertissements={len(warnings)}")
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def main():
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if len(sys.argv) < 2:
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print("Usage: python3 convert-old-system.py <fichier.json> [fichier2.json ...]")
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sys.exit(1)
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for path in sys.argv[1:]:
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if not os.path.isfile(path):
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print(f"Fichier introuvable : {path}", file=sys.stderr)
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continue
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convert_file(path)
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print(f"\n{'─' * 60}")
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print("Conversion terminée.")
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if __name__ == "__main__":
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main()
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@@ -0,0 +1,143 @@
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{
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"_id": "e9e583fc41454c90",
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"name": "Ajax",
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"type": "npc",
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"img": "https://assets.forge-vtt.com/630dd9fa56bd61d804eb1dec/tokenizer/celestopol/ajax.Avatar.webp?1719437847752",
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"system": {
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"concept": "",
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"description": "",
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"metier": "",
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"faction": "",
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"blessures": {
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"lvl": 0
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},
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"destin": {
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"lvl": 0
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},
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"spleen": {
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"lvl": 0
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},
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"stats": {
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"ame": {
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"label": "ame",
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"res": 0,
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"actuel": 0
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},
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"corps": {
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"label": "corps",
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"res": 0,
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"actuel": 0
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},
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"coeur": {
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"label": "coeur",
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"res": 0,
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"actuel": 0
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},
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"esprit": {
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"label": "esprit",
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"res": 0,
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"actuel": 0
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}
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},
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"npcType": "standard",
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"historique": ""
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},
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"items": [],
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"effects": [],
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"folder": null,
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"flags": {},
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"prototypeToken": {
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"name": "Ajax",
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"displayName": 0,
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"actorLink": false,
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"appendNumber": false,
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"prependAdjective": false,
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"texture": {
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"src": "https://assets.forge-vtt.com/630dd9fa56bd61d804eb1dec/tokenizer/celestopol/ajax.Token.webp?1719437847752",
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"scaleX": 1,
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"scaleY": 1,
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"offsetX": 0,
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"offsetY": 0,
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"rotation": 0,
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"anchorX": 0.5,
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"anchorY": 0.5,
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"fit": "contain",
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"tint": "#ffffff",
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"alphaThreshold": 0.75
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},
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"width": 1,
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"height": 1,
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"lockRotation": false,
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"rotation": 0,
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"alpha": 1,
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"disposition": -1,
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"displayBars": 0,
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"bar1": {
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"attribute": null
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},
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"bar2": {
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"attribute": null
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},
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"light": {
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"alpha": 0.5,
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"angle": 360,
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"bright": 0,
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"coloration": 1,
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||||
"dim": 0,
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"attenuation": 0.5,
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||||
"luminosity": 0.5,
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"saturation": 0,
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"contrast": 0,
|
||||
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"description": "<h1>BAO WANG : L′ESCROC </h1><p></p><p><span class=\"fontstyle0\">Ancien employé du casino flottant la Libellule, Bao Wang officiait comme videur.</span></p><p></p><p><span class=\"fontstyle0\">Après une adolescence de petite frappe dans les faubourgs de Shanghai, il parvint à s’introduire dans un obus-traversier pour rejoindre Célestopol, autant attiré par les perspectives offertes par la cité lunaire que par le besoin de se faire oublier des services de police de sa ville natale.</span></p><p></p><p><span class=\"fontstyle0\">Problème : Bao répugne à se battre et préfère largement la finesse à la violence. De son ancienne vie, il conserve un goût prononcé pour le jeu et la gente féminine. Par ailleurs, Bao a également un certain penchant pour les cabarets clandestins dans lesquels il aime à se travestir à l’occasion. C’est dans l’un de ces lieux interlopes de la cité que le jeune Chinois a rencontré Ernest. Ils ont sympathisé et le vétéran a su voir un certain potentiel chez Bao. Ce dernier, passablement désœuvré et fauché, accepta sans trop y croire d’intégrer l’agence du Lys blanc.</span></p><p></p><p><span class=\"fontstyle0\">Son sens de la débrouillardise et son passé houleux parfois bien utile lui octroient des compétences uniques et font désormais de lui un agent indispensable. Le jeune homme s’investit d’ailleurs sincèrement dans son travail. Toujours tiré à quatre épingles, Bao est reconnu parmi ses coéquipiers comme le plus nonchalant du groupe.</span> <br style=\"font-style:normal;font-variant:normal;font-weight:normal;letter-spacing:normal;line-height:normal;orphans:2;text-align:-webkit-auto;text-indent:0px;text-transform:none;white-space:normal;widows:2;word-spacing:0px;-webkit-text-size-adjust:auto;-webkit-text-stroke-width:0px\" /></p>",
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||||
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||||
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|
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|
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|
||||
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|
||||
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}
|
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},
|
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"coeur": {
|
||||
"label": "coeur",
|
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"appreciation": {
|
||||
"label": "appreciation",
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"arts": {
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||||
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|
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|
||||
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|
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|
||||
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|
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}
|
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}
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"type": "entropie",
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"historique": "<h1>BAO WANG : L′ESCROC </h1><p></p><p><span class=\"fontstyle0\">Ancien employé du casino flottant la Libellule, Bao Wang officiait comme videur.</span></p><p></p><p><span class=\"fontstyle0\">Après une adolescence de petite frappe dans les faubourgs de Shanghai, il parvint à s’introduire dans un obus-traversier pour rejoindre Célestopol, autant attiré par les perspectives offertes par la cité lunaire que par le besoin de se faire oublier des services de police de sa ville natale.</span></p><p></p><p><span class=\"fontstyle0\">Problème : Bao répugne à se battre et préfère largement la finesse à la violence. De son ancienne vie, il conserve un goût prononcé pour le jeu et la gente féminine. Par ailleurs, Bao a également un certain penchant pour les cabarets clandestins dans lesquels il aime à se travestir à l’occasion. C’est dans l’un de ces lieux interlopes de la cité que le jeune Chinois a rencontré Ernest. Ils ont sympathisé et le vétéran a su voir un certain potentiel chez Bao. Ce dernier, passablement désœuvré et fauché, accepta sans trop y croire d’intégrer l’agence du Lys blanc.</span></p><p></p><p><span class=\"fontstyle0\">Son sens de la débrouillardise et son passé houleux parfois bien utile lui octroient des compétences uniques et font désormais de lui un agent indispensable. Le jeune homme s’investit d’ailleurs sincèrement dans son travail. Toujours tiré à quatre épingles, Bao est reconnu parmi ses coéquipiers comme le plus nonchalant du groupe.</span> <br style=\"font-style:normal;font-variant:normal;font-weight:normal;letter-spacing:normal;line-height:normal;orphans:2;text-align:-webkit-auto;text-indent:0px;text-transform:none;white-space:normal;widows:2;word-spacing:0px;-webkit-text-size-adjust:auto;-webkit-text-stroke-width:0px\" /></p>",
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||||
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||||
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||||
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||||
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||||
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||||
}
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},
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{
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"level": 1,
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||||
"technique": "<p><span class=\"fontstyle0\">Bao peut relancer le dé de la Lune une fois lors d’un même scénario et choisit de conserver le résultat qu’il préfère (cette faculté ne fonctionne pas sur les tests de chance).</span></p>",
|
||||
"narratif": "<p><span class=\"fontstyle0\">Bao peut influer sur le hasard de manière mineure. </span><span class=\"fontstyle2\">Exemple : <em>avoir une bonne main en jouant au poker à la distribution, que le feu soit au vert en tournant au coin de la rue, etc.</em></span></p>"
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}
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"type": "aspect",
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"system": {
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||||
"description": ""
|
||||
}
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},
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||||
{
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"_id": "153b0a094ca4462e",
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"name": "Aime le jeu 1",
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"img": "https://assets.forge-vtt.com/bazaar/core/icons/svg/item-bag.svg",
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"effects": [],
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"type": "aspect",
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"system": {
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"valeur": 1,
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"description": ""
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}
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},
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{
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"_id": "cbdc76f66bd041a0",
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"name": "Nouvel Équipement",
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"img": "https://assets.forge-vtt.com/bazaar/core/icons/svg/item-bag.svg",
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"effects": [],
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"sort": 0,
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"type": "equipment",
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}
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}
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],
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File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,143 @@
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"name": "Citoyen",
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"texture": {
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}
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@@ -0,0 +1,459 @@
|
||||
{
|
||||
"folder": "5aDs3Gbi2cHy35X9",
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"name": "Citoyen",
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"type": "npc",
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"img": "https://assets.forge-vtt.com/630dd9fa56bd61d804eb1dec/tokenizer/celestopol/citoyen.Avatar.webp?1719438184882",
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||||
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}
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},
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|
||||
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|
||||
"CEL1922.opt.attraction",
|
||||
"CEL1922.opt.artifice",
|
||||
"CEL1922.opt.coercition",
|
||||
"CEL1922.opt.faveur",
|
||||
"CEL1922.opt.corps",
|
||||
"CEL1922.opt.echauffouree",
|
||||
"CEL1922.opt.effacement",
|
||||
"CEL1922.opt.prouesse",
|
||||
"CEL1922.opt.mobilite",
|
||||
"CEL1922.opt.coeur",
|
||||
"CEL1922.opt.appreciation",
|
||||
"CEL1922.opt.arts",
|
||||
"CEL1922.opt.inspiration",
|
||||
"CEL1922.opt.traque",
|
||||
"CEL1922.opt.esprit",
|
||||
"CEL1922.opt.instruction",
|
||||
"CEL1922.opt.mtechnologique",
|
||||
"CEL1922.opt.raisonnement",
|
||||
"CEL1922.opt.traitement"
|
||||
],
|
||||
"moondicetypes": [
|
||||
"CEL1922.opt.nouvellelune",
|
||||
"CEL1922.opt.premiercroissant",
|
||||
"CEL1922.opt.premierquartier",
|
||||
"CEL1922.opt.lunegibbeuse",
|
||||
"CEL1922.opt.lunevoutee",
|
||||
"CEL1922.opt.derniercroissant",
|
||||
"CEL1922.opt.dernierquartier",
|
||||
"CEL1922.opt.pleinelune"
|
||||
],
|
||||
"woundstypes": [
|
||||
"CEL1922.opt.none",
|
||||
"CEL1922.opt.anodin",
|
||||
"CEL1922.opt.derisoire",
|
||||
"CEL1922.opt.negligeable",
|
||||
"CEL1922.opt.superficiel",
|
||||
"CEL1922.opt.leger",
|
||||
"CEL1922.opt.modere",
|
||||
"CEL1922.opt.grave",
|
||||
"CEL1922.opt.dramatique"
|
||||
],
|
||||
"woundsmalus": [
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
-1,
|
||||
-1,
|
||||
-2,
|
||||
-2,
|
||||
-3,
|
||||
-999
|
||||
],
|
||||
"woundsrecup": [
|
||||
"CEL1922.opt.none",
|
||||
"CEL1922.1 minute",
|
||||
"CEL1922.1 minute",
|
||||
"CEL1922.10 minutes",
|
||||
"CEL1922.10 minutes",
|
||||
"CEL1922.30 minutes",
|
||||
"CEL1922.30 minutes",
|
||||
"CEL1922.1 day",
|
||||
"CEL1922.Out of Fiction"
|
||||
],
|
||||
"destinytypes": [
|
||||
"CEL1922.opt.none",
|
||||
"CEL1922.opt.libel1",
|
||||
"CEL1922.opt.libel2",
|
||||
"CEL1922.opt.libel3",
|
||||
"CEL1922.opt.libel4",
|
||||
"CEL1922.opt.libel5",
|
||||
"CEL1922.opt.libel6",
|
||||
"CEL1922.opt.libel7",
|
||||
"CEL1922.opt.libel8"
|
||||
],
|
||||
"spleentypes": [
|
||||
"CEL1922.opt.none",
|
||||
"CEL1922.opt.libel1",
|
||||
"CEL1922.opt.libel2",
|
||||
"CEL1922.opt.libel3",
|
||||
"CEL1922.opt.libel4",
|
||||
"CEL1922.opt.libel5",
|
||||
"CEL1922.opt.libel6",
|
||||
"CEL1922.opt.libel7",
|
||||
"CEL1922.opt.libel8"
|
||||
],
|
||||
"anomalytypes": [
|
||||
"CEL1922.opt.none",
|
||||
"CEL1922.opt.entropie",
|
||||
"CEL1922.opt.communicationaveclesmorts",
|
||||
"CEL1922.opt.illusion",
|
||||
"CEL1922.opt.suggestion",
|
||||
"CEL1922.opt.tarotdivinatoire",
|
||||
"CEL1922.opt.telekinesie",
|
||||
"CEL1922.opt.telepathie",
|
||||
"CEL1922.opt.voyageastral"
|
||||
],
|
||||
"ame": {
|
||||
"res": 0,
|
||||
"actuel": 0,
|
||||
"artifice": {
|
||||
"value": 0
|
||||
},
|
||||
"attraction": {
|
||||
"value": 0
|
||||
},
|
||||
"coercition": {
|
||||
"value": 0
|
||||
},
|
||||
"faveur": {
|
||||
"value": 0
|
||||
}
|
||||
},
|
||||
"corps": {
|
||||
"res": 0,
|
||||
"actuel": 0,
|
||||
"echauffouree": {
|
||||
"value": 0
|
||||
},
|
||||
"effacement": {
|
||||
"value": 0
|
||||
},
|
||||
"prouesse": {
|
||||
"value": 0
|
||||
},
|
||||
"mobilite": {
|
||||
"value": 0
|
||||
}
|
||||
},
|
||||
"coeur": {
|
||||
"res": 0,
|
||||
"actuel": 0,
|
||||
"appreciation": {
|
||||
"value": 0
|
||||
},
|
||||
"arts": {
|
||||
"value": 0
|
||||
},
|
||||
"inspiration": {
|
||||
"value": 0
|
||||
},
|
||||
"traque": {
|
||||
"value": 0
|
||||
}
|
||||
},
|
||||
"esprit": {
|
||||
"res": 0,
|
||||
"actuel": 0,
|
||||
"instruction": {
|
||||
"value": 0
|
||||
},
|
||||
"mtechnologique": {
|
||||
"value": 0
|
||||
},
|
||||
"raisonnement": {
|
||||
"value": 0
|
||||
},
|
||||
"traitement": {
|
||||
"value": 0
|
||||
}
|
||||
},
|
||||
"aspecttypes": [
|
||||
"CEL1922.opt.none",
|
||||
"CEL1922.opt.aspect1",
|
||||
"CEL1922.opt.aspect2",
|
||||
"CEL1922.opt.aspect3",
|
||||
"CEL1922.opt.aspect4",
|
||||
"CEL1922.opt.aspect5",
|
||||
"CEL1922.opt.aspect6",
|
||||
"CEL1922.opt.aspect7",
|
||||
"CEL1922.opt.aspect8"
|
||||
]
|
||||
},
|
||||
"blessures": {
|
||||
"lvl": 0,
|
||||
"blessure_1": {
|
||||
"check": false,
|
||||
"bonus": 0,
|
||||
"malus": 0
|
||||
},
|
||||
"blessure_2": {
|
||||
"check": false,
|
||||
"bonus": 0,
|
||||
"malus": 0
|
||||
},
|
||||
"blessure_3": {
|
||||
"check": false,
|
||||
"bonus": 0,
|
||||
"malus": -1
|
||||
},
|
||||
"blessure_4": {
|
||||
"check": false,
|
||||
"bonus": 0,
|
||||
"malus": -1
|
||||
},
|
||||
"blessure_5": {
|
||||
"check": false,
|
||||
"bonus": 0,
|
||||
"malus": -2
|
||||
},
|
||||
"blessure_6": {
|
||||
"check": false,
|
||||
"bonus": 0,
|
||||
"malus": -2
|
||||
},
|
||||
"blessure_7": {
|
||||
"check": false,
|
||||
"bonus": 0,
|
||||
"malus": -3
|
||||
},
|
||||
"blessure_8": {
|
||||
"check": false,
|
||||
"bonus": 0,
|
||||
"malus": -999
|
||||
}
|
||||
},
|
||||
"destin": {
|
||||
"lvl": 0,
|
||||
"destin_1": {
|
||||
"check": false,
|
||||
"bonus": 0,
|
||||
"malus": 0
|
||||
},
|
||||
"destin_2": {
|
||||
"check": false,
|
||||
"bonus": 0,
|
||||
"malus": 0
|
||||
},
|
||||
"destin_3": {
|
||||
"check": false,
|
||||
"bonus": 0,
|
||||
"malus": 0
|
||||
},
|
||||
"destin_4": {
|
||||
"check": false,
|
||||
"bonus": 0,
|
||||
"malus": 0
|
||||
},
|
||||
"destin_5": {
|
||||
"check": false,
|
||||
"bonus": 0,
|
||||
"malus": 0
|
||||
},
|
||||
"destin_6": {
|
||||
"check": false,
|
||||
"bonus": 0,
|
||||
"malus": 0
|
||||
},
|
||||
"destin_7": {
|
||||
"check": false,
|
||||
"bonus": 0,
|
||||
"malus": 0
|
||||
},
|
||||
"destin_8": {
|
||||
"check": false,
|
||||
"bonus": 0,
|
||||
"malus": 0
|
||||
}
|
||||
},
|
||||
"spleen": {
|
||||
"lvl": 0,
|
||||
"spleen_1": {
|
||||
"check": false,
|
||||
"bonus": 0,
|
||||
"malus": 0
|
||||
},
|
||||
"spleen_2": {
|
||||
"check": false,
|
||||
"bonus": 0,
|
||||
"malus": 0
|
||||
},
|
||||
"spleen_3": {
|
||||
"check": false,
|
||||
"bonus": 0,
|
||||
"malus": 0
|
||||
},
|
||||
"spleen_4": {
|
||||
"check": false,
|
||||
"bonus": 0,
|
||||
"malus": 0
|
||||
},
|
||||
"spleen_5": {
|
||||
"check": false,
|
||||
"bonus": 0,
|
||||
"malus": 0
|
||||
},
|
||||
"spleen_6": {
|
||||
"check": false,
|
||||
"bonus": 0,
|
||||
"malus": 0
|
||||
},
|
||||
"spleen_7": {
|
||||
"check": false,
|
||||
"bonus": 0,
|
||||
"malus": 0
|
||||
},
|
||||
"spleen_8": {
|
||||
"check": false,
|
||||
"bonus": 0,
|
||||
"malus": 0
|
||||
}
|
||||
}
|
||||
},
|
||||
"prototypeToken": {
|
||||
"name": "Citoyen",
|
||||
"displayName": 0,
|
||||
"actorLink": false,
|
||||
"appendNumber": false,
|
||||
"prependAdjective": false,
|
||||
"texture": {
|
||||
"src": "https://assets.forge-vtt.com/630dd9fa56bd61d804eb1dec/tokenizer/celestopol/citoyen.Token.webp?1719438184882",
|
||||
"scaleX": 1,
|
||||
"scaleY": 1,
|
||||
"offsetX": 0,
|
||||
"offsetY": 0,
|
||||
"rotation": 0,
|
||||
"anchorX": 0.5,
|
||||
"anchorY": 0.5,
|
||||
"fit": "contain",
|
||||
"tint": "#ffffff",
|
||||
"alphaThreshold": 0.75
|
||||
},
|
||||
"width": 1,
|
||||
"height": 1,
|
||||
"lockRotation": false,
|
||||
"rotation": 0,
|
||||
"alpha": 1,
|
||||
"disposition": -1,
|
||||
"displayBars": 0,
|
||||
"bar1": {
|
||||
"attribute": null
|
||||
},
|
||||
"bar2": {
|
||||
"attribute": null
|
||||
},
|
||||
"light": {
|
||||
"alpha": 0.5,
|
||||
"angle": 360,
|
||||
"bright": 0,
|
||||
"coloration": 1,
|
||||
"dim": 0,
|
||||
"attenuation": 0.5,
|
||||
"luminosity": 0.5,
|
||||
"saturation": 0,
|
||||
"contrast": 0,
|
||||
"shadows": 0,
|
||||
"animation": {
|
||||
"type": null,
|
||||
"speed": 5,
|
||||
"intensity": 5,
|
||||
"reverse": false
|
||||
},
|
||||
"darkness": {
|
||||
"min": 0,
|
||||
"max": 1
|
||||
},
|
||||
"negative": false,
|
||||
"priority": 0,
|
||||
"color": null
|
||||
},
|
||||
"sight": {
|
||||
"enabled": true,
|
||||
"range": 30,
|
||||
"angle": 360,
|
||||
"visionMode": "basic",
|
||||
"color": null,
|
||||
"attenuation": 0.1,
|
||||
"brightness": 0,
|
||||
"saturation": 0,
|
||||
"contrast": 0
|
||||
},
|
||||
"detectionModes": [],
|
||||
"flags": {},
|
||||
"randomImg": false,
|
||||
"occludable": {
|
||||
"radius": 0
|
||||
},
|
||||
"ring": {
|
||||
"enabled": false,
|
||||
"colors": {
|
||||
"ring": null,
|
||||
"background": null
|
||||
},
|
||||
"effects": 1,
|
||||
"subject": {
|
||||
"scale": 1,
|
||||
"texture": null
|
||||
}
|
||||
},
|
||||
"turnMarker": {
|
||||
"mode": 1,
|
||||
"animation": null,
|
||||
"src": null,
|
||||
"disposition": false
|
||||
},
|
||||
"movementAction": null
|
||||
},
|
||||
"items": [],
|
||||
"effects": [],
|
||||
"flags": {},
|
||||
"_stats": {
|
||||
"systemId": "celestopol1922",
|
||||
"systemVersion": "0.0.7bêta",
|
||||
"coreVersion": "13.348",
|
||||
"createdTime": 1719438039685,
|
||||
"modifiedTime": 1719438184895,
|
||||
"lastModifiedBy": "6VFjkRpqiseDFIh9",
|
||||
"compendiumSource": null,
|
||||
"duplicateSource": null,
|
||||
"exportSource": {
|
||||
"worldId": "celestopol-1922",
|
||||
"uuid": "Actor.H4qPWYC8kbacuBfm",
|
||||
"coreVersion": "13.351",
|
||||
"systemId": "celestopol1922",
|
||||
"systemVersion": "1.2.0"
|
||||
}
|
||||
},
|
||||
"ownership": {
|
||||
"default": 0
|
||||
}
|
||||
}
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 131 KiB |
@@ -361,6 +361,259 @@ function _registerHandlebarsHelpers() {
|
||||
})
|
||||
}
|
||||
|
||||
/* ─── Migration depuis l'ancien système ─────────────────────────────────── */
|
||||
|
||||
/** Mapping des types d'anomalies ancien→nouveau */
|
||||
const _OLD_ANOMALY_TYPES = [
|
||||
"none", "entropie", "communicationaveclesmorts", "illusion",
|
||||
"suggestion", "tarotdivinatoire", "telekinesie", "telepathie", "voyageastral",
|
||||
]
|
||||
|
||||
const _OLD_SKILLS = {
|
||||
ame: ["artifice", "attraction", "coercition", "faveur"],
|
||||
corps: ["echauffouree", "effacement", "mobilite", "prouesse"],
|
||||
coeur: ["appreciation", "arts", "inspiration", "traque"],
|
||||
esprit: ["instruction", "mtechnologique", "raisonnement", "traitement"],
|
||||
}
|
||||
|
||||
/** Infère le type d'anomalie depuis le nom de l'item (ex: "Entropie 1" → "entropie"). */
|
||||
function _anomalyTypeFromName(name) {
|
||||
let n = name.toLowerCase().replace(/\s*\d+\s*$/, "").replace(/\s+/g, "")
|
||||
const accents = [["é","e"],["è","e"],["ê","e"],["ë","e"],["à","a"],["â","a"],
|
||||
["î","i"],["ï","i"],["ô","o"],["û","u"],["ù","u"],["ü","u"],["ç","c"]]
|
||||
for (const [s,d] of accents) n = n.replaceAll(s, d)
|
||||
return _OLD_ANOMALY_TYPES.find(k => k !== "none" && (k.includes(n) || n.includes(k))) ?? "none"
|
||||
}
|
||||
|
||||
/** Convertit les stats d'un PJ (skill → stats). */
|
||||
function _convertStatsCharacter(oldSkill) {
|
||||
const stats = {}
|
||||
for (const stat of ["ame","corps","coeur","esprit"]) {
|
||||
const os = oldSkill[stat] ?? {}
|
||||
const ns = { label: stat, res: Number(os.res ?? 0) }
|
||||
for (const sk of _OLD_SKILLS[stat]) {
|
||||
const val = Number(os[sk]?.value ?? 0) || 0
|
||||
ns[sk] = { label: sk, value: val }
|
||||
}
|
||||
stats[stat] = ns
|
||||
}
|
||||
return stats
|
||||
}
|
||||
|
||||
/** Convertit les stats d'un PNJ (skill → stats avec actuel). */
|
||||
function _convertStatsNPC(oldSkill) {
|
||||
const stats = {}
|
||||
for (const stat of ["ame","corps","coeur","esprit"]) {
|
||||
const res = Number(oldSkill[stat]?.res ?? 0)
|
||||
stats[stat] = { label: stat, res, actuel: res }
|
||||
}
|
||||
return stats
|
||||
}
|
||||
|
||||
/** Convertit les attributs du format plat vers {value, max}. */
|
||||
function _convertAttributs(a = {}) {
|
||||
return {
|
||||
entregent: { value: Number(a.entregent ?? 0), max: Number(a.entregentmax ?? 0) },
|
||||
fortune: { value: Number(a.fortune ?? 0), max: Number(a.fortunemax ?? 0) },
|
||||
reve: { value: Number(a.reve ?? 0), max: Number(a.revemax ?? 0) },
|
||||
vision: { value: Number(a.vision ?? 0), max: Number(a.visionmax ?? 0) },
|
||||
}
|
||||
}
|
||||
|
||||
/** Convertit un item de l'ancien format. Retourne null si ignoré. */
|
||||
function _convertItem(item, warnings) {
|
||||
const os = item.system ?? {}
|
||||
const name = item.name ?? "Sans nom"
|
||||
const base = {
|
||||
name,
|
||||
img: item.img ?? "icons/svg/item-bag.svg",
|
||||
effects: [],
|
||||
flags: {},
|
||||
sort: 0,
|
||||
}
|
||||
|
||||
if (item.type === "anomaly") {
|
||||
const level = Math.max(1, Math.min(4, Number(os.value ?? 1) || 1))
|
||||
const subtype = _anomalyTypeFromName(name)
|
||||
if (subtype === "none")
|
||||
warnings.push(`Impossible de déterminer le type d'anomalie depuis "${name}"`)
|
||||
return { ...base, type: "anomaly", system: {
|
||||
subtype, level, usesRemaining: level,
|
||||
technique: os.technique ?? "", narratif: os.narratif ?? "",
|
||||
}}
|
||||
}
|
||||
|
||||
if (item.type === "aspect") {
|
||||
return { ...base, type: "aspect", system: {
|
||||
valeur: Number(os.value ?? 0) || 0,
|
||||
description: os.narratif ?? os.technique ?? "",
|
||||
}}
|
||||
}
|
||||
|
||||
if (item.type === "item") {
|
||||
const sub = (os.subtype ?? "").toLowerCase()
|
||||
if (sub === "weapon") {
|
||||
if (os.damage) warnings.push(`"${name}" : dégâts "${os.damage}" à saisir manuellement`)
|
||||
return { ...base, type: "weapon", system: {
|
||||
type: "melee", degats: "0", portee: "contact", equipped: false,
|
||||
description: os.technique ?? os.narratif ?? "",
|
||||
}}
|
||||
}
|
||||
if (sub === "armor") {
|
||||
if (os.protection) warnings.push(`"${name}" : protection "${os.protection}" à saisir manuellement`)
|
||||
return { ...base, type: "armure", system: {
|
||||
protection: 1, malus: 1, equipped: false,
|
||||
description: os.technique ?? os.narratif ?? "",
|
||||
}}
|
||||
}
|
||||
return { ...base, type: "equipment", system: {
|
||||
description: os.technique ?? os.narratif ?? "",
|
||||
}}
|
||||
}
|
||||
|
||||
warnings.push(`Type d'item inconnu "${item.type}" pour "${name}", ignoré`)
|
||||
return null
|
||||
}
|
||||
|
||||
/** Convertit un acteur complet de l'ancien format vers le nouveau. */
|
||||
function _convertOldActor(old) {
|
||||
const warnings = []
|
||||
const os = old.system ?? {}
|
||||
const osk = os.skill ?? {}
|
||||
const type = old.type ?? "character"
|
||||
|
||||
// Anomalie : résolution depuis l'index stocké dans os.anomaly
|
||||
const anomalyIdx = Number(os.anomaly ?? 0)
|
||||
const anomalyTypes = osk.anomalytypes ?? _OLD_ANOMALY_TYPES.map(k => `CEL1922.opt.${k}`)
|
||||
const rawAnomalyKey = (anomalyTypes[anomalyIdx] ?? "").split(".").pop() ?? "none"
|
||||
const anomalyType = _OLD_ANOMALY_TYPES.includes(rawAnomalyKey) ? rawAnomalyKey : "none"
|
||||
|
||||
const sys = {
|
||||
concept: os.concept ?? "",
|
||||
metier: os.metier ?? os.concept ?? "",
|
||||
faction: os.faction ?? "",
|
||||
blessures: { lvl: Number(os.blessures?.lvl ?? 0) },
|
||||
destin: { lvl: Number(os.destin?.lvl ?? 0) },
|
||||
spleen: { lvl: Number(os.spleen?.lvl ?? 0) },
|
||||
}
|
||||
|
||||
if (type === "character") {
|
||||
sys.stats = _convertStatsCharacter(osk)
|
||||
sys.anomaly = { type: anomalyType, value: Number(os.anomalyval ?? 0) }
|
||||
sys.attributs = _convertAttributs(os.attributs)
|
||||
sys.historique = os.description ?? ""
|
||||
sys.descriptionPhysique = ""
|
||||
sys.descriptionPsychologique = ""
|
||||
sys.initiative = 0
|
||||
sys.factions = os.factions ?? {}
|
||||
} else {
|
||||
sys.stats = _convertStatsNPC(osk)
|
||||
sys.npcType = os.npcType ?? "standard"
|
||||
sys.historique = os.description ?? ""
|
||||
}
|
||||
|
||||
const items = (old.items ?? []).map(it => _convertItem(it, warnings)).filter(Boolean)
|
||||
|
||||
const actor = {
|
||||
name: old.name ?? "Personnage sans nom",
|
||||
type,
|
||||
img: old.img ?? "icons/svg/mystery-man.svg",
|
||||
system: sys,
|
||||
items,
|
||||
effects: [],
|
||||
folder: null,
|
||||
flags: {},
|
||||
prototypeToken: old.prototypeToken ?? {},
|
||||
}
|
||||
|
||||
return { actor, warnings }
|
||||
}
|
||||
|
||||
/** Ouvre la dialog DialogV2 de migration et gère l'import de l'acteur. */
|
||||
async function _openMigrationDialog() {
|
||||
const content = `
|
||||
<div class="cel-migration-dialog" style="padding:0.5em 0">
|
||||
<p style="margin-bottom:0.8em">${game.i18n.localize("CELESTOPOL.Migration.instructions")}</p>
|
||||
<div style="display:flex;gap:0.5em;align-items:center">
|
||||
<label style="font-weight:bold;white-space:nowrap">
|
||||
${game.i18n.localize("CELESTOPOL.Migration.fileLabel")}
|
||||
</label>
|
||||
<input type="file" id="cel-migration-file" accept=".json" style="flex:1">
|
||||
</div>
|
||||
</div>`
|
||||
|
||||
await foundry.applications.api.DialogV2.wait({
|
||||
window: { title: game.i18n.localize("CELESTOPOL.Migration.title") },
|
||||
classes: ["fvtt-celestopol"],
|
||||
content,
|
||||
buttons: [
|
||||
{
|
||||
label: game.i18n.localize("CELESTOPOL.Migration.importBtn"),
|
||||
icon: "fas fa-file-import",
|
||||
action: "import",
|
||||
default: true,
|
||||
callback: (_event, _btn, dialog) => {
|
||||
const fileInput = dialog.element.querySelector("#cel-migration-file")
|
||||
return fileInput?.files?.[0] ?? null
|
||||
},
|
||||
},
|
||||
{
|
||||
label: game.i18n.localize("Cancel"),
|
||||
icon: "fas fa-times",
|
||||
action: "cancel",
|
||||
callback: () => null,
|
||||
},
|
||||
],
|
||||
submit: async (result) => {
|
||||
if (!result) return
|
||||
const text = await result.text()
|
||||
let old
|
||||
try { old = JSON.parse(text) }
|
||||
catch {
|
||||
ui.notifications.error(game.i18n.localize("CELESTOPOL.Migration.errorParse"))
|
||||
return
|
||||
}
|
||||
|
||||
const { actor, warnings } = _convertOldActor(old)
|
||||
|
||||
try {
|
||||
const created = await Actor.create(actor)
|
||||
ui.notifications.info(game.i18n.format("CELESTOPOL.Migration.success", {
|
||||
name: created.name, count: actor.items.length,
|
||||
}))
|
||||
if (warnings.length) {
|
||||
console.warn(`Célestopol Migration | ${created.name} — avertissements :`)
|
||||
warnings.forEach(w => console.warn(" ⚠", w))
|
||||
ui.notifications.warn(game.i18n.format("CELESTOPOL.Migration.warnings", { count: warnings.length }))
|
||||
}
|
||||
} catch(err) {
|
||||
console.error("Célestopol Migration | Échec de création de l'acteur :", err)
|
||||
ui.notifications.error(game.i18n.localize("CELESTOPOL.Migration.errorCreate"))
|
||||
}
|
||||
},
|
||||
})
|
||||
}
|
||||
|
||||
/**
|
||||
* Classe de menu de paramètre pour la migration.
|
||||
* Étend ApplicationV2 (requis par registerMenu) mais surcharge render()
|
||||
* pour déclencher directement la dialog de migration.
|
||||
*/
|
||||
class CelestopolMigrationMenu extends foundry.applications.api.ApplicationV2 {
|
||||
static DEFAULT_OPTIONS = {
|
||||
id: "celestopol-migration",
|
||||
window: { title: "CELESTOPOL.Migration.title" },
|
||||
classes: ["fvtt-celestopol"],
|
||||
position: { width: 480 },
|
||||
}
|
||||
|
||||
/** Surcharge : ignore le rendu AppV2 et ouvre directement la dialog. */
|
||||
async render(...args) {
|
||||
await _openMigrationDialog()
|
||||
return this
|
||||
}
|
||||
}
|
||||
|
||||
/* ─── Settings ───────────────────────────────────────────────────────────── */
|
||||
|
||||
function _registerSettings() {
|
||||
@@ -397,6 +650,16 @@ function _registerSettings() {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
})
|
||||
|
||||
// Entrée de menu : migration depuis l'ancien système
|
||||
game.settings.registerMenu(SYSTEM_ID, "migrateOldSystem", {
|
||||
name: "CELESTOPOL.Setting.migrateOldSystem.name",
|
||||
hint: "CELESTOPOL.Setting.migrateOldSystem.hint",
|
||||
label: "CELESTOPOL.Setting.migrateOldSystem.label",
|
||||
icon: "fas fa-file-import",
|
||||
type: CelestopolMigrationMenu,
|
||||
restricted: true,
|
||||
})
|
||||
}
|
||||
|
||||
async function _createWelcomeChatMessage() {
|
||||
|
||||
@@ -448,8 +448,23 @@
|
||||
"rollMoonDieByDefault": {
|
||||
"name": "Lancer le dé de la lune par défaut",
|
||||
"hint": "Cocher automatiquement 'Lancer le dé de la lune' dans les fenêtres de jet"
|
||||
},
|
||||
"migrateOldSystem": {
|
||||
"name": "Migration depuis l'ancien système",
|
||||
"hint": "Importer un personnage exporté depuis l'ancien système Célestopol 1922 (celestopol1922).",
|
||||
"label": "Migrer un personnage…"
|
||||
}
|
||||
},
|
||||
"Migration": {
|
||||
"title": "Migration ancien système Célestopol",
|
||||
"instructions": "Sélectionnez un fichier JSON exporté depuis l'ancien système Célestopol 1922. Le personnage sera converti et créé automatiquement dans la liste des acteurs.",
|
||||
"fileLabel": "Fichier JSON :",
|
||||
"importBtn": "Convertir et importer",
|
||||
"success": "'{name}' importé avec succès ({count} item(s)).",
|
||||
"warnings": "{count} avertissement(s) — consultez la console (F12) pour le détail.",
|
||||
"errorParse": "Impossible de lire le fichier JSON. Vérifiez qu'il s'agit bien d'un export Célestopol valide.",
|
||||
"errorCreate": "Échec de la création de l'acteur. Consultez la console (F12) pour le détail."
|
||||
},
|
||||
"Welcome": {
|
||||
"title": "Bienvenue dans Célestopol 1922",
|
||||
"intro": "Bienvenue dans le système FoundryVTT de Célestopol 1922.",
|
||||
|
||||
@@ -1 +1 @@
|
||||
MANIFEST-000089
|
||||
MANIFEST-000097
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
2026/04/27-17:34:57.971923 7f57a57ee6c0 Recovering log #86
|
||||
2026/04/27-17:34:57.982802 7f57a57ee6c0 Delete type=3 #84
|
||||
2026/04/27-17:34:57.982897 7f57a57ee6c0 Delete type=0 #86
|
||||
2026/04/27-17:40:33.923146 7f57977fe6c0 Level-0 table #92: started
|
||||
2026/04/27-17:40:33.923179 7f57977fe6c0 Level-0 table #92: 0 bytes OK
|
||||
2026/04/27-17:40:33.960133 7f57977fe6c0 Delete type=0 #90
|
||||
2026/04/27-17:40:34.016282 7f57977fe6c0 Manual compaction at level-0 from '!journal!eNYstmPK0mMmVJYC' @ 72057594037927935 : 1 .. '!journal.pages!eNYstmPK0mMmVJYC.r9h1ggd3G9hiqYJX' @ 0 : 0; will stop at (end)
|
||||
2026/04/27-22:18:49.718901 7fed937fe6c0 Recovering log #95
|
||||
2026/04/27-22:18:49.728863 7fed937fe6c0 Delete type=3 #93
|
||||
2026/04/27-22:18:49.728935 7fed937fe6c0 Delete type=0 #95
|
||||
2026/04/27-22:29:30.180780 7feb10fff6c0 Level-0 table #100: started
|
||||
2026/04/27-22:29:30.180810 7feb10fff6c0 Level-0 table #100: 0 bytes OK
|
||||
2026/04/27-22:29:30.187367 7feb10fff6c0 Delete type=0 #98
|
||||
2026/04/27-22:29:30.210881 7feb10fff6c0 Manual compaction at level-0 from '!journal!eNYstmPK0mMmVJYC' @ 72057594037927935 : 1 .. '!journal.pages!eNYstmPK0mMmVJYC.r9h1ggd3G9hiqYJX' @ 0 : 0; will stop at (end)
|
||||
|
||||
@@ -1,11 +1,7 @@
|
||||
2026/04/26-21:30:37.725370 7f57a5fef6c0 Delete type=3 #1
|
||||
2026/04/26-22:44:03.500717 7f57977fe6c0 Level-0 table #87: started
|
||||
2026/04/26-22:44:03.500753 7f57977fe6c0 Level-0 table #87: 0 bytes OK
|
||||
2026/04/26-22:44:03.506825 7f57977fe6c0 Delete type=0 #85
|
||||
2026/04/26-22:44:03.534971 7f57977fe6c0 Manual compaction at level-0 from '!journal!eNYstmPK0mMmVJYC' @ 72057594037927935 : 1 .. '!journal.pages!eNYstmPK0mMmVJYC.r9h1ggd3G9hiqYJX' @ 0 : 0; will stop at '!journal.pages!eNYstmPK0mMmVJYC.r9h1ggd3G9hiqYJX' @ 1 : 1
|
||||
2026/04/26-22:44:03.534983 7f57977fe6c0 Compacting 1@0 + 0@1 files
|
||||
2026/04/26-22:44:03.538403 7f57977fe6c0 Generated table #88@0: 6 keys, 5441 bytes
|
||||
2026/04/26-22:44:03.538450 7f57977fe6c0 Compacted 1@0 + 0@1 files => 5441 bytes
|
||||
2026/04/26-22:44:03.544821 7f57977fe6c0 compacted to: files[ 0 1 0 0 0 0 0 ]
|
||||
2026/04/26-22:44:03.545059 7f57977fe6c0 Delete type=2 #5
|
||||
2026/04/26-22:44:03.555755 7f57977fe6c0 Manual compaction at level-0 from '!journal.pages!eNYstmPK0mMmVJYC.r9h1ggd3G9hiqYJX' @ 1 : 1 .. '!journal.pages!eNYstmPK0mMmVJYC.r9h1ggd3G9hiqYJX' @ 0 : 0; will stop at (end)
|
||||
2026/04/27-22:04:32.581280 7fed927fc6c0 Recovering log #91
|
||||
2026/04/27-22:04:32.591253 7fed927fc6c0 Delete type=3 #89
|
||||
2026/04/27-22:04:32.591326 7fed927fc6c0 Delete type=0 #91
|
||||
2026/04/27-22:06:50.324351 7feb10fff6c0 Level-0 table #96: started
|
||||
2026/04/27-22:06:50.324370 7feb10fff6c0 Level-0 table #96: 0 bytes OK
|
||||
2026/04/27-22:06:50.330761 7feb10fff6c0 Delete type=0 #94
|
||||
2026/04/27-22:06:50.339938 7feb10fff6c0 Manual compaction at level-0 from '!journal!eNYstmPK0mMmVJYC' @ 72057594037927935 : 1 .. '!journal.pages!eNYstmPK0mMmVJYC.r9h1ggd3G9hiqYJX' @ 0 : 0; will stop at (end)
|
||||
|
||||
Binary file not shown.
Binary file not shown.
@@ -1 +1 @@
|
||||
MANIFEST-000147
|
||||
MANIFEST-000157
|
||||
|
||||
+14
-14
@@ -1,14 +1,14 @@
|
||||
2026/04/27-17:34:57.942157 7f5797fff6c0 Recovering log #144
|
||||
2026/04/27-17:34:57.953303 7f5797fff6c0 Delete type=3 #142
|
||||
2026/04/27-17:34:57.953395 7f5797fff6c0 Delete type=0 #144
|
||||
2026/04/27-17:40:33.795334 7f57977fe6c0 Level-0 table #150: started
|
||||
2026/04/27-17:40:33.811935 7f57977fe6c0 Level-0 table #150: 3524 bytes OK
|
||||
2026/04/27-17:40:33.849036 7f57977fe6c0 Delete type=0 #148
|
||||
2026/04/27-17:40:33.960338 7f57977fe6c0 Manual compaction at level-0 from '!items!anomCommMorts001' @ 72057594037927935 : 1 .. '!items!null' @ 0 : 0; will stop at '!items!null' @ 125 : 1
|
||||
2026/04/27-17:40:33.960357 7f57977fe6c0 Compacting 1@0 + 1@1 files
|
||||
2026/04/27-17:40:33.978560 7f57977fe6c0 Generated table #151@0: 9 keys, 6617 bytes
|
||||
2026/04/27-17:40:33.978605 7f57977fe6c0 Compacted 1@0 + 1@1 files => 6617 bytes
|
||||
2026/04/27-17:40:34.015833 7f57977fe6c0 compacted to: files[ 0 1 0 0 0 0 0 ]
|
||||
2026/04/27-17:40:34.015983 7f57977fe6c0 Delete type=2 #146
|
||||
2026/04/27-17:40:34.016171 7f57977fe6c0 Delete type=2 #150
|
||||
2026/04/27-17:40:34.016294 7f57977fe6c0 Manual compaction at level-0 from '!items!null' @ 125 : 1 .. '!items!null' @ 0 : 0; will stop at (end)
|
||||
2026/04/27-22:18:49.690384 7fed92ffd6c0 Recovering log #154
|
||||
2026/04/27-22:18:49.702685 7fed92ffd6c0 Delete type=3 #152
|
||||
2026/04/27-22:18:49.702754 7fed92ffd6c0 Delete type=0 #154
|
||||
2026/04/27-22:29:30.170390 7feb10fff6c0 Level-0 table #160: started
|
||||
2026/04/27-22:29:30.173958 7feb10fff6c0 Level-0 table #160: 3524 bytes OK
|
||||
2026/04/27-22:29:30.180662 7feb10fff6c0 Delete type=0 #158
|
||||
2026/04/27-22:29:30.201177 7feb10fff6c0 Manual compaction at level-0 from '!items!anomCommMorts001' @ 72057594037927935 : 1 .. '!items!null' @ 0 : 0; will stop at '!items!null' @ 133 : 1
|
||||
2026/04/27-22:29:30.201186 7feb10fff6c0 Compacting 1@0 + 1@1 files
|
||||
2026/04/27-22:29:30.204413 7feb10fff6c0 Generated table #161@0: 9 keys, 6617 bytes
|
||||
2026/04/27-22:29:30.204438 7feb10fff6c0 Compacted 1@0 + 1@1 files => 6617 bytes
|
||||
2026/04/27-22:29:30.210527 7feb10fff6c0 compacted to: files[ 0 1 0 0 0 0 0 ]
|
||||
2026/04/27-22:29:30.210659 7feb10fff6c0 Delete type=2 #156
|
||||
2026/04/27-22:29:30.210789 7feb10fff6c0 Delete type=2 #160
|
||||
2026/04/27-22:29:30.210920 7feb10fff6c0 Manual compaction at level-0 from '!items!null' @ 133 : 1 .. '!items!null' @ 0 : 0; will stop at (end)
|
||||
|
||||
@@ -1,12 +1,14 @@
|
||||
2026/04/26-21:30:37.676414 7f57a4fed6c0 Delete type=3 #1
|
||||
2026/04/26-22:44:03.490255 7f57977fe6c0 Level-0 table #145: started
|
||||
2026/04/26-22:44:03.493705 7f57977fe6c0 Level-0 table #145: 3524 bytes OK
|
||||
2026/04/26-22:44:03.500560 7f57977fe6c0 Delete type=0 #143
|
||||
2026/04/26-22:44:03.524721 7f57977fe6c0 Manual compaction at level-0 from '!items!anomCommMorts001' @ 72057594037927935 : 1 .. '!items!null' @ 0 : 0; will stop at '!items!null' @ 121 : 1
|
||||
2026/04/26-22:44:03.524743 7f57977fe6c0 Compacting 2@0 + 0@1 files
|
||||
2026/04/26-22:44:03.528390 7f57977fe6c0 Generated table #146@0: 9 keys, 6617 bytes
|
||||
2026/04/26-22:44:03.528448 7f57977fe6c0 Compacted 2@0 + 0@1 files => 6617 bytes
|
||||
2026/04/26-22:44:03.534535 7f57977fe6c0 compacted to: files[ 0 1 0 0 0 0 0 ]
|
||||
2026/04/26-22:44:03.534696 7f57977fe6c0 Delete type=2 #140
|
||||
2026/04/26-22:44:03.534864 7f57977fe6c0 Delete type=2 #145
|
||||
2026/04/26-22:44:03.555737 7f57977fe6c0 Manual compaction at level-0 from '!items!null' @ 121 : 1 .. '!items!null' @ 0 : 0; will stop at (end)
|
||||
2026/04/27-22:04:32.549946 7fed937fe6c0 Recovering log #149
|
||||
2026/04/27-22:04:32.561235 7fed937fe6c0 Delete type=3 #147
|
||||
2026/04/27-22:04:32.561293 7fed937fe6c0 Delete type=0 #149
|
||||
2026/04/27-22:06:50.330846 7feb10fff6c0 Level-0 table #155: started
|
||||
2026/04/27-22:06:50.333934 7feb10fff6c0 Level-0 table #155: 3524 bytes OK
|
||||
2026/04/27-22:06:50.339817 7feb10fff6c0 Delete type=0 #153
|
||||
2026/04/27-22:06:50.339951 7feb10fff6c0 Manual compaction at level-0 from '!items!anomCommMorts001' @ 72057594037927935 : 1 .. '!items!null' @ 0 : 0; will stop at '!items!null' @ 129 : 1
|
||||
2026/04/27-22:06:50.339958 7feb10fff6c0 Compacting 1@0 + 1@1 files
|
||||
2026/04/27-22:06:50.343129 7feb10fff6c0 Generated table #156@0: 9 keys, 6617 bytes
|
||||
2026/04/27-22:06:50.343143 7feb10fff6c0 Compacted 1@0 + 1@1 files => 6617 bytes
|
||||
2026/04/27-22:06:50.349117 7feb10fff6c0 compacted to: files[ 0 1 0 0 0 0 0 ]
|
||||
2026/04/27-22:06:50.349224 7feb10fff6c0 Delete type=2 #151
|
||||
2026/04/27-22:06:50.349379 7feb10fff6c0 Delete type=2 #155
|
||||
2026/04/27-22:06:50.368353 7feb10fff6c0 Manual compaction at level-0 from '!items!null' @ 129 : 1 .. '!items!null' @ 0 : 0; will stop at (end)
|
||||
|
||||
Binary file not shown.
Binary file not shown.
@@ -1 +1 @@
|
||||
MANIFEST-000050
|
||||
MANIFEST-000058
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
2026/04/27-17:34:57.956196 7f57a57ee6c0 Recovering log #47
|
||||
2026/04/27-17:34:57.967031 7f57a57ee6c0 Delete type=3 #45
|
||||
2026/04/27-17:34:57.967119 7f57a57ee6c0 Delete type=0 #47
|
||||
2026/04/27-17:40:33.886478 7f57977fe6c0 Level-0 table #53: started
|
||||
2026/04/27-17:40:33.886512 7f57977fe6c0 Level-0 table #53: 0 bytes OK
|
||||
2026/04/27-17:40:33.922981 7f57977fe6c0 Delete type=0 #51
|
||||
2026/04/27-17:40:34.016271 7f57977fe6c0 Manual compaction at level-0 from '!actors!6RZ6IzJUHm4dB5Ut' @ 72057594037927935 : 1 .. '!folders!MbFQgPdF6Gtbj5AU' @ 0 : 0; will stop at (end)
|
||||
2026/04/27-22:18:49.704865 7fed93fff6c0 Recovering log #56
|
||||
2026/04/27-22:18:49.714938 7fed93fff6c0 Delete type=3 #54
|
||||
2026/04/27-22:18:49.714987 7fed93fff6c0 Delete type=0 #56
|
||||
2026/04/27-22:29:30.194650 7feb10fff6c0 Level-0 table #61: started
|
||||
2026/04/27-22:29:30.194677 7feb10fff6c0 Level-0 table #61: 0 bytes OK
|
||||
2026/04/27-22:29:30.201065 7feb10fff6c0 Delete type=0 #59
|
||||
2026/04/27-22:29:30.210910 7feb10fff6c0 Manual compaction at level-0 from '!actors!6RZ6IzJUHm4dB5Ut' @ 72057594037927935 : 1 .. '!folders!MbFQgPdF6Gtbj5AU' @ 0 : 0; will stop at (end)
|
||||
|
||||
@@ -1,11 +1,7 @@
|
||||
2026/04/26-21:30:37.703085 7f57a4fed6c0 Delete type=3 #1
|
||||
2026/04/26-22:44:03.483917 7f57977fe6c0 Level-0 table #48: started
|
||||
2026/04/26-22:44:03.483998 7f57977fe6c0 Level-0 table #48: 0 bytes OK
|
||||
2026/04/26-22:44:03.490106 7f57977fe6c0 Delete type=0 #46
|
||||
2026/04/26-22:44:03.513451 7f57977fe6c0 Manual compaction at level-0 from '!actors!6RZ6IzJUHm4dB5Ut' @ 72057594037927935 : 1 .. '!folders!MbFQgPdF6Gtbj5AU' @ 0 : 0; will stop at '!folders!MbFQgPdF6Gtbj5AU' @ 37 : 1
|
||||
2026/04/26-22:44:03.513463 7f57977fe6c0 Compacting 1@0 + 0@1 files
|
||||
2026/04/26-22:44:03.517217 7f57977fe6c0 Generated table #49@0: 36 keys, 35733 bytes
|
||||
2026/04/26-22:44:03.517247 7f57977fe6c0 Compacted 1@0 + 0@1 files => 35733 bytes
|
||||
2026/04/26-22:44:03.523835 7f57977fe6c0 compacted to: files[ 0 1 0 0 0 0 0 ]
|
||||
2026/04/26-22:44:03.523973 7f57977fe6c0 Delete type=2 #18
|
||||
2026/04/26-22:44:03.555713 7f57977fe6c0 Manual compaction at level-0 from '!folders!MbFQgPdF6Gtbj5AU' @ 37 : 1 .. '!folders!MbFQgPdF6Gtbj5AU' @ 0 : 0; will stop at (end)
|
||||
2026/04/27-22:04:32.565909 7fed92ffd6c0 Recovering log #52
|
||||
2026/04/27-22:04:32.576099 7fed92ffd6c0 Delete type=3 #50
|
||||
2026/04/27-22:04:32.576173 7fed92ffd6c0 Delete type=0 #52
|
||||
2026/04/27-22:06:50.318454 7feb10fff6c0 Level-0 table #57: started
|
||||
2026/04/27-22:06:50.318473 7feb10fff6c0 Level-0 table #57: 0 bytes OK
|
||||
2026/04/27-22:06:50.324288 7feb10fff6c0 Delete type=0 #55
|
||||
2026/04/27-22:06:50.339928 7feb10fff6c0 Manual compaction at level-0 from '!actors!6RZ6IzJUHm4dB5Ut' @ 72057594037927935 : 1 .. '!folders!MbFQgPdF6Gtbj5AU' @ 0 : 0; will stop at (end)
|
||||
|
||||
Binary file not shown.
@@ -1 +1 @@
|
||||
MANIFEST-000092
|
||||
MANIFEST-000100
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
2026/04/27-17:34:57.986104 7f5797fff6c0 Recovering log #89
|
||||
2026/04/27-17:34:57.996510 7f5797fff6c0 Delete type=3 #87
|
||||
2026/04/27-17:34:57.996596 7f5797fff6c0 Delete type=0 #89
|
||||
2026/04/27-17:40:33.849202 7f57977fe6c0 Level-0 table #95: started
|
||||
2026/04/27-17:40:33.849252 7f57977fe6c0 Level-0 table #95: 0 bytes OK
|
||||
2026/04/27-17:40:33.886306 7f57977fe6c0 Delete type=0 #93
|
||||
2026/04/27-17:40:34.016257 7f57977fe6c0 Manual compaction at level-0 from '!scenes!0iGCRqkdJKjmmbl4' @ 72057594037927935 : 1 .. '!scenes.levels!X3XJg7raEXtOFOtj.defaultLevel0000' @ 0 : 0; will stop at (end)
|
||||
2026/04/27-22:18:49.731702 7fed93fff6c0 Recovering log #98
|
||||
2026/04/27-22:18:49.741999 7fed93fff6c0 Delete type=3 #96
|
||||
2026/04/27-22:18:49.742065 7fed93fff6c0 Delete type=0 #98
|
||||
2026/04/27-22:29:30.187494 7feb10fff6c0 Level-0 table #103: started
|
||||
2026/04/27-22:29:30.187529 7feb10fff6c0 Level-0 table #103: 0 bytes OK
|
||||
2026/04/27-22:29:30.194521 7feb10fff6c0 Delete type=0 #101
|
||||
2026/04/27-22:29:30.210897 7feb10fff6c0 Manual compaction at level-0 from '!scenes!0iGCRqkdJKjmmbl4' @ 72057594037927935 : 1 .. '!scenes.levels!X3XJg7raEXtOFOtj.defaultLevel0000' @ 0 : 0; will stop at (end)
|
||||
|
||||
@@ -1,11 +1,7 @@
|
||||
2026/04/26-21:30:37.754039 7f5797fff6c0 Delete type=3 #1
|
||||
2026/04/26-22:44:03.507044 7f57977fe6c0 Level-0 table #90: started
|
||||
2026/04/26-22:44:03.507095 7f57977fe6c0 Level-0 table #90: 0 bytes OK
|
||||
2026/04/26-22:44:03.513200 7f57977fe6c0 Delete type=0 #88
|
||||
2026/04/26-22:44:03.545324 7f57977fe6c0 Manual compaction at level-0 from '!scenes!0iGCRqkdJKjmmbl4' @ 72057594037927935 : 1 .. '!scenes.levels!X3XJg7raEXtOFOtj.defaultLevel0000' @ 0 : 0; will stop at '!scenes.levels!X3XJg7raEXtOFOtj.defaultLevel0000' @ 61 : 1
|
||||
2026/04/26-22:44:03.545342 7f57977fe6c0 Compacting 1@0 + 0@1 files
|
||||
2026/04/26-22:44:03.549127 7f57977fe6c0 Generated table #91@0: 4 keys, 1746 bytes
|
||||
2026/04/26-22:44:03.549142 7f57977fe6c0 Compacted 1@0 + 0@1 files => 1746 bytes
|
||||
2026/04/26-22:44:03.555374 7f57977fe6c0 compacted to: files[ 0 1 0 0 0 0 0 ]
|
||||
2026/04/26-22:44:03.555539 7f57977fe6c0 Delete type=2 #85
|
||||
2026/04/26-22:44:03.555771 7f57977fe6c0 Manual compaction at level-0 from '!scenes.levels!X3XJg7raEXtOFOtj.defaultLevel0000' @ 61 : 1 .. '!scenes.levels!X3XJg7raEXtOFOtj.defaultLevel0000' @ 0 : 0; will stop at (end)
|
||||
2026/04/27-22:04:32.595481 7fed93fff6c0 Recovering log #94
|
||||
2026/04/27-22:04:32.606129 7fed93fff6c0 Delete type=3 #92
|
||||
2026/04/27-22:04:32.606193 7fed93fff6c0 Delete type=0 #94
|
||||
2026/04/27-22:06:50.312356 7feb10fff6c0 Level-0 table #99: started
|
||||
2026/04/27-22:06:50.312415 7feb10fff6c0 Level-0 table #99: 0 bytes OK
|
||||
2026/04/27-22:06:50.318377 7feb10fff6c0 Delete type=0 #97
|
||||
2026/04/27-22:06:50.339915 7feb10fff6c0 Manual compaction at level-0 from '!scenes!0iGCRqkdJKjmmbl4' @ 72057594037927935 : 1 .. '!scenes.levels!X3XJg7raEXtOFOtj.defaultLevel0000' @ 0 : 0; will stop at (end)
|
||||
|
||||
Binary file not shown.
Reference in New Issue
Block a user