IMplémentation de la ajorité des remarques de Nepherius
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@@ -27,38 +27,83 @@
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{{#if woundMalus}}
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<span class="dminus"> − {{abs woundMalus}}</span>
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{{/if}}
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{{#if armorMalus}}
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<span class="dminus armor-malus"> − {{abs armorMalus}}</span>
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{{/if}}
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</div>
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{{#if woundLabel}}
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<div class="wound-info">⚠ {{woundLabel}}</div>
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{{/if}}
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{{#if armorMalus}}
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<div class="wound-info armor-info">🛡 {{localize "CELESTOPOL.Roll.armorMalus"}}</div>
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{{/if}}
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</div>
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</div>
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<div class="roll-form-rows">
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{{!-- Difficulté : sélect standard OU input Corps PNJ en combat --}}
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{{!-- Difficulté : Corps PNJ en combat, fixe 11 en test normal --}}
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{{#if isCombat}}
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<div class="form-row-line form-corps-pnj">
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<label for="corpsPnj">{{localize "CELESTOPOL.Combat.corpsPnj"}}</label>
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<input type="number" id="corpsPnj" name="corpsPnj" value="7" min="1" max="30" class="corps-pnj-input">
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</div>
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{{else}}
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<div class="form-row-line">
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<label for="difficulty">{{localize "CELESTOPOL.Roll.difficulty"}}</label>
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<select id="difficulty" name="difficulty">
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{{#each difficultyChoices as |diff key|}}
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<option value="{{key}}" {{#if (eq key ../defaultDifficulty)}}selected{{/if}}>
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{{localize diff.label}}{{#if diff.value}} ({{diff.value}}){{/if}}
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</option>
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{{!-- Sélecteur de cible PNJ (si des tokens NPCs sont disponibles) --}}
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{{#if availableTargets.length}}
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<div class="form-row-line form-target-row">
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<label for="targetSelect"><i class="fas fa-crosshairs"></i> {{localize "CELESTOPOL.Combat.targetLabel"}}</label>
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<select id="targetSelect" name="targetSelect">
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<option value="">— {{localize "CELESTOPOL.Combat.targetAuto"}} —</option>
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{{#each availableTargets as |t|}}
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<option value="{{t.corps}}">{{t.name}}</option>
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{{/each}}
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</select>
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</div>
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{{/if}}
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<div class="form-row-line form-corps-pnj" id="corps-pnj-row">
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<label for="corpsPnj">{{localize "CELESTOPOL.Combat.corpsPnj"}}</label>
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<input type="number" id="corpsPnj" name="corpsPnj" value="7" min="1" max="30" class="corps-pnj-input">
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</div>
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<div class="form-row-line form-target-confirmed" id="target-confirmed-row" style="display:none">
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<span class="target-confirmed-badge"><i class="fas fa-crosshairs"></i> <span id="target-confirmed-name"></span></span>
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</div>
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{{!-- Modificateurs tir (distance uniquement) --}}
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{{#if isRangedAttack}}
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<div class="form-row-line form-ranged-mod">
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<label for="rangedMod"><i class="fas fa-bullseye"></i> {{localize "CELESTOPOL.Combat.rangedMod"}}</label>
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<select id="rangedMod" name="rangedMod">
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{{#each rangedModChoices as |choice|}}
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<option value="{{choice.value}}" {{#if (eq choice.id "none")}}selected{{/if}}>{{choice.label}}</option>
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{{/each}}
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</select>
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</div>
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{{/if}}
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{{else}}
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<div class="form-row-line form-threshold-fixed">
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<label>{{localize "CELESTOPOL.Roll.threshold"}}</label>
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<span class="threshold-value" id="threshold-display">11</span>
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</div>
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{{!-- Test en opposition : le résultat sera masqué, MJ décide --}}
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{{#unless isResistance}}
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<div class="form-opposition-row">
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<label class="opposition-toggle" for="isOpposition">
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<input type="checkbox" id="isOpposition" name="isOpposition">
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<span class="opposition-icon">⚔</span>
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<span class="opposition-text">
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<span class="opposition-main">{{localize "CELESTOPOL.Roll.opposition"}}</span>
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<span class="opposition-sub">{{localize "CELESTOPOL.Roll.oppositionDesc"}}</span>
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</span>
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</label>
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</div>
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{{/unless}}
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{{/if}}
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{{!-- Options non disponibles en test de résistance --}}
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{{#unless isResistance}}
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{{!-- Modificateur & Aspect côte à côte --}}
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{{!-- Modificateur & Aspect côte à côte (tests normaux) --}}
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<div class="form-two-col">
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<div class="form-row-line">
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<label for="modifier">{{localize "CELESTOPOL.Roll.modifier"}}</label>
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@@ -78,6 +123,23 @@
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</div>
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</div>
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{{else}}
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{{!-- En résistance : Bonus/Malus d'Aspect disponible --}}
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<div class="form-row-line form-resistance-aspect">
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<label for="aspectModifier">{{localize "CELESTOPOL.Roll.aspect"}}</label>
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<select id="aspectModifier" name="aspectModifier">
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{{#each aspectChoices as |choice|}}
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<option value="{{choice.value}}" {{#if (eq choice.value 0)}}selected{{/if}}>{{choice.label}}</option>
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{{/each}}
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</select>
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</div>
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{{/unless}}{{!-- /isResistance aspect --}}
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{{!-- Options non disponibles en test de résistance (lune, destin, puiser, fortune) --}}
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{{#unless isResistance}}
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{{!-- Dé de la Lune --}}
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<div class="form-moon-row">
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<label class="moon-toggle" for="rollMoonDie">
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@@ -132,7 +194,7 @@
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</div>
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{{/if}}
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{{/unless}}{{!-- /isResistance --}}
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{{/unless}}{{!-- /isResistance (lune, destin, puiser, fortune) --}}
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{{!-- Modificateur de situation (-8 à +8) — tous les jets --}}
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<div class="form-row-line form-situation-mod">
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