{ "TYPES.Item.specialization": "Specialization", "TYPES.Item.ability": "Ability", "TYPES.Item.field": "Field", "TYPES.Item.archetype": "Archetype", "TYPES.Item.background": "Background", "TYPES.Item.kit": "Kit", "TYPES.Item.weapon": "Weapon", "TYPES.Item.equipment": "Equipment", "TYPES.Actor.character": "Hero", "TYPES.Actor.creature": "Creature", "AWEMMY.Actor.Character": "Hero", "AWEMMY.Actor.Creature": "Creature", "AWEMMY.Attribute.Agility": "Agility", "AWEMMY.Attribute.Fitness": "Fitness", "AWEMMY.Attribute.Awareness": "Awareness", "AWEMMY.Attribute.Influence": "Influence", "AWEMMY.Attribute.AGI": "AGI", "AWEMMY.Attribute.FIT": "FIT", "AWEMMY.Attribute.AWA": "AWA", "AWEMMY.Attribute.INF": "INF", "AWEMMY.Condition.Edge": "Edge", "AWEMMY.Condition.Hampered": "Hampered", "AWEMMY.Condition.Inhibited": "Inhibited", "AWEMMY.Condition.Jumbled": "Jumbled", "AWEMMY.Condition.Mishap": "Mishap", "AWEMMY.Condition.Prone": "Prone", "AWEMMY.Condition.Quickened": "Quickened", "AWEMMY.Condition.Slowed": "Slowed", "AWEMMY.Condition.Vulnerable": "Vulnerable", "AWEMMY.Condition.Panel": "Conditions", "AWEMMY.Roll.ConditionBonus": "Condition", "AWEMMY.Kit.Use": "Use Kit", "AWEMMY.Kit.Used": "{name} used (charges: {value}/{max})", "AWEMMY.Kit.Depleted": "{name} has no charges remaining!", "AWEMMY.Ability.Cost.Free": "Free", "AWEMMY.Ability.TypeLabel": "Type", "AWEMMY.Ability.Type.Field": "Field", "AWEMMY.Ability.Type.Archetype": "Archetype", "AWEMMY.Ability.Type.General": "General", "AWEMMY.Ability.Type.Beginner": "Beginner", "AWEMMY.Archetype.PrerequisiteLevel": "Prerequisite Level", "AWEMMY.Item.Ability": "Ability", "AWEMMY.Item.Field": "Field", "AWEMMY.Item.Specialization": "Specialization", "AWEMMY.Item.Archetype": "Archetype", "AWEMMY.Item.Background": "Background", "AWEMMY.Item.Kit": "Kit", "AWEMMY.Item.Weapon": "Weapon", "AWEMMY.Item.Equipment": "Equipment", "AWEMMY.Roll.CriticalSuccess": "Critical Success", "AWEMMY.Roll.Success": "Success", "AWEMMY.Roll.Failure": "Failure", "AWEMMY.Roll.CriticalFailure": "Critical Failure", "AWEMMY.Roll.Check": "Check", "AWEMMY.Roll.Roll": "Roll", "AWEMMY.Roll.DialogTitle": "Roll: {name}", "AWEMMY.Roll.SituationalBonus": "Situational Bonus", "AWEMMY.Roll.AttributeBonus": "Attribute Bonus", "AWEMMY.Roll.KnowledgeBonus": "Knowledge Bonus", "AWEMMY.Roll.Formula": "Formula", "AWEMMY.Roll.DC": "DC", "AWEMMY.Roll.Visibility": "Visibility", "AWEMMY.Roll.Private": "Private Roll", "AWEMMY.Sheet.Tab.Main": "Main", "AWEMMY.Sheet.Tab.Biography": "Biography", "AWEMMY.Sheet.Tab.Equipment": "Equipment", "AWEMMY.Sheet.Tab.Description": "Description", "AWEMMY.Sheet.Tab.Eureka": "Eureka", "AWEMMY.Sheet.EditMode": "Edit", "AWEMMY.Sheet.PlayMode": "Play", "AWEMMY.Character.Level": "Level", "AWEMMY.Character.Stride": "Stride", "AWEMMY.Character.HP": "HP", "AWEMMY.Character.HPTemp": "Temp HP", "AWEMMY.Character.FlowPoints": "Flow Points", "AWEMMY.Character.FlowPointsTemp": "Temp FP", "AWEMMY.Character.BoostLevel": "Boost Level", "AWEMMY.Character.Mod": "MOD", "AWEMMY.Character.DC": "DC", "AWEMMY.Character.Bonus": "+/−", "AWEMMY.Character.Field": "Field", "AWEMMY.Character.Attribute": "Attribute", "AWEMMY.Character.Attributes": "Attributes", "AWEMMY.Character.Identity": "Identity", "AWEMMY.Character.Description": "Description", "AWEMMY.Character.Notes": "Notes", "AWEMMY.Character.Pronouns": "Pronouns", "AWEMMY.Character.Specialization": "Specialization", "AWEMMY.Character.DropField": "Drag & drop a Field item here", "AWEMMY.Character.DropSpecialization": "Drag & drop a Specialization item here", "AWEMMY.Character.DropArchetype": "Drag & drop Archetype items here", "AWEMMY.Character.DropBackground": "Drag & drop a Background item here", "AWEMMY.Specialization.FieldName": "Parent Field", "AWEMMY.Specialization.KeyAttributeOverride": "Key Attribute Override", "AWEMMY.Specialization.Traits": "Traits", "AWEMMY.Creature.EurekaRubric": "Eureka Rubric", "AWEMMY.Creature.Claims": "Claims", "AWEMMY.Creature.Evidence": "Evidence", "AWEMMY.Creature.Hints": "Hints", "AWEMMY.Creature.Threshold1": "Threshold 1", "AWEMMY.Creature.Threshold2": "Threshold 2", "AWEMMY.Creature.Threshold3": "Threshold 3", "AWEMMY.Ability.CostLabel": "Cost", "AWEMMY.Ability.Frequency": "Frequency", "AWEMMY.Ability.Requirements": "Requirements", "AWEMMY.Ability.Trigger": "Trigger", "AWEMMY.Ability.Traits": "Traits", "AWEMMY.Ability.AddTrait": "Add trait...", "AWEMMY.Ability.FlowPointCost": "Flow Point Cost", "AWEMMY.Ability.Use": "Use Ability", "AWEMMY.Ability.AlreadyUsed": "{name} has already been used today!", "AWEMMY.Ability.NotEnoughFP": "{name} requires {cost} Flow Point(s), but you only have {current}!", "AWEMMY.Ability.DailyReset": "Daily Preparations", "AWEMMY.Ability.DailyResetHint": "Reset all once-per-day abilities (daily preparations)", "AWEMMY.Ability.DailyResetDone": "Daily preparations complete — abilities reset.", "AWEMMY.Weapon.Range": "Range", "AWEMMY.Weapon.Damage": "Damage", "AWEMMY.Weapon.DamageType": "Damage Type", "AWEMMY.Weapon.AttackAttribute": "Attack Attribute", "AWEMMY.Weapon.AttackRoll": "Attack Roll", "AWEMMY.Weapon.DamageRoll": "Damage Roll", "AWEMMY.Weapon.NoDamageFormula": "This weapon has no damage formula.", "AWEMMY.Weapon.Hit": "Hit", "AWEMMY.Weapon.CriticalHit": "Critical Hit!", "AWEMMY.Field.KeyAttribute": "Key Attribute", "AWEMMY.Field.KeyAttribute2": "Secondary Key Attribute", "AWEMMY.Field.Specializations": "Specializations", "AWEMMY.Field.AddSpecialization": "Add specialization...", "AWEMMY.Field.KnowledgeBonus": "Knowledge Bonus", "AWEMMY.Background.Bonus": "Background Bonus", "AWEMMY.Kit.Field": "Field", "AWEMMY.Kit.Charges": "Charges", "AWEMMY.Equipment.Quantity": "Quantity", "AWEMMY.Equipment.Weight": "Weight", "AWEMMY.Sheet.EditItem": "Edit", "AWEMMY.Sheet.DeleteItem": "Delete", "AWEMMY.Character.ItemReplaced": "Replaced existing item: {name}", "AWEMMY.Rest.LongRest": "Rest & Daily Preparations", "AWEMMY.Rest.LongRestConfirm": "{name} takes an 8-hour rest and performs daily preparations.", "AWEMMY.Rest.Rest": "Rest", "AWEMMY.Rest.Cancel": "Cancel", "AWEMMY.Rest.LongRestTitle": "{name} rests for 8 hours", "AWEMMY.Rest.HPRestored": "Recovered {amount} HP (now {max}/{max})", "AWEMMY.Rest.AbilitiesReset": "{count} daily ability(ies) reset", "AWEMMY.Rest.KitsReplenished": "{count} kit(s) replenished", "AWEMMY.Rest.AlreadyRested": "Already at full health — no recovery needed.", "AWEMMY.TAH.Stats": "Stats", "AWEMMY.TAH.Combat": "Combat", "AWEMMY.TAH.Items": "Items", "AWEMMY.TAH.Utility": "Utility", "AWEMMY.TAH.Weapons": "Weapons", "AWEMMY.TAH.Abilities": "Abilities", "AWEMMY.TAH.Kits": "Kits", "AWEMMY.TAH.HP": "HP", "AWEMMY.TAH.Flow": "Flow Points", "AWEMMY.TAH.LongRest": "Long Rest", "AWEMMY.TAH.EndTurn": "End Turn" }