{{!-- Header: image + name + basic stats --}}
{{formInput fields.name value=source.name classes="actor-name"}}
{{formInput systemFields.level value=system.level disabled=isPlayMode}}
{{formInput systemFields.stride value=system.stride disabled=isPlayMode}}
{{!-- HP --}}
{{formInput systemFields.hp.fields.value value=system.hp.value classes="hp-value"}} / {{formInput systemFields.hp.fields.max value=system.hp.max disabled=isPlayMode classes="hp-max"}}
{{!-- Flow Points --}}
{{formInput systemFields.flowPoints.fields.value value=system.flowPoints.value classes="fp-value"}}
{{#if isPlayMode}}
{{/if}}
{{!-- Attributes Table --}}
Attributes
Attribute {{localize "AWEMMY.Character.BoostLevel"}} {{localize "AWEMMY.Character.Mod"}} {{localize "AWEMMY.Character.DC"}}
{{localize "AWEMMY.Attribute.Agility"}} {{formInput systemFields.attributes.fields.agility.fields.boostLevel value=system.attributes.agility.boostLevel disabled=isPlayMode}} {{system.attributes.agility.mod}} {{system.attributes.agility.dc}}
{{localize "AWEMMY.Attribute.Fitness"}} {{formInput systemFields.attributes.fields.fitness.fields.boostLevel value=system.attributes.fitness.boostLevel disabled=isPlayMode}} {{system.attributes.fitness.mod}} {{system.attributes.fitness.dc}}
{{localize "AWEMMY.Attribute.Awareness"}} {{formInput systemFields.attributes.fields.awareness.fields.boostLevel value=system.attributes.awareness.boostLevel disabled=isPlayMode}} {{system.attributes.awareness.mod}} {{system.attributes.awareness.dc}}
{{localize "AWEMMY.Attribute.Influence"}} {{formInput systemFields.attributes.fields.influence.fields.boostLevel value=system.attributes.influence.boostLevel disabled=isPlayMode}} {{system.attributes.influence.mod}} {{system.attributes.influence.dc}}
{{!-- Abilities --}}
{{localize "AWEMMY.Item.Ability"}}
{{#each abilities as |item|}}
{{item.name}}
{{item.system.cost}}
{{#if ../isEditMode}} {{/if}}
{{/each}} {{#if isEditMode}}
{{/if}}