First row of tests and fixes

This commit is contained in:
2026-03-05 22:50:53 +01:00
parent 12458925a1
commit f28df2ae76
23 changed files with 442 additions and 126 deletions
+11 -27
View File
@@ -1,3 +1,5 @@
import AwERoll from "./roll.mjs"
export default class AwEActor extends Actor {
/** @override */
prepareData() {
@@ -33,38 +35,20 @@ export default class AwEActor extends Actor {
/**
* Roll an attribute check.
* @param {string} attributeId - The attribute to roll.
* @param {object} options - Roll options.
* @returns {Promise<Roll>} The roll result.
* @param {object} options - Roll options (passed through to AwERoll.prompt).
* @returns {Promise<AwERoll|null>} The evaluated roll, or null if cancelled.
*/
async rollAttribute(attributeId, options = {}) {
const attribute = this.system.attributes[attributeId]
if (!attribute) return null
const mod = attribute.mod ?? 0
const formula = `1d20 + ${mod}`
const roll = new Roll(formula)
await roll.evaluate()
// Determine outcome vs DC if provided
let outcome = null
if (options.dc !== undefined) {
const total = roll.total
const dc = options.dc
if (total >= dc + 10) outcome = "criticalSuccess"
else if (total >= dc) outcome = "success"
else if (total <= dc - 10) outcome = "criticalFailure"
else outcome = "failure"
}
// Send to chat
const attrLabel = attributeId.charAt(0).toUpperCase() + attributeId.slice(1)
const flavor = options.flavor || game.i18n.localize(`AWEMMY.Attribute.${attrLabel}`)
await roll.toMessage({
speaker: ChatMessage.getSpeaker({ actor: this }),
flavor,
rollMode: game.settings.get("core", "rollMode")
return AwERoll.prompt({
attributeKey: attributeId,
modifier: attribute.mod ?? 0,
actorId: this.id,
actorName: this.name,
actorImage: this.img,
...options
})
return { roll, outcome }
}
}