fix: resolve ActiveEffect phase error, rollModes deprecation, Handlebars parse
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- Remove prepareData/prepareBaseData no-ops so Actor._clearData()
  clears _completedActiveEffectPhases each cycle (fixes phase error)
- Fallback from CONFIG.Dice.rollModes to CONFIG.ChatMessage.modes
- Fix disabled attribute in HP max input (Handlebars parse warning)
This commit is contained in:
2026-06-25 22:52:58 +02:00
parent 393f059d17
commit 43e16fda37
3 changed files with 3 additions and 10 deletions
+2 -1
View File
@@ -80,8 +80,9 @@ export default class AwERoll extends Roll {
const attrBonus = options.attributeBonus ?? 0
const knowledgeBonuses = options.knowledgeBonuses ?? []
const modes = CONFIG.ChatMessage.modes ?? CONFIG.Dice.rollModes
const rollModes = Object.fromEntries(
Object.entries(CONFIG.Dice.rollModes).map(([k, v]) => [k, game.i18n.localize(v.label ?? v)])
Object.entries(modes).map(([k, v]) => [k, game.i18n.localize(v.label ?? v)])
)
// Bonus choices: -10 to +10